Pere Pujal i Carabantes
1e0ea6d4b3
Indentation.
2017-12-19 02:17:27 +01:00
joe
49837b167f
update changes authors translation
2017-12-18 22:08:28 +01:00
joe
cd6dba492d
update authors Swedish
2017-12-18 22:03:31 +01:00
joe
5e8d625d94
Swedish 296 translated strings
2017-12-18 20:25:43 +01:00
joe
328158b33a
Spanish 296 translated strings
2017-12-18 19:37:04 +01:00
joe
9b0c9616d7
Scottish Gaelic 296 translated strings
2017-12-18 19:25:33 +01:00
joe
3d099fa261
Merge branch 'master' of ssh://git.code.sf.net/p/tuxpaint/tuxpaint
2017-12-17 20:25:26 +01:00
joe
bc583d706f
French update 296 translated strings
2017-12-17 20:24:30 +01:00
Bill Kendrick
43061665f5
Document recent changes
...
Documenting a few recent changes & contributors.
Also, move AUTHORS out of docs/en/ and back into docs/ top-level dir
(since it's unlikely to get translated & maintained!)
2017-12-14 21:36:03 -08:00
William Kendrick
6f52aacd20
Merge /u/rbuj/tuxpaint/ branch osx-dmg-20171205 into master
...
https://sourceforge.net/p/tuxpaint/tuxpaint/merge-requests/2/
2017-12-15 05:31:41 +00:00
joe
bce0b6fa06
Galician update 296 translated strings
2017-12-07 22:47:40 +01:00
joe
3e49c99217
Portuguese (Brazilian) update 296 translated strings
2017-12-07 22:08:25 +01:00
Pere Pujal i Carabantes
4b0a029513
SDL 2.0.5 requires a full cleanup of the renderer.
2017-12-06 06:52:17 +01:00
Pere Pujal i Carabantes
f42ca6600a
How I did forgot this else?
2017-12-06 06:52:17 +01:00
Pere Pujal i Carabantes
3d3102af2a
Autosave for Android.
2017-12-06 06:52:17 +01:00
Pere Pujal i Carabantes
72f59772fc
Crediting JianWei for the Android port.
2017-12-06 06:52:17 +01:00
Pere Pujal i Carabantes
b08e1f9ca0
Remade magic sounds that played too low compared on how they were playing in the SDL1.2 version of Tux Paint.
2017-12-06 06:39:41 +01:00
Pere Pujal i Carabantes
5c8419c914
Remade sounds that played too low compared on how they were playing in the SDL1.2 version of Tux Paint.
2017-12-06 06:39:41 +01:00
Pere Pujal i Carabantes
ede838caf9
Syncing with the android version...
2017-12-06 06:39:41 +01:00
Pere Pujal i Carabantes
b6c191fec9
Regen of sounds, now they seem to play fine with SDL2.
2017-12-06 06:39:40 +01:00
Pere Pujal i Carabantes
0d68a0f33f
Color selector to SDL2
2017-12-06 06:39:40 +01:00
Pere Pujal i Carabantes
d38b4abd68
Integrating android support.
2017-12-06 06:39:40 +01:00
Pere Pujal i Carabantes
51f2e90c7d
Converting sounds that doesn't play right with SDL2_Mixer (Converted with sox -r to half and quarter of 44100, try/error approach)
2017-12-06 06:39:40 +01:00
Pere Pujal i Carabantes
356b503bdd
Recovering IM in a more generic way.
2017-12-06 06:39:40 +01:00
Pere Pujal i Carabantes
ee3529b7bf
Recovering Traditional Chinese IM
2017-12-06 06:39:40 +01:00
Pere Pujal i Carabantes
9adbd1e261
Recovering fonts after recovering progressbar.
2017-12-06 06:39:39 +01:00
Pere Pujal i Carabantes
58d202d275
Progressbar seems to work again
2017-12-06 06:39:39 +01:00
Pere Pujal i Carabantes
dd4ec4bd2c
Mirror and Flip stamps were not working.
2017-12-06 06:39:39 +01:00
Pere Pujal i Carabantes
35f7ebd482
Mosaic_shaped seems to work again with SDL2 (manually merged)
2017-12-06 06:39:39 +01:00
Pere Pujal i Carabantes
4e8c5287ed
Adding support for sdl2pango, Thanks Jianwei Zhang
2017-12-06 06:39:39 +01:00
Pere Pujal i Carabantes
52dd490579
Adding support for sdl2pango
2017-12-06 06:39:39 +01:00
Pere Pujal i Carabantes
9f345958ca
keymouse working right again
2017-12-06 06:39:39 +01:00
Pere Pujal i Carabantes
4d132111b2
buttonscroll working again.
2017-12-06 06:39:38 +01:00
Pere Pujal i Carabantes
ff4d9d8566
mouse wheel seems to scroll.
2017-12-06 06:39:38 +01:00
Pere Pujal i Carabantes
d7b7274a96
Start with scroll events.
2017-12-06 06:39:38 +01:00
Pere Pujal i Carabantes
22866bd7db
Some cleanup
2017-12-06 06:39:38 +01:00
Pere Pujal i Carabantes
690fb2ec4e
Fullscreen=yes working now, speed rendering improved.
2017-12-06 06:39:38 +01:00
Pere Pujal i Carabantes
fc904c7906
Still fullscreen=yes not working.
2017-12-06 06:39:38 +01:00
Pere Pujal i Carabantes
a24c060e1f
Saving and loading from starters seems to begin working...
2017-12-06 06:39:37 +01:00
Pere Pujal i Carabantes
9759e648ea
Onscreen keyboard seems begin working, still not tested IM...
2017-12-06 06:39:37 +01:00
Pere Pujal i Carabantes
b08ddf00dd
Keyboard input seems to work, even dead keys, not tested IM, onscreen keyboard not working...
2017-12-06 06:39:37 +01:00
Pere Pujal i Carabantes
4c69fdbb43
Some more progress on SDL2, render seems to begin working.
2017-12-06 06:39:37 +01:00
Pere Pujal i Carabantes
8693724975
More on SDL2. Now compiles, still needs a lot of cleaning and work to deal with SDL_DisplayFormat* from 1.2
2017-12-06 06:39:37 +01:00
Pere Pujal i Carabantes
75089ea473
First attempts to port to SDL2
2017-12-06 06:39:37 +01:00
joe
c07650cda7
Danish update 296 translated strings
2017-12-05 23:05:44 +01:00
rbuj
3a7a278923
osx: make install -> create dmg (bzip2)
2017-12-05 12:56:23 +01:00
Bill Kendrick
7ddb735b34
Remade full-window screenshots using 0.9.23
...
Rereated full-window screenshots (showing canvas vs tools vs
colors vs selector vs open dialog) using 0.9.23; the earlier images
were from forever ago.
2017-12-03 12:22:34 -08:00
Bill Kendrick
cb10eb0c52
Fulah update
2017-12-03 12:04:31 -08:00
Bill Kendrick
7bd09854ae
Treaing COPYING & its HTML like other trans dirs
...
If a file in COPYING/ is HTML, it should go in html/ subdir,
and we can now produce a TXT variant based upon it.
2017-12-03 11:54:11 -08:00
Bill Kendrick
8dc6b3cbc6
Had moved zh_cn/_tw generated COPYING.txt, not .html
...
Running `make` would have regenerated .txt COPYING files;
hadn't moved their source .html files. Rectified.
2017-12-03 11:48:51 -08:00