396 lines
9.5 KiB
Text
396 lines
9.5 KiB
Text
# Microsoft Developer Studio Project File - Name="TuxPaint" - Package Owner=<4>
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# Microsoft Developer Studio Generated Build File, Format Version 6.00
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# ** DO NOT EDIT **
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# TARGTYPE "Win32 (x86) Console Application" 0x0103
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CFG=TuxPaint - Win32 Debug
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!MESSAGE This is not a valid makefile. To build this project using NMAKE,
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!MESSAGE use the Export Makefile command and run
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!MESSAGE
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!MESSAGE NMAKE /f "TuxPaint.mak".
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!MESSAGE
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!MESSAGE You can specify a configuration when running NMAKE
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!MESSAGE by defining the macro CFG on the command line. For example:
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!MESSAGE
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!MESSAGE NMAKE /f "TuxPaint.mak" CFG="TuxPaint - Win32 Debug"
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!MESSAGE
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!MESSAGE Possible choices for configuration are:
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!MESSAGE
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!MESSAGE "TuxPaint - Win32 Release" (based on "Win32 (x86) Console Application")
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!MESSAGE "TuxPaint - Win32 Debug" (based on "Win32 (x86) Console Application")
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!MESSAGE
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# Begin Project
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# PROP AllowPerConfigDependencies 0
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# PROP Scc_ProjName ""
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# PROP Scc_LocalPath ""
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CPP=cl.exe
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RSC=rc.exe
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!IF "$(CFG)" == "TuxPaint - Win32 Release"
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# PROP BASE Use_MFC 0
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# PROP BASE Output_Dir "Release"
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# PROP Intermediate_Dir "Release"
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# PROP Target_Dir ""
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# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c
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# ADD CPP /nologo /MD /W4 /O1 /I "..\..\include" /I "..\visualc" /I "..\src\mouse" /D "NDEBUG" /D "WIN32" /D "_CONSOLE" /D "_MBCS" /FD /c
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# ADD BASE RSC /l 0x809 /d "NDEBUG"
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BSC32=bscmake.exe
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# ADD BASE BSC32 /nologo
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# ADD BSC32 /nologo
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LINK32=link.exe
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# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386
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# ADD LINK32 iconv.lib libpng1.lib libintl.lib sdl.lib sdlmain.lib sdl_mixer.lib sdl_image.lib sdl_ttf.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /machine:I386 /libpath:"..\..\lib"
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# SUBTRACT LINK32 /pdb:none
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!ELSEIF "$(CFG)" == "TuxPaint - Win32 Debug"
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# PROP BASE Use_MFC 0
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# PROP BASE Use_Debug_Libraries 1
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# PROP BASE Output_Dir "Debug"
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# PROP BASE Intermediate_Dir "Debug"
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# PROP BASE Target_Dir ""
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# PROP Use_MFC 0
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# PROP Use_Debug_Libraries 1
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# PROP Target_Dir ""
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# ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /GZ /c
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# ADD CPP /nologo /MDd /W4 /Zi /Od /Op /I "..\..\include" /I "..\visualc" /I "..\src\mouse" /D "_DEBUG" /D "WIN32" /D "_CONSOLE" /D "_MBCS" /FD /GZ /c
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# ADD BASE RSC /l 0x809 /d "_DEBUG"
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# ADD RSC /l 0x809 /d "_DEBUG"
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BSC32=bscmake.exe
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# ADD BASE BSC32 /nologo
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# ADD BSC32 /nologo
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LINK32=link.exe
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# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept
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# ADD LINK32 iconv.lib libpng1.lib libintl.lib sdl.lib sdlmain.lib sdl_mixer.lib sdl_image.lib sdl_ttf.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /debug /machine:I386 /pdbtype:sept /libpath:"..\..\libd"
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# SUBTRACT LINK32 /pdb:none
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!ENDIF
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SOURCE=..\src\hq4x.c
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SOURCE=..\src\hqxx.c
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SOURCE=..\src\tuxpaint.c
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SOURCE=..\src\win32_dirent.c
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SOURCE=..\src\win32_print.c
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SOURCE="..\src\mouse\arrow-mask.xbm"
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SOURCE=..\src\mouse\arrow.xbm
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SOURCE=D:\Dx8sdk\include\basetsd.h
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SOURCE=..\..\include\begin_code.h
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SOURCE="..\src\mouse\brush-mask.xbm"
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SOURCE=..\src\mouse\brush.xbm
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SOURCE=..\..\include\close_code.h
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SOURCE="..\src\mouse\crosshair-mask.xbm"
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SOURCE=..\src\mouse\down.xbm
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SOURCE=..\src\great.h
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SOURCE="..\src\mouse\hand-mask.xbm"
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SOURCE=..\src\mouse\hand.xbm
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SOURCE=..\src\mouse\insertion.xbm
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SOURCE=..\..\include\libintl.h
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SOURCE=..\src\magic.h
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