/* checkeroard.c "Checkerboard" Magic Tools Plugin Tux Paint - A simple drawing program for children. By Bill Kendrick Based on `blind.c` by Pere Pujal Carabantes Copyright (c) 2021-2024 https://tuxpaint.org/ This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA (See COPYING.txt) Last updated: January 16, 2024 */ #include "tp_magic_api.h" #include "SDL_image.h" #include "SDL_mixer.h" static Uint8 checkerboard_r, checkerboard_g, checkerboard_b; int checkerboard_start_x, checkerboard_start_y; Mix_Chunk *checkerboard_snd; // Prototypes Uint32 checkerboard_api_version(void); void checkerboard_set_color(magic_api * api, int which, SDL_Surface * canvas, SDL_Surface * last, Uint8 r, Uint8 g, Uint8 b, SDL_Rect * update_rect); int checkerboard_init(magic_api * api, Uint8 disabled_features, Uint8 complexity_level); int checkerboard_get_tool_count(magic_api * api); SDL_Surface *checkerboard_get_icon(magic_api * api, int which); char *checkerboard_get_name(magic_api * api, int which); int checkerboard_get_group(magic_api * api, int which); int checkerboard_get_order(int which); char *checkerboard_get_description(magic_api * api, int which, int mode); int checkerboard_requires_colors(magic_api * api, int which); void checkerboard_release(magic_api * api, int which, SDL_Surface * canvas, SDL_Surface * snapshot, int x, int y, SDL_Rect * update_rect); void checkerboard_shutdown(magic_api * api); void checkerboard_paint_checkerboard(void *ptr_to_api, int which_tool, SDL_Surface * canvas, SDL_Surface * snapshot, int x, int y); void checkerboard_drag(magic_api * api, int which, SDL_Surface * canvas, SDL_Surface * snapshot, int ox, int oy, int x, int y, SDL_Rect * update_rect); void checkerboard_click(magic_api * api, int which, int mode, SDL_Surface * canvas, SDL_Surface * last, int x, int y, SDL_Rect * update_rect); void checkerboard_switchin(magic_api * api, int which, int mode, SDL_Surface * canvas); void checkerboard_switchout(magic_api * api, int which, int mode, SDL_Surface * canvas); int checkerboard_modes(magic_api * api, int which); Uint8 checkerboard_accepted_sizes(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED, int mode ATTRIBUTE_UNUSED); Uint8 checkerboard_default_size(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED, int mode ATTRIBUTE_UNUSED); void checkerboard_set_size(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED, int mode ATTRIBUTE_UNUSED, SDL_Surface * canvas ATTRIBUTE_UNUSED, SDL_Surface * last ATTRIBUTE_UNUSED, Uint8 size ATTRIBUTE_UNUSED, SDL_Rect * update_rect ATTRIBUTE_UNUSED); // Housekeeping functions Uint32 checkerboard_api_version(void) { return (TP_MAGIC_API_VERSION); } void checkerboard_set_color(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED, SDL_Surface * canvas ATTRIBUTE_UNUSED, SDL_Surface * last ATTRIBUTE_UNUSED, Uint8 r, Uint8 g, Uint8 b, SDL_Rect * update_rect ATTRIBUTE_UNUSED) { //get the colors from API and store it in structure checkerboard_r = r; checkerboard_g = g; checkerboard_b = b; } int checkerboard_init(magic_api * api, Uint8 disabled_features ATTRIBUTE_UNUSED, Uint8 complexity_level ATTRIBUTE_UNUSED) { char fname[1024]; snprintf(fname, sizeof(fname), "%ssounds/magic/checkerboard.ogg", api->data_directory); checkerboard_snd = Mix_LoadWAV(fname); return (1); } int checkerboard_get_tool_count(magic_api * api ATTRIBUTE_UNUSED) { return 1; } SDL_Surface *checkerboard_get_icon(magic_api * api, int which ATTRIBUTE_UNUSED) { char fname[1024]; snprintf(fname, sizeof(fname), "%simages/magic/checkerboard.png", api->data_directory); return (IMG_Load(fname)); } char *checkerboard_get_name(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED) { return strdup(gettext_noop("Checkerboard")); } int checkerboard_get_group(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED) { return MAGIC_TYPE_PICTURE_DECORATIONS; } int checkerboard_get_order(int which ATTRIBUTE_UNUSED) { return 200; } char *checkerboard_get_description(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED, int mode ATTRIBUTE_UNUSED) { return strdup(gettext_noop("Click and drag to fill the canvas with a checkerboard pattern.")); } int checkerboard_requires_colors(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED) { return 1; } void checkerboard_release(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED, SDL_Surface * canvas ATTRIBUTE_UNUSED, SDL_Surface * snapshot ATTRIBUTE_UNUSED, int x ATTRIBUTE_UNUSED, int y ATTRIBUTE_UNUSED, SDL_Rect * update_rect ATTRIBUTE_UNUSED) { } void checkerboard_shutdown(magic_api * api ATTRIBUTE_UNUSED) { Mix_FreeChunk(checkerboard_snd); } // Interactivity functions void checkerboard_drag(magic_api * api, int which ATTRIBUTE_UNUSED, SDL_Surface * canvas, SDL_Surface * snapshot, int ox ATTRIBUTE_UNUSED, int oy ATTRIBUTE_UNUSED, int x, int y, SDL_Rect * update_rect) { int sz, xx, yy; Uint8 draw_start, draw_row, draw_cell; Uint32 colr; SDL_Rect dest; SDL_BlitSurface(snapshot, NULL, canvas, NULL); sz = max(10, max(abs(x - checkerboard_start_x), abs(y - checkerboard_start_y))); colr = SDL_MapRGB(canvas->format, checkerboard_r, checkerboard_g, checkerboard_b); draw_start = 1; if (x < checkerboard_start_x) draw_start = !draw_start; if (y < checkerboard_start_y) draw_start = !draw_start; /* From the mouse Y position down... */ draw_row = draw_start; for (yy = checkerboard_start_y; yy <= canvas->h; yy += sz) { /* From the mouse X position right... */ draw_cell = draw_row; for (xx = checkerboard_start_x; xx <= canvas->w; xx += sz) { if (draw_cell) { dest.x = xx; dest.y = yy; dest.w = sz; dest.h = sz; SDL_FillRect(canvas, &dest, colr); } draw_cell = !draw_cell; } /* From the mouse X position left... */ draw_cell = !draw_row; for (xx = checkerboard_start_x - sz; xx > -sz; xx -= sz) { if (draw_cell) { dest.x = xx; dest.y = yy; dest.w = sz; dest.h = sz; SDL_FillRect(canvas, &dest, colr); } draw_cell = !draw_cell; } draw_row = !draw_row; } /* From the mouse Y position up... */ draw_row = !draw_start; for (yy = checkerboard_start_y - sz; yy > -sz; yy -= sz) { /* From the mouse X position right... */ draw_cell = draw_row; for (xx = checkerboard_start_x; xx <= canvas->w; xx += sz) { if (draw_cell) { dest.x = xx; dest.y = yy; dest.w = sz; dest.h = sz; SDL_FillRect(canvas, &dest, colr); } draw_cell = !draw_cell; } /* From the mouse X position left... */ draw_cell = !draw_row; for (xx = checkerboard_start_x - sz; xx > -sz; xx -= sz) { if (draw_cell) { dest.x = xx; dest.y = yy; dest.w = sz; dest.h = sz; SDL_FillRect(canvas, &dest, colr); } draw_cell = !draw_cell; } draw_row = !draw_row; } /* Always applies to the whole screen! */ update_rect->x = 0; update_rect->y = 0; update_rect->w = canvas->w; update_rect->h = canvas->h; api->playsound(checkerboard_snd, 128, 255); } void checkerboard_click(magic_api * api, int which ATTRIBUTE_UNUSED, int mode ATTRIBUTE_UNUSED, SDL_Surface * canvas, SDL_Surface * last, int x, int y, SDL_Rect * update_rect) { checkerboard_start_x = x; checkerboard_start_y = y; checkerboard_drag(api, which, canvas, last, x, y, x, y, update_rect); } void checkerboard_switchin(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED, int mode ATTRIBUTE_UNUSED, SDL_Surface * canvas ATTRIBUTE_UNUSED) { } void checkerboard_switchout(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED, int mode ATTRIBUTE_UNUSED, SDL_Surface * canvas ATTRIBUTE_UNUSED) { } int checkerboard_modes(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED) { return (MODE_PAINT); } Uint8 checkerboard_accepted_sizes(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED, int mode ATTRIBUTE_UNUSED) { return 0; } Uint8 checkerboard_default_size(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED, int mode ATTRIBUTE_UNUSED) { return 0; } void checkerboard_set_size(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED, int mode ATTRIBUTE_UNUSED, SDL_Surface * canvas ATTRIBUTE_UNUSED, SDL_Surface * last ATTRIBUTE_UNUSED, Uint8 size ATTRIBUTE_UNUSED, SDL_Rect * update_rect ATTRIBUTE_UNUSED) { }