Merge branch 'master' into sdl2.0
This commit is contained in:
commit
63e060afa3
30 changed files with 6000 additions and 4329 deletions
|
|
@ -1,20 +1,49 @@
|
|||
Extending
|
||||
Tux Paint
|
||||
version 0.9.25
|
||||
Extending Tux Paint
|
||||
|
||||
Copyright (c) 2002-2020 by various contributors; see AUTHORS.txt
|
||||
http://www.tuxpaint.org/
|
||||
|
||||
June 14, 2002 - July 27, 2020
|
||||
June 14, 2002 - August 29, 2020
|
||||
|
||||
----------------------------------------------------------------------
|
||||
|
||||
If you wish to add or change things like Brushes and Rubber Stamps used by
|
||||
Tux Paint, you can do it fairly easily by simply putting or removing files
|
||||
on your hard disk.
|
||||
+------------------------------------------+
|
||||
|Table of Contents |
|
||||
|------------------------------------------|
|
||||
| * Where Files Go |
|
||||
| * Standard Files |
|
||||
| * Personal Files |
|
||||
| * Brushes |
|
||||
| * Brush Options |
|
||||
| * Stamps |
|
||||
| * Images |
|
||||
| * Description Text |
|
||||
| * Sound Effects |
|
||||
| * Descriptive Sound |
|
||||
| * Stamp Options |
|
||||
| * Pre-Mirrored and Flipped Images |
|
||||
| * Fonts |
|
||||
| * 'Starters' |
|
||||
| * Coloring-Book Style |
|
||||
| * Scene-Style |
|
||||
| * 'Templates' |
|
||||
| * Translations |
|
||||
| * Alternative Input Methods |
|
||||
| * On-screen Keyboard |
|
||||
+------------------------------------------+
|
||||
|
||||
----------------------------------------------------------------------
|
||||
|
||||
If you wish to add or change things like Brushes, Starters, Rubber Stamps
|
||||
and other content used by Tux Paint, you can do so fairly easily by simply
|
||||
adding, changing, or removing files where Tux Paint looks for them.
|
||||
|
||||
Note: You'll need to restart Tux Paint for the changes to take effect.
|
||||
|
||||
----------------------------------------------------------------------
|
||||
|
||||
Where Files Go
|
||||
|
||||
Standard Files
|
||||
|
|
@ -42,11 +71,12 @@ Where Files Go
|
|||
|
||||
C:\Program Files\TuxPaint\data
|
||||
|
||||
Mac OS X
|
||||
macOS
|
||||
|
||||
Tux Paint stores its data files inside the "Tux Paint" application
|
||||
(which is actually a special kind of folder on Mac OS X). The
|
||||
following steps explain how to get to the folders within:
|
||||
icon (which is actually a special kind of folder on macOS & Mac OS X
|
||||
before it). The following steps explain how to get to the folders
|
||||
within it:
|
||||
|
||||
1. Bring up a 'context' menu by holding the [Control] key and
|
||||
clicking the Tux Paint icon the in Finder. (If you have a mouse
|
||||
|
|
@ -55,10 +85,10 @@ Where Files Go
|
|||
window will appear with a folder inside called "Contents."
|
||||
3. Open the "Contents" folder and open the "Resources" folder found
|
||||
inside.
|
||||
4. There, you will find the "starters", "stamps" and "brushes"
|
||||
folders. Adding new content to these folders will make the
|
||||
content available to any user that launches this copy (icon) of
|
||||
Tux Paint.
|
||||
4. There, you will find various sub-folders, such as "starters",
|
||||
"stamps", "brushes", etc. Adding new content to these folders
|
||||
will make the content available to any user that launches this
|
||||
copy (icon) of Tux Paint.
|
||||
|
||||
Note: If you install a newer version of Tux Paint and replace or
|
||||
discard the old version, you will lose changes made by following the
|
||||
|
|
@ -67,13 +97,13 @@ Where Files Go
|
|||
|
||||
Tux Paint also looks for files in a "TuxPaint" folder that you can
|
||||
place in your system's "Application Support" folder (found under
|
||||
"Library" at the root of your hard disk):
|
||||
"Library" at the root of your filesystem):
|
||||
|
||||
/Library/Application Support/TuxPaint/
|
||||
|
||||
It also looks for files in the user's "Application Support" folder:
|
||||
|
||||
/Users/(user name)/Library/Application Support/TuxPaint/
|
||||
/Users/(username)/Library/Application Support/TuxPaint/
|
||||
|
||||
When you upgrade to a newer version of Tux Paint, the contents of
|
||||
this TuxPaint folder will stay the same and remain accessible by all
|
||||
|
|
@ -91,14 +121,14 @@ Where Files Go
|
|||
Your personal Tux Paint folder is stored in your "Application Data".
|
||||
For example, on newer Windows (set up for an English-speaking user):
|
||||
|
||||
C:\Documents and Settings\(user name)\Application Data\TuxPaint\
|
||||
C:\Documents and Settings\(username)\Application Data\TuxPaint\
|
||||
|
||||
Mac OS X
|
||||
|
||||
Your personal Tux Paint folder is stored in your "Application
|
||||
Support" folder:
|
||||
|
||||
/Users/(user name)/Library/Application Support/ TuxPaint/
|
||||
/Users/(username)/Library/Application Support/TuxPaint/
|
||||
|
||||
Linux and Unix
|
||||
|
||||
|
|
@ -121,8 +151,8 @@ Where Files Go
|
|||
|
||||
Brushes
|
||||
|
||||
The brushes used for drawing with the 'Brush' and 'Lines' tools in
|
||||
Tux Paint are simply PNG image files.
|
||||
The brushes used for drawing with the 'Brush' and 'Lines' tools in Tux
|
||||
Paint are simply PNG image files.
|
||||
|
||||
The alpha (transparency) of the PNG image is used to determine the shape
|
||||
of the brush, which means that the shape can be 'anti-aliased' and even
|
||||
|
|
@ -131,9 +161,6 @@ Brushes
|
|||
Greyscale pixels in the brush PNG will be drawn using the
|
||||
currently-selected color in Tux Paint. Color pixels will be tinted.
|
||||
|
||||
Brush images should be no wider than 40 pixels across and no taller than
|
||||
40 pixels high. (i.e., the maximum size can be 40 x 40.)
|
||||
|
||||
Brush Options
|
||||
|
||||
Aside from a graphical shape, brushes can also be given other
|
||||
|
|
@ -245,8 +272,8 @@ Stamps
|
|||
information and tips.
|
||||
|
||||
Advanced Users: The Advanced Stamps HOWTO describes, in detail, how to
|
||||
make PNG images which will scale perfectly when used as stamps in
|
||||
Tux Paint.
|
||||
make PNG images which will scale perfectly when used as stamps in Tux
|
||||
Paint.
|
||||
|
||||
----------------------------------------------------------------------
|
||||
|
||||
|
|
@ -281,8 +308,8 @@ Stamps
|
|||
Windows Users
|
||||
|
||||
Use NotePad or WordPad to edit/create these files. Be sure to save
|
||||
them as Plain Text, and make sure they have ".txt" at the end of the
|
||||
filename...
|
||||
them as plain-text, and make sure they have a ".txt" extension at
|
||||
the end of the filename.
|
||||
|
||||
----------------------------------------------------------------------
|
||||
|
||||
|
|
@ -380,19 +407,18 @@ Stamps
|
|||
one of the following lines to the stamp's data file:
|
||||
|
||||
"tinter=normal" (default)
|
||||
This is the normal tinting mode. (Hue range is
|
||||
+/- 18 degrees, 27 replace.)
|
||||
This is the normal tinting mode. (Hue range is ±18°, 27
|
||||
replace.)
|
||||
|
||||
"tinter=anyhue"
|
||||
This remaps all hues in the stamp. (Hue range is
|
||||
+/- 180 degrees.)
|
||||
This remaps all hues in the stamp. (Hue range is ±180°.)
|
||||
|
||||
"tinter=narrow"
|
||||
This like 'anyhue', but a narrower hue angle. (Hue range
|
||||
is +/- 6 degrees, 9 replace.)
|
||||
is ±6°, 9 replace.)
|
||||
|
||||
"tinter=vector"
|
||||
This is map 'black through white' to 'black through
|
||||
This maps 'black through white' to 'black through
|
||||
destination'.
|
||||
|
||||
Unalterable Stamps
|
||||
|
|
@ -415,9 +441,9 @@ Stamps
|
|||
Initial Stamp Size
|
||||
|
||||
By default, Tux Paint assumes that your stamp is sized appropriately
|
||||
for unscaled display on a 608x472 canvas. This is the original
|
||||
Tux Paint canvas size, provided by a 640x480 screen. Tux Paint will
|
||||
then adjust the stamp according to the current canvas size and, if
|
||||
for unscaled display on a 608x472 canvas. This is the original Tux
|
||||
Paint canvas size, provided by a 640x480 screen. Tux Paint will then
|
||||
adjust the stamp according to the current canvas size and, if
|
||||
enabled, the user's stamp size controls.
|
||||
|
||||
If your stamp would be too big or too small, you can specify a scale
|
||||
|
|
@ -480,7 +506,7 @@ Fonts
|
|||
image is not overwritten. Additionally, as you edit your new picture,
|
||||
the contents of the original 'starter' affect it.
|
||||
|
||||
Coloring-Book Style
|
||||
Coloring-Book Style
|
||||
|
||||
The most basic kind of 'starter' is similar to a picture in a coloring
|
||||
book. It's an outline of a shape which you can then color in and add
|
||||
|
|
@ -503,7 +529,7 @@ Fonts
|
|||
graphics) or KPX (templates from Kid Pix, another childrens' drawing
|
||||
program; they are special files which simply contain a JPEG within).
|
||||
|
||||
Scene-Style
|
||||
Scene-Style
|
||||
|
||||
Along with the 'coloring-book' style overlay, you can also provide a
|
||||
separate background image as part of a 'starter' picture. The overlay
|
||||
|
|
@ -600,8 +626,8 @@ Fonts
|
|||
Translations
|
||||
|
||||
Tux Paint supports numerous languages, thanks to use of the "gettext"
|
||||
localization library. (See OPTIONS for how to change locales in
|
||||
Tux Paint.)
|
||||
localization library. (See OPTIONS for how to change locales in Tux
|
||||
Paint.)
|
||||
|
||||
To translate Tux Paint to a new language, copy the translation template
|
||||
file, "tuxpaint.pot" (found in Tux Paint's source code, in the folder
|
||||
|
|
@ -621,7 +647,7 @@ Translations
|
|||
|
||||
msgid "Smudge"
|
||||
msgstr "Manchar"
|
||||
|
||||
|
||||
msgid "Click and drag to draw large bricks."
|
||||
msgstr "Haz clic y arrastra para dibujar ladrillos grandes."
|
||||
|
||||
|
|
@ -631,8 +657,8 @@ Translations
|
|||
Note: It is best to always work off of the latest Tux Paint text catalog
|
||||
template ("tuxpaint.pot"), since new text is added, and old text is
|
||||
occasionally changed. The text catalog for the upcoming, unreleased
|
||||
version of Tux Paint can be found in Tux Paint's CVS repository (see:
|
||||
http://www.tuxpaint.org/download/source/cvs/), and on the Tux Paint
|
||||
version of Tux Paint can be found in Tux Paint's Git repository (see:
|
||||
http://www.tuxpaint.org/download/source/git/), and on the Tux Paint
|
||||
website at http://www.tuxpaint.org/help/po/.
|
||||
|
||||
To edit an existing translation, download the latest ".po" file for that
|
||||
|
|
@ -644,7 +670,7 @@ Translations
|
|||
|
||||
Alternatively, if you have an account with SourceForge.net, you can
|
||||
request to be added to the "tuxpaint" project and receive write-access
|
||||
to the CVS source code repository so that you may commit your changes
|
||||
to the Git source code repository so that you may commit your changes
|
||||
directly.
|
||||
|
||||
Note: Additional locale support also requires additions to Tux Paint's
|
||||
|
|
@ -652,6 +678,8 @@ Translations
|
|||
Makefile, to have the ".po" gettext catalog source files compiled into
|
||||
".mo" files, and installed, for use at runtime.
|
||||
|
||||
----------------------------------------------------------------------
|
||||
|
||||
Alternative Input Methods
|
||||
|
||||
As of version 0.9.17, Tux Paint's "Text" tool can provide alternative
|
||||
|
|
@ -659,8 +687,8 @@ Alternative Input Methods
|
|||
with a Japanese locale, the right [Alt] key can be pressed to cycle
|
||||
between Latin, Romanized Hiragana and Romanized Katakana modes. This
|
||||
allows native characters and words to be entered into the "Text" tool by
|
||||
typing one or more keys on a keyboard with Latin characters (e.g., a
|
||||
US QWERTY keyboard).
|
||||
typing one or more keys on a keyboard with Latin characters (e.g., a US
|
||||
QWERTY keyboard).
|
||||
|
||||
To create an input method for a new locale, create a text file with a
|
||||
name based on the locale (e.g., "ja" for Japanese), with ".im" as the
|
||||
|
|
@ -687,19 +715,19 @@ Alternative Input Methods
|
|||
Example:
|
||||
|
||||
# Hiragana
|
||||
304B ka -
|
||||
304C ga -
|
||||
304D ki -
|
||||
304E gi -
|
||||
304D:3083 kya -
|
||||
3063:305F tta -
|
||||
|
||||
304B ka -
|
||||
304C ga -
|
||||
304D ki -
|
||||
304E gi -
|
||||
304D:3083 kya -
|
||||
3063:305F tta -
|
||||
|
||||
# Katakana
|
||||
section
|
||||
30AB ka -
|
||||
30AC ga -
|
||||
30AD ki -
|
||||
30AE gi -
|
||||
30AB ka -
|
||||
30AC ga -
|
||||
30AD ki -
|
||||
30AE gi -
|
||||
|
||||
Note: Blank lines within the ".im" file will be ignored, as will any
|
||||
text following a "#" (pound/hash) character — it can be used to denote
|
||||
|
|
@ -710,6 +738,164 @@ Alternative Input Methods
|
|||
used in Korean to handle Batchim, which may carry over to the next
|
||||
character.
|
||||
|
||||
Note: Additional input method support also requires additions to
|
||||
Tux Paint's source code (/src/im.c), and requires updates to the
|
||||
Makefile, to have the ".im" files installed, for use at runtime.
|
||||
Note: Additional input method support also requires additions to Tux
|
||||
Paint's source code (/src/im.c), and requires updates to the Makefile,
|
||||
to have the ".im" files installed, for use at runtime.
|
||||
|
||||
----------------------------------------------------------------------
|
||||
|
||||
On-screen Keyboard
|
||||
|
||||
As of version 0.9.22, Tux Paint's "Text" and "Label" tools can present
|
||||
an on-screen keyboard that allows the pointer (via a mouse, eye-tracking
|
||||
systems, etc.) to be used to input characters. Files that describe the
|
||||
layout and available keys are stored in Tux Paint's "osk" directory.
|
||||
Each keyboard layout is defined by a number of files (some of which may
|
||||
be shared by different layouts). We'll use the QWERTY keyboard as an
|
||||
example:
|
||||
|
||||
Layout overview file ("qwerty.layout")
|
||||
|
||||
This is a text file that specifies the other files used to describe
|
||||
the layout and key mappings.
|
||||
|
||||
layout qwerty.h_layout
|
||||
keymap us-intl-altgr-dead-keys.keymap
|
||||
composemap en_US.UTF-8_Compose
|
||||
keysymdefs keysymdef.h
|
||||
keyboardlist qwerty.layout default.layout
|
||||
|
||||
Note: Blank lines within the ".layout" file will be ignored, as will
|
||||
any text following a "#" (pound/hash) character — it can be used to
|
||||
denote comments, as seen in the example above.
|
||||
|
||||
The "keyboardlist" line describes which layouts to switch to, when the
|
||||
user clicks the left and right buttons on the keyboard. (See below.)
|
||||
|
||||
Keyboard layout file ("qwerty.h_layout")
|
||||
|
||||
This describes how big the keyboard is (as a W×H grid), and lists each
|
||||
key with its numeric keycode (see the "keymap" file, below), the width
|
||||
it should be drawn at (typically "1.0", to take one space on the
|
||||
keyboard, but in the example below, notice the "TAB" and "SPACE" keys
|
||||
are much wider), the character or text to display on the key,
|
||||
depending on which modifier keys have been pressed (one each for: no
|
||||
modifiers, [Shift], [AltGr], and [Shift]+[AltGr]), and finally whether
|
||||
or not the key is affected by the [CapsLock] key (use "1") or [AltGr]
|
||||
(alternate graphics) key (use "2"), or not at all (use "0").
|
||||
|
||||
WIDTH 15
|
||||
HEIGHT 5
|
||||
|
||||
KEY 49 1.0 ` ~ ` ~ 0
|
||||
KEY 10 1.0 1 ! ¡ ¹ 0
|
||||
KEY 11 1.0 2 @ ² ˝ 0
|
||||
KEY 12 1.0 3 # · ³ 0
|
||||
KEY 13 1.0 4 $ ¤ £ 0
|
||||
KEY 14 1.0 5 % € ¸ 0
|
||||
KEY 15 1.0 6 ^ ¼ ^ 0
|
||||
...
|
||||
KEY 21 1.0 = + × ÷ 0
|
||||
KEY 22 2.0 DELETE DELETE DELETE DELETE 0
|
||||
|
||||
NEWLINE
|
||||
|
||||
KEY 23 1.5 TAB TAB TAB TAB 0
|
||||
KEY 24 1.0 q Q ä Ä 1
|
||||
KEY 25 1.0 w W å Å 1
|
||||
KEY 26 1.0 e E é É 1
|
||||
KEY 27 1.0 r R ® ® 1
|
||||
...
|
||||
|
||||
NEWLINE
|
||||
|
||||
# Arrow to left will change to the previous keyboard
|
||||
KEY 2 1.0 <- <- <- <- 0
|
||||
|
||||
KEY 133 2.0 Cmp Cmp Cmp Cmp 0
|
||||
|
||||
# The ALT or ALTGR keys are used in im to switch the input mode.
|
||||
KEY 64 2.0 Alt Alt Alt Alt 0
|
||||
|
||||
# Space
|
||||
KEY 65 7.0 SPACE SPACE SPACE SPACE 0
|
||||
|
||||
KEY 108 2.0 AltGr AltGr AltGr AltGr 0
|
||||
|
||||
# Arrow to right will change to the next keyboard
|
||||
KEY 1 1.0 -> -> -> -> 0
|
||||
|
||||
Notice here that alphabetic keys ([Q], [W], etc.) will be affected by
|
||||
[CapsLock], while numeric keys ([1], [2], etc.), [Space], and so on,
|
||||
will not.
|
||||
|
||||
Keycodes up to "8" are reserved for internal use. The ones currently
|
||||
used are described below.
|
||||
|
||||
* 0 — empty button
|
||||
* 1 — next layout (per the layout file's "keyboardlist" setting)
|
||||
* 2 — previous layout (per the layout file's "keyboardlist" setting)
|
||||
|
||||
Keymap file ("us-intl-altgr-dead-keys.keymap")
|
||||
|
||||
This file defines which numeric keycodes (seen in the keyboard layout
|
||||
files, such as "qwerty.h_layout" described above) should be mapped to
|
||||
which actual characters that an application such as Tux Paint expects
|
||||
to receive when keys (e.g., on a real keyboard) are pressed.
|
||||
|
||||
If you're using an operating system such as Linux, which runs X-Window
|
||||
and has the "xmodmap" command-line tool available, you can run it with
|
||||
the ("print keymap expressions" option, "-pke", to generate a keymap
|
||||
file.
|
||||
|
||||
keycode 9 = Escape NoSymbol Escape Escape
|
||||
keycode 10 = 1 exclam exclamdown onesuperior 1 exclam 1 exclam
|
||||
NoSymbol onesuperior
|
||||
keycode 11 = 2 at twosuperior dead_doubleacute 2 at 2 at onehalf
|
||||
twosuperior
|
||||
keycode 12 = 3 numbersign periodcentered threesuperior dead_macron
|
||||
periodcentered
|
||||
...
|
||||
keycode 52 = z Z ae AE Arabic_hamzaonyeh asciitilde guillemotright
|
||||
NoSymbol Greek_zeta Greek_ZETA U037D U03FF
|
||||
keycode 53 = x X x X Arabic_hamza Arabic_sukun guillemotleft
|
||||
NoSymbol Greek_chi Greek_CHI rightarrow leftarrow
|
||||
keycode 54 = c C copyright cent Arabic_hamzaonwaw braceright
|
||||
Greek_psi Greek_PSI copyright
|
||||
keycode 55 = v V v V Arabic_ra braceleft Greek_omega Greek_OMEGA
|
||||
U03D6
|
||||
keycode 56 = b B b B UFEFB UFEF5 Greek_beta Greek_BETA U03D0
|
||||
keycode 57 = n N ntilde Ntilde Arabic_alefmaksura Arabic_maddaonalef
|
||||
Greek_nu Greek_NU U0374 U0375
|
||||
keycode 58 = m M mu mu Arabic_tehmarbuta apostrophe Greek_mu
|
||||
Greek_MU U03FB U03FA
|
||||
keycode 59 = comma less ccedilla Ccedilla Arabic_waw comma comma
|
||||
less guillemotleft
|
||||
keycode 60 = period greater dead_abovedot dead_caron Arabic_zain
|
||||
period period greater guillemotright periodcentered
|
||||
keycode 61 = slash question questiondown dead_hook Arabic_zah
|
||||
Arabic_question_mark slash question
|
||||
keycode 62 = Shift_R NoSymbol Shift_R Shift_R
|
||||
...
|
||||
|
||||
Composemap file ("en_US.UTF-8_Compose")
|
||||
|
||||
This file describes characters that can be composed by multiple
|
||||
inputs. For example, "[Compose]" followed by "[A]" and "[E]" can be
|
||||
used to create the "æ" character.
|
||||
|
||||
The file that comes with Tux Paint is based on the US English UTF-8
|
||||
(Unicode) composemap that comes with X.Org's X Window system. The
|
||||
current version from the Xlib library as a web page at
|
||||
https://www.x.org/releases/current/doc/libX11/i18n/compose/en_US.UTF-8.html).
|
||||
|
||||
Keysym definitions file ("keysymdef.h")
|
||||
|
||||
This file (which is a C programming language header file) is also from
|
||||
the X Window System. It defines the Unicode values of each keycap
|
||||
(e.g., "XK_equal" corresponds to "U+003D", for the character "="
|
||||
("EQUALS SIGN").
|
||||
|
||||
It is unlikely that any modification will be required of this file.
|
||||
|
||||
----------------------------------------------------------------------
|
||||
|
|
|
|||
|
|
@ -6,7 +6,7 @@
|
|||
Copyright 2002-2020 by various contributors; see AUTHORS.txt
|
||||
http://www.tuxpaint.org/
|
||||
|
||||
June 14, 2002 - August 15, 2020
|
||||
June 14, 2002 - August 25, 2020
|
||||
|
||||
----------------------------------------------------------------------
|
||||
|
||||
|
|
@ -481,24 +481,35 @@ Available Tools
|
|||
|
||||
Clicking the "New" button will start a new drawing. A dialog
|
||||
will appear where you may choose to start a new picture
|
||||
using a solid background color, or using a 'Starter' image
|
||||
(see below). You will first be asked whether you really want
|
||||
to do this.
|
||||
using a solid background color, or using a 'Starter' or
|
||||
'Template' image (see below). You will first be asked
|
||||
whether you really want to do this.
|
||||
|
||||
Note: You can also press [Control]-[N] on the keyboard to
|
||||
start a new drawing.
|
||||
|
||||
'Starter' Images
|
||||
'Starter' & Template Images
|
||||
|
||||
'Starters' can be like a page from a coloring book (a
|
||||
'Starters' can behave like a page from a coloring book — a
|
||||
black-and-white outline of a picture, which you can then
|
||||
color in), or like a 3D photograph, where you draw the
|
||||
bits in between.
|
||||
color in, and the black outline remains intact — or like a
|
||||
3D photograph, where you draw in between a foreground and
|
||||
background layer.
|
||||
|
||||
When you load a 'Starter,' draw on it, and then click
|
||||
'Save,' it creates a new picture file (it doesn't
|
||||
overwrite the original 'Starter,' so you can use it again
|
||||
later).
|
||||
'Templates' are similar, but simply provide a background
|
||||
drawing to work off of. Unlike 'Starters', there is no
|
||||
layer that remains in the foreground of anything you draw
|
||||
in the picture.
|
||||
|
||||
When using the 'Eraser' tool, the original image from the
|
||||
'Starter' or 'Template' will reappear. The 'Flip' and
|
||||
'Mirror' Magic tools affect the orientation of the
|
||||
'Starter' or 'Template', as well.
|
||||
|
||||
When you load a 'Starter' or 'Template', draw on it, and
|
||||
then click 'Save,' it creates a new picture file — it
|
||||
doesn't overwrite the original, so you can use it again
|
||||
later (by accessing it from the 'New' dialoge)..
|
||||
|
||||
----------------------------------------------------------------------
|
||||
|
||||
|
|
|
|||
File diff suppressed because it is too large
Load diff
|
|
@ -35,7 +35,7 @@
|
|||
</p>
|
||||
|
||||
<p>
|
||||
June 14, 2002 - August 15, 2020
|
||||
June 14, 2002 - August 25, 2020
|
||||
</p>
|
||||
</center>
|
||||
|
||||
|
|
@ -1111,29 +1111,44 @@
|
|||
Clicking the "New" button will start a new drawing.
|
||||
A dialog will appear where you may choose to start
|
||||
a new picture using a solid background color, or
|
||||
using a 'Starter' image (see below). You will first
|
||||
be asked whether you really want to do this.
|
||||
using a 'Starter' or 'Template' image (see below).
|
||||
You will first be asked whether you really want to
|
||||
do this.
|
||||
</p>
|
||||
|
||||
<p>
|
||||
Note: You can also press <b>[Control]-[N]</b> on
|
||||
the keyboard to start a new drawing.
|
||||
</p>
|
||||
<b>'Starter' Images</b>
|
||||
<b>'Starter' & Template Images</b>
|
||||
<blockquote>
|
||||
<p>
|
||||
'Starters' can be like a page from a coloring
|
||||
book (a black-and-white outline of a picture,
|
||||
which you can then color in), or like a 3D
|
||||
photograph, where you draw the bits in between.
|
||||
'Starters' can behave like a page from a coloring
|
||||
book — a black-and-white outline of a picture,
|
||||
which you can then color in, and the black outline
|
||||
remains intact — or like a 3D photograph,
|
||||
where you draw in between a foreground and background
|
||||
layer.
|
||||
</p>
|
||||
<p>
|
||||
'Templates' are similar, but simply provide a
|
||||
background drawing to work off of. Unlike 'Starters',
|
||||
there is no layer that remains in the foreground of
|
||||
anything you draw in the picture.
|
||||
</p>
|
||||
<p>
|
||||
When using the 'Eraser' tool, the original image
|
||||
from the 'Starter' or 'Template' will reappear.
|
||||
The 'Flip' and 'Mirror' Magic tools affect the
|
||||
orientation of the 'Starter' or 'Template', as well.
|
||||
<p>
|
||||
When you load a 'Starter' or 'Template', draw on it,
|
||||
and then click 'Save,' it creates a new picture file
|
||||
— it doesn't overwrite the original, so you
|
||||
can use it again later (by accessing it from the 'New'
|
||||
dialoge)..
|
||||
</p>
|
||||
|
||||
<p>
|
||||
When you load a 'Starter,' draw on it, and then
|
||||
click 'Save,' it creates a new picture file (it
|
||||
doesn't overwrite the original 'Starter,' so you
|
||||
can use it again later).
|
||||
</p>
|
||||
</blockquote>
|
||||
<br clear="all">
|
||||
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue