tuxpaint-pencil-sharpener/magic/src/checkerboard.c
2024-05-10 00:26:10 -07:00

299 lines
9.7 KiB
C

/*
checkeroard.c
"Checkerboard" Magic Tools Plugin
Tux Paint - A simple drawing program for children.
By Bill Kendrick
Based on `blind.c` by Pere Pujal Carabantes
Copyright (c) 2021-2024
https://tuxpaint.org/
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
(See COPYING.txt)
Last updated: January 16, 2024
*/
#include "tp_magic_api.h"
#include "SDL_image.h"
#include "SDL_mixer.h"
static Uint8 checkerboard_r, checkerboard_g, checkerboard_b;
int checkerboard_start_x, checkerboard_start_y;
Mix_Chunk *checkerboard_snd;
// Prototypes
Uint32 checkerboard_api_version(void);
void checkerboard_set_color(magic_api * api, int which, SDL_Surface * canvas,
SDL_Surface * last, Uint8 r, Uint8 g, Uint8 b, SDL_Rect * update_rect);
int checkerboard_init(magic_api * api, Uint8 disabled_features, Uint8 complexity_level);
int checkerboard_get_tool_count(magic_api * api);
SDL_Surface *checkerboard_get_icon(magic_api * api, int which);
char *checkerboard_get_name(magic_api * api, int which);
int checkerboard_get_group(magic_api * api, int which);
int checkerboard_get_order(int which);
char *checkerboard_get_description(magic_api * api, int which, int mode);
int checkerboard_requires_colors(magic_api * api, int which);
void checkerboard_release(magic_api * api, int which,
SDL_Surface * canvas, SDL_Surface * snapshot, int x, int y, SDL_Rect * update_rect);
void checkerboard_shutdown(magic_api * api);
void checkerboard_paint_checkerboard(void *ptr_to_api, int which_tool,
SDL_Surface * canvas, SDL_Surface * snapshot, int x, int y);
void checkerboard_drag(magic_api * api, int which, SDL_Surface * canvas,
SDL_Surface * snapshot, int ox, int oy, int x, int y, SDL_Rect * update_rect);
void checkerboard_click(magic_api * api, int which, int mode,
SDL_Surface * canvas, SDL_Surface * last, int x, int y, SDL_Rect * update_rect);
void checkerboard_switchin(magic_api * api, int which, int mode, SDL_Surface * canvas);
void checkerboard_switchout(magic_api * api, int which, int mode, SDL_Surface * canvas);
int checkerboard_modes(magic_api * api, int which);
Uint8 checkerboard_accepted_sizes(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED,
int mode ATTRIBUTE_UNUSED);
Uint8 checkerboard_default_size(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED,
int mode ATTRIBUTE_UNUSED);
void checkerboard_set_size(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED, int mode ATTRIBUTE_UNUSED,
SDL_Surface * canvas ATTRIBUTE_UNUSED, SDL_Surface * last ATTRIBUTE_UNUSED,
Uint8 size ATTRIBUTE_UNUSED, SDL_Rect * update_rect ATTRIBUTE_UNUSED);
// Housekeeping functions
Uint32 checkerboard_api_version(void)
{
return (TP_MAGIC_API_VERSION);
}
void checkerboard_set_color(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED,
SDL_Surface * canvas ATTRIBUTE_UNUSED, SDL_Surface * last ATTRIBUTE_UNUSED, Uint8 r,
Uint8 g, Uint8 b, SDL_Rect * update_rect ATTRIBUTE_UNUSED)
{
//get the colors from API and store it in structure
checkerboard_r = r;
checkerboard_g = g;
checkerboard_b = b;
}
int checkerboard_init(magic_api * api, Uint8 disabled_features ATTRIBUTE_UNUSED,
Uint8 complexity_level ATTRIBUTE_UNUSED)
{
char fname[1024];
snprintf(fname, sizeof(fname), "%ssounds/magic/checkerboard.ogg", api->data_directory);
checkerboard_snd = Mix_LoadWAV(fname);
return (1);
}
int checkerboard_get_tool_count(magic_api * api ATTRIBUTE_UNUSED)
{
return 1;
}
SDL_Surface *checkerboard_get_icon(magic_api * api, int which ATTRIBUTE_UNUSED)
{
char fname[1024];
snprintf(fname, sizeof(fname), "%simages/magic/checkerboard.png", api->data_directory);
return (IMG_Load(fname));
}
char *checkerboard_get_name(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED)
{
return strdup(gettext_noop("Checkerboard"));
}
int checkerboard_get_group(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED)
{
return MAGIC_TYPE_PICTURE_DECORATIONS;
}
int checkerboard_get_order(int which ATTRIBUTE_UNUSED)
{
return 200;
}
char *checkerboard_get_description(magic_api * api ATTRIBUTE_UNUSED,
int which ATTRIBUTE_UNUSED, int mode ATTRIBUTE_UNUSED)
{
return strdup(gettext_noop("Click and drag to fill the canvas with a checkerboard pattern."));
}
int checkerboard_requires_colors(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED)
{
return 1;
}
void checkerboard_release(magic_api * api ATTRIBUTE_UNUSED,
int which ATTRIBUTE_UNUSED,
SDL_Surface * canvas ATTRIBUTE_UNUSED,
SDL_Surface * snapshot ATTRIBUTE_UNUSED,
int x ATTRIBUTE_UNUSED, int y ATTRIBUTE_UNUSED, SDL_Rect * update_rect ATTRIBUTE_UNUSED)
{
}
void checkerboard_shutdown(magic_api * api ATTRIBUTE_UNUSED)
{
Mix_FreeChunk(checkerboard_snd);
}
// Interactivity functions
void checkerboard_drag(magic_api * api, int which ATTRIBUTE_UNUSED,
SDL_Surface * canvas, SDL_Surface * snapshot,
int ox ATTRIBUTE_UNUSED, int oy ATTRIBUTE_UNUSED, int x, int y, SDL_Rect * update_rect)
{
int sz, xx, yy;
Uint8 draw_start, draw_row, draw_cell;
Uint32 colr;
SDL_Rect dest;
SDL_BlitSurface(snapshot, NULL, canvas, NULL);
sz = max(10, max(abs(x - checkerboard_start_x), abs(y - checkerboard_start_y)));
colr = SDL_MapRGB(canvas->format, checkerboard_r, checkerboard_g, checkerboard_b);
draw_start = 1;
if (x < checkerboard_start_x)
draw_start = !draw_start;
if (y < checkerboard_start_y)
draw_start = !draw_start;
/* From the mouse Y position down... */
draw_row = draw_start;
for (yy = checkerboard_start_y; yy <= canvas->h; yy += sz)
{
/* From the mouse X position right... */
draw_cell = draw_row;
for (xx = checkerboard_start_x; xx <= canvas->w; xx += sz)
{
if (draw_cell)
{
dest.x = xx;
dest.y = yy;
dest.w = sz;
dest.h = sz;
SDL_FillRect(canvas, &dest, colr);
}
draw_cell = !draw_cell;
}
/* From the mouse X position left... */
draw_cell = !draw_row;
for (xx = checkerboard_start_x - sz; xx > -sz; xx -= sz)
{
if (draw_cell)
{
dest.x = xx;
dest.y = yy;
dest.w = sz;
dest.h = sz;
SDL_FillRect(canvas, &dest, colr);
}
draw_cell = !draw_cell;
}
draw_row = !draw_row;
}
/* From the mouse Y position up... */
draw_row = !draw_start;
for (yy = checkerboard_start_y - sz; yy > -sz; yy -= sz)
{
/* From the mouse X position right... */
draw_cell = draw_row;
for (xx = checkerboard_start_x; xx <= canvas->w; xx += sz)
{
if (draw_cell)
{
dest.x = xx;
dest.y = yy;
dest.w = sz;
dest.h = sz;
SDL_FillRect(canvas, &dest, colr);
}
draw_cell = !draw_cell;
}
/* From the mouse X position left... */
draw_cell = !draw_row;
for (xx = checkerboard_start_x - sz; xx > -sz; xx -= sz)
{
if (draw_cell)
{
dest.x = xx;
dest.y = yy;
dest.w = sz;
dest.h = sz;
SDL_FillRect(canvas, &dest, colr);
}
draw_cell = !draw_cell;
}
draw_row = !draw_row;
}
/* Always applies to the whole screen! */
update_rect->x = 0;
update_rect->y = 0;
update_rect->w = canvas->w;
update_rect->h = canvas->h;
api->playsound(checkerboard_snd, 128, 255);
}
void checkerboard_click(magic_api * api, int which ATTRIBUTE_UNUSED,
int mode ATTRIBUTE_UNUSED, SDL_Surface * canvas,
SDL_Surface * last, int x, int y, SDL_Rect * update_rect)
{
checkerboard_start_x = x;
checkerboard_start_y = y;
checkerboard_drag(api, which, canvas, last, x, y, x, y, update_rect);
}
void checkerboard_switchin(magic_api * api ATTRIBUTE_UNUSED,
int which ATTRIBUTE_UNUSED, int mode ATTRIBUTE_UNUSED, SDL_Surface * canvas ATTRIBUTE_UNUSED)
{
}
void checkerboard_switchout(magic_api * api ATTRIBUTE_UNUSED,
int which ATTRIBUTE_UNUSED,
int mode ATTRIBUTE_UNUSED, SDL_Surface * canvas ATTRIBUTE_UNUSED)
{
}
int checkerboard_modes(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED)
{
return (MODE_PAINT);
}
Uint8 checkerboard_accepted_sizes(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED,
int mode ATTRIBUTE_UNUSED)
{
return 0;
}
Uint8 checkerboard_default_size(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED, int mode ATTRIBUTE_UNUSED)
{
return 0;
}
void checkerboard_set_size(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED, int mode ATTRIBUTE_UNUSED,
SDL_Surface * canvas ATTRIBUTE_UNUSED, SDL_Surface * last ATTRIBUTE_UNUSED,
Uint8 size ATTRIBUTE_UNUSED, SDL_Rect * update_rect ATTRIBUTE_UNUSED)
{
}