Removing warnings on magic smudge and sharpen by finaiized as a task in GCI

This commit is contained in:
Pere Pujal i Carabantes 2011-12-17 23:46:13 +00:00
parent bda0f95b55
commit 712e8295e9
2 changed files with 79 additions and 26 deletions

View file

@ -83,6 +83,36 @@ const char * sharpen_descs[sharpen_NUM_TOOLS][2] = {
gettext_noop("Click to create a black and white silhouette of your entire picture.")},
};
Uint32 sharpen_api_version(void);
int sharpen_init(magic_api * api);
int sharpen_get_tool_count(magic_api * api);
SDL_Surface * sharpen_get_icon(magic_api * api, int which);
char * sharpen_get_name(magic_api * api, int which);
char * sharpen_get_description(magic_api * api, int which, int mode);
static int sharpen_grey(Uint8 r1,Uint8 g1,Uint8 b1);
static void do_sharpen_pixel(void * ptr, int which,
SDL_Surface * canvas, SDL_Surface * last,
int x, int y);
static void do_sharpen_full(void * ptr,SDL_Surface * canvas, SDL_Surface * last, int which);
static void do_sharpen_brush(void * ptr, int which, SDL_Surface * canvas, SDL_Surface * last, int x, int y);
void sharpen_drag(magic_api * api, int which, SDL_Surface * canvas,
SDL_Surface * last, int ox, int oy, int x, int y,
SDL_Rect * update_rect);
void sharpen_click(magic_api * api, int which, int mode,
SDL_Surface * canvas, SDL_Surface * last,
int x, int y, SDL_Rect * update_rect);
void sharpen_release(magic_api * api, int which,
SDL_Surface * canvas, SDL_Surface * last,
int x, int y, SDL_Rect * update_rect);
void sharpen_shutdown(magic_api * api);
void sharpen_set_color(magic_api * api, Uint8 r, Uint8 g, Uint8 b);
int sharpen_requires_colors(magic_api * api, int which);
void sharpen_switchin(magic_api * api, int which, int mode, SDL_Surface * canvas);
void sharpen_switchout(magic_api * api, int which, int mode, SDL_Surface * canvas);
int sharpen_modes(magic_api * api, int which);
Uint32 sharpen_api_version(void) { return(TP_MAGIC_API_VERSION); }
@ -101,7 +131,7 @@ int sharpen_init(magic_api * api){
}
// We have multiple tools:
int sharpen_get_tool_count(magic_api * api)
int sharpen_get_tool_count(magic_api * api ATTRIBUTE_UNUSED)
{
return(sharpen_NUM_TOOLS);
}
@ -114,12 +144,12 @@ SDL_Surface * sharpen_get_icon(magic_api * api, int which){
}
// Return our names, localized:
char * sharpen_get_name(magic_api * api, int which){
char * sharpen_get_name(magic_api * api ATTRIBUTE_UNUSED, int which){
return(strdup(gettext_noop(sharpen_names[which])));
}
// Return our descriptions, localized:
char * sharpen_get_description(magic_api * api, int which, int mode){
char * sharpen_get_description(magic_api * api ATTRIBUTE_UNUSED, int which, int mode){
return(strdup(gettext_noop(sharpen_descs[which][mode-1])));
}
@ -186,7 +216,7 @@ static void do_sharpen_pixel(void * ptr, int which,
// Do the effect for the full image
static void do_sharpen_full(void * ptr,SDL_Surface * canvas, SDL_Surface * last, int which){
magic_api * api = (magic_api *) ptr;
// magic_api * api = (magic_api *) ptr;
int x,y;
@ -250,14 +280,14 @@ void sharpen_click(magic_api * api, int which, int mode,
}
// Affect the canvas on release:
void sharpen_release(magic_api * api, int which,
SDL_Surface * canvas, SDL_Surface * last,
int x, int y, SDL_Rect * update_rect)
void sharpen_release(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED,
SDL_Surface * canvas ATTRIBUTE_UNUSED, SDL_Surface * last ATTRIBUTE_UNUSED,
int x ATTRIBUTE_UNUSED, int y ATTRIBUTE_UNUSED, SDL_Rect * update_rect ATTRIBUTE_UNUSED)
{
}
// No setup happened:
void sharpen_shutdown(magic_api * api)
void sharpen_shutdown(magic_api * api ATTRIBUTE_UNUSED)
{
//Clean up sounds
int i;
@ -269,25 +299,25 @@ void sharpen_shutdown(magic_api * api)
}
// Record the color from Tux Paint:
void sharpen_set_color(magic_api * api, Uint8 r, Uint8 g, Uint8 b)
void sharpen_set_color(magic_api * api ATTRIBUTE_UNUSED, Uint8 r ATTRIBUTE_UNUSED, Uint8 g ATTRIBUTE_UNUSED, Uint8 b ATTRIBUTE_UNUSED)
{
}
// Use colors:
int sharpen_requires_colors(magic_api * api, int which)
int sharpen_requires_colors(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED)
{
return 0;
}
void sharpen_switchin(magic_api * api, int which, int mode, SDL_Surface * canvas)
void sharpen_switchin(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED, int mode ATTRIBUTE_UNUSED, SDL_Surface * canvas ATTRIBUTE_UNUSED)
{
}
void sharpen_switchout(magic_api * api, int which, int mode, SDL_Surface * canvas)
void sharpen_switchout(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED, int mode ATTRIBUTE_UNUSED, SDL_Surface * canvas ATTRIBUTE_UNUSED)
{
}
int sharpen_modes(magic_api * api, int which)
int sharpen_modes(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED)
{
return(MODE_FULLSCREEN|MODE_PAINT);
}

View file

@ -40,6 +40,29 @@
static Mix_Chunk * smudge_snd;
static Uint8 smudge_r, smudge_g, smudge_b;
int smudge_init(magic_api * api);
Uint32 smudge_api_version(void);
SDL_Surface * smudge_get_icon(magic_api * api, int which);
char * smudge_get_name(magic_api * api, int which);
char * smudge_get_description(magic_api * api, int which, int mode);
static void do_smudge(void * ptr, int which, SDL_Surface * canvas, SDL_Surface * last,
int x, int y);
void smudge_drag(magic_api * api, int which, SDL_Surface * canvas,
SDL_Surface * last, int ox, int oy, int x, int y,
SDL_Rect * update_rect);
void smudge_click(magic_api * api, int which, int mode,
SDL_Surface * canvas, SDL_Surface * last,
int x, int y, SDL_Rect * update_rect);
void smudge_release(magic_api * api, int which,
SDL_Surface * canvas, SDL_Surface * last,
int x, int y, SDL_Rect * update_rect);
void smudge_shutdown(magic_api * api);
void smudge_set_color(magic_api * api, Uint8 r, Uint8 g, Uint8 b);
int smudge_requires_colors(magic_api * api, int which);
void smudge_switchin(magic_api * api, int which, int mode, SDL_Surface * canvas);
void smudge_switchout(magic_api * api, int which, int mode, SDL_Surface * canvas);
int smudge_modes(magic_api * api, int which);
int smudge_get_tool_count(magic_api * api);
// No setup required:
int smudge_init(magic_api * api)
@ -56,7 +79,7 @@ int smudge_init(magic_api * api)
Uint32 smudge_api_version(void) { return(TP_MAGIC_API_VERSION); }
// We have multiple tools:
int smudge_get_tool_count(magic_api * api)
int smudge_get_tool_count(magic_api * api ATTRIBUTE_UNUSED)
{
return(2);
}
@ -77,7 +100,7 @@ SDL_Surface * smudge_get_icon(magic_api * api, int which)
}
// Return our names, localized:
char * smudge_get_name(magic_api * api, int which)
char * smudge_get_name(magic_api * api ATTRIBUTE_UNUSED, int which)
{
if (which == 0)
return(strdup(gettext_noop("Smudge")));
@ -86,7 +109,7 @@ char * smudge_get_name(magic_api * api, int which)
}
// Return our descriptions, localized:
char * smudge_get_description(magic_api * api, int which, int mode)
char * smudge_get_description(magic_api * api ATTRIBUTE_UNUSED, int which, int mode ATTRIBUTE_UNUSED)
{
if (which == 0)
return(strdup(gettext_noop("Click and move the mouse around to smudge the picture.")));
@ -169,7 +192,7 @@ void smudge_drag(magic_api * api, int which, SDL_Surface * canvas,
}
// Affect the canvas on click:
void smudge_click(magic_api * api, int which, int mode,
void smudge_click(magic_api * api, int which, int mode ATTRIBUTE_UNUSED,
SDL_Surface * canvas, SDL_Surface * last,
int x, int y, SDL_Rect * update_rect)
{
@ -177,21 +200,21 @@ void smudge_click(magic_api * api, int which, int mode,
}
// Affect the canvas on click:
void smudge_release(magic_api * api, int which,
SDL_Surface * canvas, SDL_Surface * last,
int x, int y, SDL_Rect * update_rect)
void smudge_release(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED,
SDL_Surface * canvas ATTRIBUTE_UNUSED, SDL_Surface * last ATTRIBUTE_UNUSED,
int x ATTRIBUTE_UNUSED, int y ATTRIBUTE_UNUSED, SDL_Rect * update_rect ATTRIBUTE_UNUSED)
{
}
// No setup happened:
void smudge_shutdown(magic_api * api)
void smudge_shutdown(magic_api * api ATTRIBUTE_UNUSED)
{
if (smudge_snd != NULL)
Mix_FreeChunk(smudge_snd);
}
// Record the color from Tux Paint:
void smudge_set_color(magic_api * api, Uint8 r, Uint8 g, Uint8 b)
void smudge_set_color(magic_api * api ATTRIBUTE_UNUSED, Uint8 r, Uint8 g, Uint8 b)
{
smudge_r = r;
smudge_g = g;
@ -199,7 +222,7 @@ void smudge_set_color(magic_api * api, Uint8 r, Uint8 g, Uint8 b)
}
// Use colors:
int smudge_requires_colors(magic_api * api, int which)
int smudge_requires_colors(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED)
{
if (which == 0)
return 0;
@ -207,15 +230,15 @@ int smudge_requires_colors(magic_api * api, int which)
return 1;
}
void smudge_switchin(magic_api * api, int which, int mode, SDL_Surface * canvas)
void smudge_switchin(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED, int mode ATTRIBUTE_UNUSED, SDL_Surface * canvas ATTRIBUTE_UNUSED)
{
}
void smudge_switchout(magic_api * api, int which, int mode, SDL_Surface * canvas)
void smudge_switchout(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED, int mode ATTRIBUTE_UNUSED, SDL_Surface * canvas ATTRIBUTE_UNUSED)
{
}
int smudge_modes(magic_api * api, int which)
int smudge_modes(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED)
{
return(MODE_PAINT);
}