Commit graph

1475 commits

Author SHA1 Message Date
Mark Kim
7103897bc7 Dialog popup animation speed fix
Play the dialog popup animation at a consistent speed across platforms.

Also, fix the issue with dialog box trail not clearing after the final
render.
2023-03-14 18:14:05 -04:00
Bill Kendrick
1bfa5f7a49 Abandoning color grabbing in color mixer
We'll end up with things like "132/245 red, 90/245 yellow, 23/245 blue".
Getting it to work will likely require some massive brute-forcing.
If people want to take an existing color and make subtle changes, they
can just use the rainbow palette HSV color picker.
2023-03-07 00:41:18 -08:00
Bill Kendrick
e913709362 Shape tool improvements
More sensible rotation when using the drag-from-corner mode
(rotates around center of the shape, as you'd expect, rather than
around one of the corners of the shape's bounding box, as it has
been doing all this time).

Stretching a shape from bottom to top causes an upside-down shape
(e.g., before, a triangle would always start out up-pointing
regardless as to whether you clicked and drag downwards or upwards;
now, it will start out down-pointing if you drag upwards when
initially placing & stretching the shape).
2023-03-06 01:07:13 -08:00
Bill Kendrick
36eb2ea70c Sync docs for cross-color stuff, and...
...deactivate all code for this within color mixer, since it's
not actually implemented yet (going to be tricky! -- probably
holding off to a future version).

Also, sound effect for cross-color grabbing within rainbow palette
dialog.
2023-03-03 01:54:20 -08:00
Bill Kendrick
75de6f23ea Color grabbing icon for new cross-color-tool feature
Also, update (c) year! (Skipped 2022, oops!)
2023-03-03 01:34:22 -08:00
Bill Kendrick
c2dfd0c2d1 Color picker can grab from pipette or mixer colors too 2023-03-03 00:29:52 -08:00
Bill Kendrick
be6878f6d8 Color picker can switch to chosen built-in color 2023-03-03 00:16:38 -08:00
Bill Kendrick
102207b9bc Wrapped up Shaped fill mode (for now) 2023-02-26 00:34:01 -08:00
Bill Kendrick
3fc76953d6 [WIP] Shaped fill tool
Similar to radial gradient, but follows the shape of the object).
(Based on https://github.com/mattdesl/image-sdf
by Matt DesLauriers (https://www.mattdesl.com/), MIT License)
2023-02-24 02:18:42 -08:00
Bill Kendrick
1277ad5cf6 More tweaks to Stamp rotation step
Locking to 0-degrees when mouse is within a UI-button-sized
square centered around the stamp's center (h/t Pere for the idea).

Change mouse pointer to 'hand' when in the center (so at the start
of the rotation step), and to the 'circle arrow' rotation symbol
when actually rotating.

WIP (disabled for now) Drawing a XOR'd line out of the stamp's
center to the mouse, to show the angle you're rotating at.
(Needs more work to avoid leaving residuals on the screen.)
2023-02-20 23:04:29 -08:00
Bill Kendrick
94eed500f9 Stamp rotation step OFF by default 2023-02-19 01:43:19 -08:00
Bill Kendrick
ee05855d50 Utilize stamp rotation control button! 2023-02-18 21:34:33 -08:00
Bill Kendrick
7a4ebb7795 Button for stamp rotation
(WIP)
2023-02-18 21:14:51 -08:00
Bill Kendrick
06935cd9b6 Stamp rotation button: Make way 2023-02-18 17:22:22 -08:00
Bill Kendrick
95cc093b80 Joystick button can be config'd to activate Fill tool
https://sourceforge.net/p/tuxpaint/feature-requests/199/
2023-02-18 14:17:55 -08:00
Bill Kendrick
a4020ef8c5 Adding "rotate" icon to be used with Stamps tool
(WIP)
2023-02-18 14:08:38 -08:00
Bill Kendrick
1627e5a801 Stamp rotation: Show degrees as Tux tool tip 2023-02-18 14:01:21 -08:00
Bill Kendrick
6fd0517f1e Modifying stamp rotation process: easier 0 degree
Rotation off of zero (0) degrees only occurs when dragging outside
the bounding box (rectangle around the width/height) of the stamp.

No longer warping mouse to the right of the stamp, to cause it to
default to zero degrees.  (The mouse being at the center of the
stamp now causes this, per the above change.)

Motivation - Placing stamps on mobile (touchscreen) was difficult
and non-intuitive.  Now, you can at least double-tap the same
spot on the screen to position, and then place (without rotation)
the stamp.  It's still not perfect, and I think a UI option to
enable/disable stamp rotation (leaving it off by default) is needed.
2023-02-18 12:14:16 -08:00
Bill Kendrick
ed6e3da74f Change most printfs to DEBUG_PRINTF()
Avoids need to wrap tons of things in #ifdef DEBUG ... #endif
2023-02-16 01:08:41 -08:00
Bill Kendrick
eaeebdc7a6 Starter scale option support; set some options 2023-02-16 00:29:51 -08:00
Bill Kendrick
7e99b05510 Clean up more "unused variable" warnings 2023-02-12 13:25:59 -08:00
Bill Kendrick
17eb62e554 Template/Starter options: Ability to specify gravity
e.g. if the aspect ratio of the template/starter is wider than
that of the canvas, and "autoscale=vertical" (or "=both")
is specified, before it would chop the top and bottom of the
image off, displaying the vertical center of it on the canvas.
Now you can ask it to gravitate towards the top or bottom, if they
have content that's of higher significance than the opposite side.

h/t Pere & Albert for the suggestion.

TODO - Document, set some suitable defaults for images we ship.
2023-02-12 10:39:58 -08:00
Bill Kendrick
03c57cc721 More WIP starter/template scaling
Need to actually scale, if we have no background.
2023-02-10 02:08:14 -08:00
Bill Kendrick
9b93805ef6 [WIP] Starter/Template scale/smear/bkgd color options
Now possible to set scaling and smearing options for
each starter or template image.  A ".dat" file can be
created which describes whether it's okay to scale and crop
the image's top/bottom and/or left/right, and if not both,
whether to smear the sides of the starter/template to the
edges of the canvas (the prior behavior, and the default),
or use a specific solid color background.

Once finished, will close
https://sourceforge.net/p/tuxpaint/feature-requests/190/

Still to do:
 + Document
 + Remove debugging printf()s (change to DEBUG_PRINTF()?)
 + Add files for starters & templates that ship with Tux Paint
 + Test!
2023-02-10 01:58:49 -08:00
Bill Kendrick
34de8311db Zoom/Perspective: Support background color changes
When in the middle of adjusting a drawing with Zoom or Perspective,
you could change the color.  However, the background would not
relfect this until you further adjusted the zoom/perspective.

Now, a color change causes the background to update immediately.

This involved updating the Tux Paint Magic API to send more
arguments to each Magic tool's "XYZ_set_color()" function,
which means a bump in the API version.

(Forthcoming, all other Magic tools will have their set_color()
functions updated.)
2023-01-25 02:12:57 -08:00
Bill Kendrick
bf7e8897d6 Remove unfinished "Label" text on New or Open
Text from unfinished "Label" tool input would appear after
creating a New image or Opening an existing one.  Mended.
Closes https://sourceforge.net/p/tuxpaint/bugs/246/

Mostly by Pere.
2023-01-23 22:04:00 -08:00
Bill Kendrick
51c270b519 Avoid window larger than sole display size is capable of
If only one display is available, when running in windowed mode
and asking for Tux Paint to appear in a width and/or height larger
than the display's dimensions, Tux Paint will fall back to
the maximum(s) the display is capable of.

e.g., on my laptop with 1920x1080, running "tuxpaint --2048x2048"
will fall back to 1920x1080 (and display a warning to stdout).
However, if I have my external monitor (also 1920x1080) attached,
it will happily open a 2048x2048 window.  Not perfect, but an
improvement.

Closes https://sourceforge.net/p/tuxpaint/feature-requests/113/
2023-01-19 00:56:07 -08:00
Bill Kendrick
949438e2fb Bring back support for SDL_VIDEO_WINDOW_POS envvar
SDL1.2 supported "SDL_VIDEO_WINDOW_POS" environment variable,
but SDL2 does not; so reimplemented it ourselves. (See ENVARS docs.)
2023-01-19 00:18:52 -08:00
Bill Kendrick
b373ac8808 WIP - Crop whitespace from label text for better fit
For example, when using a font like OpenDyslexia which has a very
large line spacing, the text gets shrunk since the overall bitmap
is too big for the space on the buttons (compared to the contents).

Cropping the whitespace will allow the text to remain larger.

WIP - The method of cropping isn't great.  Text with descenders
appear higher than text without, causing terrible alignment.
So for now, the new `crop_surface()` code is not being used.

Also, replace some "#ifdef DEBUG printf(...) #endif" with
a simple "DEBUG_PRINTF(...)".  And other minor tweaks.
2023-01-11 01:56:11 -08:00
Bill Kendrick
65852f2534 Corrected 'keep aspect ration' option in zoom()
Scaling of button labels often caused them to stretch wider
than they should have.  (e.g., "tuxpaint --1024x768 --buttonsize=78")
2023-01-11 00:46:31 -08:00
Bill Kendrick
35dbd40bf6 Disallow Ctrl-Z in certain situations
Closes https://sourceforge.net/p/tuxpaint/bugs/239/
2023-01-03 22:30:45 -08:00
Bill Kendrick
7a1c90031c Disabling anniversary confetti animation on title screen 2022-12-28 21:03:39 -08:00
Bill Kendrick
0517b4392c Update URL to https://tuxpaint.org/ everywhere
Also, add other social media accounts to list of places to
announce Tux Paint in RELEASE docs.

Also, list a ton more options missing from default example config file
"src/tuxpaint.conf"
2022-12-11 01:29:25 -08:00
Bill Kendrick
1f22332415 Use Japanese characters, not "Aa", in font selector when available
Also closes https://sourceforge.net/p/tuxpaint/bugs/266/ by
using code based on Pere's patch.  Thanks to Shin-ichi & Pere!
2022-12-09 22:11:32 -08:00
Mark Kim
3849480fd4 Pango loads Tux Paint-supplied fonts on macOS.
Previously Pango loaded system-supplied fonts instead, which could lead
to fonts not rendering in a human-readable text.  This change fixes
https://sourceforge.net/p/tuxpaint/bugs/265/
2022-12-02 22:57:38 -05:00
dolphin6k
e9a0d7aaf5 Removed warning regarding fribidi_log2vis(). 2022-11-18 14:16:23 +09:00
dolphin6k
f3d177621b Corrected compile-time error on old platforms (ex: RHEL7) 2022-11-18 12:10:35 +09:00
Bill Kendrick
9d70b5837c WIP: Cleaned up some compile-time warnings...
...that cropped up in SDL2 branch.
2022-11-14 23:21:45 -08:00
Bill Kendrick
a530896e20 Squelch a debug output
s/printf(...)/DEBUG_PRINTF(...)/
2022-11-14 22:55:09 -08:00
Bill Kendrick
16839df8ba Brush spacing improvements
Each brush's initial spacing (calculated, or loaded
from .dat file) is recorded.  When the spacing UI
is used to select a close, but not-precisely-the-same,
spacing option, the default is chosen ("nudged" to it).

h/t Pere for pointing this out (e.g., "aa_round_seethru_05.png")

Also, meter's lowest value has a sliver dark blue.
2022-10-25 00:36:58 -07:00
Bill Kendrick
632459087e Better performance from "Rush" (by using SDL_gfx rotozoom)
Applying patch from Pere.  ALSO, bumping Tux Paint Magic Tool API version.
2022-10-03 22:50:40 -07:00
Mark Kim
371d9cdbd8 stop quick eraser when the mouse button is released
Ensure quick eraser stops when the mouse button is released even when
SDL events continue to trigger.
2022-09-29 18:49:50 -04:00
Bill Kendrick
9be4fa529f [X] instead of [Del] for eraser quick access
Apple keyboards have only a "Delete" key (which acts as Backspace),
so contortions with Fn key required to access the keysym I was
using for eraser quick access.  h/t Mark Kim for pointing it out.

Because of this use of a printable glyph key, and to solve the
issue of on screen keyboard and in-progress text input getting
clobbered while accessing eraser, preventing access to the
quick eraser when either Text or Label tool are selected.
2022-09-28 22:00:29 -07:00
Bill Kendrick
e3570eb707 List avail "--joystick-btn-..." commands in --help output 2022-09-28 01:52:16 -07:00
Bill Kendrick
7a780c2f6b Add "--buttonsize=auto" to --help usage output 2022-09-28 01:47:50 -07:00
Bill Kendrick
f02459af87 [Del] quick eraser: avoid conflict; record undo buffer 2022-09-28 01:17:08 -07:00
Bill Kendrick
65d1c087d6 [Del] key to quickly access a small eraser
A keyboard shortcut is now available for quickly accessing
a small eraser.  Hold the [Del] key while clicking, and drag
around the picture to erase.  Release the key and/or mouse to
return to normal operation.

(Eventually, this could be utilized when we can support
the recognition of a drawing tablet stylus' "eraser" tip;
see https://sourceforge.net/p/tuxpaint/feature-requests/8/)
2022-09-28 01:00:28 -07:00
Bill Kendrick
9edb6effa6 Set SDL_HINT_MOUSE_FOCUS_CLICKTHROUGH 2022-09-15 00:39:58 -07:00
Bill Kendrick
cc05925d9e Re-ran indent on all .c & .h source code files
Like so --
  find . -name "*.c" -or -name "*.h" -exec  indent -nbfda -npcs -npsl -bli0 --no-tabs {} \;

The `indent` invocation differs from the last one noted in
CHANGES.txt (from 2006!?), in that I've added "--no-tabs",
to ensure indents are all space-based.
2022-09-15 00:14:20 -07:00
Bill Kendrick
09f332367f Mend bug where Ctrl+click pipette got stuck drawing 2022-09-14 23:41:48 -07:00