tuxpaint-pencil-sharpener/magic/src/tv.c
William Kendrick 6169f461b0 String cleanup.
2008-08-18 22:00:47 +00:00

133 lines
3.4 KiB
C

/*
tv.c
TV Magic Tools Plugin
Tux Paint - A simple drawing program for children.
Credits: Adam 'foo-script' Rakowski <foo-script@o2.pl>
Copyright (c) 2002-2008 by Bill Kendrick and others; see AUTHORS.txt
bill@newbreedsoftware.com
http://www.tuxpaint.org/
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
(See COPYING.txt)
*/
#include "tp_magic_api.h"
#include "SDL_image.h"
#include "SDL_mixer.h"
Mix_Chunk * tv_snd;
// Housekeeping functions
Uint32 tv_api_version(void)
{
return(TP_MAGIC_API_VERSION);
}
void tv_set_color(magic_api * api, Uint8 r, Uint8 g, Uint8 b) //get the colors from API and store it in structure
{
}
int tv_init(magic_api * api)
{
char fname[1024];
snprintf(fname, sizeof(fname), "%s/sounds/magic/tv.wav", api->data_directory);
tv_snd = Mix_LoadWAV(fname);
return(1);
}
int tv_get_tool_count(magic_api * api)
{
return 1;
}
SDL_Surface * tv_get_icon(magic_api * api, int which)
{
char fname[1024];
snprintf(fname, sizeof(fname), "%s/images/magic/tv.png",
api->data_directory);
return(IMG_Load(fname));
}
char * tv_get_name(magic_api * api, int which) { return strdup(gettext_noop("TV")); }
char * tv_get_description(magic_api * api, int which, int mode) { return strdup(gettext_noop("Click to make your picture look like it's on television.")); }
int tv_requires_colors(magic_api * api, int which) { return 0; }
void tv_release(magic_api * api, int which,
SDL_Surface * canvas, SDL_Surface * snapshot,
int x, int y, SDL_Rect * update_rect)
{
api->playsound(tv_snd, x * 255,255);
}
void tv_shutdown(magic_api * api)
{ Mix_FreeChunk(tv_snd); }
// Interactivity functions
void tv_do_tv(void * ptr_to_api, int which_tool,
SDL_Surface * canvas, SDL_Surface * snapshot, int x, int y)
{
magic_api * api = (magic_api *) ptr_to_api;
api->putpixel(canvas, x, y, SDL_MapRGB(canvas->format, 128, 128, 165));
//api->putpixel(canvas, x, y, SDL_MapRGB(canvas->format, 0, 0, 255));
}
void tv_drag(magic_api * api, int which, SDL_Surface * canvas,
SDL_Surface * snapshot, int ox, int oy, int x, int y,
SDL_Rect * update_rect)
{
int i;
for (i=0; i<canvas->h; i+=2)
api->line(api, which, canvas, snapshot, 0, i, canvas->w, i, 1, tv_do_tv);
update_rect->w=canvas->w;
update_rect->h=canvas->h;
update_rect->x=update_rect->y=0;
}
void tv_click(magic_api * api, int which, int mode,
SDL_Surface * canvas, SDL_Surface * last,
int x, int y, SDL_Rect * update_rect)
{
tv_drag(api, which, canvas, last, x, y, x, y, update_rect);
}
void tv_switchin(magic_api * api, int which, int mode, SDL_Surface * canvas)
{
}
void tv_switchout(magic_api * api, int which, int mode, SDL_Surface * canvas)
{
}
int tv_modes(magic_api * api, int which)
{
return(MODE_FULLSCREEN);
}