switchin() and switchout() now accept mode.

This commit is contained in:
William Kendrick 2008-07-10 20:26:38 +00:00
parent 0b7b36c734
commit f556b503b9
34 changed files with 103 additions and 82 deletions

View file

@ -205,11 +205,11 @@ int blackAndWhite_requires_colors(magic_api * api, int which)
return 0;
}
void blackAndWhite_switchin(magic_api * api, int which, SDL_Surface * canvas)
void blackAndWhite_switchin(magic_api * api, int which, int mode, SDL_Surface * canvas)
{
}
void blackAndWhite_switchout(magic_api * api, int which, SDL_Surface * canvas)
void blackAndWhite_switchout(magic_api * api, int which, int mode, SDL_Surface * canvas)
{
}

View file

@ -321,11 +321,11 @@ int blocks_chalk_drip_requires_colors(magic_api * api ATTRIBUTE_UNUSED, int whic
return 0;
}
void blocks_chalk_drip_switchin(magic_api * api, int which, SDL_Surface * canvas)
void blocks_chalk_drip_switchin(magic_api * api, int which, int mode, SDL_Surface * canvas)
{
}
void blocks_chalk_drip_switchout(magic_api * api, int which, SDL_Surface * canvas)
void blocks_chalk_drip_switchout(magic_api * api, int which, int mode, SDL_Surface * canvas)
{
}

View file

@ -222,11 +222,11 @@ int blur_requires_colors(magic_api * api, int which)
return 0;
}
void blur_switchin(magic_api * api, int which, SDL_Surface * canvas)
void blur_switchin(magic_api * api, int which, int mode, SDL_Surface * canvas)
{
}
void blur_switchout(magic_api * api, int which, SDL_Surface * canvas)
void blur_switchout(magic_api * api, int which, int mode, SDL_Surface * canvas)
{
}

View file

@ -188,11 +188,11 @@ int blurAll_requires_colors(magic_api * api, int which)
return 0;
}
void blurAll_switchin(magic_api * api, int which, SDL_Surface * canvas)
void blurAll_switchin(magic_api * api, int which, int mode, SDL_Surface * canvas)
{
}
void blurAll_switchout(magic_api * api, int which, SDL_Surface * canvas)
void blurAll_switchout(magic_api * api, int which, int mode, SDL_Surface * canvas)
{
}

View file

@ -294,11 +294,11 @@ static void do_brick(magic_api * api, SDL_Surface * canvas,
api->playsound(brick_snd, (x * 255) / canvas->w, 255);
}
void bricks_switchin(magic_api * api, int which, SDL_Surface * canvas)
void bricks_switchin(magic_api * api, int which, int mode, SDL_Surface * canvas)
{
}
void bricks_switchout(magic_api * api, int which, SDL_Surface * canvas)
void bricks_switchout(magic_api * api, int which, int mode, SDL_Surface * canvas)
{
}

View file

@ -420,11 +420,11 @@ static float calligraphy_dist(float x1, float y1, float x2, float y2)
return d;
}
void calligraphy_switchin(magic_api * api, int which, SDL_Surface * canvas)
void calligraphy_switchin(magic_api * api, int which, int mode, SDL_Surface * canvas)
{
}
void calligraphy_switchout(magic_api * api, int which, SDL_Surface * canvas)
void calligraphy_switchout(magic_api * api, int which, int mode, SDL_Surface * canvas)
{
}

View file

@ -223,11 +223,11 @@ int cartoon_requires_colors(magic_api * api, int which)
return 0;
}
void cartoon_switchin(magic_api * api, int which, SDL_Surface * canvas)
void cartoon_switchin(magic_api * api, int which, int mode, SDL_Surface * canvas)
{
}
void cartoon_switchout(magic_api * api, int which, SDL_Surface * canvas)
void cartoon_switchout(magic_api * api, int which, int mode, SDL_Surface * canvas)
{
}

View file

@ -172,14 +172,12 @@ void confetti_drag(magic_api * api, int which, SDL_Surface * canvas,
confetti_click(api, which, MODE_PAINT, canvas, snapshot, x, y, update_rect);
}
void confetti_switchin(magic_api * api, int which, SDL_Surface * canvas)
void confetti_switchin(magic_api * api, int which, int mode, SDL_Surface * canvas)
{
}
void confetti_switchout(magic_api * api, int which, SDL_Surface * canvas)
void confetti_switchout(magic_api * api, int which, int mode, SDL_Surface * canvas)
{
}
int confetti_modes(magic_api * api, int which)

View file

@ -226,11 +226,11 @@ static void distortion_line_callback(void * ptr, int which,
}
}
void distortion_switchin(magic_api * api, int which, SDL_Surface * canvas)
void distortion_switchin(magic_api * api, int which, int mode, SDL_Surface * canvas)
{
}
void distortion_switchout(magic_api * api, int which, SDL_Surface * canvas)
void distortion_switchout(magic_api * api, int which, int mode, SDL_Surface * canvas)
{
}

View file

@ -179,11 +179,11 @@ int emboss_requires_colors(magic_api * api, int which)
return 0;
}
void emboss_switchin(magic_api * api, int which, SDL_Surface * canvas)
void emboss_switchin(magic_api * api, int which, int mode, SDL_Surface * canvas)
{
}
void emboss_switchout(magic_api * api, int which, SDL_Surface * canvas)
void emboss_switchout(magic_api * api, int which, int mode, SDL_Surface * canvas)
{
}

View file

@ -268,11 +268,11 @@ int fade_darken_requires_colors(magic_api * api ATTRIBUTE_UNUSED, int which ATTR
return 0;
}
void fade_darken_switchin(magic_api * api, int which, SDL_Surface * canvas)
void fade_darken_switchin(magic_api * api, int which, int mode, SDL_Surface * canvas)
{
}
void fade_darken_switchout(magic_api * api, int which, SDL_Surface * canvas)
void fade_darken_switchout(magic_api * api, int which, int mode, SDL_Surface * canvas)
{
}

View file

@ -246,11 +246,11 @@ static void do_flood_fill(magic_api * api, SDL_Surface * canvas, int x, int y,
}
}
void fill_switchin(magic_api * api, int which, SDL_Surface * canvas)
void fill_switchin(magic_api * api, int which, int mode, SDL_Surface * canvas)
{
}
void fill_switchout(magic_api * api, int which, SDL_Surface * canvas)
void fill_switchout(magic_api * api, int which, int mode, SDL_Surface * canvas)
{
}

View file

@ -594,11 +594,11 @@ static void flower_colorize_petals(magic_api * api)
SDL_UnlockSurface(flower_petals);
}
void flower_switchin(magic_api * api, int which, SDL_Surface * canvas)
void flower_switchin(magic_api * api, int which, int mode, SDL_Surface * canvas)
{
}
void flower_switchout(magic_api * api, int which, SDL_Surface * canvas)
void flower_switchout(magic_api * api, int which, int mode, SDL_Surface * canvas)
{
}

View file

@ -417,11 +417,11 @@ int foam_requires_colors(magic_api * api, int which)
return 0; /* FIXME: Would be nice to tint the bubbles */
}
void foam_switchin(magic_api * api, int which, SDL_Surface * canvas)
void foam_switchin(magic_api * api, int which, int mode, SDL_Surface * canvas)
{
}
void foam_switchout(magic_api * api, int which, SDL_Surface * canvas)
void foam_switchout(magic_api * api, int which, int mode, SDL_Surface * canvas)
{
}

View file

@ -252,14 +252,12 @@ void fold_drag(magic_api * api, int which, SDL_Surface * canvas,
}
void fold_switchin(magic_api * api, int which, SDL_Surface * canvas)
void fold_switchin(magic_api * api, int which, int mode, SDL_Surface * canvas)
{
}
void fold_switchout(magic_api * api, int which, SDL_Surface * canvas)
void fold_switchout(magic_api * api, int which, int mode, SDL_Surface * canvas)
{
}
int fold_modes(magic_api * api, int which)

View file

@ -296,11 +296,11 @@ int glasstile_requires_colors(magic_api * api, int which)
return 0;
}
void glasstile_switchin(magic_api * api, int which, SDL_Surface * canvas)
void glasstile_switchin(magic_api * api, int which, int mode, SDL_Surface * canvas)
{
}
void glasstile_switchout(magic_api * api, int which, SDL_Surface * canvas)
void glasstile_switchout(magic_api * api, int which, int mode, SDL_Surface * canvas)
{
}

View file

@ -244,11 +244,11 @@ static int log2int(int x)
return y;
}
void grass_switchin(magic_api * api, int which, SDL_Surface * canvas)
void grass_switchin(magic_api * api, int which, int mode, SDL_Surface * canvas)
{
}
void grass_switchout(magic_api * api, int which, SDL_Surface * canvas)
void grass_switchout(magic_api * api, int which, int mode, SDL_Surface * canvas)
{
}

View file

@ -164,11 +164,11 @@ int kalidescope_requires_colors(magic_api * api, int which)
return 1;
}
void kalidescope_switchin(magic_api * api, int which, SDL_Surface * canvas)
void kalidescope_switchin(magic_api * api, int which, int mode, SDL_Surface * canvas)
{
}
void kalidescope_switchout(magic_api * api, int which, SDL_Surface * canvas)
void kalidescope_switchout(magic_api * api, int which, int mode, SDL_Surface * canvas)
{
}

View file

@ -207,11 +207,11 @@ int light_requires_colors(magic_api * api, int which)
return 1;
}
void light_switchin(magic_api * api, int which, SDL_Surface * canvas)
void light_switchin(magic_api * api, int which, int mode, SDL_Surface * canvas)
{
}
void light_switchout(magic_api * api, int which, SDL_Surface * canvas)
void light_switchout(magic_api * api, int which, int mode, SDL_Surface * canvas)
{
}

View file

@ -173,11 +173,11 @@ int metalpaint_requires_colors(magic_api * api, int which)
return 1;
}
void metalpaint_switchin(magic_api * api, int which, SDL_Surface * canvas)
void metalpaint_switchin(magic_api * api, int which, int mode, SDL_Surface * canvas)
{
}
void metalpaint_switchout(magic_api * api, int which, SDL_Surface * canvas)
void metalpaint_switchout(magic_api * api, int which, int mode, SDL_Surface * canvas)
{
}

View file

@ -198,11 +198,11 @@ int mirror_flip_requires_colors(magic_api * api, int which)
return 0;
}
void mirror_flip_switchin(magic_api * api, int which, SDL_Surface * canvas)
void mirror_flip_switchin(magic_api * api, int which, int mode, SDL_Surface * canvas)
{
}
void mirror_flip_switchout(magic_api * api, int which, SDL_Surface * canvas)
void mirror_flip_switchout(magic_api * api, int which, int mode, SDL_Surface * canvas)
{
}

View file

@ -195,11 +195,11 @@ int negative_requires_colors(magic_api * api, int which)
return 0;
}
void negative_switchin(magic_api * api, int which, SDL_Surface * canvas)
void negative_switchin(magic_api * api, int which, int mode, SDL_Surface * canvas)
{
}
void negative_switchout(magic_api * api, int which, SDL_Surface * canvas)
void negative_switchout(magic_api * api, int which, int mode, SDL_Surface * canvas)
{
}

View file

@ -193,11 +193,11 @@ int rainbow_requires_colors(magic_api * api, int which)
return 0;
}
void rainbow_switchin(magic_api * api, int which, SDL_Surface * canvas)
void rainbow_switchin(magic_api * api, int which, int mode, SDL_Surface * canvas)
{
}
void rainbow_switchout(magic_api * api, int which, SDL_Surface * canvas)
void rainbow_switchout(magic_api * api, int which, int mode, SDL_Surface * canvas)
{
}

View file

@ -177,11 +177,11 @@ int ripples_requires_colors(magic_api * api, int which)
return 0;
}
void ripples_switchin(magic_api * api, int which, SDL_Surface * canvas)
void ripples_switchin(magic_api * api, int which, int mode, SDL_Surface * canvas)
{
}
void ripples_switchout(magic_api * api, int which, SDL_Surface * canvas)
void ripples_switchout(magic_api * api, int which, int mode, SDL_Surface * canvas)
{
}

View file

@ -268,11 +268,11 @@ int sharpen_requires_colors(magic_api * api, int which)
return 0;
}
void sharpen_switchin(magic_api * api, int which, SDL_Surface * canvas)
void sharpen_switchin(magic_api * api, int which, int mode, SDL_Surface * canvas)
{
}
void sharpen_switchout(magic_api * api, int which, SDL_Surface * canvas)
void sharpen_switchout(magic_api * api, int which, int mode, SDL_Surface * canvas)
{
}

View file

@ -323,11 +323,11 @@ int shift_requires_colors(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_
return 0;
}
void shift_switchin(magic_api * api, int which, SDL_Surface * canvas)
void shift_switchin(magic_api * api, int which, int mode, SDL_Surface * canvas)
{
}
void shift_switchout(magic_api * api, int which, SDL_Surface * canvas)
void shift_switchout(magic_api * api, int which, int mode, SDL_Surface * canvas)
{
}

View file

@ -172,11 +172,11 @@ int smudge_requires_colors(magic_api * api, int which)
return 0;
}
void smudge_switchin(magic_api * api, int which, SDL_Surface * canvas)
void smudge_switchin(magic_api * api, int which, int mode, SDL_Surface * canvas)
{
}
void smudge_switchout(magic_api * api, int which, SDL_Surface * canvas)
void smudge_switchout(magic_api * api, int which, int mode, SDL_Surface * canvas)
{
}

View file

@ -204,11 +204,11 @@ int tint_requires_colors(magic_api * api, int which)
return 1;
}
void tint_switchin(magic_api * api, int which, SDL_Surface * canvas)
void tint_switchin(magic_api * api, int which, int mode, SDL_Surface * canvas)
{
}
void tint_switchout(magic_api * api, int which, SDL_Surface * canvas)
void tint_switchout(magic_api * api, int which, int mode, SDL_Surface * canvas)
{
}

View file

@ -154,11 +154,11 @@ int waves_requires_colors(magic_api * api, int which)
return 0;
}
void waves_switchin(magic_api * api, int which, SDL_Surface * canvas)
void waves_switchin(magic_api * api, int which, int mode, SDL_Surface * canvas)
{
}
void waves_switchout(magic_api * api, int which, SDL_Surface * canvas)
void waves_switchout(magic_api * api, int which, int mode, SDL_Surface * canvas)
{
}