..
WIP
Bring ribbon.c & smooth.c out of WIP; add new tools...
2023-05-22 00:10:58 -07:00
.indent.pro
Symlink .indent.pro in magic/src/
2017-10-15 11:33:56 -07:00
alien.c
All magic tools: Add "complexity_level" arg to init()
2023-12-29 14:43:40 -08:00
blind.c
All magic tools: Add "complexity_level" arg to init()
2023-12-29 14:43:40 -08:00
blocks_etc.c
All magic tools: Add "complexity_level" arg to init()
2023-12-29 14:43:40 -08:00
bloom.c
All magic tools: Add "complexity_level" arg to init()
2023-12-29 14:43:40 -08:00
blur.c
All magic tools: Add "complexity_level" arg to init()
2023-12-29 14:43:40 -08:00
bricks.c
All magic tools: Add "complexity_level" arg to init()
2023-12-29 14:43:40 -08:00
calligraphy.c
All magic tools: Add "complexity_level" arg to init()
2023-12-29 14:43:40 -08:00
cartoon.c
All magic tools: Add "complexity_level" arg to init()
2023-12-29 14:43:40 -08:00
checkerboard.c
All magic tools: Add "complexity_level" arg to init()
2023-12-29 14:43:40 -08:00
clone.c
Clone: Remove a debug printf
2023-12-29 15:42:45 -08:00
colorsep.c
All magic tools: Add "complexity_level" arg to init()
2023-12-29 14:43:40 -08:00
confetti.c
All magic tools: Add "complexity_level" arg to init()
2023-12-29 14:43:40 -08:00
distortion.c
All magic tools: Add "complexity_level" arg to init()
2023-12-29 14:43:40 -08:00
emboss.c
All magic tools: Add "complexity_level" arg to init()
2023-12-29 14:43:40 -08:00
fade_darken.c
All magic tools: Add "complexity_level" arg to init()
2023-12-29 14:43:40 -08:00
fisheye.c
All magic tools: Add "complexity_level" arg to init()
2023-12-29 14:43:40 -08:00
flower.c
All magic tools: Add "complexity_level" arg to init()
2023-12-29 14:43:40 -08:00
foam.c
All magic tools: Add "complexity_level" arg to init()
2023-12-29 14:43:40 -08:00
fold.c
All magic tools: Add "complexity_level" arg to init()
2023-12-29 14:43:40 -08:00
fretwork.c
All magic tools: Add "complexity_level" arg to init()
2023-12-29 14:43:40 -08:00
glasstile.c
All magic tools: Add "complexity_level" arg to init()
2023-12-29 14:43:40 -08:00
googlyeyes.c
All magic tools: Add "complexity_level" arg to init()
2023-12-29 14:43:40 -08:00
grass.c
All magic tools: Add "complexity_level" arg to init()
2023-12-29 14:43:40 -08:00
halftone.c
All magic tools: Add "complexity_level" arg to init()
2023-12-29 14:43:40 -08:00
kaleidox.c
All magic tools: Add "complexity_level" arg to init()
2023-12-29 14:43:40 -08:00
kalidescope.c
All magic tools: Add "complexity_level" arg to init()
2023-12-29 14:43:40 -08:00
light.c
All magic tools: Add "complexity_level" arg to init()
2023-12-29 14:43:40 -08:00
lightning.c
All magic tools: Add "complexity_level" arg to init()
2023-12-29 14:43:40 -08:00
maze.c
All magic tools: Add "complexity_level" arg to init()
2023-12-29 14:43:40 -08:00
metalpaint.c
All magic tools: Add "complexity_level" arg to init()
2023-12-29 14:43:40 -08:00
mirror_flip.c
All magic tools: Add "complexity_level" arg to init()
2023-12-29 14:43:40 -08:00
mosaic.c
All magic tools: Add "complexity_level" arg to init()
2023-12-29 14:43:40 -08:00
mosaic_shaped.c
All magic tools: Add "complexity_level" arg to init()
2023-12-29 14:43:40 -08:00
n_pt_persp.c
N-pt perspective supports beginner complexity level
2023-12-30 13:45:20 -08:00
negative.c
All magic tools: Add "complexity_level" arg to init()
2023-12-29 14:43:40 -08:00
noise.c
All magic tools: Add "complexity_level" arg to init()
2023-12-29 14:43:40 -08:00
perspective.c
All magic tools: Add "complexity_level" arg to init()
2023-12-29 14:43:40 -08:00
pixels.c
All magic tools: Add "complexity_level" arg to init()
2023-12-29 14:43:40 -08:00
puzzle.c
All magic tools: Add "complexity_level" arg to init()
2023-12-29 14:43:40 -08:00
rails.c
All magic tools: Add "complexity_level" arg to init()
2023-12-29 14:43:40 -08:00
rain.c
All magic tools: Add "complexity_level" arg to init()
2023-12-29 14:43:40 -08:00
rainbow.c
All magic tools: Add "complexity_level" arg to init()
2023-12-29 14:43:40 -08:00
realrainbow.c
All magic tools: Add "complexity_level" arg to init()
2023-12-29 14:43:40 -08:00
reflection.c
All magic tools: Add "complexity_level" arg to init()
2023-12-29 14:43:40 -08:00
ribbon.c
All magic tools: Add "complexity_level" arg to init()
2023-12-29 14:43:40 -08:00
ripples.c
All magic tools: Add "complexity_level" arg to init()
2023-12-29 14:43:40 -08:00
rosette.c
All magic tools: Add "complexity_level" arg to init()
2023-12-29 14:43:40 -08:00
sharpen.c
All magic tools: Add "complexity_level" arg to init()
2023-12-29 14:43:40 -08:00
shift.c
All magic tools: Add "complexity_level" arg to init()
2023-12-29 14:43:40 -08:00
smooth.c
All magic tools: Add "complexity_level" arg to init()
2023-12-29 14:43:40 -08:00
smudge.c
All magic tools: Add "complexity_level" arg to init()
2023-12-29 14:43:40 -08:00
snow.c
All magic tools: Add "complexity_level" arg to init()
2023-12-29 14:43:40 -08:00
stretch.c
All magic tools: Add "complexity_level" arg to init()
2023-12-29 14:43:40 -08:00
string.c
All magic tools: Add "complexity_level" arg to init()
2023-12-29 14:43:40 -08:00
swirls.c
All magic tools: Add "complexity_level" arg to init()
2023-12-29 14:43:40 -08:00
tint.c
All magic tools: Add "complexity_level" arg to init()
2023-12-29 14:43:40 -08:00
toothpaste.c
All magic tools: Add "complexity_level" arg to init()
2023-12-29 14:43:40 -08:00
tornado.c
All magic tools: Add "complexity_level" arg to init()
2023-12-29 14:43:40 -08:00
tv.c
All magic tools: Add "complexity_level" arg to init()
2023-12-29 14:43:40 -08:00
waves.c
All magic tools: Add "complexity_level" arg to init()
2023-12-29 14:43:40 -08:00
xor.c
All magic tools: Add "complexity_level" arg to init()
2023-12-29 14:43:40 -08:00