51 lines
1.5 KiB
C
51 lines
1.5 KiB
C
/*
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macos.h
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Copyright (c) 2021-2022
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https://tuxpaint.org/
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This program is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; either version 2 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to the Free Software
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Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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(See COPYING.txt)
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Last updated: December 11, 2022
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*/
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#ifndef __MACOS_H__
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#define __MACOS_H__
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#define KMOD_CTRL KMOD_GUI /* Anywhere Linux/Windows uses CTRL, use CMD on macOS */
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void apple_init(void);
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const char *apple_locale(void);
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const char *apple_fontsPath(void);
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const char *apple_preferencesPath(void);
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const char *apple_globalPreferencesPath(void);
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const char *apple_picturesPath(void);
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int apple_trash(const char *path);
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/*
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* It's unclear why we need this on macOS, but the SDL2 library on the Mac
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* appears to require an extra flip during a delay without which the flip does
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* occur but not until the next click or after much time passes.
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*/
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#define SDL_Delay(n) do { \
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SDL_Flip(screen); \
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SDL_Delay(n); \
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} while(0)
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#endif /* __MACOS_H__ */
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