tuxpaint-pencil-sharpener/magic/src
Pere Pujal i Carabantes 7b872a02df Adapting to SDL2 and Android.
SDL_ANYFORMAT is no more there and the flags field should be 0 in SDL2.
Double / that would be get in the paths poses problems in the emulated filesystem we use for Android assets.
2021-02-25 01:17:56 +01:00
..
.indent.pro Symlink .indent.pro in magic/src/ 2017-10-15 11:33:56 -07:00
alien.c Merge branch 'master' into sdl2.0 2019-09-24 14:52:40 +02:00
blind.c Merge branch 'master' into sdl2.0. Updating with latest changes and improvements, clone, fill,... 2021-02-25 00:48:38 +01:00
blocks_chalk_drip.c Magic tools: Inline->static for android, corrected paths to avoid double slash which makes SDL2 not loading the stuff from assets. 2018-02-28 00:23:15 +01:00
blur.c Magic tools: Inline->static for android, corrected paths to avoid double slash which makes SDL2 not loading the stuff from assets. 2018-02-28 00:23:15 +01:00
bricks.c Magic tools: Inline->static for android, corrected paths to avoid double slash which makes SDL2 not loading the stuff from assets. 2018-02-28 00:23:15 +01:00
calligraphy.c Merge branch 'master' into sdl2.0 2019-09-24 14:52:40 +02:00
cartoon.c Magic tools: Inline->static for android, corrected paths to avoid double slash which makes SDL2 not loading the stuff from assets. 2018-02-28 00:23:15 +01:00
checkerboard.c Adapting to SDL2 and Android. 2021-02-25 01:17:56 +01:00
clone.c Adapting to SDL2 and Android. 2021-02-25 01:17:56 +01:00
confetti.c Magic tools: Inline->static for android, corrected paths to avoid double slash which makes SDL2 not loading the stuff from assets. 2018-02-28 00:23:15 +01:00
distortion.c Magic tools: Inline->static for android, corrected paths to avoid double slash which makes SDL2 not loading the stuff from assets. 2018-02-28 00:23:15 +01:00
emboss.c Merge branch 'master' into sdl2.0 2019-09-24 14:52:40 +02:00
fade_darken.c Magic tools: Inline->static for android, corrected paths to avoid double slash which makes SDL2 not loading the stuff from assets. 2018-02-28 00:23:15 +01:00
fisheye.c Magic tools: Inline->static for android, corrected paths to avoid double slash which makes SDL2 not loading the stuff from assets. 2018-02-28 00:23:15 +01:00
flower.c Magic tools: Inline->static for android, corrected paths to avoid double slash which makes SDL2 not loading the stuff from assets. 2018-02-28 00:23:15 +01:00
foam.c Magic tools: Inline->static for android, corrected paths to avoid double slash which makes SDL2 not loading the stuff from assets. 2018-02-28 00:23:15 +01:00
fold.c Merge branch 'master' into sdl2.0 2019-09-24 14:52:40 +02:00
fretwork.c Merge branch 'master' into sdl2.0 2019-09-24 14:52:40 +02:00
glasstile.c Magic tools: Inline->static for android, corrected paths to avoid double slash which makes SDL2 not loading the stuff from assets. 2018-02-28 00:23:15 +01:00
grass.c Magic tools: Inline->static for android, corrected paths to avoid double slash which makes SDL2 not loading the stuff from assets. 2018-02-28 00:23:15 +01:00
halftone.c Merge branch 'master' into sdl2.0. Updating with latest changes and improvements, clone, fill,... 2021-02-25 00:48:38 +01:00
kalidescope.c Magic tools: Inline->static for android, corrected paths to avoid double slash which makes SDL2 not loading the stuff from assets. 2018-02-28 00:23:15 +01:00
light.c Magic tools: Inline->static for android, corrected paths to avoid double slash which makes SDL2 not loading the stuff from assets. 2018-02-28 00:23:15 +01:00
metalpaint.c Magic tools: Inline->static for android, corrected paths to avoid double slash which makes SDL2 not loading the stuff from assets. 2018-02-28 00:23:15 +01:00
mirror_flip.c Magic tools: Inline->static for android, corrected paths to avoid double slash which makes SDL2 not loading the stuff from assets. 2018-02-28 00:23:15 +01:00
mosaic.c Magic tools: Inline->static for android, corrected paths to avoid double slash which makes SDL2 not loading the stuff from assets. 2018-02-28 00:23:15 +01:00
mosaic_shaped.c Magic tools: Inline->static for android, corrected paths to avoid double slash which makes SDL2 not loading the stuff from assets. 2018-02-28 00:23:15 +01:00
negative.c Magic tools: Inline->static for android, corrected paths to avoid double slash which makes SDL2 not loading the stuff from assets. 2018-02-28 00:23:15 +01:00
noise.c Magic tools: Inline->static for android, corrected paths to avoid double slash which makes SDL2 not loading the stuff from assets. 2018-02-28 00:23:15 +01:00
perspective.c Merge branch 'master' into sdl2.0 2019-09-24 14:52:40 +02:00
pixels.c Adapting to SDL2 and Android. 2021-02-25 01:17:56 +01:00
puzzle.c Magic tools: Inline->static for android, corrected paths to avoid double slash which makes SDL2 not loading the stuff from assets. 2018-02-28 00:23:15 +01:00
rails.c Merge branch 'master' into sdl2.0 2019-09-24 14:52:40 +02:00
rain.c Magic tools: Inline->static for android, corrected paths to avoid double slash which makes SDL2 not loading the stuff from assets. 2018-02-28 00:23:15 +01:00
rainbow.c Magic tools: Inline->static for android, corrected paths to avoid double slash which makes SDL2 not loading the stuff from assets. 2018-02-28 00:23:15 +01:00
realrainbow.c Magic tools: Inline->static for android, corrected paths to avoid double slash which makes SDL2 not loading the stuff from assets. 2018-02-28 00:23:15 +01:00
ripples.c Magic tools: Inline->static for android, corrected paths to avoid double slash which makes SDL2 not loading the stuff from assets. 2018-02-28 00:23:15 +01:00
rosette.c Magic tools: Inline->static for android, corrected paths to avoid double slash which makes SDL2 not loading the stuff from assets. 2018-02-28 00:23:15 +01:00
sharpen.c Magic tools: Inline->static for android, corrected paths to avoid double slash which makes SDL2 not loading the stuff from assets. 2018-02-28 00:23:15 +01:00
shift.c Magic tools: Inline->static for android, corrected paths to avoid double slash which makes SDL2 not loading the stuff from assets. 2018-02-28 00:23:15 +01:00
smudge.c Magic tools: Inline->static for android, corrected paths to avoid double slash which makes SDL2 not loading the stuff from assets. 2018-02-28 00:23:15 +01:00
snow.c Magic tools: Inline->static for android, corrected paths to avoid double slash which makes SDL2 not loading the stuff from assets. 2018-02-28 00:23:15 +01:00
string.c Merge branch 'master' into sdl2.0 2019-09-24 14:52:40 +02:00
tint.c Magic tools: Inline->static for android, corrected paths to avoid double slash which makes SDL2 not loading the stuff from assets. 2018-02-28 00:23:15 +01:00
toothpaste.c Magic tools: Inline->static for android, corrected paths to avoid double slash which makes SDL2 not loading the stuff from assets. 2018-02-28 00:23:15 +01:00
tornado.c Magic tools: Inline->static for android, corrected paths to avoid double slash which makes SDL2 not loading the stuff from assets. 2018-02-28 00:23:15 +01:00
tv.c Magic tools: Inline->static for android, corrected paths to avoid double slash which makes SDL2 not loading the stuff from assets. 2018-02-28 00:23:15 +01:00
waves.c Magic tools: Inline->static for android, corrected paths to avoid double slash which makes SDL2 not loading the stuff from assets. 2018-02-28 00:23:15 +01:00
xor.c Magic tools: Inline->static for android, corrected paths to avoid double slash which makes SDL2 not loading the stuff from assets. 2018-02-28 00:23:15 +01:00