tuxpaint-pencil-sharpener/docs/gl_ES.UTF-8/README.txt
2021-02-05 16:12:13 -08:00

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Tux Paint
versión 0.9.26
Un sinxelo programa de debuxo para cativos
Copyright © 2002-2021 por varios colaboradores; vexa AUTORES (AUTHORS).
http://www.tuxpaint.org/
2 Febreiro 2021
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+---------------------------------------+
|Índice |
|---------------------------------------|
| * Sobre Tux Paint |
| * Uso de Tux Paint: |
| * Inicio de Tux Paint |
| * Title Screen |
| * Main Screen |
| * Ferramentas dispoñíbeis |
| * Drawing Tools |
| * Outros controis |
| * Carga doutras imaxes en Tux Paint |
| * Further Reading |
| * How to Get Help |
| * How to Participate |
+---------------------------------------+
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Sobre Tux Paint
Que é «Tux Paint»?
Tux Paint is a free drawing program designed for young children (kids
ages 3 and up). It has a simple, easy-to-use interface, fun sound
effects, and an encouraging cartoon mascot who helps guide children as
they use the program. It provides a blank canvas and a variety of
drawing tools to help your child be creative.
Licenza:
Tux Paint is an Open Source project, Free Software released under the
GNU General Public License (GPL). It is free, and the 'source code'
behind the program is available. (This allows others to add features,
fix bugs, and use parts of the program in their own GPL'd software.)
See COPYING.txt for the full text of the GPL license.
Objectives:
Easy and Fun
Tux Paint is meant to be a simple drawing program for young
children. It is not meant as a general-purpose drawing tool.
It is meant to be fun and easy to use. Sound effects and a
cartoon character help let the user know what's going on, and
keeps them entertained. There are also extra-large
cartoon-style mouse pointer shapes.
Extensibility
Tux Paint is extensible. Brushes and 'rubber stamp' shapes can
be dropped in and pulled out. For example, a teacher can drop
in a collection of animal shapes and ask their students to
draw an ecosystem. Each shape can have a sound which is
played, and textual facts which are displayed, when the child
selects the shape.
Portability
Tux Paint is portable among various computer platforms:
Windows, Macintosh, Linux, etc. The interface looks the same
among them all. Tux Paint runs suitably well on older systems,
and can be built to run better on slow systems.
Simplicidade
There is no direct access to the computer's underlying
intricacies. The current image is kept when the program quits,
and reappears when it is restarted. Saving images requires no
need to create filenames or use the keyboard. Opening an image
is done by selecting it from a collection of thumbnails.
Access to other files on the computer is restricted.
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Uso de Tux Paint:
Inicio de Tux Paint
Usuarios de Linux/Unix
Tux Paint should have placed a laucher icon in your KDE and/or GNOME
menus, under 'Graphics.'
Alternatively, you can run the following command at a shell prompt
(e.g., "$"):
$ tuxpaint
If any errors occur, they will be displayed on the terminal (to
STDERR).
----------------------------------------------------------------------
Usuarios de Windows
[Icona de Tux Paint]
Tux Paint
If you installed Tux Paint on your computer using the 'Tux Paint
Installer,' it will have asked you whether you wanted a 'Start' menu
short-cut, and/or a desktop shortcut. If you agreed, you can simply
run Tux Paint from the 'Tux Paint' section of your 'Start' menu
(e.g., under 'All Programs'), or by double-clicking the 'Tux Paint'
icon on your desktop, if you had the installer place one there.
If you're using the 'portable' (ZIP-file) version of Tux Paint, or
if you used the 'Tux Paint Installer,' but chose not to have
shortcuts installed, you'll need to double-click the "tuxpaint.exe"
icon in the "Tux Paint" folder on your computer.
By default, the 'Tux Paint Installer' will put Tux Paint's folder in
"C:\Program Files\", though you may have changed this when you ran
the installer.
If you used the 'ZIP-file' download, Tux Paint's folder will be
wherever you extracted the contents of the ZIP file.
----------------------------------------------------------------------
Usuarios de macOS
Simply double-click the "Tux Paint" icon.
----------------------------------------------------------------------
Title Screen
When Tux Paint first loads, a title/credits screen will appear.
[Pantalla de título]
Once loading is complete, press a key or click or tap in the Tux Paint
window to continue. (Or, after about 5 seconds, the title screen will
go away automatically.)
----------------------------------------------------------------------
Main Screen
The main screen is divided into the following sections:
Left Side: Toolbar
The toolbar contains the drawing and editing controls.
[Tools: Paint, Stamp, Lines, Shapes, Text, Magic, Label, Undo, Redo, Eraser,
New, Open, Save, Print, Quit]
Middle: Drawing Canvas
The largest part of the screen, in the center, is the drawing
canvas. This is, obviously, where you draw!
[Canvas]
Note: The size of the drawing canvas depends on the size of
Tux Paint. You can change the size of Tux Paint using the Tux
Paint Config. configuration tool, or by other means. See the
Options documentation for more details.
Right Side: Selector
Depending on the current tool, the selector shows different
things. e.g., when the Paint Brush or Line tool is selected,
it shows the various brushes available. When the Rubber Stamp
tool is selected, it shows the different shapes you can use.
When the Text or Label tool is selected, it shows various
fonts.
[Selectors - Brushes, Letters, Shapes, Stamps]
Lower: Colors
A palette of available colors are shown near the bottom of the
screen.
[Colors - Black, White, Red, Pink, Orange, Yellow, Green, Cyan, Blue, Purple,
Brown, Grey]
On the far right are two special color options, the "color
picker", which has an outline of an eye-dropper, and allows
you to pick a color found within your drawing, and the rainbow
palette, which allows you to pick a color from within a box
containing thousands of colors.
(Note: You can define your own colors for Tux Paint. See the
"Options" documentation.)
Bottom: Help Area
At the very bottom of the screen, Tux, the Linux Penguin,
provides tips and other information while you use Tux Paint.
(Example tip: 'Pick a shape. Click to pick the center, drag, then let go when it
is the size you want. Move around to rotate it, and click to draw it.')
----------------------------------------------------------------------
Ferramentas dispoñíbeis
Drawing Tools
"Paint" Tool (Brush)
The Paint Brush tool lets you draw freehand, using various
brushes (chosen in the Selector on the right) and colors
(chosen in the Color palette towards the bottom).
If you hold the mouse button down, and move the mouse, it
will draw as you move.
As you draw, a sound is played. The bigger the brush, the
lower the pitch.
----------------------------------------------------------------------
"Stamp" Tool (Rubber Stamps)
The Stamp tool is like a set of rubber stamps or stickers.
It lets you paste pre-drawn or photographic images (like a
picture of a horse, or a tree, or the moon) in your picture.
As you move the mouse around the canvas, an outline follows
the mouse, showing where the stamp will be placed, and how
big it will be. Click to place the stamp.
There can be numerous categories of stamps (e.g., animals,
plants, outer space, vehicles, people, etc.). Use the Left
and Right arrows near the bottom of the Selector to cycle
through the collections.
Prior to 'stamping' an image onto your drawing, various
effects can sometimes be applied (depending on the stamp):
* Some stamps can be colored or tinted. If the color
palette below the canvas is activated, you can click
the colors to change the tint or color of the stamp
before placing it in the picture.
* Stamps can be shrunk and expanded, by clicking within
the triangular-shaped series of bars at the bottom
right; the larger the bar, the larger the stamp will
appear in your picture.
* Many stamps may be flipped vertically, or displayed as
a mirror-image, using the control buttons at the bottom
right.
Different stamps can have different sound effects and/or
descriptive (spoken) sounds. Buttons in the Help Area at the
lower left (near Tux, the Linux penguin) allow you to
re-play the sound effects and descriptive sounds for the
currently-selected stamp.
(Note: If the "nostampcontrols" option is set, Tux Paint
won't display the Mirror, Flip, Shrink and Grow controls for
stamps. See the "Options" documentation.)
----------------------------------------------------------------------
"Lines" Tool
This tool lets you draw straight lines using the various
brushes and colors you normally use with the Paint Brush.
Click the mouse and hold it to choose the starting point of
the line. As you move the mouse around, a thin 'rubber-band'
line will show where the line will be drawn.
Let go of the mouse to complete the line. A "sproing!" sound
will play.
----------------------------------------------------------------------
"Shapes" Tool
This tool lets you draw some simple filled, and un-filled
shapes.
Select a shape from the selector on the right (circle,
square, oval, etc.).
Use the options at the bottom right to choose the shape
tool's behavior:
Shapes from center
The shape will expand from where you initially
clicked, and will be centered around that
position. (This was Tux Paint's only behavior
through version 0.9.24.)
Shapes from corner
The shape will extend with one corner starting
from where you initially clicked. This is the
default method of most other traditional
drawing software. (This option was added
starting with Tux Paint version 0.9.25.)
Note: If shape controls are disabled (e.g., with the
"noshapecontrols" option), the controls will not be
presented, and the "shapes from center" method will be used.
In the canvas, click the mouse and hold it to stretch the
shape out from where you clicked. Some shapes can change
proportion (e.g., rectangle and oval may be wider than tall,
or taller than wide), others cannot (e.g., square and
circle).
Let go of the mouse when you're done stretching.
Normal Shapes Mode
Now you can move the mouse around the canvas to
rotate the shape.
Click the mouse button again and the shape will
be drawn in the current color.
Simple Shapes Mode
If simple shapes are enabled (e.g., with the
"simpleshapes" option), the shape will be drawn
on the canvas when you let go of the mouse
button. (There's no rotation step.)
----------------------------------------------------------------------
"Text" and "Label" Tools
Choose a font (from the 'Letters' available on the right)
and a color (from the color palette near the bottom). Click
on the screen and a cursor will appear. Type text and it
will show up on the screen.
Press [Enter] or [Return] and the text will be drawn onto
the picture and the cursor will move down one line.
Alternatively, press [Tab] and the text will be drawn onto
the picture, but the cursor will move to the right of the
text, rather than down a line, and to the left. (This can be
useful to create a line of text with mixed colors, fonts,
styles and sizes.)
Clicking elsewhere in the picture while the text entry is
still active causes the current line of text to move to that
location (where you can continue editing it).
"Text" versus "Label"
The Text tool is the original text-entry tool
in Tux Paint. Text entered using this tool
can't be modified or moved later, since it
becomes part of the drawing. However, because
the text becomes part of the picture, it can be
drawn over or modified using Magic tool effects
(e.g., smudged, tinted, embossed, etc.)
When using the Label tool (which was added to
Tux Paint in version 0.9.22), the text 'floats'
over the image, and the details of the label
(the text, the position of the label, the font
choice and the color) get stored separately.
This allows the label to be repositioned or
edited later.
The Label tool can be disabled (e.g., by
selecting "Disable 'Label' Tool" in Tux Paint
Config. or running Tux Paint with the "nolabel"
option).
International Character Input
Tux Paint allows inputting characters in
different languages. Most Latin characters
(A-Z, ñ, è, etc.) can by entered directly. Some
languages require that Tux Paint be switched
into an alternate input mode before entering,
and some characters must be composed using
numerous keypresses.
When Tux Paint's locale is set to one of the
languages that provide alternate input modes, a
key is used to cycle through normal (Latin
character) and locale-specific mode or modes.
Currently supported locales, the input methods
available, and the key to toggle or cycle
modes, are listed below. Note: Many fonts do
not include all characters for all languages,
so sometimes you'll need to change fonts to see
the characters you're trying to type.
* Japanese — Romanized Hiragana and
Romanized Katakana — right [Alt] key
* Korean — Hangul 2-Bul — right [Alt] key or
left [Alt] key
* Traditional Chinese — right [Alt] key or
left [Alt] key
* Thai — right [Alt] key
Teclado en pantalla
An optional on-screen keyboard is available for
the Text and Label tools, which can provide a
variety of layouts and character composition
(e.g., composing "a" and "e" into "æ"). See the
"Options" and "Extending Tux Paint"
documentation for more information.
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Ferramenta de «encher»
The 'Fill' tool 'flood-fills' a contiguous area of your
drawing with a solid color of your choice.
Note: Prior to Tux Paint 0.9.24, this was a Magic tool (see
below).
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"Magic" Tool (Special Effects)
The Magic tool is actually a set of special tools. Select
one of the 'magic' effects from the selector on the right.
Then, depending on the tool, you can either click and drag
around the picture, and/or simply click the picture once, to
apply the effect.
If the tool can be used by clicking and dragging, a
'painting' button will be available on the left, below the
list of Magic tools on the right side of the screen. If the
tool can affect the entire picture at once, an 'entire
picture' button will be available on the right.
See the instructions for each Magic tool (in the
'magic-docs' folder).
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Ferramenta de «goma»
This tool is similar to the Paint Brush. Wherever you click
(or click and drag), the picture will be erased. (This may
be white, some other color, or to a background picture,
depending on the picture.)
A number of eraser sizes are available, both round and
square.
As you move the mouse around, a square outline follows the
pointer, showing what part of the picture will be erased to
white.
As you erase, a 'squeaky clean' eraser wiping sound is
played.
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Outros controis
"Undo" Command
Clicking this tool will undo the last drawing action. You
can even undo more than once!
Note: You can also press [Control] + [Z] on the keyboard to
Undo.
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"Redo" Command
Clicking this tool will redo the drawing action you just
un-did with the 'Undo' button.
As long as you don't draw again, you can redo as many times
as you had undone!
Note: You can also press [Control] + [R] on the keyboard to
Redo.
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"New" Command
Clicking the 'New' button will start a new drawing. A dialog
will appear where you may choose to start a new picture
using a solid background color, or using a 'Starter' or
'Template' image (see below). You will first be asked
whether you really want to do this.
Note: You can also press [Control] + [N] on the keyboard to
iniciar un novo debuxo.
Imaxes «de inicio» e de «modelo»
'Starters' can behave like a page from a coloring book — a
black-and-white outline of a picture, which you can then
color in, and the black outline remains intact — or like a
3D photograph, where you draw in between a foreground and
background layer.
'Templates' are similar, but simply provide a background
drawing to work off of. Unlike 'Starters', there is no
layer that remains in the foreground of anything you draw
in the picture.
When using the 'Eraser' tool, the original image from the
'Starter' or 'Template' will reappear. The 'Flip' and
'Mirror' Magic tools affect the orientation of the
'Starter' or 'Template', as well.
When you load a 'Starter' or 'Template', draw on it, and
then click 'Save,' it creates a new picture file — it
doesn't overwrite the original, so you can use it again
later (by accessing it from the 'New' dialog).
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"Open" Command
This shows you a list of all of the pictures you've saved.
If there are more than can fit on the screen, use the up and
down arrows at the top and bottom of the list to scroll
through the list of pictures.
Click a picture to select it, and then...
* Click the green 'Open' button at the lower left of
the list to load the selected picture.
(Alternatively, you can double-click a picture's icon
to load it.)
* Click the brown 'Erase' (trash can) button at the
lower right of the list to erase the selected
picture. (You will be asked to confirm.)
Note: As of version 0.9.22, the picture will be
placed in your desktop's trash can, on Linux only.
* Click the 'Export' button near the lower right to
export the image to your export folder. (e.g.,
"~/Pictures/TuxPaint/")
* Click the blue 'Slides' (slide projector) button at
the lower left to go to slideshow mode. See "Slides",
below, for details.
* Click the red 'Back' arrow button at the lower right
of the list to cancel and return to the picture you
were drawing.
If choose to open a picture, and your current drawing hasn't
been saved, you will be prompted as to whether you want to
save it or not. (See "Save," below.)
Note: You can also press [Control] + [O] on the keyboard to
bring up the 'Open' dialog.
----------------------------------------------------------------------
"Save" Command
This saves your current picture.
If you haven't saved it before, it will create a new entry
in the list of saved images. (i.e., it will create a new
file)
Note: It won't ask you anything (e.g., for a filename). It
will simply save the picture, and play a "camera shutter"
sound effect.
If you have saved the picture before, or this is a picture
you just loaded using the "Open" command, you will first be
asked whether you want to save over the old version, or
create a new entry (a new file).
Note: If either the "saveover" or "saveovernew" options are
set, it won't ask before saving over. See the "Options"
documentation.
Note: You can also press [Control] + [S] on the keyboard to
save.
----------------------------------------------------------------------
"Print" Command
Click this button and your picture will be printed!
On most platforms, you can also hold the [Alt] key (called
[Opción] on Macs) while clicking the 'Print' button to get a
printer dialog. Note that this may not work if you're
running Tux Paint in fullscreen mode. See below.
Desactivar a impresión
The "noprint" option can be set, which will
disable Tux Paint's 'Print' button.
See the "Options" documentation.
Restricting Printing
The "printdelay" option can be set, which will
only allow occasional printing — once every so
many seconds, as configured by you.
For example, with "printdelay=60" in Tux
Paint's configuration file, printing can only
occur once per minute (60 seconds).
See the "Options" documentation.
Ordes de impresión
(Só Linux e Unix)
Tux Paint imprime creando unha representación
PostScript da imaxe e envíaa a un programa
externo. De xeito predeterminado, o programa é:
lpr
This command can be changed by setting a
"printcommand" option in Tux Paint's
configuration file.
An alternative print command can be invoked by
holding the "[Alt]" key on the keyboard while
clicking clicking the 'Print' button, as long
as you're not in fullscreen mode, an
alternative program is run. By default, the
program is KDE's graphical print dialog:
kprinter
This command can be changed by setting a
"altprintcommand" option in Tux Paint's
configuration file.
See the "Options" documentation.
Axustes de impresión
(Windows e macOS)
By default, Tux Paint simply prints to the
default printer with default settings when the
'Print' button is pushed.
However, if you hold the [Alt] (or [Opción])
key on the keyboard while clicking the 'Print'
button, as long as you're not in fullscreen
mode, your operating system's printer dialog
will appear, where you can change the settings.
You can have the printer configuration changes
stored between Tux Paint sessions by setting
the "printcfg" option.
If the "printcfg" option is used, printer
settings will be loaded from the file
"printcfg.cfg" in your personal folder (see
below). Any changes will be saved there as
well.
See the "Options" documentation.
Dialogo de opcións da impresora
By default, Tux Paint only shows the printer
dialog (or, on Linux/Unix, runs the
"altprintcommand"; e.g., "kprinter" instead of
"lpr") if the [Alt] (or [Opción]) key is held
while clicking the 'Print' button.
However, this behavior can be changed. You can
have the printer dialog always appear by using
"--altprintalways" on the command-line, or
"altprint=always" in Tux Paint's configuration
file. Conversely, you can prevent the
[Alt]/[Opción] key from having any effect by
using "--altprintnever", or "altprint=never".
See the "Options" documentation.
----------------------------------------------------------------------
"Slides" Command (under "Open")
The 'Slides' button is available in the 'Open' dialog. It
can be used to play a simple animation within Tux Paint, or
a slideshow of pictures. It can also export an animated GIF
based on the chosen images.
Chosing pictures
When you enter the 'Slides' section of Tux
Paint, it displays a list of your saved files,
just like the 'Open' dialog.
Click each of the images you wish to display in
a slideshow-style presentation, one by one. A
digit will appear over each image, letting you
know in which order they will be displayed.
You can click a selected image to unselect it
(take it out of your slideshow). Click it again
if you wish to add it to the end of the list.
Set playback speed
A sliding scale at the lower left of the screen
(next to the 'Play' button) can be used to
adjust the speed of the slideshow or animated
GIF, from slowest to fastest. Choose the
leftmost setting to disable automatic
advancement during playback within Tux Paint —
you will need to press a key or click to go to
the next slide (see below).
Note: The slowest setting does not
automatically advance through the slides. Use
it for when you want to step through them
manually. (This does not apply to an exported
animated GIF.)
Playback in Tux Paint
To play a slideshow within Tux Paint, click the
'Play' button. (Note: If you hadn't selected
ANY images, then ALL of your saved images will
be played in the slideshow!)
During the slideshow, press [Espazo], [Enter]
or [Return], or the [Right arrow] — or click
the 'Next' button at the lower left — to
manually advance to the next slide. Press [Left
arrow] to go back to the previous slide.
Press [Escape], or click the 'Back' button at
the lower right, to exit the slideshow and
return to the slideshow image selection screen.
Exporting an animated GIF
Click the 'GIF Export' button near the lower
right to have Tux Paint generate an animated
GIF file based on the selected images.
Note: At least two images must be selected. (To
export a single image, use the 'Export' option
from the main 'Open' dialog.) If no images are
selected, Tux Paint will NOT attempt to
generate a GIF based on all saved images.
Pressing [Escape] during the export process
will abort the process, and return you to the
'Slideshow' dialog.
Click 'Back' in the slideshow image selection screen to
return to the 'Open' dialog.
----------------------------------------------------------------------
"Quit" Command
Clicking the 'Quit' button, closing the Tux Paint window, or
pushing the [Escape] key will quit Tux Paint.
You will first be prompted as to whether you really want to
quit.
If you choose to quit, and you haven't saved the current
picture, you will first be asked if wish to save it. If it's
not a new image, you will then be asked if you want to save
over the old version, or create a new entry. (See "Save"
above.)
Note: If the image is saved, it will be reloaded
automatically the next time you run Tux Paint -- unless the
"startblank" option is set.
Note: The 'Quit' button within Tux Paint, and quitting via
the [Escape] key, may be disabled, via the "noquit" option.
In that case, the "window close" button on Tux Paint's title
bar (if not in fullscreen mode) or the [Alt] + [F4] key
sequence may be used to quit.
If neither of those are possible, the key sequence of
[Maiúsculas] + [Control] + [Escape] may be used to quit.
See the "Options" documentation.
----------------------------------------------------------------------
Sound Muting
There is no on-screen control button at this time, but by
using the [Alt] + [S] keyboard sequence, sound effects can
be disabled and re-enabled (muted and unmuted) while the
program is running.
Note that if sounds are completely disabled via the
"nosound" option, the [Alt] + [S] key combination has no
effect. (i.e., it cannot be used to turn on sounds when the
parent/teacher wants them disabled.)
----------------------------------------------------------------------
Carga doutras imaxes en Tux Paint
Tux Paint's 'Open' dialog only displays pictures you created with Tux
Paint. So what do you do if you want to load some other drawinng or even
a photograph into Tux Paint, so you can edit or draw on it?
You can simply convert the picture to the format Tux Paint uses — PNG
(Portable Network Graphic) — and place it in Tux Paint's "saved"
directory/folder. Here is where to find it (by default):
Windows 10, 8, 7, Vista
Inside the user's "AppData" folder, e.g.: "C:\Users\nome de
usuario\AppData\Roaming\TuxPaint\saved\".
Windows 2000, XP
Inside the user's "Application Data" folder, e.g.: "C:\Documents
and Settings\nome de usuario\Application Data\TuxPaint\saved\".
macOS
Inside the user's "Library" folder, e.g.: "/Users/nome de
usuario/Library/Application Support/Tux Paint/saved/".
Linux/Unix
Dentro dun directorio agochado «.tuxpaint», no seu directorio
persoal («$HOME»), p. ex.: «/home/nome de
usuario/.tuxpaint/saved/».
Note: It is also from this folder that you can copy or open pictures
drawn in Tux Paint using other applications, though the 'Export' option
from Tux Paint's 'Open' dialog can be used to copy them to a location
that's easier and safer to access.
Using the import script, "tuxpaint-import"
Linux and Unix users can use the "tuxpaint-import" shell script which
gets installed when you install Tux Paint. It uses some NetPBM tools
to convert the image ("anytopnm"), resize it so that it will fit in
Tux Paint's canvas ("pnmscale"), and convert it to a PNG ("pnmtopng").
It also uses the "date" command to get the current time and date,
which is the file-naming convention Tux Paint uses for saved files.
(Remember, you are never asked for a 'filename' when you go to save or
open pictures!)
To use this script, simply run it from a command-line prompt, and
provide it the name(s) of the file(s) you wish to convert.
They will be converted and placed in your Tux Paint "saved" directory.
(Note: If you're doing this for a different user (e.g., your child)
you'll need to make sure to run the command under their account.)
Exemplo:
$ tuxpaint-import grandma.jpg
grandma.jpg -> /home/username/.tuxpaint/saved/20210205160922.png
jpegtopnm: WRITING A PPM FILE
The first line ("tuxpaint-import grandma.jpg") is the command to run.
The following two lines are output from the program while it's
working.
Now you can load Tux Paint, and a version of that original picture
will be available under the 'Open' dialog. Just double-click its icon!
Importing Pictures Manually
Windows, macOS, and Haiku users who wish to import arbitrary images
into Tux Paint must do so via a manual process.
Load a graphics program that is capable of both loading your picture
and saving a PNG format file. (See the documentation file "PNG.html"
for a list of suggested software, and other references.)
When Tux Paint loads an image that's not the same size as its drawing
canvas, it scales (and sometimes smears the edges of) the image so
that it fits within the canvas.
To avoid having the image stretched or smeared, you can resize it to
Tux Paint's canvas size. This size depends on the size of the Tux
Paint window, or resolution at which Tux Paint is run, if in
fullscreen. (Note: The default resolution is 800x600.) See
"Calculating Image Dimensions", below.
Save the picture in PNG format. It is highly recommended that you name
the filename using the current date and time, since that's the
convention Tux Paint uses:
AAAAMMDDhhmmss.png
* AAAA = Ano
* MM = Month (two digits, "01"-"12")
* DD = Day of month (two digits, "01"-"31")
* HH = Hour (two digits, in 24-hour format, "00"-"23")
* mm = Minute (two digits, "00"-"59")
* ss = Seconds (two digits, "00"-"59")
Example: "20210205160922.png", for 5 Febreiro 2021 at 16:09:22.
Place this PNG file in your Tux Paint "saved" directory/folder. (See
above.)
Calculating Image Dimensions
This part of the documentation needs to be rewritten, since the new
"buttonsize" option was added. For now, try drawing and saving an
image within Tux Paint, then determine what size (pixel width and
height) it came out to, and try to match that when scaling the
picture(s) you're importing into Tux Paint.
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Further Reading
Other documentation included with Tux Paint (found in the "docs"
folder/directory) includes:
* Documentación da ferramenta «Maxia» («magic-docs»)
Documentation for each of the currently-installed 'Magic' tools.
* AUTHORS.txt
Lista de autores e colaboradores
* CHANGES.txt
Summary of what has changed between releases of Tux Paint.
* COPYING.txt
Tux Paint's software license, the GNU General Public License (GPL)
* INSTALL.html
Instructions for compiling and installing Tux Paint, when
applicable.
* EXTENDING.html
Detailed instructions on extending Tux Paint: creating brushes,
stamps, starters, and templates; adding fonts; and creating new
on-screen keyboard layouts and input methods.
* OPTIONS.html
Detailed instructions on command-line and configuration-file
options, for those who don't want to use the Tux Paint Config. tool
to manage Tux Paint's configuration.
* PNG.html
Notes on creating PNG format bitmapped (raster) images for use in
Tux Paint.
* SVG.html
Notes on creating SVG format vector images for use in Tux Paint.
* SIGNALS.html
Information about the POSIX signals that Tux Paint responds to.
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How to Get Help
If you need help, there are numerous ways to interact with Tux Paint
developers and other users.
* Report bugs or request new features via the project's bug-tracking
system
* Participate in the various project mailing lists
* Chat with developers and other users over IRC
* Ou póñase en contacto directamente cos desenvolvedores
To learn more, visit the "Contacto" page of the official Tux Paint
website: http://tuxpaint.org/contact/
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How to Participate
Tux Paint is a volunteer-driven project, and we're happy to accept your
help in a variety of ways.
* Traducir Tux Paint a outro idioma
* Improve existing translations
* Create artwork (stamps, starters, templates, brushes)
* Add or improve features or magic tools
* Create classroom curriculum
* Promote or help support others using Tux Paint
To learn more, visit the "Help Us" page of the official Tux Paint
website: http://tuxpaint.org/help/