Update all other Magic tools' "set_color()"
FIXME: This loses "ATTRIBUTE_UNUSED" where they existed, and also
all of the files committed here need that compiler hint added to
all of the new arguments ('canvas', 'last', etc.) since they
obviously don't use them either.
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parent
34de8311db
commit
3b1c26c93d
54 changed files with 342 additions and 326 deletions
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@ -6,7 +6,7 @@
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Credits: Adam 'foo-script' Rakowski <foo-script@o2.pl>
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Copyright (c) 2002-2022 by Bill Kendrick and others; see AUTHORS.txt
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Copyright (c) 2002-2023 by Bill Kendrick and others; see AUTHORS.txt
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bill@newbreedsoftware.com
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https://tuxpaint.org/
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@ -25,7 +25,7 @@
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Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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(See COPYING.txt)
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Last updated: December 11, 2022
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Last updated: January 25, 2023
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*/
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// sound only plays on release
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@ -51,7 +51,8 @@ Mix_Chunk *rosette_snd;
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// Housekeeping functions
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Uint32 rosette_api_version(void);
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void rosette_set_color(magic_api * api, Uint8 r, Uint8 g, Uint8 b);
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void rosette_set_color(magic_api * api, int which, SDL_Surface * canvas,
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SDL_Surface * last, Uint8 r, Uint8 g, Uint8 b, SDL_Rect * update_rect);
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int rosette_init(magic_api * api);
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int rosette_get_tool_count(magic_api * api);
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SDL_Surface *rosette_get_icon(magic_api * api, int which);
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@ -85,8 +86,10 @@ Uint32 rosette_api_version(void)
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return (TP_MAGIC_API_VERSION);
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}
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void rosette_set_color(magic_api * api ATTRIBUTE_UNUSED, Uint8 r, Uint8 g, Uint8 b) //get the colors from API and store it in structure
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void rosette_set_color(magic_api * api, int which, SDL_Surface * canvas,
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SDL_Surface * last, Uint8 r, Uint8 g, Uint8 b, SDL_Rect * update_rect)
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{
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//get the colors from API and store it in structure
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rosette_colors.r = r;
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rosette_colors.g = g;
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rosette_colors.b = b;
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