Mend render bug introduced to Perspective tool

This commit is contained in:
Bill Kendrick 2022-05-04 00:28:47 -07:00
parent e9001c9fac
commit 94a2b9caf5
2 changed files with 70 additions and 67 deletions

View file

@ -7,7 +7,7 @@ Various contributors (see below, and AUTHORS.txt)
http://www.tuxpaint.org/
2022.April.22 (0.9.28)
2022.May.4 (0.9.28)
* Improvements to "Paint" and "Lines" tools:
------------------------------------------
* Brush spacing may now be altered within Tux Paint.

View file

@ -28,7 +28,7 @@
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
(See COPYING.txt)
Last updated: January 30, 2022
Last updated: May 4, 2022
$Id$
*/
@ -435,85 +435,88 @@ void perspective_click(magic_api * api, int which, int mode ATTRIBUTE_UNUSED,
void perspective_release(magic_api * api, int which,
SDL_Surface * canvas, SDL_Surface * last, int x, int y, SDL_Rect * update_rect)
{
switch (which)
if (which == TOOL_PANELS)
return;
update_rect->x = update_rect->y = 0;
update_rect->w = canvas->w;
update_rect->h = canvas->h;
if (which != TOOL_TILEZOOM)
SDL_FillRect(canvas, update_rect, SDL_MapRGB(canvas->format, perspective_r, perspective_g, perspective_b));
if (which == TOOL_PERSPECTIVE)
{
case TOOL_PERSPECTIVE:
{
perspective_preview(api, which, canvas, last, x, y, update_rect, 0.5);
}
break;
perspective_preview(api, which, canvas, last, x, y, update_rect, 0.5);
}
else
{
SDL_Surface *aux_surf;
SDL_Surface *scaled_surf;
case TOOL_ZOOM:
case TOOL_TILEZOOM:
{
SDL_Surface *aux_surf;
SDL_Surface *scaled_surf;
update_rect->x = update_rect->y = 0;
update_rect->w = canvas->w;
update_rect->h = canvas->h;
update_rect->x = update_rect->y = 0;
update_rect->w = canvas->w;
update_rect->h = canvas->h;
if (which == TOOL_ZOOM)
SDL_FillRect(canvas, update_rect, SDL_MapRGB(canvas->format, perspective_r, perspective_g, perspective_b));
if (which == TOOL_ZOOM)
SDL_FillRect(canvas, update_rect, SDL_MapRGB(canvas->format, perspective_r, perspective_g, perspective_b));
if (new_h < canvas->h)
{
int xx, yy, x_span, y_span;
if (new_h < canvas->h)
{
int xx, yy, x_span, y_span;
scaled_surf = api->scale(canvas_back, new_w, new_h, 0);
scaled_surf = api->scale(canvas_back, new_w, new_h, 0);
if (which == TOOL_TILEZOOM && (new_w < canvas->w || new_h < canvas->h))
{
x_span = ceil(canvas->w / new_w);
y_span = ceil(canvas->h / new_h);
}
else
x_span = y_span = 0;
if (which == TOOL_TILEZOOM && (new_w < canvas->w || new_h < canvas->h))
{
x_span = ceil(canvas->w / new_w);
y_span = ceil(canvas->h / new_h);
}
else
x_span = y_span = 0;
for (yy = -y_span; yy <= y_span; yy++)
{
for (xx = -x_span; xx <= x_span; xx++)
{
update_rect->x = ((canvas->w - new_w) / 2) + (new_w * xx);
update_rect->y = ((canvas->h - new_h) / 2) + (new_h * yy);
update_rect->w = new_w;
update_rect->h = new_h;
SDL_BlitSurface(scaled_surf, NULL, canvas, update_rect);
}
}
}
else
{
int aux_h, aux_w;
for (yy = -y_span; yy <= y_span; yy++)
{
for (xx = -x_span; xx <= x_span; xx++)
{
update_rect->x = ((canvas->w - new_w) / 2) + (new_w * xx);
update_rect->y = ((canvas->h - new_h) / 2) + (new_h * yy);
update_rect->w = new_w;
update_rect->h = new_h;
SDL_BlitSurface(scaled_surf, NULL, canvas, update_rect);
}
}
}
else
{
int aux_h, aux_w;
aux_h = canvas->h * canvas->h / new_h;
aux_w = canvas->w * aux_h / canvas->h;
aux_h = canvas->h * canvas->h / new_h;
aux_w = canvas->w * aux_h / canvas->h;
update_rect->x = canvas->w / 2 - aux_w / 2;
update_rect->y = canvas->h / 2 - aux_h / 2;
update_rect->w = aux_w;
update_rect->h = aux_h;
update_rect->x = canvas->w / 2 - aux_w / 2;
update_rect->y = canvas->h / 2 - aux_h / 2;
update_rect->w = aux_w;
update_rect->h = aux_h;
aux_surf = SDL_CreateRGBSurface(SDL_SWSURFACE,
aux_w,
aux_h,
canvas->format->BitsPerPixel,
canvas->format->Rmask, canvas->format->Gmask, canvas->format->Bmask, 0);
aux_surf = SDL_CreateRGBSurface(SDL_SWSURFACE,
aux_w,
aux_h,
canvas->format->BitsPerPixel,
canvas->format->Rmask, canvas->format->Gmask, canvas->format->Bmask, 0);
SDL_BlitSurface(canvas_back, update_rect, aux_surf, NULL);
scaled_surf = api->scale(aux_surf, canvas->w, canvas->h, 0);
SDL_BlitSurface(scaled_surf, NULL, canvas, NULL);
SDL_FreeSurface(aux_surf);
}
SDL_FreeSurface(scaled_surf);
SDL_BlitSurface(canvas_back, update_rect, aux_surf, NULL);
scaled_surf = api->scale(aux_surf, canvas->w, canvas->h, 0);
SDL_BlitSurface(scaled_surf, NULL, canvas, NULL);
SDL_FreeSurface(aux_surf);
}
SDL_FreeSurface(scaled_surf);
update_rect->x = update_rect->y = 0;
update_rect->w = canvas->w;
update_rect->h = canvas->h;
update_rect->x = update_rect->y = 0;
update_rect->w = canvas->w;
update_rect->h = canvas->h;
}
break;
}
}