Removing warnings on snow and tint by finaiized as a task in GCI
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712e8295e9
commit
a1ebbd5a14
2 changed files with 105 additions and 57 deletions
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@ -73,6 +73,29 @@ const char * snow_descs[snow_NUM_TOOLS] = {
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gettext_noop("Click to add snow flakes to your picture."),
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};
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Uint32 snow_api_version(void);
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int snow_init(magic_api * api);
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int snow_get_tool_count(magic_api * api);
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SDL_Surface * snow_get_icon(magic_api * api, int which);
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char * snow_get_name(magic_api * api, int which);
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char * snow_get_description(magic_api * api, int which);
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static void do_snow(void * ptr,SDL_Surface * canvas, SDL_Surface * last, int which, int snowAmount);
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void snow_drag(magic_api * api, int which, SDL_Surface * canvas,
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SDL_Surface * last, int ox, int oy, int x, int y,
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SDL_Rect * update_rect);
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void snow_click(magic_api * api, int which, int mode,
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SDL_Surface * canvas, SDL_Surface * last,
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int x, int y, SDL_Rect * update_rect);
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void snow_release(magic_api * api, int which,
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SDL_Surface * canvas, SDL_Surface * last,
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int x, int y, SDL_Rect * update_rect);
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void snow_shutdown(magic_api * api);
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void snow_set_color(magic_api * api, Uint8 r, Uint8 g, Uint8 b);
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int snow_requires_colors(magic_api * api, int which);
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void snow_switchin(magic_api * api, int which, int mode, SDL_Surface * canvas);
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void snow_switchout(magic_api * api, int which, int mode, SDL_Surface * canvas);
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int snow_modes(magic_api * api, int which);
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Uint32 snow_api_version(void) { return(TP_MAGIC_API_VERSION); }
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//Load sounds
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@ -102,7 +125,7 @@ int snow_init(magic_api * api){
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return(1);
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}
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int snow_get_tool_count(magic_api * api){
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int snow_get_tool_count(magic_api * api ATTRIBUTE_UNUSED){
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return(snow_NUM_TOOLS);
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}
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@ -114,12 +137,12 @@ SDL_Surface * snow_get_icon(magic_api * api, int which){
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}
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// Return our names, localized:
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char * snow_get_name(magic_api * api, int which){
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char * snow_get_name(magic_api * api ATTRIBUTE_UNUSED, int which){
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return(strdup(gettext_noop(snow_names[which])));
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}
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// Return our descriptions, localized:
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char * snow_get_description(magic_api * api, int which){
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char * snow_get_description(magic_api * api ATTRIBUTE_UNUSED, int which){
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return(strdup(gettext_noop(snow_descs[which])));
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}
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@ -157,16 +180,16 @@ static void do_snow(void * ptr,SDL_Surface * canvas, SDL_Surface * last, int whi
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}
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// Affect the canvas on drag:
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void snow_drag(magic_api * api, int which, SDL_Surface * canvas,
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SDL_Surface * last, int ox, int oy, int x, int y,
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SDL_Rect * update_rect){
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void snow_drag(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED, SDL_Surface * canvas ATTRIBUTE_UNUSED,
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SDL_Surface * last ATTRIBUTE_UNUSED, int ox ATTRIBUTE_UNUSED, int oy ATTRIBUTE_UNUSED, int x ATTRIBUTE_UNUSED, int y ATTRIBUTE_UNUSED,
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SDL_Rect * update_rect ATTRIBUTE_UNUSED){
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// No-op
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}
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// Affect the canvas on click:
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void snow_click(magic_api * api, int which, int mode,
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void snow_click(magic_api * api, int which, int mode ATTRIBUTE_UNUSED,
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SDL_Surface * canvas, SDL_Surface * last,
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int x, int y, SDL_Rect * update_rect){
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int x ATTRIBUTE_UNUSED, int y ATTRIBUTE_UNUSED, SDL_Rect * update_rect){
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update_rect->x = 0;
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update_rect->y = 0;
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update_rect->w = canvas->w;
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@ -177,14 +200,14 @@ void snow_click(magic_api * api, int which, int mode,
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}
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// Affect the canvas on release:
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void snow_release(magic_api * api, int which,
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SDL_Surface * canvas, SDL_Surface * last,
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int x, int y, SDL_Rect * update_rect)
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void snow_release(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED,
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SDL_Surface * canvas ATTRIBUTE_UNUSED, SDL_Surface * last ATTRIBUTE_UNUSED,
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int x ATTRIBUTE_UNUSED, int y ATTRIBUTE_UNUSED, SDL_Rect * update_rect ATTRIBUTE_UNUSED)
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{
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}
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// No setup happened:
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void snow_shutdown(magic_api * api)
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void snow_shutdown(magic_api * api ATTRIBUTE_UNUSED)
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{
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//Clean up sounds
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int i;
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@ -202,24 +225,24 @@ void snow_shutdown(magic_api * api)
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}
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// Record the color from Tux Paint:
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void snow_set_color(magic_api * api, Uint8 r, Uint8 g, Uint8 b)
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void snow_set_color(magic_api * api ATTRIBUTE_UNUSED, Uint8 r ATTRIBUTE_UNUSED, Uint8 g ATTRIBUTE_UNUSED, Uint8 b ATTRIBUTE_UNUSED)
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{
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}
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// Use colors:
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int snow_requires_colors(magic_api * api, int which)
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int snow_requires_colors(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED)
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{
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return 0;
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}
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void snow_switchin(magic_api * api, int which, int mode, SDL_Surface * canvas){
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void snow_switchin(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED, int mode ATTRIBUTE_UNUSED, SDL_Surface * canvas ATTRIBUTE_UNUSED){
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}
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void snow_switchout(magic_api * api, int which, int mode, SDL_Surface * canvas)
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void snow_switchout(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED, int mode ATTRIBUTE_UNUSED, SDL_Surface * canvas ATTRIBUTE_UNUSED)
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{
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}
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int snow_modes(magic_api * api, int which)
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int snow_modes(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED)
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{
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return(MODE_FULLSCREEN);
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}
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105
magic/src/tint.c
105
magic/src/tint.c
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@ -78,6 +78,34 @@ const char * tint_descs[tint_NUM_TOOLS][2] = {
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gettext_noop("Click to turn your entire picture into white and a color you choose.")}
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};
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int tint_init(magic_api * api);
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Uint32 tint_api_version(void);
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int tint_get_tool_count(magic_api * api);
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SDL_Surface * tint_get_icon(magic_api * api, int which);
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char * tint_get_name(magic_api * api, int which);
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char * tint_get_description(magic_api * api, int which, int mode);
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static int tint_grey(Uint8 r1,Uint8 g1,Uint8 b1);
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static void do_tint_pixel(void * ptr, int which,
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SDL_Surface * canvas, SDL_Surface * last,
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int x, int y);
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static void do_tint_full(void * ptr,SDL_Surface * canvas, SDL_Surface * last, int which);
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static void do_tint_brush(void * ptr, int which, SDL_Surface * canvas, SDL_Surface * last, int x, int y);
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void tint_drag(magic_api * api, int which, SDL_Surface * canvas,
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SDL_Surface * last, int ox, int oy, int x, int y,
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SDL_Rect * update_rect);
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void tint_click(magic_api * api, int which, int mode,
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SDL_Surface * canvas, SDL_Surface * last,
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int x, int y, SDL_Rect * update_rect);
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void tint_release(magic_api * api, int which,
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SDL_Surface * canvas, SDL_Surface * last,
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int x, int y, SDL_Rect * update_rect);
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void tint_shutdown(magic_api * api);
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void tint_set_color(magic_api * api, Uint8 r, Uint8 g, Uint8 b);
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int tint_requires_colors(magic_api * api, int which);
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void tint_switchin(magic_api * api, int which, int mode, SDL_Surface * canvas);
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void tint_switchout(magic_api * api, int which, int mode, SDL_Surface * canvas);
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int tint_modes(magic_api * api, int which);
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Uint32 tint_api_version(void) { return(TP_MAGIC_API_VERSION); }
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//Load sounds
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@ -92,7 +120,7 @@ int tint_init(magic_api * api){
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return(1);
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}
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int tint_get_tool_count(magic_api * api){
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int tint_get_tool_count(magic_api * api ATTRIBUTE_UNUSED){
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return(tint_NUM_TOOLS);
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}
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@ -104,12 +132,12 @@ SDL_Surface * tint_get_icon(magic_api * api, int which){
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}
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// Return our names, localized:
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char * tint_get_name(magic_api * api, int which){
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char * tint_get_name(magic_api * api ATTRIBUTE_UNUSED, int which){
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return(strdup(gettext_noop(tint_names[which])));
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}
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// Return our descriptions, localized:
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char * tint_get_description(magic_api * api, int which, int mode){
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char * tint_get_description(magic_api * api ATTRIBUTE_UNUSED, int which, int mode){
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return(strdup(gettext_noop(tint_descs[which][mode-1])));
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}
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@ -119,38 +147,35 @@ static int tint_grey(Uint8 r1,Uint8 g1,Uint8 b1){
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}
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static void do_tint_pixel(void * ptr, int which,
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SDL_Surface * canvas, SDL_Surface * last,
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int x, int y){
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magic_api * api = (magic_api *) ptr;
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Uint8 r,g,b;
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float h,s,v;
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SDL_GetRGB(api->getpixel(last, x, y), last->format, &r, &g, &b);
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{
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int greyValue = tint_grey(r,g,b);
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if (which == TOOL_TINT){
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api->rgbtohsv(tint_r, tint_g, tint_b, &h, &s, &v);
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api->hsvtorgb(h, s, greyValue/255.0, &r, &g, &b);
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api->putpixel(canvas, x, y, SDL_MapRGB(canvas->format, r, g, b));
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}else if (which == TOOL_THRESHOLD){
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int thresholdValue = (tint_max-tint_min)/2;
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if (greyValue < thresholdValue){
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api->putpixel(canvas, x, y, SDL_MapRGB(canvas->format, tint_r, tint_g, tint_b));
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}else{
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api->putpixel(canvas, x, y, SDL_MapRGB(canvas->format, 255, 255, 255));
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}
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}
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}
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SDL_Surface * canvas, SDL_Surface * last,
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int x, int y){
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magic_api * api = (magic_api *) ptr;
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Uint8 r,g,b;
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float h,s,v;
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SDL_GetRGB(api->getpixel(last, x, y), last->format, &r, &g, &b);
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{
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int greyValue = tint_grey(r,g,b);
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if (which == TOOL_TINT){
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api->rgbtohsv(tint_r, tint_g, tint_b, &h, &s, &v);
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api->hsvtorgb(h, s, greyValue/255.0, &r, &g, &b);
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api->putpixel(canvas, x, y, SDL_MapRGB(canvas->format, r, g, b));
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} else if (which == TOOL_THRESHOLD){
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int thresholdValue = (tint_max-tint_min)/2;
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if (greyValue < thresholdValue){
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api->putpixel(canvas, x, y, SDL_MapRGB(canvas->format, tint_r, tint_g, tint_b));
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} else{
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api->putpixel(canvas, x, y, SDL_MapRGB(canvas->format, 255, 255, 255));
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}
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}
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}
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}
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// Do the effect:
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static void do_tint_full(void * ptr,SDL_Surface * canvas, SDL_Surface * last, int which){
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magic_api * api = (magic_api *) ptr;
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int x,y;
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for (y = 0; y < last->h; y++){
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for (x=0; x < last->w; x++){
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@ -211,14 +236,14 @@ void tint_click(magic_api * api, int which, int mode,
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}
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// Affect the canvas on release:
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void tint_release(magic_api * api, int which,
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SDL_Surface * canvas, SDL_Surface * last,
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int x, int y, SDL_Rect * update_rect)
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void tint_release(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED,
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SDL_Surface * canvas ATTRIBUTE_UNUSED, SDL_Surface * last ATTRIBUTE_UNUSED,
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int x ATTRIBUTE_UNUSED, int y ATTRIBUTE_UNUSED, SDL_Rect * update_rect ATTRIBUTE_UNUSED)
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{
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}
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// No setup happened:
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void tint_shutdown(magic_api * api)
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void tint_shutdown(magic_api * api ATTRIBUTE_UNUSED)
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{
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//Clean up sounds
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int i;
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@ -230,7 +255,7 @@ void tint_shutdown(magic_api * api)
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}
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// Record the color from Tux Paint:
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void tint_set_color(magic_api * api, Uint8 r, Uint8 g, Uint8 b)
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void tint_set_color(magic_api * api ATTRIBUTE_UNUSED, Uint8 r, Uint8 g, Uint8 b)
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{
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tint_r = r;
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tint_g = g;
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@ -238,12 +263,12 @@ void tint_set_color(magic_api * api, Uint8 r, Uint8 g, Uint8 b)
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}
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// Use colors:
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int tint_requires_colors(magic_api * api, int which)
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int tint_requires_colors(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED)
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{
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return 1;
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}
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void tint_switchin(magic_api * api, int which, int mode, SDL_Surface * canvas){
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void tint_switchin(magic_api * api, int which ATTRIBUTE_UNUSED, int mode ATTRIBUTE_UNUSED, SDL_Surface * canvas){
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int x,y;
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Uint8 r1,g1,b1;
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@ -264,11 +289,11 @@ void tint_switchin(magic_api * api, int which, int mode, SDL_Surface * canvas){
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}
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}
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void tint_switchout(magic_api * api, int which, int mode, SDL_Surface * canvas)
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void tint_switchout(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED, int mode ATTRIBUTE_UNUSED, SDL_Surface * canvas ATTRIBUTE_UNUSED)
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{
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}
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int tint_modes(magic_api * api, int which)
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int tint_modes(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED)
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{
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return(MODE_FULLSCREEN|MODE_PAINT);
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}
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