Update build process for macOS.
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3 changed files with 68 additions and 4 deletions
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@ -10,8 +10,11 @@ Linux application.
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REQUIREMENTS
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------------
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Although Tux Paint is run without the XCode IDE, XCode itself is still required
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to build Tux Paint. Download it from the App Store, and launch it once to
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accept its license agreements.
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to build Tux Paint. Download it from the App Store, and launch it once to
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accept its license agreements. Also install XCode command line tools using the
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command:
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xcode-select --install
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Building Tux Paint also requires various libraries from MacPorts. Install them
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to the default /opt/local path according to the instructions found on their
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@ -23,6 +26,7 @@ As of this writing, the required libraries are:
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cairo
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fribidi
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lbzip2
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libpaper
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libpng
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librsvg
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@ -55,3 +59,63 @@ Simply, run:
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... to create the TuxPaint.app application bundle that can be run in-place or
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copied to /Applications. Zip it up for distribution.
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KNOWN BUGS
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----------
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On macOS 10.13 High Sierra:
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- The cursor appears with an invert-transparent background due to an issue
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with SDL1 on macOS 10.13. The following bug reports have been made:
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MacPorts defect #55804 - https://trac.macports.org/ticket/55804
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SDL bug #4076 - https://bugzilla.libsdl.org/show_bug.cgi?id=4076
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BACKWARD COMPATIBILITY
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----------------------
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Broadly speaking, a Mac binary built on macOS 10.12 Sierra (for example) runs
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only on macOS 10.12 and later. To compile a binary that can also execute on an
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earlier version of macOS (say, 10.7 Lion and later), one of the following must
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be done:
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(A) Pass the flag -mmacosx-version-min=10.7 to the compiler.
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(B) Or set the environment variable MACOSX_DEPLOYMENT_TARGET to 10.7
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Tux Paint binary itself is built by doing (A) in the Makefile (by passing the
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parameter to osx_ARCH_CFLAGS). However, the MacPorts libraries used by Tux
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Paint are not, so Tux Paint package itself will not run on any version of macOS
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earlier than the macOS on which it is built.
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To build the Tux Paint package that can run on earlier versions of macOS, the
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MacPorts libraries also need to be built with either #1 or #2. This is done by
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configuring MacPorts to install all packages from their sources and build them
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to run on macOS 10.7 and later:
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1. Install the MacPorts base normally.
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2. Before installing any MacPorts package, add the following settings to
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/opt/local/etc/macports/macports.conf:
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buildfromsource always
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macosx_deployment_target 10.7
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3. Install all packages normally.
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... then build Tux Paint normally.
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Please note building MacPorts packages from the source takes significantly
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longer than installing the prebuilt packages.
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If you have already installed MacPorts' prebuilt packages, it is possible to
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uninstall them, add the above configuration from step #2, then install them
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again from the source. The MacPorts webpage on migration explains how uninstall
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packages and reinstall them after making system changes:
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https://trac.macports.org/wiki/Migration
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Even when Tux Paint and MacPorts are built to run on a specific version of
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macOS, it is possible Tux Paint will not compile for or run on that version of
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macOS. As of this writing, 10.7 is the oldest version of macOS that can be
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targetted without errors when compiling the sources of MacPorts libraries
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required by Tux Paint.
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4th March 2018
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Mark K. Kim <mkkim214@gmail.com>
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