Also, add other social media accounts to list of places to
announce Tux Paint in RELEASE docs.
Also, list a ton more options missing from default example config file
"src/tuxpaint.conf"
It appears the system language detection doesn't work on [some versions
of?] macOS. Fixed.
Strangely, querying the Cocoa API for the system locale on a system in
US with the preferred language set to Korean produces the invalid locale
"ko-US" instead of the expected "ko-KR". This behavior of returning the
language with a invalid region qualifier for the language appears to
happen only with languages where macOS does not have regional variants
(this issue does not seem to occur with Canadian English, en-CA, for
example.) A fuzzy matching locale function has been added to handle
this issue.
Known Issues
------------
- No printing support.
- No typing support using the OS virtual keyboard. iOS needs to be signalled
to bring up the virtual keyboard when the text tool is active. We also may
need to do some finagling to make IM work with the virtual keyboard.
- OS language detection doesn't work yet.
- Quitting doesn't close the app. It just displays a black screen until it is
force-closed.
- Need to include cross-compilation instructions.
Possible Issues
---------------
- No text display. This is likely an issue with how pango and related
libraries were cross-compiled rather than an issue with Tux Paint code. From
the error output it appears to be a font rendering issue.
- SVG integration couldn't be tested because RSVG library has not yet be
cross-compiled successfully.
- Only tested under the iOS Simulator (and not on an actual iOS device yet.)