Bill Kendrick
0517b4392c
Update URL to https://tuxpaint.org/ everywhere
...
Also, add other social media accounts to list of places to
announce Tux Paint in RELEASE docs.
Also, list a ton more options missing from default example config file
"src/tuxpaint.conf"
2022-12-11 01:29:25 -08:00
Bill Kendrick
9d70b5837c
WIP: Cleaned up some compile-time warnings...
...
...that cropped up in SDL2 branch.
2022-11-14 23:21:45 -08:00
Bill Kendrick
2083b66564
Various Magic tools: mend update_rect->h miscalc.
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e.g. this "update_rect->h = (y + 16) - update_rect->h;"
should be "update_rect->h = (y + 16) - update_rect->y;"
2022-10-19 01:37:36 -07:00
Pere Pujal i Carabantes
757337bf96
Rush down, Not going to infinite too quickly.
2022-10-06 01:10:57 +02:00
Bill Kendrick
632459087e
Better performance from "Rush" (by using SDL_gfx rotozoom)
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Applying patch from Pere. ALSO, bumping Tux Paint Magic Tool API version.
2022-10-03 22:50:40 -07:00
Bill Kendrick
cc05925d9e
Re-ran indent on all .c & .h source code files
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Like so --
find . -name "*.c" -or -name "*.h" -exec indent -nbfda -npcs -npsl -bli0 --no-tabs {} \;
The `indent` invocation differs from the last one noted in
CHANGES.txt (from 2006!?), in that I've added "--no-tabs",
to ensure indents are all space-based.
2022-09-15 00:14:20 -07:00
Bill Kendrick
60120b763c
Merge branch 'master' into sdl2.0
2022-07-03 19:58:34 -07:00
Bill Kendrick
844db56ab9
Drip - Better full-canvas effect; proper description
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h/t Karl, code by Pere (w/ some clean-up by me)
Closes https://sourceforge.net/p/tuxpaint/bugs/256/
2022-07-03 16:39:50 -07:00
Bill Kendrick
95755c7af5
Emboss: Canvas-specific description
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Closes https://sourceforge.net/p/tuxpaint/bugs/257/
h/t Karl
2022-07-03 16:31:38 -07:00
Bill Kendrick
ff470263a0
Different description for Tile Zoom than plain Zoom
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Oops, had committed to sdl2.0 only :eyeroll:
2022-06-02 21:17:23 -07:00
Bill Kendrick
040884f3f3
Different description for Tile Zoom than plain Zoom
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h/t Pere for the suggestion
2022-06-02 21:09:23 -07:00
Bill Kendrick
5369bca3b9
Merge branch 'master' into sdl2.0
2022-06-02 21:06:27 -07:00
Bill Kendrick
2e0119daa9
Bump dates on fretwork.c & rails.c
2022-05-19 01:31:03 -07:00
Bill Kendrick
16d79a323d
Merge SDL-agnositc SDL_Rect member type to SDL2.0 branch
2022-05-19 01:29:46 -07:00
Bill Kendrick
868edf4ccd
SDL-agnostic way to get SDL_Rect member types
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SDL 1.2 they are Sint16, SDL 2.0 they are int.
2022-05-19 01:26:59 -07:00
Bill Kendrick
dfba73d327
Address some compile-time warnings in SDL 2.0
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Also disable VERBOSE DEBUG output.
Note - Still a pair of nasty warnings about the following
* ‘rsvg_handle_close’ is deprecated: Use
'rsvg_handle_read_stream_sync' instead
* passing argument 3 of ‘autoscale_copy_smear_free’ from incompatible
pointer type (SDL_BlitSurface)
They should be addressed.
2022-05-19 00:49:48 -07:00
Pere Pujal i Carabantes
956292e122
Merge branch 'master' into sdl2.0
2022-05-14 19:41:24 +02:00
Bill Kendrick
fc9bb92064
Icon for "Rush" magic tool
2022-05-07 18:14:53 -07:00
Bill Kendrick
60e90d47d9
WIP: New Magic tool: "Rush"
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Like "Zoom", but with a blur effect.
(Needs icon, sound effect, documentation.)
2022-05-06 01:58:53 -07:00
Bill Kendrick
94a2b9caf5
Mend render bug introduced to Perspective tool
2022-05-04 00:28:47 -07:00
Pere Pujal i Carabantes
63fbd45cd1
Merge branch 'master' into sdl2.0
2022-02-13 01:44:39 +01:00
Bill Kendrick
c1a5ca7fb8
New Magic tool: "Tile Zoom"
2022-01-30 02:23:01 -08:00
Pere Pujal i Carabantes
75ca9dd66e
Merge branch 'master' into sdl2.0
2021-11-09 23:23:28 +01:00
Bill Kendrick
03b3ada567
More tools' fullscreen: update progress bar
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Progress animation shown during
Emboss, Sharpen/Edge/Silhouette, Blur,
Also, play Glass Tile sound in fullscreen mode.
2021-11-08 20:46:24 -08:00
Bill Kendrick
83558f8343
Cartoon fullscreen: play sound, show progress bar
2021-11-08 20:37:19 -08:00
Bill Kendrick
cde0941509
Blocks/Chalk fullscreen; play sound, add prog bar
2021-11-08 20:33:57 -08:00
Pere Pujal i Carabantes
46bdc96993
Icon and sound paths for magic tools compatible with Android assets.
2021-11-09 01:20:34 +01:00
Pere Pujal i Carabantes
88d8252952
Merge branch 'master' into sdl2.0
2021-11-08 23:33:49 +01:00
Bill Kendrick
50d296b393
Mend typo in Lightning magic tool's description
2021-11-07 20:32:20 -08:00
Bill Kendrick
e3c7b3b5e7
Halftone was coming out too dark
...
Not sure what I broke, but attempting to fix it.
2021-11-07 19:51:08 -08:00
Pere Pujal i Carabantes
1afe9e155c
Merge branch 'master' into sdl2.0
...
Tons of bugfixes and improvements for Windows by Toyama Shin-Ichi
Angle rotation and some magic tools by Bill.
2021-11-06 08:59:22 +01:00
Bill Kendrick
760423e84f
New Magic tool: Reflection
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Click to make a reflection of what's above the cursor,
below the cursor.
Click and drag down to stretch the lower reflection, or
drag up to make an reflection of the bottom of the picture
above where you clicked.
Or, drag left or right to make a reflection on the left of
what's on the right, or vice-versa.
It's not perfect, but my math skills are failing me, and it's
probably suitable.
Demo videos posted to Twitter
* https://twitter.com/TuxPaintTweets/status/1456541738667954181
* https://twitter.com/TuxPaintTweets/status/1456542229376294924
Closes https://sourceforge.net/p/tuxpaint/feature-requests/202/
2021-11-05 01:31:53 -07:00
Bill Kendrick
307680a684
Mend unused attribute warning
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Noted in a commit by Shin-ichi
2021-11-04 20:41:25 -07:00
Bill Kendrick
a68ff27e84
Cartoon can apply effect to entire image
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This is now how the effect starts; painting now simply exposes
the effect (to avoid artifacts that occurred when you'd paint
different directions).
2021-10-27 22:52:02 -07:00
Bill Kendrick
27b89d0dba
Blocks/Chalk: Full-image descriptive text
2021-10-27 22:24:13 -07:00
Bill Kendrick
3fad8fc75b
Blocks & Chalk can now affect entire image at once
2021-10-27 22:18:09 -07:00
Pere Pujal i Carabantes
9cf77f684c
Merge branch 'master' into sdl2.0
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There are problems with im that should be investigated...
2021-10-24 11:47:54 +02:00
Bill Kendrick
5f9ff7e97d
Address tons of warnings in magic/src/lightning.c
2021-10-24 01:15:46 -07:00
Bill Kendrick
d27c21bf2a
Mend compiler warnings in magic/src/halftone.c
2021-10-24 01:07:29 -07:00
Bill Kendrick
1135225691
New "Stretch" magic tool
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Docs/etc. to be updated in a separate commit.
2021-10-20 22:32:34 -07:00
Pere Pujal i Carabantes
d42a255530
Merge branch 'master' into sdl2.0
2021-10-07 00:15:27 +02:00
Pere Pujal i Carabantes
85bf1dc181
Panels do not use colors, new string for fullscreen mode Halftone.
2021-10-06 00:31:57 +02:00
Pere Pujal i Carabantes
097d542db4
Making paths work with Android assets.
2021-10-03 23:23:02 +02:00
Pere Pujal i Carabantes
b6b0636eb5
Merge branch 'master' into sdl2.0
2021-09-27 23:32:48 +02:00
Bill Kendrick
e7c7a51a00
Lightning Magic tool looking good
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Could be better, but it's a start.
2021-09-27 00:53:01 -07:00
Bill Kendrick
4965cc95f1
Angle calculation for WIP Lightning effect
2021-09-26 23:34:49 -07:00
Bill Kendrick
2bd9b74dd6
WIP Lightning Magic tool
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UI, icon, sfx working; not actually rendering the bolt yet.
2021-09-26 22:50:41 -07:00
Bill Kendrick
8b30a278c2
"Smooth Rainbow" magic tool (variant of "Rainbow")
...
Numerous people commented on Twitter that a piece of artwork
("Chromie Squiggle #7583 ", created in "ArtBlocks") looked like it
was made in Tux Paint.
However, the classic (2002-era) "Rainbow" tool cycled coarsely
through solid colors. This adds a gradient.
2021-09-22 23:01:26 -07:00
Bill Kendrick
1d5dd8eb9f
Finished organizing Magic tools; updated docs
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Added group code to `tp_magic_example.c`, and documented
in the "Creating Tux Paint Magic Tool Plugins" docs.
2021-09-21 01:02:22 -07:00
Bill Kendrick
5882a48412
Even more Magic tools to their groups...
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Nearly done.
2021-09-21 00:32:19 -07:00