Merge branch 'master' into sdl2.0
This commit is contained in:
commit
b6b0636eb5
340 changed files with 28445 additions and 40745 deletions
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@ -8,9 +8,12 @@ http://www.tuxpaint.org/
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$Id$
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2021.September.6 (0.9.27)
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2021.September.27 (0.9.27)
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* New Magic Tools:
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----------------
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* "Lightning" - Draws a bolt of lightning striking between
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the start and end positions of a line.
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* "Opposite" -- Change parts of the picture to their complementary
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colors. (Similar to "Negative", but instead of inverting the
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Red, Green, and Blue components, it rotates the Hue 180 degrees
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@ -22,6 +25,9 @@ $Id$
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style effects!)
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(Closes https://sourceforge.net/p/tuxpaint/feature-requests/204/)
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* "Smooth Rainbow" - A smooth, gradient variation of the classic
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"Rainbow" Magic tool.
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* Magic Tool Improvements:
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------------------------
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* "Halftone" works much better, drawing large overlapping circles
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@ -29,21 +35,34 @@ $Id$
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color of the area of the picture being replaced, to give a
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"newsprint" effect.
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* "Halftone" can now affect the entire image at once.
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* "TV" now breaks pixels into red/green/blue components,
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rather than merely adding a 'scanline' effect.
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* "Halftone" and "Emboss" can now affect the entire image at once.
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* Other Improvements:
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-------------------
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* WIP Rotational brushes now supported. Unlike "directional"
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* Grouped similar Magic tools into sections.
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(e.g., all of the distortions, versus painting tools, versus
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full-image effects, etc.)
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Use the left/right pagination buttons that now appear at the
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bottom of the selector (similar to those used with Stamps tool)
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to switch between groups.
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Closes https://sourceforge.net/p/tuxpaint/feature-requests/201/
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Note: Bumps `TP_MAGIC_API_VERSION` to 0x00000005.
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* Rotational brushes now supported. Unlike "directional"
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brushes, in which a 3x3 grid representing the 8 cardinal
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directions (45 degree steps) is used, only a single brush image
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is required, and Tux Paint will rotate it between 0 and 360 degrees,
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depending on the direction the mouse is going. The brush's ".dat"
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file should contain a line consisting of the word "rotate".
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* FIXME: WIP -- Doesn't handle animated brushes correctly!
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* Note: This adds a dependency on "SDL_gfx" library
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+ Note: This adds a dependency on "SDL_gfx" library
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(Homepage: https://www.ferzkopp.net/wordpress/2016/01/02/sdl_gfx-sdl2_gfx/
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SourceForge project page: https://sourceforge.net/projects/sdlgfx/)
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as this feature use it's "rotozoom" functionality.
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as this feature use it's "rotozoomSurface()" and "SDL_gfxBlitRGBA()".
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(Closes https://sourceforge.net/p/tuxpaint/feature-requests/122/)
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* Replaced the "arrow_compass_points" brush with a single
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@ -86,6 +105,9 @@ $Id$
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* Moved Windows and macOS compilation instructions into main
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"Installation Documentation" (docs/.../INSTALL...).
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* Expanded explanation of how stamp tinting modes work
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in "Extending Tux Paint" documentation.
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* Documentation translation updates:
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+ French translation
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Jacques Chion <jacques.chion@orange.fr>
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@ -94,8 +116,8 @@ $Id$
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--------------------
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* Ensure some locales have hints to find the best fonts
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for the Text and Label tools:
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* Greek
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* Scottish Gaelic
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+ Greek
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+ Scottish Gaelic
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* French
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Jacques Chion <jacques.chion@orange.fr>
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@ -103,6 +125,12 @@ $Id$
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* Icelandic
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Sveinn í Felli <sv1@fellsnet.is>
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* Japanese
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TOYAMA Shin-ichi <shin1@wmail.plala.or.jp>
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* Portuguese (Portugal) translation
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Hugo Carvalho <hugokarvalho@hotmail.com>
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* Bug Fixes:
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----------
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* "Negative" magic tool did not play its sound when using
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@ -112,6 +140,10 @@ $Id$
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* "Halftone" magic tool had the "Zoom" tool's icon.
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* Undo buffer canvases were not always the same dimensions
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as the drawing surface, if buttonsize was adjusted.
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(Adversely affected "Shift" magic tool.)
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* Ports & Building
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----------------
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* Fix compilation error on Linux with HOST environment variable set.
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