Added information on right+[Alt] for alternative input methods in Text tool.

Added missing information on [Tab] to complete text input in Text tool.
This commit is contained in:
William Kendrick 2007-04-25 17:22:28 +00:00
parent b0efac0b9a
commit 67af2ea91f
2 changed files with 504 additions and 371 deletions

View file

@ -3,13 +3,13 @@
A simple drawing program for children
Copyright 2002-2006 by Bill Kendrick and others
Copyright 2002-2007 by Bill Kendrick and others
New Breed Software
bill@newbreedsoftware.com
http://www.tuxpaint.org/
June 14, 2002 - October 26, 2006
June 14, 2002 - April 24, 2007
--------------------------------------------------------------------------
@ -273,103 +273,145 @@ Available Tools
Press [Enter] or [Return] and the text will be drawn onto
the picture and the cursor will move down one line.
Click elsewhere in the picture and the current line of text
will move there, where you can continue editing.
Alternatively, press [Tab] and the text will be drawn onto
the picture, but the cursor will move to the right of the
text, rather than down a line, and to the left. (This can be
useful to create a line of text with mixed colors, fonts,
styles and sizes: Like this.)
Clicking elsewhere in the picture while the text entry is
still active causes the current line of text to move to that
location (where you can continue editing it).
International Character Input
Tux Paint allows inputting characters in
different languages. Most Latin characters
(A-Z, n, egrave;, etc.) can by entered
directly. Some languages require that Tux Paint
be switched into an alternate input mode before
entering, and some characters must be composed
using numerous keypresses.
When Tux Paint's locale is set to one of the
supported languages that require an alternate
input mode, press the right [Alt] or
right [Option] key to toggle between the normal
(Latin character) and locale-specific modes.
Currently supported locales, and their input
methods, are listed below. Note: Many fonts do
not include all characters for all languages.
* Japanese -- Romanized Hiragana and
Katakana
* Korean -- Hangul 2-Bul
--------------------------------------------------------------------------
Magic (Special Effects)
The 'Magic' tool is actually a set of special tools. Select
one of the "magic" effects from the selector on the right,
and then click and drag around the picture to apply the
effect.
The 'Magic' tool is actually a set of special
tools. Select one of the "magic" effects from
the selector on the right, and then click and
drag around the picture to apply the effect.
Rainbow
This is similar to the paint brush, but as you
move the mouse around, it goes through all of
the colors in the rainbow.
This is similar to the paint brush,
but as you move the mouse around, it
goes through all of the colors in the
rainbow.
Sparkles
This draws glowing yellow sparkles on the
picture.
This draws glowing yellow sparkles on
the picture.
Mirror
When you click the mouse in your picture with
the "Mirror" magic effect selected, the entire
image will be reversed, turning it into a
When you click the mouse in your
picture with the "Mirror" magic
effect selected, the entire image
will be reversed, turning it into a
mirror image.
Flip
Similar to "Mirror." Click and the entire image
will be turned upside-down.
Similar to "Mirror." Click and the
entire image will be turned
upside-down.
Blur
This makes the picture fuzzy wherever you drag
the mouse.
This makes the picture fuzzy wherever
you drag the mouse.
Smudge
This pushes the colors around under the mouse,
like finger painting with wet paint.
This pushes the colors around under
the mouse, like finger painting with
wet paint.
Fade
This fades the colors wherever you drag the
mouse. (Do it to the same spot many times, and
it will eventually become white.)
This fades the colors wherever you
drag the mouse. (Do it to the same
spot many times, and it will
eventually become white.)
Darken
This dakrens the colors wherever you drag the
mouse. (Do it to the same spot many times, and
it will eventually become black.)
This dakrens the colors wherever you
drag the mouse. (Do it to the same
spot many times, and it will
eventually become black.)
Chalk
This makes parts of the picture (where you move
the mouse) look like a chalk drawing.
This makes parts of the picture
(where you move the mouse) look like
a chalk drawing.
Blocks
This makes the picture blocky looking
("pixelated") wherever you drag the mouse.
("pixelated") wherever you drag the
mouse.
Negative
This inverts the colors wherever you drag the
mouse. (e.g., white becomes black, and vice
versa.)
This inverts the colors wherever you
drag the mouse. (e.g., white becomes
black, and vice versa.)
Tint
This changes the parts of the picture to the
selected color.
This changes the parts of the picture
to the selected color.
Drip
This makes the paint "drip" wherever you move
the mouse.
This makes the paint "drip" wherever
you move the mouse.
Cartoon
This makes the picture look like a cartoon --
with thick outlines and solid colors --
wherever you move the mouse.
This makes the picture look like a
cartoon -- with thick outlines and
solid colors -- wherever you move the
mouse.
Fill
This floods the picture with a color. It lets
you quickly fill parts of the picture, as if it
were a coloring book.
This floods the picture with a color.
It lets you quickly fill parts of the
picture, as if it were a coloring
book.
--------------------------------------------------------------------------
Eraser
This tool is similar to the Paint Brush. Wherever you click
(or click and drag), the picture will be erased either to
white, or to the background picture, if you began the
This tool is similar to the Paint Brush.
Wherever you click (or click and drag), the
picture will be erased either to white, or to
the background picture, if you began the
current drawing with a 'Starter' image.
A number of eraser sizes are available.
As you move the mouse around, a square outline follows the
pointer, showing what part of the picture will be erased to
white.
As you move the mouse around, a square outline
follows the pointer, showing what part of the
picture will be erased to white.
As you erase, a "squeaky clean" eraser/wiping sound is
played.
As you erase, a "squeaky clean" eraser/wiping
sound is played.
--------------------------------------------------------------------------
@ -377,85 +419,98 @@ Available Tools
Undo
Clicking this tool will undo the last drawing action. You
can even undo more than once!
Clicking this tool will undo the last drawing
action. You can even undo more than once!
Note: You can also press [Control]-[Z] on the keyboard to
undo.
Note: You can also press [Control]-[Z] on the
keyboard to undo.
--------------------------------------------------------------------------
Redo
Clicking this tool will redo the drawing action you just
"undid" with the 'Undo' button.
Clicking this tool will redo the drawing
action you just "undid" with the 'Undo'
button.
As long as you don't draw again, you can redo as many times
as you had "undone!"
As long as you don't draw again, you can redo
as many times as you had "undone!"
Note: You can also press [Control]-[R] on the keyboard to
redo.
Note: You can also press [Control]-[R] on the
keyboard to redo.
--------------------------------------------------------------------------
New
Clicking the "New" button will start a new drawing. You will
first be asked whether you really want to do this.
Clicking the "New" button will start a new
drawing. You will first be asked whether you
really want to do this.
Note: You can also press [Control]-[N] on the keyboard to
start a new drawing.
Note: You can also press [Control]-[N] on the
keyboard to start a new drawing.
--------------------------------------------------------------------------
Open
This shows you a list of all of the pictures you've saved.
If there are more than can fit on the screen, use the "Up"
and "Down" arrows at the top and bottom of the list to
scroll through the list of pictures.
This shows you a list of all of the pictures
you've saved. If there are more than can fit
on the screen, use the "Up" and "Down" arrows
at the top and bottom of the list to scroll
through the list of pictures.
Click a picture to select it, then...
* Click the green "Open" button at the lower left of
the list to load the selected picture.
* Click the green "Open" button at the
lower left of the list to load the
selected picture.
(Alternatively, you can double-click a picture's icon
to load it.)
(Alternatively, you can double-click a
picture's icon to load it.)
* Click the brown "Erase" (trash can) button at the
lower right of the list to erase the selected
picture. (You will be asked to confirm.)
* Click the brown "Erase" (trash can)
button at the lower right of the list
to erase the selected picture. (You
will be asked to confirm.)
* Click the blue "Slides" (slide projector) button at
the lower left to go to slideshow mode. See "Slides",
* Click the blue "Slides" (slide
projector) button at the lower left to
go to slideshow mode. See "Slides",
below, for details.
* Or click the red "Back" arrow button at the lower
right of the list to cancel and return to the picture
you were drawing.
* Or click the red "Back" arrow button
at the lower right of the list to
cancel and return to the picture you
were drawing.
'Starter' Images
Along with pictures you've created, Tux Paint can provided
'Starter' images. Opening them is like creating a new
picture, except that the picture isn't blank. 'Starters'
can be like a page from a coloring book (a black-and-white
outline of a picture, which you can then color in), or
like a 3D photograph, where you draw the bits in between.
Along with pictures you've created,
Tux Paint can provided 'Starter' images.
Opening them is like creating a new
picture, except that the picture isn't
blank. 'Starters' can be like a page from a
coloring book (a black-and-white outline of
a picture, which you can then color in), or
like a 3D photograph, where you draw the
bits in between.
'Starter' images have a green background in the 'Open'
screen. (Normal images have a blue background.) When you
load a 'Starter,' draw on it, and then click 'Save,' it
creates a new picture (it doesn't overwrite the original
'Starter,' so you can use it again later).
'Starter' images have a green background in
the 'Open' screen. (Normal images have a
blue background.) When you load a
'Starter,' draw on it, and then click
'Save,' it creates a new picture (it
doesn't overwrite the original 'Starter,'
so you can use it again later).
If choose to open a picture, and your current drawing hasn't
been saved, you will be prompted as to whether you want to
save it or not. (See "Save," below.)
If choose to open a picture, and your current
drawing hasn't been saved, you will be
prompted as to whether you want to save it or
not. (See "Save," below.)
Note: You can also press [Control]-[O] on the keyboard to
get the 'Open' dialog.
Note: You can also press [Control]-[O] on the
keyboard to get the 'Open' dialog.
--------------------------------------------------------------------------
@ -463,57 +518,63 @@ Available Tools
This saves your current picture.
If you haven't saved it before, it will create a new entry
in the list of saved images. (i.e., it will create a new
file)
If you haven't saved it before, it will
create a new entry in the list of saved
images. (i.e., it will create a new file)
Note: It won't ask you anything (e.g., for a filename). It
will simply save the picture, and play a "camera shutter"
sound effect.
Note: It won't ask you anything (e.g., for a
filename). It will simply save the picture,
and play a "camera shutter" sound effect.
If you HAVE saved the picture before, or this is a picture
you just loaded using the "Open" command, you will first be
asked whether you want to save over the old version, or
create a new entry (a new file).
If you HAVE saved the picture before, or this
is a picture you just loaded using the "Open"
command, you will first be asked whether you
want to save over the old version, or create
a new entry (a new file).
(NOTE: If either the "saveover" or "saveovernew" options are
set, it won't ask before saving over. See the "Options"
(NOTE: If either the "saveover" or
"saveovernew" options are set, it won't ask
before saving over. See the "Options"
documentation.)
Note: You can also press [Control]-[S] on the keyboard to
save.
Note: You can also press [Control]-[S] on the
keyboard to save.
--------------------------------------------------------------------------
Print
Click this button and your picture will be printed!
Click this button and your picture will be
printed!
On most platforms, you can also hold the [Alt] key while
clicking the 'Print' button to get a printer dialog, as long
as you're not running Tux Paint in fullscreen mode. See
On most platforms, you can also hold the
[Alt] key while clicking the 'Print' button
to get a printer dialog, as long as you're
not running Tux Paint in fullscreen mode. See
below.
Disabling Printing
If the "noprint" option was set (either with
"noprint=yes" in Tux Paint's configuration
file, or using "--noprint" on the
command-line), the "Print" button will be
disabled.
If the "noprint" option was set
(either with "noprint=yes" in
Tux Paint's configuration file, or
using "--noprint" on the
command-line), the "Print" button
will be disabled.
See the "Options" documentation.)
Restricting Printing
If the "printdelay" option was used (either
with "printdelay=SECONDS" in the configuration
file, or using "--printdelay=SECONDS" on the
command-line), you can only print once every
SECONDS seconds.
If the "printdelay" option was used
(either with "printdelay=SECONDS" in
the configuration file, or using
"--printdelay=SECONDS" on the
command-line), you can only print
once every SECONDS seconds.
For example, with "printdelay=60", you can
print only once a minute.
For example, with "printdelay=60",
you can print only once a minute.
See the "Options" documentation.)
@ -521,75 +582,86 @@ Available Tools
(Linux and Unix only)
Tux Paint prints by generating a PostScript
representation of the drawing and sending it to
an external program. By default, the program
is:
Tux Paint prints by generating a
PostScript representation of the
drawing and sending it to an external
program. By default, the program is:
lpr
This command can be changed by setting the
"printcommand" value in Tux Paint's
configuration file.
This command can be changed by
setting the "printcommand" value in
Tux Paint's configuration file.
If the [Alt] key on the keyboard is being
pushed while clicking the 'Print' button, as
long as you're not in fullscreen mode, an
alternative program is run. By default, the
program is KDE's graphical print dialog:
If the [Alt] key on the keyboard is
being pushed while clicking the
'Print' button, as long as you're not
in fullscreen mode, an alternative
program is run. By default, the
program is KDE's graphical print
dialog:
kprinter
This command can be changed by setting the
"altprintcommand" value in Tux Paint's
configuration file.
This command can be changed by
setting the "altprintcommand" value
in Tux Paint's configuration file.
For information on how to change the printing
commands, see the "Options" documentation.
For information on how to change the
printing commands, see the "Options"
documentation.
Printer Settings
(Windows only)
By default, Tux Paint simply prints to the
default printer with default settings when the
'Print' button is pushed.
By default, Tux Paint simply prints
to the default printer with default
settings when the 'Print' button is
pushed.
However, if you hold the [Alt] key on the
keyboard while pushing the button, as long as
you're not in fullscreen mode, a Windows print
dialog will appear, where you can change the
settings.
However, if you hold the [Alt] key on
the keyboard while pushing the
button, as long as you're not in
fullscreen mode, a Windows print
dialog will appear, where you can
change the settings.
You can have the printer configuration changes
stored by using the "printcfg" option, either
by using "--printcfg" on the command-line, or
"printcfg=yes" in Tux Paint's own configuration
file ("tuxpaint.cfg").
You can have the printer
configuration changes stored by using
the "printcfg" option, either by
using "--printcfg" on the
command-line, or "printcfg=yes" in
Tux Paint's own configuration file
("tuxpaint.cfg").
If the "printcfg" option is used, printer
settings will be loaded from the file
"print.cfg" in your personal folder (see
below). Any changes will be saved there as
well.
If the "printcfg" option is used,
printer settings will be loaded from
the file "print.cfg" in your personal
folder (see below). Any changes will
be saved there as well.
See the "Options" documentation.)
Printer Dialog Options
By default, Tux Paint only shows the printer
dialog (or, on Linux/Unix, runs the
"altprintcommand", e.g., "kprinter" instead of
"lpr") if the [Alt] key is held while clicking
the 'Print' button.
By default, Tux Paint only shows the
printer dialog (or, on Linux/Unix,
runs the "altprintcommand", e.g.,
"kprinter" instead of "lpr") if the
[Alt] key is held while clicking the
'Print' button.
However, this behavior can be changed. You can
have the printer dialog always appear by using
"--altprintalways" on the command-line, or
"altprint=always" in Tux Paint's configuration
file. Or, you can prevent the [Alt] key from
having any effect by using "--altprintnever",
or "altprint=never".
However, this behavior can be
changed. You can have the printer
dialog always appear by using
"--altprintalways" on the
command-line, or "altprint=always" in
Tux Paint's configuration file. Or,
you can prevent the [Alt] key from
having any effect by using
"--altprintnever", or
"altprint=never".
See the "Options" documentation.)
@ -597,98 +669,115 @@ Available Tools
Slides
The "Slides" button is available in the "Open" dialog. It
displays a list of your saved files, similar to the "Open"
dialog, but without listing 'Starter' images.
The "Slides" button is available in the
"Open" dialog. It displays a list of your
saved files, similar to the "Open" dialog,
but without listing 'Starter' images.
Click each of the images you wish to display in a
slideshow-style presentation, one by one. A digit will
appear over each image, letting you know in which order they
will be displayed.
Click each of the images you wish to display
in a slideshow-style presentation, one by
one. A digit will appear over each image,
letting you know in which order they will be
displayed.
You can click a selected image to unselect it (take it out
of your slideshow).
You can click a selected image to unselect it
(take it out of your slideshow).
A sliding scale at the lower left of the screen (next to the
"Play" button) can be used to adjust the speed of the
slideshow, from slowest to fastest. Choose the leftmost
setting to disable automatic advancement -- you will need to
press a key or click to go to the next slide (see below).
A sliding scale at the lower left of the
screen (next to the "Play" button) can be
used to adjust the speed of the slideshow,
from slowest to fastest. Choose the leftmost
setting to disable automatic advancement --
you will need to press a key or click to go
to the next slide (see below).
When you're ready, click the "Play" button to begin the
slideshow. (Note: If you hadn't selected ANY images, then
ALL images will be played in the slideshow.)
When you're ready, click the "Play" button to
begin the slideshow. (Note: If you hadn't
selected ANY images, then ALL images will be
played in the slideshow.)
During the slideshow, press [Space], [Enter] or [Return] or
the [Right Arrow], or click the "Next" button at the lower
left, to manually advance to the next slide. Press [Left] to
go back to the previous slide.
During the slideshow, press [Space], [Enter]
or [Return] or the [Right Arrow], or click
the "Next" button at the lower left, to
manually advance to the next slide. Press
[Left] to go back to the previous slide.
Press [Escape], or click the "Back" button at the lower
right, to exit the slideshow and return to the slideshow
image selection screen.
Press [Escape], or click the "Back" button at
the lower right, to exit the slideshow and
return to the slideshow image selection
screen.
Click "Back" in the slideshow image selection screen to
return to the "Open" dialog.
Click "Back" in the slideshow image selection
screen to return to the "Open" dialog.
Quit
Clicking the "Quit" button, closing the Tux Paint window, or
pushing the [Escape] key will quit Tux Paint.
Clicking the "Quit" button, closing the
Tux Paint window, or pushing the [Escape] key
will quit Tux Paint.
You will first be prompted as to whether you really want to
quit.
You will first be prompted as to whether you
really want to quit.
If you choose to quit, and you haven't saved the current
picture, you will first be asked if wish to save it. If it's
not a new image, you will then be asked if you want to save
over the old version, or create a new entry. (See "Save"
above.)
If you choose to quit, and you haven't saved
the current picture, you will first be asked
if wish to save it. If it's not a new image,
you will then be asked if you want to save
over the old version, or create a new entry.
(See "Save" above.)
NOTE: If the image is saved, it will be reloaded
automatically the next time you run Tux Paint!
NOTE: If the image is saved, it will be
reloaded automatically the next time you run
Tux Paint!
NOTE: The "Quit" button and [Escape] key can be disabled
(e.g., by selecting "Disable 'Quit' Button" in
Tux Paint Config. or running Tux Paint with the "--noquit"
NOTE: The "Quit" button and [Escape] key can
be disabled (e.g., by selecting
"Disable 'Quit' Button" in Tux Paint Config.
or running Tux Paint with the "--noquit"
command-line option).
In that case, the "window close" button on Tux Paint's title
bar (if not in fullscreen mode) or the [Alt] + [F4] key
sequence may be used to quit.
In that case, the "window close" button on
Tux Paint's title bar (if not in fullscreen
mode) or the [Alt] + [F4] key sequence may be
used to quit.
If neither of those are possible, the key sequence of
[Shift] + [Control] + [Escape] may be used to quit. (See the
"Options" documentation.)
If neither of those are possible, the key
sequence of [Shift] + [Control] + [Escape]
may be used to quit. (See the "Options"
documentation.)
Sound Muting
There is no on-screen control button at this time, but by
pressing [Alt] + [S], sound effects can be disabled and
re-enabled (muted and unmuted) while the program is running.
There is no on-screen control button at this
time, but by pressing [Alt] + [S], sound
effects can be disabled and re-enabled (muted
and unmuted) while the program is running.
Note that if sounds are completely disabled (e.g., by
unselecting "Enable Sound Effects" in Tux Paint Config or
running Tux Paint with the "--nosound" command-line option),
the [Alt] + [S] key sequence has no effect. (i.e., it cannot
be used to turn on sounds when the parent/teach wants them
disabled.)
Note that if sounds are completely disabled
(e.g., by unselecting "Enable Sound Effects"
in Tux Paint Config or running Tux Paint with
the "--nosound" command-line option), the
[Alt] + [S] key sequence has no effect.
(i.e., it cannot be used to turn on sounds
when the parent/teach wants them disabled.)
--------------------------------------------------------------------------
Loading Other Pictures into Tux Paint
Since Tux Paint's 'Open' dialog only displays pictures you created with
Tux Paint, what if you want to load some other picture or photograph
into Tux Paint to edit?
Since Tux Paint's 'Open' dialog only displays pictures you
created with Tux Paint, what if you want to load some
other picture or photograph into Tux Paint to edit?
To do so, you simply need to convert the picture into a PNG (Portable
Network Graphic) image file, and place it in Tux Paint's "saved"
directory:
To do so, you simply need to convert the picture into a
PNG (Portable Network Graphic) image file, and place it in
Tux Paint's "saved" directory:
Windows
Inside the user's "Application Data" folder, e.g.: "C:\Documents
and Settings\(user name)\Application Data\TuxPaint\saved\"
Inside the user's "Application Data" folder,
e.g.: "C:\Documents and
Settings\(user name)\Application
Data\TuxPaint\saved\"
Mac OS X
Inside the user's "Library" folder:
@ -696,57 +785,65 @@ Available Tools
Support/Tux Paint/saved/"
Linux/Unix
Inside a hidden ".tuxpaint" directory, in the user's home
directory: "$(HOME)/.tuxpaint/saved/"
Inside a hidden ".tuxpaint" directory, in the
user's home directory:
"$(HOME)/.tuxpaint/saved/"
Using 'tuxpaint-import'
Linux and Unix users can use the "tuxpaint-import" shell script which
gets installed when you install Tux Paint. It uses some NetPBM tools
to convert the image ("anytopnm"), resize it so that it will fit in
Tux Paint's canvas ("pnmscale"), and convert it to a PNG ("pnmtopng").
Linux and Unix users can use the "tuxpaint-import" shell
script which gets installed when you install Tux Paint.
It uses some NetPBM tools to convert the image
("anytopnm"), resize it so that it will fit in
Tux Paint's canvas ("pnmscale"), and convert it to a PNG
("pnmtopng").
It also uses the "date" command to get the current time and date,
which is the file-naming convention Tux Paint uses for saved files.
(Remember, you are never asked for a 'filename' when you go to Save or
Open pictures!)
It also uses the "date" command to get the current time
and date, which is the file-naming convention Tux Paint
uses for saved files. (Remember, you are never asked for
a 'filename' when you go to Save or Open pictures!)
To use 'tuxpaint-import', simply run the command from a command-line
prompt and provide it the name(s) of the file(s) you wish to convert.
To use 'tuxpaint-import', simply run the command from a
command-line prompt and provide it the name(s) of the
file(s) you wish to convert.
They will be converted and placed in your Tux Paint 'saved' directory.
(Note: If you're doing this for a different user - e.g., your child,
you'll need to make sure to run the command under their account.)
They will be converted and placed in your Tux Paint
'saved' directory. (Note: If you're doing this for a
different user - e.g., your child, you'll need to make
sure to run the command under their account.)
Example:
$ tuxpaint-import grandma.jpg
grandma.jpg -> /home/username/.tuxpaint/saved/20020921123456.png
grandma.jpg ->
/home/username/.tuxpaint/saved/20020921123456.png
jpegtopnm: WRITING A PPM FILE
The first line ("tuxpaint-import grandma.jpg") is the command to run.
The following two lines are output from the program while it's
working.
The first line ("tuxpaint-import grandma.jpg") is the
command to run. The following two lines are output from
the program while it's working.
Now you can load Tux Paint, and a version of that original picture
will be available under the 'Open' dialog. Just double-click its icon!
Now you can load Tux Paint, and a version of that
original picture will be available under the 'Open'
dialog. Just double-click its icon!
Doing it Manually
Windows, Mac OS X and BeOS users must currently do the conversion
manually.
Windows, Mac OS X and BeOS users must currently do the
conversion manually.
Load a graphics program that is capable of both loading your picture
and saving a PNG format file. (See the documentation file "PNG.txt"
for a list of suggested software, and other references.)
Load a graphics program that is capable of both loading
your picture and saving a PNG format file. (See the
documentation file "PNG.txt" for a list of suggested
software, and other references.)
Reduce the size of the image to no wider than 448 pixels across and no
taller than 376 pixels tall. (i.e., the maximum size is 448 x 376
pixels)
Reduce the size of the image to no wider than 448 pixels
across and no taller than 376 pixels tall. (i.e., the
maximum size is 448 x 376 pixels)
Save the picture in PNG format. It is highly recommended that you name
the filename using the current date and time, since that's the
convention Tux Paint uses:
Save the picture in PNG format. It is highly recommended
that you name the filename using the current date and
time, since that's the convention Tux Paint uses:
YYYYMMDDhhmmss.png
@ -761,7 +858,8 @@ Doing it Manually
20020921130500 - for September 21, 2002, 1:05:00pm
Place this PNG file in your Tux Paint 'saved' directory. (See above.)
Place this PNG file in your Tux Paint 'saved' directory.
(See above.)
--------------------------------------------------------------------------
@ -777,17 +875,21 @@ Doing it Manually
* COPYING.txt
Copying license (The GNU General Public License)
* INSTALL.txt
Instructions for compiling/installing, when applicable
Instructions for compiling/installing, when
applicable
* EXTENDING.html
Detailed instructions on creating brushes, stamps and starters, and
adding fonts, to extend Tux Paint.
Detailed instructions on creating brushes, stamps and
starters, and adding fonts, to extend Tux Paint.
* OPTIONS.html
Detailed instructions on command-line and configuration-file
options, for those who don't want to use Tux Paint Config.
Detailed instructions on command-line and
configuration-file options, for those who don't want
to use Tux Paint Config.
* PNG.txt
Notes on creating PNG format bitmapped images for use in Tux Paint
Notes on creating PNG format bitmapped images for use
in Tux Paint
* SVG.txt
Notes on creating SVG format vector images for use in Tux Paint
Notes on creating SVG format vector images for use in
Tux Paint
--------------------------------------------------------------------------
@ -797,7 +899,7 @@ Doing it Manually
http://www.newbreedsoftware.com/
You may also wish to participate in the numerous Tux Paint mailing
lists:
You may also wish to participate in the numerous Tux Paint
mailing lists:
http://www.tuxpaint.org/lists/

View file

@ -17,13 +17,13 @@ version
</h1>
<h3>A simple drawing program for children</h3>
<p>Copyright 2002-2006 by Bill Kendrick and others<br>
<p>Copyright 2002-2007 by Bill Kendrick and others<br>
New Breed Software</p>
<p><a href="mailto:bill@newbreedsoftware.com">bill@newbreedsoftware.com</a><br>
<a href="http://www.tuxpaint.org/">http://www.tuxpaint.org/</a></p>
<p>June 14, 2002 - October 26, 2006</p>
<p>June 14, 2002 - April 24, 2007</p>
</center>
<hr size=2 noshade>
@ -386,14 +386,45 @@ New Breed Software</p>
<p>Press <b>[Enter]</b> or <b>[Return]</b> and the text will be drawn
onto the picture and the cursor will move down one line.</p>
<p>Click elsewhere in the picture and the current line of text will
move there, where you can continue editing.</p>
<p>Alternatively, press <b>[Tab]</b> and the text will be drawn onto
the picture, but the cursor will move to the right of the text,
rather than down a line, and to the left. (This can be useful to
create a line of text with mixed colors, fonts, styles and sizes:
<code>Like</code> <font color="#880000"><i><b>this</b></i></font>.)</p>
<br clear=all>
<p>Clicking elsewhere in the picture while the text entry is still
active causes the current line of text to move to that location
(where you can continue editing it).</p>
<p aling=center><img src="images/ex_text.png" width=139 height=69
<p align=center><img src="images/ex_text.png" width=139 height=69
alt=""></p>
<dl>
<dt><b>International Character Input</b></dt>
<dd>
<p>Tux Paint allows inputting characters in different languages.
Most Latin characters (<i>A</i>-<i>Z</i>,
<i>&ntilde;</i>, <i>egrave;</i>, etc.) can by entered directly.
Some languages require that Tux&nbsp;Paint be switched into an
alternate input mode before entering, and some characters must be
composed using numerous keypresses.</p>
<p>When Tux Paint's locale is set to one of the supported
languages that require an alternate input mode, press
the <b>right&nbsp;[Alt]</b> or <b>right&nbsp;[Option]</b> key to
toggle between the normal (Latin character) and locale-specific
modes.</p>
<p>Currently supported locales, and their input methods, are listed
below. <b>Note:</b> Many fonts do not include all characters for
all languages.
<ul>
<li>Japanese &mdash; Romanized Hiragana and Katakana
<li>Korean &mdash; Hangul 2-Bul
</ul>
</p>
</dd>
<hr size=1>
</dd>