Commit graph

2721 commits

Author SHA1 Message Date
Mark Kim
7103897bc7 Dialog popup animation speed fix
Play the dialog popup animation at a consistent speed across platforms.

Also, fix the issue with dialog box trail not clearing after the final
render.
2023-03-14 18:14:05 -04:00
dolphin6k
9efdfd7ad7 Updated Japanese 2023-03-13 21:04:58 +09:00
Pere Pujal i Carabantes
7a1be9e143 Updating Catalan. 2023-03-13 10:38:11 +01:00
Bill Kendrick
e0aac1ab0e More corrections to Keep/Remove Color descrs 2023-03-13 01:15:17 -07:00
dolphin6k
48e966c04e Updated Japanese 2023-03-10 23:54:20 +09:00
Bill Kendrick
6b7f59d7f1 Icon for shaped Fill tool
Also remove a WIP section from CHANGES
2023-03-07 22:33:39 -08:00
Bill Kendrick
87f4313ce8 Regen POT/PO after adding Kaleido-8 magic 2023-03-07 00:49:57 -08:00
Bill Kendrick
1bfa5f7a49 Abandoning color grabbing in color mixer
We'll end up with things like "132/245 red, 90/245 yellow, 23/245 blue".
Getting it to work will likely require some massive brute-forcing.
If people want to take an existing color and make subtle changes, they
can just use the rainbow palette HSV color picker.
2023-03-07 00:41:18 -08:00
Bill Kendrick
e913709362 Shape tool improvements
More sensible rotation when using the drag-from-corner mode
(rotates around center of the shape, as you'd expect, rather than
around one of the corners of the shape's bounding box, as it has
been doing all this time).

Stretching a shape from bottom to top causes an upside-down shape
(e.g., before, a triangle would always start out up-pointing
regardless as to whether you clicked and drag downwards or upwards;
now, it will start out down-pointing if you drag upwards when
initially placing & stretching the shape).
2023-03-06 01:07:13 -08:00
Bill Kendrick
36eb2ea70c Sync docs for cross-color stuff, and...
...deactivate all code for this within color mixer, since it's
not actually implemented yet (going to be tricky! -- probably
holding off to a future version).

Also, sound effect for cross-color grabbing within rainbow palette
dialog.
2023-03-03 01:54:20 -08:00
Bill Kendrick
75de6f23ea Color grabbing icon for new cross-color-tool feature
Also, update (c) year! (Skipped 2022, oops!)
2023-03-03 01:34:22 -08:00
Bill Kendrick
c2dfd0c2d1 Color picker can grab from pipette or mixer colors too 2023-03-03 00:29:52 -08:00
Bill Kendrick
be6878f6d8 Color picker can switch to chosen built-in color 2023-03-03 00:16:38 -08:00
Bill Kendrick
02cafd4a8b POT/PO update after adding Kaleido-X Magic tools 2023-03-01 01:24:51 -08:00
Bill Kendrick
d588c39d21 New WIP Magic tools: [De]saturate, and Keep|Remove Color 2023-02-28 01:15:16 -08:00
Karl Ove Hufthammer
42a479be53 Update Norwegian Nynorsk translation 2023-02-26 15:46:20 +01:00
Bill Kendrick
102207b9bc Wrapped up Shaped fill mode (for now) 2023-02-26 00:34:01 -08:00
Bill Kendrick
ecab00d4a9 Reworked Signed Distance Field for shaped fill
Based on http://www.codersnotes.com/notes/signed-distance-fields/
by Richard Mitton
2023-02-25 15:57:18 -08:00
dolphin6k
c27469aa8b Updated Japanese 2023-02-25 12:29:19 +09:00
Bill Kendrick
3fc76953d6 [WIP] Shaped fill tool
Similar to radial gradient, but follows the shape of the object).
(Based on https://github.com/mattdesl/image-sdf
by Matt DesLauriers (https://www.mattdesl.com/), MIT License)
2023-02-24 02:18:42 -08:00
Bill Kendrick
b2b04b4aab Update POT/PO after 3D Glasses / Color Sep. split 2023-02-22 21:01:53 -08:00
Bill Kendrick
94df556ecd Update POT/PO to grab Color Sep. name & descr. 2023-02-21 23:08:31 -08:00
Bill Kendrick
1277ad5cf6 More tweaks to Stamp rotation step
Locking to 0-degrees when mouse is within a UI-button-sized
square centered around the stamp's center (h/t Pere for the idea).

Change mouse pointer to 'hand' when in the center (so at the start
of the rotation step), and to the 'circle arrow' rotation symbol
when actually rotating.

WIP (disabled for now) Drawing a XOR'd line out of the stamp's
center to the mouse, to show the angle you're rotating at.
(Needs more work to avoid leaving residuals on the screen.)
2023-02-20 23:04:29 -08:00
Bill Kendrick
94eed500f9 Stamp rotation step OFF by default 2023-02-19 01:43:19 -08:00
Bill Kendrick
ee05855d50 Utilize stamp rotation control button! 2023-02-18 21:34:33 -08:00
Bill Kendrick
40e96b06b1 Merge branch 'master' of ssh://git.code.sf.net/p/tuxpaint/tuxpaint 2023-02-18 21:15:17 -08:00
Bill Kendrick
7a4ebb7795 Button for stamp rotation
(WIP)
2023-02-18 21:14:51 -08:00
dolphin6k
23b6dd3102 Updated Japanese 2023-02-19 11:38:46 +09:00
Bill Kendrick
06935cd9b6 Stamp rotation button: Make way 2023-02-18 17:22:22 -08:00
Bill Kendrick
97616a6852 Update POT/PO to grab updated stamp rotation tool tip 2023-02-18 14:25:17 -08:00
Bill Kendrick
95cc093b80 Joystick button can be config'd to activate Fill tool
https://sourceforge.net/p/tuxpaint/feature-requests/199/
2023-02-18 14:17:55 -08:00
Bill Kendrick
a4020ef8c5 Adding "rotate" icon to be used with Stamps tool
(WIP)
2023-02-18 14:08:38 -08:00
Bill Kendrick
1627e5a801 Stamp rotation: Show degrees as Tux tool tip 2023-02-18 14:01:21 -08:00
Bill Kendrick
6fd0517f1e Modifying stamp rotation process: easier 0 degree
Rotation off of zero (0) degrees only occurs when dragging outside
the bounding box (rectangle around the width/height) of the stamp.

No longer warping mouse to the right of the stamp, to cause it to
default to zero degrees.  (The mouse being at the center of the
stamp now causes this, per the above change.)

Motivation - Placing stamps on mobile (touchscreen) was difficult
and non-intuitive.  Now, you can at least double-tap the same
spot on the screen to position, and then place (without rotation)
the stamp.  It's still not perfect, and I think a UI option to
enable/disable stamp rotation (leaving it off by default) is needed.
2023-02-18 12:14:16 -08:00
Bill Kendrick
ed6e3da74f Change most printfs to DEBUG_PRINTF()
Avoids need to wrap tons of things in #ifdef DEBUG ... #endif
2023-02-16 01:08:41 -08:00
Bill Kendrick
eaeebdc7a6 Starter scale option support; set some options 2023-02-16 00:29:51 -08:00
Bill Kendrick
7e99b05510 Clean up more "unused variable" warnings 2023-02-12 13:25:59 -08:00
Bill Kendrick
17eb62e554 Template/Starter options: Ability to specify gravity
e.g. if the aspect ratio of the template/starter is wider than
that of the canvas, and "autoscale=vertical" (or "=both")
is specified, before it would chop the top and bottom of the
image off, displaying the vertical center of it on the canvas.
Now you can ask it to gravitate towards the top or bottom, if they
have content that's of higher significance than the opposite side.

h/t Pere & Albert for the suggestion.

TODO - Document, set some suitable defaults for images we ship.
2023-02-12 10:39:58 -08:00
Bill Kendrick
03c57cc721 More WIP starter/template scaling
Need to actually scale, if we have no background.
2023-02-10 02:08:14 -08:00
Bill Kendrick
9b93805ef6 [WIP] Starter/Template scale/smear/bkgd color options
Now possible to set scaling and smearing options for
each starter or template image.  A ".dat" file can be
created which describes whether it's okay to scale and crop
the image's top/bottom and/or left/right, and if not both,
whether to smear the sides of the starter/template to the
edges of the canvas (the prior behavior, and the default),
or use a specific solid color background.

Once finished, will close
https://sourceforge.net/p/tuxpaint/feature-requests/190/

Still to do:
 + Document
 + Remove debugging printf()s (change to DEBUG_PRINTF()?)
 + Add files for starters & templates that ship with Tux Paint
 + Test!
2023-02-10 01:58:49 -08:00
dolphin6k
254fe65b20 Updated Japanese for new magic tools 2023-02-04 12:24:40 +09:00
Pere Pujal i Carabantes
851ff2c884 Updating Catalan. 2023-01-30 13:41:19 +01:00
Bill Kendrick
034cbf5b5a Refresh POT/PO for Circles, Rays, Fur magic tools 2023-01-29 21:55:29 -08:00
dolphin6k
0f27735ce7 Updated Japanese translations 2023-01-28 14:48:45 +09:00
Bill Kendrick
34de8311db Zoom/Perspective: Support background color changes
When in the middle of adjusting a drawing with Zoom or Perspective,
you could change the color.  However, the background would not
relfect this until you further adjusted the zoom/perspective.

Now, a color change causes the background to update immediately.

This involved updating the Tux Paint Magic API to send more
arguments to each Magic tool's "XYZ_set_color()" function,
which means a bump in the API version.

(Forthcoming, all other Magic tools will have their set_color()
functions updated.)
2023-01-25 02:12:57 -08:00
Bill Kendrick
bf7e8897d6 Remove unfinished "Label" text on New or Open
Text from unfinished "Label" tool input would appear after
creating a New image or Opening an existing one.  Mended.
Closes https://sourceforge.net/p/tuxpaint/bugs/246/

Mostly by Pere.
2023-01-23 22:04:00 -08:00
Pere Pujal i Carabantes
32dc277133 Updating Catalan 2023-01-21 23:44:31 +01:00
Bill Kendrick
3ba15f7b70 Update POT/PO after adding Maze magic tool strings 2023-01-21 03:06:00 -08:00
Bill Kendrick
51c270b519 Avoid window larger than sole display size is capable of
If only one display is available, when running in windowed mode
and asking for Tux Paint to appear in a width and/or height larger
than the display's dimensions, Tux Paint will fall back to
the maximum(s) the display is capable of.

e.g., on my laptop with 1920x1080, running "tuxpaint --2048x2048"
will fall back to 1920x1080 (and display a warning to stdout).
However, if I have my external monitor (also 1920x1080) attached,
it will happily open a 2048x2048 window.  Not perfect, but an
improvement.

Closes https://sourceforge.net/p/tuxpaint/feature-requests/113/
2023-01-19 00:56:07 -08:00
Bill Kendrick
949438e2fb Bring back support for SDL_VIDEO_WINDOW_POS envvar
SDL1.2 supported "SDL_VIDEO_WINDOW_POS" environment variable,
but SDL2 does not; so reimplemented it ourselves. (See ENVARS docs.)
2023-01-19 00:18:52 -08:00