WIP "Comic Dots" magic tool
For https://sourceforge.net/p/tuxpaint/feature-requests/257/
This commit is contained in:
parent
134c1781c4
commit
e8418cc330
133 changed files with 2508 additions and 130 deletions
321
magic/src/comicdot.c
Normal file
321
magic/src/comicdot.c
Normal file
|
|
@ -0,0 +1,321 @@
|
|||
/*
|
||||
comicdot.c
|
||||
|
||||
Paints a pattern of circular dots, simulating the effect of
|
||||
older comic books that used the "Ben Day Process"
|
||||
(https://en.wikipedia.org/wiki/Ben_Day_process)
|
||||
|
||||
Copyright (c) 2024 by Bill Kendrick
|
||||
|
||||
This program is free software; you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation; either version 2 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with this program; if not, write to the Free Software
|
||||
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
||||
(See COPYING.txt)
|
||||
|
||||
Last updated: September 16, 2024
|
||||
*/
|
||||
|
||||
#include <stdio.h>
|
||||
#include <string.h>
|
||||
#include "tp_magic_api.h"
|
||||
#include "SDL_image.h"
|
||||
#include "SDL_mixer.h"
|
||||
|
||||
static Mix_Chunk *comicdot_snd;
|
||||
static int comicdot_radius = 16;
|
||||
static int comicdot_r, comicdot_g, comicdot_b;
|
||||
|
||||
enum {
|
||||
COMICDOT_LG,
|
||||
COMICDOT_SM,
|
||||
NUM_COMICDOT_SIZES
|
||||
};
|
||||
|
||||
SDL_Surface * comicdot_pattern[NUM_COMICDOT_SIZES];
|
||||
|
||||
Uint32 comicdot_api_version(void);
|
||||
int comicdot_init(magic_api * api, Uint8 disabled_features, Uint8 complexity_level);
|
||||
int comicdot_get_tool_count(magic_api * api);
|
||||
SDL_Surface *comicdot_get_icon(magic_api * api, int which);
|
||||
char *comicdot_get_name(magic_api * api, int which);
|
||||
int comicdot_get_group(magic_api * api, int which);
|
||||
int comicdot_get_order(int which);
|
||||
char *comicdot_get_description(magic_api * api, int which, int mode);
|
||||
|
||||
void comicdot_drag(magic_api * api, int which, SDL_Surface * canvas,
|
||||
SDL_Surface * last, int ox, int oy, int x, int y, SDL_Rect * update_rect);
|
||||
|
||||
void comicdot_click(magic_api * api, int which, int mode,
|
||||
SDL_Surface * canvas, SDL_Surface * last, int x, int y, SDL_Rect * update_rect);
|
||||
|
||||
void comicdot_release(magic_api * api, int which,
|
||||
SDL_Surface * canvas, SDL_Surface * last, int x, int y, SDL_Rect * update_rect);
|
||||
|
||||
void comicdot_shutdown(magic_api * api);
|
||||
void comicdot_set_color(magic_api * api, int which, SDL_Surface * canvas,
|
||||
SDL_Surface * last, Uint8 r, Uint8 g, Uint8 b, SDL_Rect * update_rect);
|
||||
int comicdot_requires_colors(magic_api * api, int which);
|
||||
void comicdot_switchin(magic_api * api, int which, int mode, SDL_Surface * canvas);
|
||||
void comicdot_switchout(magic_api * api, int which, int mode, SDL_Surface * canvas);
|
||||
int comicdot_modes(magic_api * api, int which);
|
||||
Uint8 comicdot_accepted_sizes(magic_api * api, int which, int mode);
|
||||
Uint8 comicdot_default_size(magic_api * api, int which, int mode);
|
||||
void comicdot_set_size(magic_api * api, int which, int mode, SDL_Surface * canvas, SDL_Surface * last, Uint8 size,
|
||||
SDL_Rect * update_rect);
|
||||
|
||||
Uint32 comicdot_api_version(void)
|
||||
{
|
||||
return (TP_MAGIC_API_VERSION);
|
||||
}
|
||||
|
||||
int comicdot_init(magic_api * api, Uint8 disabled_features ATTRIBUTE_UNUSED, Uint8 complexity_level ATTRIBUTE_UNUSED)
|
||||
{
|
||||
char fname[1024];
|
||||
int i;
|
||||
|
||||
snprintf(fname, sizeof(fname), "%ssounds/magic/xor.ogg", api->data_directory); // FIXME
|
||||
comicdot_snd = Mix_LoadWAV(fname);
|
||||
|
||||
/* Load base pattern image */
|
||||
snprintf(fname, sizeof(fname), "%simages/magic/comicdot-pattern.png", api->data_directory);
|
||||
comicdot_pattern[0] = IMG_Load(fname);
|
||||
if (comicdot_pattern[0] == NULL)
|
||||
{
|
||||
fprintf(stderr, "Can't open %s\n", fname);
|
||||
return 0;
|
||||
}
|
||||
|
||||
/* Create the scaled versions */
|
||||
for (i = 1; i < NUM_COMICDOT_SIZES; i++)
|
||||
{
|
||||
int size;
|
||||
|
||||
size = (100 * (NUM_COMICDOT_SIZES - i)) / NUM_COMICDOT_SIZES;
|
||||
|
||||
comicdot_pattern[i] = api->scale(comicdot_pattern[0],
|
||||
(comicdot_pattern[0]->w * size) / 100,
|
||||
(comicdot_pattern[0]->h * size) / 100, 1);
|
||||
if (comicdot_pattern[i] == NULL)
|
||||
{
|
||||
fprintf(stderr, "Can't scale %s (%d%%)\n", fname, size);
|
||||
return 0;
|
||||
}
|
||||
}
|
||||
|
||||
return (1);
|
||||
}
|
||||
|
||||
int comicdot_get_tool_count(magic_api * api ATTRIBUTE_UNUSED)
|
||||
{
|
||||
return (NUM_COMICDOT_SIZES);
|
||||
}
|
||||
|
||||
SDL_Surface *comicdot_get_icon(magic_api * api, int which)
|
||||
{
|
||||
char fname[1024];
|
||||
|
||||
snprintf(fname, sizeof(fname), "%simages/magic/xor.png", api->data_directory); // FIXME [which]
|
||||
|
||||
return (IMG_Load(fname));
|
||||
}
|
||||
|
||||
char *comicdot_get_name(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED)
|
||||
{
|
||||
return (strdup(gettext_noop("Comic Dots")));
|
||||
}
|
||||
|
||||
int comicdot_get_group(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED)
|
||||
{
|
||||
return MAGIC_TYPE_PAINTING;
|
||||
}
|
||||
|
||||
int comicdot_get_order(int which ATTRIBUTE_UNUSED)
|
||||
{
|
||||
return 1910;
|
||||
}
|
||||
|
||||
char *comicdot_get_description(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED, int mode)
|
||||
{
|
||||
if (mode == MODE_PAINT)
|
||||
return (strdup(gettext_noop("Click and drag to draw an a dot pattern on your picture")));
|
||||
else
|
||||
return (strdup(gettext_noop("Click to apply a dot pattern on your entire picture")));
|
||||
}
|
||||
|
||||
static void do_comicdot(void *ptr, int which,
|
||||
SDL_Surface * canvas, SDL_Surface * last, int x, int y)
|
||||
{
|
||||
magic_api *api = (magic_api *) ptr;
|
||||
Uint8 r1, g1, b1, r, g, b, n, _, nr, ng, nb;
|
||||
Uint32 pixel;
|
||||
int offx, offy;
|
||||
SDL_Surface * pat;
|
||||
|
||||
pat = comicdot_pattern[which];
|
||||
|
||||
offx = (((comicdot_r + comicdot_g) / 2) * pat->w) / 255;
|
||||
offy = (((comicdot_b - comicdot_g) / 2) * pat->h) / 255;
|
||||
|
||||
SDL_GetRGB(api->getpixel(last, x, y), last->format, &r1, &g1, &b1);
|
||||
SDL_GetRGB(api->getpixel(pat, (x + offx) % pat->w, (y + offy) % pat->h), pat->format, &n, &_, &_);
|
||||
r = ((r1 * n) + (comicdot_r * (255 - n))) / 255;
|
||||
g = ((g1 * n) + (comicdot_g * (255 - n))) / 255;
|
||||
b = ((b1 * n) + (comicdot_b * (255 - n))) / 255;
|
||||
nr = (r1 * r) / 255;
|
||||
ng = (g1 * g) / 255;
|
||||
nb = (b1 * b) / 255;
|
||||
pixel = SDL_MapRGB(canvas->format, nr, ng, nb);
|
||||
api->putpixel(canvas, x, y, pixel);
|
||||
}
|
||||
|
||||
static void do_comicdot_circle(void *ptr, int which ATTRIBUTE_UNUSED,
|
||||
SDL_Surface * canvas, SDL_Surface * last ATTRIBUTE_UNUSED, int x, int y)
|
||||
{
|
||||
magic_api *api = (magic_api *) ptr;
|
||||
int xx, yy;
|
||||
|
||||
for (yy = -comicdot_radius; yy < comicdot_radius; yy++)
|
||||
{
|
||||
for (xx = -comicdot_radius; xx < comicdot_radius; xx++)
|
||||
{
|
||||
if (api->in_circle(xx, yy, comicdot_radius))
|
||||
{
|
||||
if (!api->touched(xx + x, yy + y))
|
||||
do_comicdot(api, which, canvas, last, x + xx, y + yy);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void comicdot_drag(magic_api * api, int which, SDL_Surface * canvas,
|
||||
SDL_Surface * last ATTRIBUTE_UNUSED, int ox, int oy, int x, int y, SDL_Rect * update_rect)
|
||||
{
|
||||
api->line((void *)api, which, canvas, last, ox, oy, x, y, 1, do_comicdot_circle);
|
||||
|
||||
if (ox > x)
|
||||
{
|
||||
int tmp = ox;
|
||||
|
||||
ox = x;
|
||||
x = tmp;
|
||||
}
|
||||
if (oy > y)
|
||||
{
|
||||
int tmp = oy;
|
||||
|
||||
oy = y;
|
||||
y = tmp;
|
||||
}
|
||||
|
||||
update_rect->x = ox - comicdot_radius;
|
||||
update_rect->y = oy - comicdot_radius;
|
||||
update_rect->w = (x + comicdot_radius) - update_rect->x;
|
||||
update_rect->h = (y + comicdot_radius) - update_rect->y;
|
||||
|
||||
api->playsound(comicdot_snd, (x * 255) / canvas->w, 255);
|
||||
}
|
||||
|
||||
void comicdot_click(magic_api * api, int which, int mode,
|
||||
SDL_Surface * canvas, SDL_Surface * last ATTRIBUTE_UNUSED, int x, int y, SDL_Rect * update_rect)
|
||||
{
|
||||
if (mode == MODE_PAINT)
|
||||
comicdot_drag(api, which, canvas, last, x, y, x, y, update_rect);
|
||||
else
|
||||
{
|
||||
int xx, yy;
|
||||
|
||||
for (yy = 0; yy < canvas->h; yy++)
|
||||
for (xx = 0; xx < canvas->w; xx++)
|
||||
do_comicdot(api, which, canvas, last, xx, yy);
|
||||
|
||||
update_rect->x = 0;
|
||||
update_rect->y = 0;
|
||||
update_rect->w = canvas->w;
|
||||
update_rect->h = canvas->h;
|
||||
api->playsound(comicdot_snd, (x * 255) / canvas->w, 255);
|
||||
}
|
||||
}
|
||||
|
||||
void comicdot_release(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED,
|
||||
SDL_Surface * canvas ATTRIBUTE_UNUSED,
|
||||
SDL_Surface * last ATTRIBUTE_UNUSED, int x ATTRIBUTE_UNUSED,
|
||||
int y ATTRIBUTE_UNUSED, SDL_Rect * update_rect ATTRIBUTE_UNUSED)
|
||||
{
|
||||
}
|
||||
|
||||
void comicdot_shutdown(magic_api * api ATTRIBUTE_UNUSED)
|
||||
{
|
||||
int i;
|
||||
|
||||
if (comicdot_snd != NULL)
|
||||
Mix_FreeChunk(comicdot_snd);
|
||||
|
||||
for (i = 0; i < NUM_COMICDOT_SIZES; i++)
|
||||
{
|
||||
if (comicdot_pattern[i] != NULL)
|
||||
{
|
||||
SDL_FreeSurface(comicdot_pattern[i]);
|
||||
comicdot_pattern[i] = NULL;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void comicdot_set_color(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED, SDL_Surface * canvas ATTRIBUTE_UNUSED,
|
||||
SDL_Surface * last ATTRIBUTE_UNUSED, Uint8 r, Uint8 g, Uint8 b,
|
||||
SDL_Rect * update_rect ATTRIBUTE_UNUSED)
|
||||
{
|
||||
comicdot_r = r;
|
||||
comicdot_g = g;
|
||||
comicdot_b = b;
|
||||
}
|
||||
|
||||
int comicdot_requires_colors(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED)
|
||||
{
|
||||
return 1;
|
||||
}
|
||||
|
||||
void comicdot_switchin(magic_api * api ATTRIBUTE_UNUSED,
|
||||
int which ATTRIBUTE_UNUSED, int mode ATTRIBUTE_UNUSED, SDL_Surface * canvas ATTRIBUTE_UNUSED)
|
||||
{
|
||||
}
|
||||
|
||||
void comicdot_switchout(magic_api * api ATTRIBUTE_UNUSED,
|
||||
int which ATTRIBUTE_UNUSED, int mode ATTRIBUTE_UNUSED, SDL_Surface * canvas ATTRIBUTE_UNUSED)
|
||||
{
|
||||
}
|
||||
|
||||
int comicdot_modes(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED)
|
||||
{
|
||||
return (MODE_PAINT | MODE_FULLSCREEN);
|
||||
}
|
||||
|
||||
|
||||
Uint8 comicdot_accepted_sizes(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED, int mode)
|
||||
{
|
||||
if (mode == MODE_PAINT)
|
||||
return 8;
|
||||
else
|
||||
return 0;
|
||||
}
|
||||
|
||||
Uint8 comicdot_default_size(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED, int mode ATTRIBUTE_UNUSED)
|
||||
{
|
||||
return 4;
|
||||
}
|
||||
|
||||
void comicdot_set_size(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED, int mode ATTRIBUTE_UNUSED,
|
||||
SDL_Surface * canvas ATTRIBUTE_UNUSED, SDL_Surface * last ATTRIBUTE_UNUSED,
|
||||
Uint8 size ATTRIBUTE_UNUSED, SDL_Rect * update_rect ATTRIBUTE_UNUSED)
|
||||
{
|
||||
comicdot_radius = size * 4;
|
||||
}
|
||||
Loading…
Add table
Add a link
Reference in a new issue