Update all other Magic tools' "set_color()"

FIXME: This loses "ATTRIBUTE_UNUSED" where they existed, and also
all of the files committed here need that compiler hint added to
all of the new arguments ('canvas', 'last', etc.) since they
obviously don't use them either.
This commit is contained in:
Bill Kendrick 2023-01-25 02:15:19 -08:00
parent 34de8311db
commit 3b1c26c93d
54 changed files with 342 additions and 326 deletions

View file

@ -6,7 +6,7 @@
Credits: Adam 'foo-script' Rakowski <foo-script@o2.pl>
Copyright (c) 2002-2022 by Bill Kendrick and others; see AUTHORS.txt
Copyright (c) 2002-2023 by Bill Kendrick and others; see AUTHORS.txt
bill@newbreedsoftware.com
https://tuxpaint.org/
@ -25,7 +25,7 @@
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
(See COPYING.txt)
Last updated: December 11, 2022
Last updated: January 25, 2023
*/
// sound only plays on release
@ -51,7 +51,8 @@ Mix_Chunk *rosette_snd;
// Housekeeping functions
Uint32 rosette_api_version(void);
void rosette_set_color(magic_api * api, Uint8 r, Uint8 g, Uint8 b);
void rosette_set_color(magic_api * api, int which, SDL_Surface * canvas,
SDL_Surface * last, Uint8 r, Uint8 g, Uint8 b, SDL_Rect * update_rect);
int rosette_init(magic_api * api);
int rosette_get_tool_count(magic_api * api);
SDL_Surface *rosette_get_icon(magic_api * api, int which);
@ -85,8 +86,10 @@ Uint32 rosette_api_version(void)
return (TP_MAGIC_API_VERSION);
}
void rosette_set_color(magic_api * api ATTRIBUTE_UNUSED, Uint8 r, Uint8 g, Uint8 b) //get the colors from API and store it in structure
void rosette_set_color(magic_api * api, int which, SDL_Surface * canvas,
SDL_Surface * last, Uint8 r, Uint8 g, Uint8 b, SDL_Rect * update_rect)
{
//get the colors from API and store it in structure
rosette_colors.r = r;
rosette_colors.g = g;
rosette_colors.b = b;