Zoom/Perspective: Support background color changes
When in the middle of adjusting a drawing with Zoom or Perspective, you could change the color. However, the background would not relfect this until you further adjusted the zoom/perspective. Now, a color change causes the background to update immediately. This involved updating the Tux Paint Magic API to send more arguments to each Magic tool's "XYZ_set_color()" function, which means a bump in the API version. (Forthcoming, all other Magic tools will have their set_color() functions updated.)
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4 changed files with 69 additions and 31 deletions
4
Makefile
4
Makefile
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@ -4,7 +4,7 @@
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# Various contributors (see AUTHORS.txt)
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# https://tuxpaint.org/
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# June 14, 2002 - January 10, 2023
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# June 14, 2002 - January 25, 2023
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# The version number, for release:
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@ -16,7 +16,7 @@ ifdef SOURCE_DATE_EPOCH
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else
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VER_DATE=$(shell date "+%Y-%m-%d")
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endif
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MAGIC_API_VERSION:=0x00000006
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MAGIC_API_VERSION:=0x00000007
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# Need to know the OS
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@ -36,6 +36,10 @@ https://tuxpaint.org/
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* Better performance from "Rush" (by using SDL_gfx rotozoom)
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Pere Pujal i Carabantes <perepujal@gmail.com>
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* "Zoom" and "Perspective" background colors change
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immediately when you select new colors.
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Bill Kendrick <bill@newbreedsoftware.com>
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* Other Improvements:
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-------------------
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* A keyboard shortcut is now available for quickly accessing
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@ -73,6 +77,11 @@ https://tuxpaint.org/
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* Changed default UI font from Bitstream Vera to DejaVu Sans.
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h/t Mark Kim <markuskimius@gmail.com>
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* Update Tux Paint Magic API so `set_color()` functions can
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alter the canvas. (Utilized by "Zoom" and "Perspective", so far.)
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Note: Bumps `TP_MAGIC_API_VERSION` to 0x00000007.
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Bill Kendrick <bill@newbreedsoftware.com>
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* Bug Fixes:
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----------
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* Always creating 24-bit canvases, in an attempt to avoid blending
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@ -33,7 +33,6 @@
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(See COPYING.txt)
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Last updated: January 25, 2023
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$Id$
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*/
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#include <stdio.h>
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@ -77,7 +76,8 @@ void perspective_release(magic_api * api, int which,
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void perspective_shutdown(magic_api * api);
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void perspective_set_color(magic_api * api, Uint8 r, Uint8 g, Uint8 b);
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void perspective_set_color(magic_api * api, int which, SDL_Surface * canvas,
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SDL_Surface * last, Uint8 r, Uint8 g, Uint8 b, SDL_Rect * update_rect);
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int perspective_requires_colors(magic_api * api, int which);
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@ -109,6 +109,7 @@ int corner;
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int dash;
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int click_x, click_y;
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int latest_x, latest_y;
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int new_w, new_h, old_h, sound_h;
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int perspective_average_r, perspective_average_g, perspective_average_b,
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@ -251,6 +252,9 @@ void perspective_drag(magic_api * api, int which, SDL_Surface * canvas,
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int oy ATTRIBUTE_UNUSED, int x, int y,
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SDL_Rect * update_rect)
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{
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latest_x = x;
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latest_y = y;
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switch (which)
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{
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case TOOL_PERSPECTIVE:
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@ -376,6 +380,8 @@ void perspective_click(magic_api * api, int which, int mode ATTRIBUTE_UNUSED,
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{
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click_x = x;
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click_y = y;
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latest_x = x;
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latest_y = y;
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switch (which)
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{
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@ -776,16 +782,15 @@ void perspective_shutdown(magic_api * api ATTRIBUTE_UNUSED)
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}
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// Record the color from Tux Paint:
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void perspective_set_color(magic_api * api ATTRIBUTE_UNUSED, Uint8 r, Uint8 g,
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Uint8 b)
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void perspective_set_color(magic_api * api, int which, SDL_Surface * canvas,
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SDL_Surface * last, Uint8 r, Uint8 g, Uint8 b, SDL_Rect * update_rect)
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{
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if (r != perspective_r || g != perspective_g || b != perspective_b) {
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perspective_r = r;
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perspective_g = g;
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perspective_b = b;
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/* FIXME: The API call to MAGIC_color() should allow us to update the canvas! */
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// perspective_drag(api, which, canvas, last, click_x, click_y, click_x, click_y, update_rect);
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perspective_release(api, which, canvas, last, latest_x, latest_y, update_rect);
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}
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}
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@ -22,7 +22,7 @@
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Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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(See COPYING.txt)
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June 14, 2002 - January 23, 2023
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June 14, 2002 - January 25, 2023
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*/
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#include "platform.h"
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@ -1537,9 +1537,9 @@ typedef struct magic_funcs_s
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char *(*get_description)(magic_api *, int, int);
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int (*requires_colors)(magic_api *, int);
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int (*modes)(magic_api *, int);
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void (*set_color)(magic_api *, Uint8, Uint8, Uint8);
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void (*set_color)(magic_api *, int, SDL_Surface *, SDL_Surface *, Uint8, Uint8, Uint8, SDL_Rect *);
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int (*init)(magic_api *);
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Uint32(*api_version) (void);
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Uint32(*api_version) (void);
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void (*shutdown)(magic_api *);
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void (*click)(magic_api *, int, int, SDL_Surface *, SDL_Surface *, int, int,
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SDL_Rect *);
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@ -2215,6 +2215,7 @@ static void draw_color_mix_undo_redo(void);
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static void render_color_button(int the_color, SDL_Surface * decoration,
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SDL_Surface * icon);
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static void handle_color_changed(void);
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static void magic_set_color(void);
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static void do_quick_eraser(void);
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@ -3795,10 +3796,7 @@ static void mainloop(void)
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draw_colors(magics[magic_group][cur_thing].colors);
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if (magics[magic_group][cur_thing].colors)
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magic_funcs[magics[magic_group][cur_thing].handle_idx].
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set_color(magic_api_struct, color_hexes[cur_color][0],
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color_hexes[cur_color][1],
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color_hexes[cur_color][2]);
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magic_set_color();
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}
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else if (cur_tool == TOOL_ERASER)
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{
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@ -4471,10 +4469,7 @@ static void mainloop(void)
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draw_colors(magics[magic_group][cur_thing].colors);
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if (magics[magic_group][cur_thing].colors)
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magic_funcs[magics[magic_group][cur_thing].handle_idx].
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set_color(magic_api_struct, color_hexes[cur_color][0],
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color_hexes[cur_color][1],
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color_hexes[cur_color][2]);
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magic_set_color();
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magic_switchin(canvas);
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@ -5239,10 +5234,7 @@ static void mainloop(void)
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draw_colors(magics[grp][cur].colors);
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if (magics[grp][cur].colors)
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magic_funcs[magics[grp][cur].handle_idx].
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set_color(magic_api_struct, color_hexes[cur_color][0],
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color_hexes[cur_color][1],
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color_hexes[cur_color][2]);
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magic_set_color();
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magic_switchin(canvas);
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}
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@ -26499,15 +26491,47 @@ static void handle_color_changed(void)
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{
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render_brush();
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if (cur_tool == TOOL_TEXT || cur_tool == TOOL_LABEL)
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if (cur_tool == TOOL_TEXT || cur_tool == TOOL_LABEL) {
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do_render_cur_text(0);
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else if (cur_tool == TOOL_MAGIC)
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magic_funcs[magics[magic_group][cur_magic[magic_group]].handle_idx].
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set_color(magic_api_struct, color_hexes[cur_color][0],
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color_hexes[cur_color][1], color_hexes[cur_color][2]);
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else if (cur_tool == TOOL_STAMP)
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} else if (cur_tool == TOOL_MAGIC) {
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magic_set_color();
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} else if (cur_tool == TOOL_STAMP) {
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clear_cached_stamp();
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}
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}
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static void magic_set_color(void) {
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int undo_ctr;
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SDL_Surface *last;
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SDL_Rect update_rect;
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update_rect.x = 0;
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update_rect.y = 0;
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update_rect.w = 0;
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update_rect.h = 0;
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if (cur_undo > 0)
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undo_ctr = cur_undo - 1;
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else
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undo_ctr = NUM_UNDO_BUFS - 1;
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last = undo_bufs[undo_ctr];
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magic_funcs[magics[magic_group][cur_magic[magic_group]].handle_idx].
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set_color(magic_api_struct,
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magics[magic_group][cur_magic[magic_group]].idx,
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canvas,
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last,
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color_hexes[cur_color][0],
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color_hexes[cur_color][1],
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color_hexes[cur_color][2],
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&update_rect);
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if (update_rect.w > 0 && update_rect.h > 0) {
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update_canvas(update_rect.x, update_rect.y,
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update_rect.x + update_rect.w,
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update_rect.y + update_rect.h);
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}
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}
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/**
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@ -30043,7 +30067,7 @@ static void setup(void)
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for (i = 0; i < num_displays; i++) {
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res = SDL_GetCurrentDisplayMode(i, &mode);
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if (res != 0) {
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fprintf(stderr, "Warning: SDL_GetCurrentDisplayMode() on display %d %d failed: %s\n", i, SDL_GetError());
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fprintf(stderr, "Warning: SDL_GetCurrentDisplayMode() on display %d failed: %s\n", i, SDL_GetError());
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} else {
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if (mode.w >= WINDOW_WIDTH && mode.h >= WINDOW_HEIGHT) {
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/* Found a display capable of the chosen window size */
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