I noticed that buttonsize=90 or =91 would end up with UI buttons images ere one pixel smaller (89x89 or 90x90, respectively) than expected, hence they layout would end up with one row and one column of unused pixels between them. Any button content (e.g. stamp thumbnails) that might render into the full size would end up leaving garbage pixels behind. Applying ceil() to the new_x and new_y (but then making sure they do not exceed the requested max_x and max_y) calculated sizes inside the thumbnail2() function. (We do not simply use max_x and max_y directly, because we are usually trying to maintain the original image's aspect ratio.) |
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| .. | ||
| en | ||
| es_ES.UTF-8 | ||
| fr_FR.UTF-8 | ||
| gl_ES.UTF-8 | ||
| html/images | ||
| ja_JP.UTF-8 | ||
| outdated/zh_tw | ||
| AUTHORS.txt | ||
| CHANGES.txt | ||
| COPYING.txt | ||
| default_colors.txt | ||
| dejavu.txt | ||
| Makefile | ||
| README.txt | ||
| RELEASE.txt | ||
| TROUBLESHOOTING.txt | ||
See [locale]/html/README.html or [locale]/README.txt, and the other documentation within.