Tacked GPL into comments. More hq4x tweaks.
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8 changed files with 404 additions and 340 deletions
24
src/hqxx.h
24
src/hqxx.h
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@ -27,23 +27,25 @@
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#include "SDL.h"
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static int YUV1, YUV2;
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#define Ymask 0x00FF0000
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#define Umask 0x0000FF00
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#define Vmask 0x000000FF
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#define Ymask 0xF800
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#define Umask 0x07E0
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#define Vmask 0x001F
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//#define Ymask 0xF800
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//#define Umask 0x07E0
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//#define Vmask 0x001F
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//trY in 32 = 0x00300000
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//trU in 32 = 0x00000700
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//trV in 32 = 0x00000006
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#define trY 0x00300000
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#define trU 0x00000700
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#define trV 0x00000006
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#define trY 0x3000
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#define trU 0x00C0
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#define trV 0x0006
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//#define trY 0x3000
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//#define trU 0x00C0
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//#define trV 0x0006
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Uint16 hqxx_getpixel(SDL_Surface * surface, int x, int y, Uint8 * alpha);
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void InitLUTs(int * RGBtoYUV);
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void InitLUTs(Uint32 * RGBtoYUV);
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inline void Interp0(SDL_Surface * dest, int x, int y, Uint16 c, Uint8 alpha);
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inline void Interp1(SDL_Surface * dest, int x, int y, Uint16 c1, Uint16 c2, Uint8 alpha);
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inline void Interp2(SDL_Surface * dest, int x, int y, Uint16 c1, Uint16 c2, Uint16 c3, Uint8 alpha);
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