Sync docs; link to MAGIC-API from README & EXTENDING

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Bill Kendrick 2023-05-16 22:47:39 -07:00
parent b9305f2ceb
commit 353d572caa
22 changed files with 209 additions and 24 deletions

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<li><a href="#templates">'Templates'</a> <ul>
<li><a href="#template_options">Template Options</a></li> </ul>
</li>
<li><a href="#translations">Translations</a></li> <li><a href="#input_methods">Alternative Input Methods</a></li> <li><a href="#on_screen_keyboard">On-screen Keyboard</a></li> </ul>
<li><a href="#translations">Translations</a></li> <li><a href="#input_methods">Alternative Input Methods</a></li> <li><a href="#on_screen_keyboard">On-screen Keyboard</a></li> <li><a href="#magic_tools">Magic Tools</a></li> </ul>
</td>
</tr>
</table>
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</section><!-- H2: Keysym definitions file ("keysymdef.h") -->
</section><!-- H1: On-screen Keyboard -->
<section class="indent outer"><!-- H1: Magic Tools -->
<header>
<h1>
<a name="magic_tools"
id="magic_tools">Magic Tools</a>
</h1>
</header>
<p>
Tux Paint's Magic tools are pieces of software, external to the main Tux Paint application, that are loaded as "plugins" at runtime, and interact with the program using a defined Application Programming Interface (API). The plugins that ship with Tux Paint (as well as Tux Paint itself) are written in the C programming language. </p>
<p>
Consult the <a href="MAGIC-API.html">Magic Tool Plugin API Documentation</a> to learn how to write your own. </p>
</section>
</body>
</html>