Fractals: Squelch warnings; prepar for multiple tools
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56a57722b3
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8a3d792025
1 changed files with 16 additions and 11 deletions
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@ -31,6 +31,8 @@
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#include "SDL_image.h"
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#include "SDL_image.h"
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#include "SDL_mixer.h"
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#include "SDL_mixer.h"
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#define NUM_TOOLS 4
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typedef struct pt_s {
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typedef struct pt_s {
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int x, y;
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int x, y;
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} pt_t;
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} pt_t;
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@ -97,7 +99,7 @@ int fractal_init(magic_api * api, Uint8 disabled_features ATTRIBUTE_UNUSED, Uint
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int fractal_get_tool_count(magic_api * api ATTRIBUTE_UNUSED)
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int fractal_get_tool_count(magic_api * api ATTRIBUTE_UNUSED)
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{
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{
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return (1);
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return (NUM_TOOLS);
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}
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}
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SDL_Surface *fractal_get_icon(magic_api * api, int which)
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SDL_Surface *fractal_get_icon(magic_api * api, int which)
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@ -121,7 +123,7 @@ int fractal_get_group(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUS
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int fractal_get_order(int which)
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int fractal_get_order(int which)
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{
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{
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return 801;
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return 10001 + which;
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}
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}
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char *fractal_get_description(magic_api * api ATTRIBUTE_UNUSED, int which, int mode ATTRIBUTE_UNUSED)
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char *fractal_get_description(magic_api * api ATTRIBUTE_UNUSED, int which, int mode ATTRIBUTE_UNUSED)
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@ -220,7 +222,7 @@ void do_fractal(magic_api * api, int which, SDL_Surface * canvas, int iter, floa
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}
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}
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void fractal_drag(magic_api * api, int which, SDL_Surface * canvas,
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void fractal_drag(magic_api * api, int which, SDL_Surface * canvas,
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SDL_Surface * last, int ox, int oy, int x, int y, SDL_Rect * update_rect)
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SDL_Surface * last, int ox ATTRIBUTE_UNUSED, int oy ATTRIBUTE_UNUSED, int x, int y, SDL_Rect * update_rect)
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{
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{
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if (num_pts < MAX_PTS) {
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if (num_pts < MAX_PTS) {
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pts[num_pts].x = x;
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pts[num_pts].x = x;
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@ -240,19 +242,22 @@ void fractal_drag(magic_api * api, int which, SDL_Surface * canvas,
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api->playsound(fractal_snd, (x * 255) / canvas->w, 255);
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api->playsound(fractal_snd, (x * 255) / canvas->w, 255);
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}
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}
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void fractal_click(magic_api * api, int which, int mode,
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void fractal_click(magic_api * api, int which, int mode ATTRIBUTE_UNUSED,
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SDL_Surface * canvas, SDL_Surface * last ATTRIBUTE_UNUSED, int x, int y, SDL_Rect * update_rect)
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SDL_Surface * canvas, SDL_Surface * last, int x, int y, SDL_Rect * update_rect)
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{
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{
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num_pts = 0;
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pts[0].x = x;
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pts[0].y = y;
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num_pts = 1;
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fractal_click_x = (float) x;
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fractal_click_x = (float) x;
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fractal_click_y = (float) y;
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fractal_click_y = (float) y;
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fractal_drag(api, which, canvas, last, x, y, x, y, update_rect);
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fractal_drag(api, which, canvas, last, x, y, x, y, update_rect);
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}
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}
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void fractal_release(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED,
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void fractal_release(magic_api * api, int which,
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SDL_Surface * canvas ATTRIBUTE_UNUSED,
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SDL_Surface * canvas,
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SDL_Surface * last ATTRIBUTE_UNUSED, int x ATTRIBUTE_UNUSED,
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SDL_Surface * last, int x ATTRIBUTE_UNUSED,
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int y ATTRIBUTE_UNUSED, SDL_Rect * update_rect ATTRIBUTE_UNUSED)
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int y ATTRIBUTE_UNUSED, SDL_Rect * update_rect)
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{
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{
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SDL_BlitSurface(last, NULL, canvas, NULL);
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SDL_BlitSurface(last, NULL, canvas, NULL);
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@ -301,7 +306,7 @@ int fractal_modes(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED)
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}
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}
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Uint8 fractal_accepted_sizes(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED, int mode)
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Uint8 fractal_accepted_sizes(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED, int mode ATTRIBUTE_UNUSED)
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{
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{
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return 4;
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return 4;
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}
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}
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