Update all other Magic tools' "set_color()"
FIXME: This loses "ATTRIBUTE_UNUSED" where they existed, and also
all of the files committed here need that compiler hint added to
all of the new arguments ('canvas', 'last', etc.) since they
obviously don't use them either.
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parent
34de8311db
commit
3b1c26c93d
54 changed files with 342 additions and 326 deletions
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@ -1,4 +1,6 @@
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/* Last updated 2021-09-21 */
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/*
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Last updated: January 25, 2023
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*/
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#include <time.h> //For time()
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@ -24,7 +26,8 @@ Mix_Chunk *confetti_snd;
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/* Local function prototypes: */
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Uint32 confetti_api_version(void);
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void confetti_set_color(magic_api * api, Uint8 r, Uint8 g, Uint8 b);
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void confetti_set_color(magic_api * api, int which, SDL_Surface * canvas,
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SDL_Surface * last, Uint8 r, Uint8 g, Uint8 b, SDL_Rect * update_rect);
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int confetti_init(magic_api * api);
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int confetti_get_tool_count(magic_api * api);
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SDL_Surface *confetti_get_icon(magic_api * api, int which);
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@ -59,8 +62,10 @@ Uint32 confetti_api_version(void)
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return (TP_MAGIC_API_VERSION);
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}
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void confetti_set_color(magic_api * api ATTRIBUTE_UNUSED, Uint8 r, Uint8 g, Uint8 b) //get the colors from API and store it in structure
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void confetti_set_color(magic_api * api, int which, SDL_Surface * canvas,
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SDL_Surface * last, Uint8 r, Uint8 g, Uint8 b, SDL_Rect * update_rect)
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{
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//get the colors from API and store it in structure
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confetti_colors.r = r;
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confetti_colors.g = g;
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confetti_colors.b = b;
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