32 lines
1.3 KiB
Text
32 lines
1.3 KiB
Text
|
|
SDL_mixer 1.2
|
|
|
|
The latest version of this library is available from:
|
|
http://www.libsdl.org/projects/SDL_mixer/
|
|
|
|
Due to popular demand, here is a simple multi-channel audio mixer.
|
|
It supports 8 channels of 16 bit stereo audio, plus a single channel
|
|
of music, mixed by the popular MikMod MOD, Timidity MIDI and SMPEG MP3
|
|
libraries.
|
|
|
|
See the header file SDL_mixer.h and the examples playwave.c and playmus.c
|
|
for documentation on this mixer library.
|
|
|
|
The mixer can currently load Microsoft WAVE files and Creative Labs VOC
|
|
files as audio samples, and can load MIDI files via Timidity and the
|
|
following music formats via MikMod: .MOD .S3M .IT .XM. It can load
|
|
Ogg Vorbis streams as music if built with the Ogg Vorbis libraries,
|
|
and finally it can load MP3 music using the SMPEG library.
|
|
|
|
The process of mixing MIDI files to wave output is very CPU intensive,
|
|
so if playing regular WAVE files sound great, but playing MIDI files
|
|
sound choppy, try using 8-bit audio, mono audio, or lower frequencies.
|
|
|
|
To play MIDI files, you'll need to get a complete set of GUS patches
|
|
from:
|
|
http://www.libsdl.org/projects/mixer/timidity/timidity.tar.gz
|
|
and unpack them in /usr/local/lib under UNIX, and C:\ under Win32.
|
|
|
|
This library is available under the GNU Library General Public License,
|
|
see the file "COPYING" for details.
|
|
|