tuxpaint-pencil-sharpener/magic/src
Pere Pujal i Carabantes f836cc775a Magic tools: Inline->static for android, corrected paths to avoid double slash which makes SDL2 not loading the stuff from assets.
Thoose changes were already in the SDL2 and android versions, they were reverted somehow...
2018-02-28 00:23:15 +01:00
..
.indent.pro Symlink .indent.pro in magic/src/ 2017-10-15 11:33:56 -07:00
alien.c Magic tools: Inline->static for android, corrected paths to avoid double slash which makes SDL2 not loading the stuff from assets. 2018-02-28 00:23:15 +01:00
blind.c Magic tools: Inline->static for android, corrected paths to avoid double slash which makes SDL2 not loading the stuff from assets. 2018-02-28 00:23:15 +01:00
blocks_chalk_drip.c Magic tools: Inline->static for android, corrected paths to avoid double slash which makes SDL2 not loading the stuff from assets. 2018-02-28 00:23:15 +01:00
blur.c Magic tools: Inline->static for android, corrected paths to avoid double slash which makes SDL2 not loading the stuff from assets. 2018-02-28 00:23:15 +01:00
bricks.c Magic tools: Inline->static for android, corrected paths to avoid double slash which makes SDL2 not loading the stuff from assets. 2018-02-28 00:23:15 +01:00
calligraphy.c Magic tools: Inline->static for android, corrected paths to avoid double slash which makes SDL2 not loading the stuff from assets. 2018-02-28 00:23:15 +01:00
cartoon.c Magic tools: Inline->static for android, corrected paths to avoid double slash which makes SDL2 not loading the stuff from assets. 2018-02-28 00:23:15 +01:00
confetti.c Magic tools: Inline->static for android, corrected paths to avoid double slash which makes SDL2 not loading the stuff from assets. 2018-02-28 00:23:15 +01:00
distortion.c Magic tools: Inline->static for android, corrected paths to avoid double slash which makes SDL2 not loading the stuff from assets. 2018-02-28 00:23:15 +01:00
emboss.c Magic tools: Inline->static for android, corrected paths to avoid double slash which makes SDL2 not loading the stuff from assets. 2018-02-28 00:23:15 +01:00
fade_darken.c Magic tools: Inline->static for android, corrected paths to avoid double slash which makes SDL2 not loading the stuff from assets. 2018-02-28 00:23:15 +01:00
fill.c Magic tools: Inline->static for android, corrected paths to avoid double slash which makes SDL2 not loading the stuff from assets. 2018-02-28 00:23:15 +01:00
fisheye.c Magic tools: Inline->static for android, corrected paths to avoid double slash which makes SDL2 not loading the stuff from assets. 2018-02-28 00:23:15 +01:00
flower.c Magic tools: Inline->static for android, corrected paths to avoid double slash which makes SDL2 not loading the stuff from assets. 2018-02-28 00:23:15 +01:00
foam.c Magic tools: Inline->static for android, corrected paths to avoid double slash which makes SDL2 not loading the stuff from assets. 2018-02-28 00:23:15 +01:00
fold.c Magic tools: Inline->static for android, corrected paths to avoid double slash which makes SDL2 not loading the stuff from assets. 2018-02-28 00:23:15 +01:00
fretwork.c Magic tools: Inline->static for android, corrected paths to avoid double slash which makes SDL2 not loading the stuff from assets. 2018-02-28 00:23:15 +01:00
glasstile.c Magic tools: Inline->static for android, corrected paths to avoid double slash which makes SDL2 not loading the stuff from assets. 2018-02-28 00:23:15 +01:00
grass.c Magic tools: Inline->static for android, corrected paths to avoid double slash which makes SDL2 not loading the stuff from assets. 2018-02-28 00:23:15 +01:00
halftone.c Magic tools: Inline->static for android, corrected paths to avoid double slash which makes SDL2 not loading the stuff from assets. 2018-02-28 00:23:15 +01:00
kalidescope.c Magic tools: Inline->static for android, corrected paths to avoid double slash which makes SDL2 not loading the stuff from assets. 2018-02-28 00:23:15 +01:00
light.c Magic tools: Inline->static for android, corrected paths to avoid double slash which makes SDL2 not loading the stuff from assets. 2018-02-28 00:23:15 +01:00
metalpaint.c Magic tools: Inline->static for android, corrected paths to avoid double slash which makes SDL2 not loading the stuff from assets. 2018-02-28 00:23:15 +01:00
mirror_flip.c Magic tools: Inline->static for android, corrected paths to avoid double slash which makes SDL2 not loading the stuff from assets. 2018-02-28 00:23:15 +01:00
mosaic.c Magic tools: Inline->static for android, corrected paths to avoid double slash which makes SDL2 not loading the stuff from assets. 2018-02-28 00:23:15 +01:00
mosaic_shaped.c Magic tools: Inline->static for android, corrected paths to avoid double slash which makes SDL2 not loading the stuff from assets. 2018-02-28 00:23:15 +01:00
negative.c Magic tools: Inline->static for android, corrected paths to avoid double slash which makes SDL2 not loading the stuff from assets. 2018-02-28 00:23:15 +01:00
noise.c Magic tools: Inline->static for android, corrected paths to avoid double slash which makes SDL2 not loading the stuff from assets. 2018-02-28 00:23:15 +01:00
perspective.c Magic tools: Inline->static for android, corrected paths to avoid double slash which makes SDL2 not loading the stuff from assets. 2018-02-28 00:23:15 +01:00
puzzle.c Magic tools: Inline->static for android, corrected paths to avoid double slash which makes SDL2 not loading the stuff from assets. 2018-02-28 00:23:15 +01:00
rails.c Magic tools: Inline->static for android, corrected paths to avoid double slash which makes SDL2 not loading the stuff from assets. 2018-02-28 00:23:15 +01:00
rain.c Magic tools: Inline->static for android, corrected paths to avoid double slash which makes SDL2 not loading the stuff from assets. 2018-02-28 00:23:15 +01:00
rainbow.c Magic tools: Inline->static for android, corrected paths to avoid double slash which makes SDL2 not loading the stuff from assets. 2018-02-28 00:23:15 +01:00
realrainbow.c Magic tools: Inline->static for android, corrected paths to avoid double slash which makes SDL2 not loading the stuff from assets. 2018-02-28 00:23:15 +01:00
ripples.c Magic tools: Inline->static for android, corrected paths to avoid double slash which makes SDL2 not loading the stuff from assets. 2018-02-28 00:23:15 +01:00
rosette.c Magic tools: Inline->static for android, corrected paths to avoid double slash which makes SDL2 not loading the stuff from assets. 2018-02-28 00:23:15 +01:00
sharpen.c Magic tools: Inline->static for android, corrected paths to avoid double slash which makes SDL2 not loading the stuff from assets. 2018-02-28 00:23:15 +01:00
shift.c Magic tools: Inline->static for android, corrected paths to avoid double slash which makes SDL2 not loading the stuff from assets. 2018-02-28 00:23:15 +01:00
smudge.c Magic tools: Inline->static for android, corrected paths to avoid double slash which makes SDL2 not loading the stuff from assets. 2018-02-28 00:23:15 +01:00
snow.c Magic tools: Inline->static for android, corrected paths to avoid double slash which makes SDL2 not loading the stuff from assets. 2018-02-28 00:23:15 +01:00
string.c Magic tools: Inline->static for android, corrected paths to avoid double slash which makes SDL2 not loading the stuff from assets. 2018-02-28 00:23:15 +01:00
tint.c Magic tools: Inline->static for android, corrected paths to avoid double slash which makes SDL2 not loading the stuff from assets. 2018-02-28 00:23:15 +01:00
toothpaste.c Magic tools: Inline->static for android, corrected paths to avoid double slash which makes SDL2 not loading the stuff from assets. 2018-02-28 00:23:15 +01:00
tornado.c Magic tools: Inline->static for android, corrected paths to avoid double slash which makes SDL2 not loading the stuff from assets. 2018-02-28 00:23:15 +01:00
tv.c Magic tools: Inline->static for android, corrected paths to avoid double slash which makes SDL2 not loading the stuff from assets. 2018-02-28 00:23:15 +01:00
waves.c Magic tools: Inline->static for android, corrected paths to avoid double slash which makes SDL2 not loading the stuff from assets. 2018-02-28 00:23:15 +01:00
xor.c Magic tools: Inline->static for android, corrected paths to avoid double slash which makes SDL2 not loading the stuff from assets. 2018-02-28 00:23:15 +01:00