More work on emitter magic tools
Added heart & sparkle shapes. Allowing for randomized rotation &/or animation frames. (Sparkles has frames, but does not rotate; hearts & stars have no frames, but can rotate; hearts only +/- 45 degrees.) For https://sourceforge.net/p/tuxpaint/feature-requests/266
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5 changed files with 115 additions and 25 deletions
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@ -11,8 +11,7 @@ https://tuxpaint.org/
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----------------
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+ WIP: Heart, Sparkle, and Star emitters
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Click and drag to leave a short trail of shapes.
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- TODO: Hearts
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- TODO: Sparkles
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- TODO: Color support
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- TODO: Icons
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- TODO: Sound effects
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- TODO: Documentation
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BIN
magic/icons/emitter0.png
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BIN
magic/icons/emitter0.png
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Before Width: | Height: | Size: 3.1 KiB After Width: | Height: | Size: 1,015 B |
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magic/icons/emitter2.png
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magic/icons/emitter2.png
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After Width: | Height: | Size: 3.1 KiB |
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@ -60,6 +60,20 @@ char * emitter_descs[NUM_EMITTERS] = {
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gettext_noop("stars"),
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};
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/* How many frames the image contains */
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int emitter_frames[NUM_EMITTERS] = {
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1,
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4,
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1,
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};
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/* Max angle (clockwise or counter-clockwise) to rotate, if at all */
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int emitter_rotate[NUM_EMITTERS] = {
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45,
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0,
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180,
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};
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/* Our globals: */
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static Mix_Chunk *emitter_snds[NUM_EMITTERS];
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@ -68,7 +82,7 @@ Uint8 emitter_r, emitter_g, emitter_b;
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int emitter_max_trail_length;
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int emitter_cur_trail_length;
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int emitter_queue_x[EMITTER_QUEUE_SIZE], emitter_queue_y[EMITTER_QUEUE_SIZE];
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SDL_Surface * emitter_images[NUM_EMITTERS][EMITTER_QUEUE_SIZE];
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SDL_Surface * * emitter_images[NUM_EMITTERS][EMITTER_QUEUE_SIZE];
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/* Function prototypes: */
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@ -108,8 +122,11 @@ Uint32 emitter_api_version(void)
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// No setup required:
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int emitter_init(magic_api *api, Uint8 disabled_features ATTRIBUTE_UNUSED, Uint8 complexity_level ATTRIBUTE_UNUSED)
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{
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int i, j;
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int i, j, k;
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char fname[1024];
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SDL_Surface * surf;
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SDL_Rect src;
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Uint32 amask;
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for (i = 0; i < NUM_EMITTERS; i++)
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{
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@ -119,30 +136,78 @@ int emitter_init(magic_api *api, Uint8 disabled_features ATTRIBUTE_UNUSED, Uint8
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for (i = 0; i < NUM_EMITTERS; i++)
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{
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snprintf(fname, sizeof(fname), "%simages/magic/emitter%d.png", api->data_directory, 1 /* FIXME */);
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emitter_images[i][0] = IMG_Load(fname);
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emitter_images[i][0] = (SDL_Surface * *) malloc(sizeof(SDL_Surface *) * emitter_frames[i]);
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if (emitter_images[i][0] == NULL)
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{
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fprintf(stderr, "Cannot allocate %s (%d) emitter's surface #0\n", emitter_names[i], i);
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return(0);
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}
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snprintf(fname, sizeof(fname), "%simages/magic/emitter%d.png", api->data_directory, i);
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surf = IMG_Load(fname);
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if (surf == NULL)
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{
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fprintf(stderr, "Cannot load %s (%d) emitter's image: '%s'\n", emitter_names[i], i, fname);
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return(0);
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}
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if (emitter_frames[i] == 1)
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{
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emitter_images[i][0][0] = surf;
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}
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else
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{
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for (j = 0; j < emitter_frames[i]; j++)
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{
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amask = ~(surf->format->Rmask | surf->format->Gmask | surf->format->Bmask);
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emitter_images[i][0][j] =
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SDL_CreateRGBSurface(SDL_SWSURFACE,
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surf->w / emitter_frames[i],
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surf->h,
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surf->format->BitsPerPixel,
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surf->format->Rmask,
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surf->format->Gmask,
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surf->format->Bmask,
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amask);
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src.x = (surf->w / emitter_frames[i]) * j;
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src.y = 0;
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src.w = (surf->w / emitter_frames[i]);
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src.h = surf->h;
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SDL_BlitSurface(surf, &src, emitter_images[i][0][j], NULL);
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}
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SDL_FreeSurface(surf);
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}
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for (j = 1; j < EMITTER_QUEUE_SIZE; j++)
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{
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int w, h;
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float w_scale, h_scale;
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w = emitter_images[i][0]->w - (emitter_images[i][0]->w * j / EMITTER_QUEUE_SIZE);
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h = emitter_images[i][0]->h - (emitter_images[i][0]->h * j / EMITTER_QUEUE_SIZE);
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w_scale = (float) w / (float) emitter_images[i][0]->w;
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h_scale = (float) h / (float) emitter_images[i][0]->h;
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emitter_images[i][j] = zoomSurface(emitter_images[i][0], w_scale, h_scale, 1 /* smooth */);
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emitter_images[i][j] = (SDL_Surface * *) malloc(sizeof(SDL_Surface *) * emitter_frames[i]);
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if (emitter_images[i][j] == NULL)
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{
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fprintf(stderr, "Cannot scale %s (%d) emitter's image ('%s') to %d's size: %d x %d\n", emitter_names[i], i, fname, j, w, h);
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fprintf(stderr, "Cannot allocate %s (%d) emitter's surface #%d\n", emitter_names[i], i, j);
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return(0);
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}
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for (k = 0; k < emitter_frames[i]; k++)
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{
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w = emitter_images[i][0][k]->w - (emitter_images[i][0][k]->w * j / EMITTER_QUEUE_SIZE);
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h = emitter_images[i][0][k]->h - (emitter_images[i][0][k]->h * j / EMITTER_QUEUE_SIZE);
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w_scale = (float) w / (float) emitter_images[i][0][k]->w;
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h_scale = (float) h / (float) emitter_images[i][0][k]->h;
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emitter_images[i][j][k] = zoomSurface(emitter_images[i][0][k], w_scale, h_scale, 1 /* smooth */);
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if (emitter_images[i][j][k] == NULL)
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{
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fprintf(stderr, "Cannot scale %s (%d) emitter's image ('%s') (frame %d) to %d's size: %d x %d\n", emitter_names[i], i, fname, k, j, w, h);
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return(0);
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}
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}
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}
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}
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@ -193,7 +258,9 @@ char *emitter_get_description(magic_api *api ATTRIBUTE_UNUSED, int which, int mo
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void emitter_drag(magic_api *api, int which, SDL_Surface *canvas,
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SDL_Surface *last, int ox, int oy, int x, int y, SDL_Rect *update_rect)
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{
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int i;
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int i, img;
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SDL_Surface * tmpSurf, * srcSurf;
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SDL_Rect dest;
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SDL_BlitSurface(last, NULL, canvas, NULL);
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@ -221,9 +288,6 @@ void emitter_drag(magic_api *api, int which, SDL_Surface *canvas,
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for (i = 0; i < emitter_cur_trail_length + 1; i++)
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{
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int img;
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SDL_Rect dest;
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img = (emitter_cur_trail_length - i);
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img = img + (rand() % 4) - 2;
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@ -232,15 +296,42 @@ void emitter_drag(magic_api *api, int which, SDL_Surface *canvas,
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else if (img >= EMITTER_QUEUE_SIZE)
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img = EMITTER_QUEUE_SIZE - 1;
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dest.x = emitter_queue_x[i] - emitter_images[which][img]->w / 2;
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dest.y = emitter_queue_y[i] - emitter_images[which][img]->h / 2;
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dest.w = emitter_images[which][img]->w;
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dest.h = emitter_images[which][img]->h;
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if (emitter_frames[which] == 1)
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{
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srcSurf = emitter_images[which][img][0];
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}
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else
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{
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srcSurf = emitter_images[which][img][rand() % emitter_frames[which]];
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}
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dest.x += (rand() % 4) - 2;
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dest.y += (rand() % 4) - 2;
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if (emitter_rotate[which] != 0)
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{
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tmpSurf = rotozoomSurface(srcSurf, (rand() % emitter_rotate[which] * 2) - emitter_rotate[which], 1.0 /* no scale */, 1 /* smoothing */);
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}
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else
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{
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tmpSurf = srcSurf;
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}
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SDL_BlitSurface(emitter_images[which][img], NULL, canvas, &dest);
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if (tmpSurf != NULL)
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{
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dest.x = emitter_queue_x[i] - tmpSurf->w / 2;
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dest.y = emitter_queue_y[i] - tmpSurf->h / 2;
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dest.w = tmpSurf->w;
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dest.h = tmpSurf->h;
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dest.x += (rand() % 4) - 2;
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dest.y += (rand() % 4) - 2;
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SDL_BlitSurface(tmpSurf, NULL, canvas, &dest);
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}
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if (emitter_rotate[which] && tmpSurf != NULL)
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{
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SDL_FreeSurface(tmpSurf);
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}
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}
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update_rect->x = 0;
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