tuxpaint-pencil-sharpener/magic/src/cartoon.c
Bill Kendrick 3b1c26c93d Update all other Magic tools' "set_color()"
FIXME: This loses "ATTRIBUTE_UNUSED" where they existed, and also
all of the files committed here need that compiler hint added to
all of the new arguments ('canvas', 'last', etc.) since they
obviously don't use them either.
2023-01-25 02:15:19 -08:00

358 lines
9.9 KiB
C

/*
cartoon.c
Cartoon Magic Tool Plugin
Tux Paint - A simple drawing program for children.
Copyright (c) 2002-2023 by Bill Kendrick and others; see AUTHORS.txt
bill@newbreedsoftware.com
https://tuxpaint.org/
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
(See COPYING.txt)
Last updated: January 25, 2023
*/
#include <stdio.h>
#include <string.h>
#include <stdlib.h>
#include <math.h>
#include "tp_magic_api.h"
#include "SDL_image.h"
#include "SDL_mixer.h"
/* Our globals: */
static Mix_Chunk *cartoon_snd;
SDL_Surface *result_surf;
#define OUTLINE_THRESH 48
/* Local function prototypes: */
int cartoon_init(magic_api * api);
Uint32 cartoon_api_version(void);
int cartoon_get_tool_count(magic_api * api);
SDL_Surface *cartoon_get_icon(magic_api * api, int which);
char *cartoon_get_name(magic_api * api, int which);
int cartoon_get_group(magic_api * api, int which);
char *cartoon_get_description(magic_api * api, int which, int mode);
void cartoon_apply_colors(magic_api * api, SDL_Surface * surf, int xx,
int yy);
void cartoon_apply_outline(magic_api * api, int xx, int yy);
static void do_cartoon(void *ptr, int which, SDL_Surface * canvas,
SDL_Surface * last, int x, int y);
void cartoon_drag(magic_api * api, int which, SDL_Surface * canvas,
SDL_Surface * last, int ox, int oy, int x, int y,
SDL_Rect * update_rect);
void cartoon_click(magic_api * api, int which, int mode, SDL_Surface * canvas,
SDL_Surface * last, int x, int y, SDL_Rect * update_rect);
void cartoon_release(magic_api * api, int which, SDL_Surface * canvas,
SDL_Surface * last, int x, int y,
SDL_Rect * update_rect);
void cartoon_shutdown(magic_api * api);
void cartoon_set_color(magic_api * api, int which, SDL_Surface * canvas,
SDL_Surface * last, Uint8 r, Uint8 g, Uint8 b, SDL_Rect * update_rect);
int cartoon_requires_colors(magic_api * api, int which);
void cartoon_switchin(magic_api * api, int which, int mode,
SDL_Surface * canvas);
void cartoon_switchout(magic_api * api, int which, int mode,
SDL_Surface * canvas);
int cartoon_modes(magic_api * api, int which);
// No setup required:
int cartoon_init(magic_api * api)
{
char fname[1024];
snprintf(fname, sizeof(fname), "%ssounds/magic/cartoon.wav",
api->data_directory);
cartoon_snd = Mix_LoadWAV(fname);
return (1);
}
Uint32 cartoon_api_version(void)
{
return (TP_MAGIC_API_VERSION);
}
// We have multiple tools:
int cartoon_get_tool_count(magic_api * api ATTRIBUTE_UNUSED)
{
return (1);
}
// Load our icons:
SDL_Surface *cartoon_get_icon(magic_api * api, int which ATTRIBUTE_UNUSED)
{
char fname[1024];
snprintf(fname, sizeof(fname), "%simages/magic/cartoon.png",
api->data_directory);
return (IMG_Load(fname));
}
// Return our names, localized:
char *cartoon_get_name(magic_api * api ATTRIBUTE_UNUSED,
int which ATTRIBUTE_UNUSED)
{
return (strdup(gettext_noop("Cartoon")));
}
// Return our groups
int cartoon_get_group(magic_api * api ATTRIBUTE_UNUSED,
int which ATTRIBUTE_UNUSED)
{
return MAGIC_TYPE_COLOR_FILTERS;
}
// Return our descriptions, localized:
char *cartoon_get_description(magic_api * api ATTRIBUTE_UNUSED,
int which ATTRIBUTE_UNUSED, int mode)
{
if (mode == MODE_PAINT)
{
return (strdup
(gettext_noop
("Click and drag the mouse around to turn the picture into a cartoon.")));
}
else
{
return (strdup
(gettext_noop
("Click to turn the entire picture into a cartoon.")));
}
}
// Do the effect:
void cartoon_apply_colors(magic_api * api, SDL_Surface * surf, int xx, int yy)
{
Uint8 r, g, b;
float hue, sat, val;
SDL_GetRGB(api->getpixel(surf, xx, yy), surf->format, &r, &g, &b);
api->rgbtohsv(r, g, b, &hue, &sat, &val);
val = val - 0.5;
val = val * 4;
val = val + 0.5;
if (val < 0)
val = 0;
else if (val > 1.0)
val = 1.0;
val = floor(val * 4) / 4;
hue = floor(hue * 4) / 4;
sat = floor(sat * 4) / 4;
api->hsvtorgb(hue, sat, val, &r, &g, &b);
api->putpixel(result_surf, xx, yy,
SDL_MapRGB(result_surf->format, r, g, b));
}
void cartoon_apply_outline(magic_api * api, int xx, int yy)
{
Uint8 r, g, b;
Uint8 r1, g1, b1, r2, g2, b2;
SDL_GetRGB(api->getpixel(result_surf, xx, yy), result_surf->format, &r, &g,
&b);
SDL_GetRGB(api->getpixel(result_surf, xx + 1, yy), result_surf->format, &r1,
&g1, &b1);
SDL_GetRGB(api->getpixel(result_surf, xx + 1, yy + 1), result_surf->format,
&r2, &g2, &b2);
if (abs(((r + g + b) / 3) - (r1 + g1 + b1) / 3) > OUTLINE_THRESH
|| abs(((r + g + b) / 3) - (r2 + g2 + b2) / 3) >
OUTLINE_THRESH || abs(r - r1) > OUTLINE_THRESH
|| abs(g - g1) > OUTLINE_THRESH
|| abs(b - b1) > OUTLINE_THRESH
|| abs(r - r2) > OUTLINE_THRESH || abs(g - g2) > OUTLINE_THRESH
|| abs(b - b2) > OUTLINE_THRESH)
{
api->putpixel(result_surf, xx - 1, yy,
SDL_MapRGB(result_surf->format, 0, 0, 0));
api->putpixel(result_surf, xx, yy - 1,
SDL_MapRGB(result_surf->format, 0, 0, 0));
api->putpixel(result_surf, xx - 1, yy - 1,
SDL_MapRGB(result_surf->format, 0, 0, 0));
}
}
static void do_cartoon(void *ptr, int which ATTRIBUTE_UNUSED,
SDL_Surface * canvas,
SDL_Surface * last ATTRIBUTE_UNUSED, int x, int y)
{
magic_api *api = (magic_api *) ptr;
int xx, yy;
for (yy = y - 16; yy < y + 16; yy = yy + 1)
{
for (xx = x - 16; xx < x + 16; xx = xx + 1)
{
if (api->in_circle(xx - x, yy - y, 16))
{
api->putpixel(canvas, xx, yy, api->getpixel(result_surf, xx, yy));
}
}
}
}
// Affect the canvas on drag:
void cartoon_drag(magic_api * api, int which, SDL_Surface * canvas,
SDL_Surface * last, int ox, int oy, int x, int y,
SDL_Rect * update_rect)
{
if (ox > x)
{
int tmp = ox;
ox = x;
x = tmp;
}
if (oy > y)
{
int tmp = oy;
oy = y;
y = tmp;
}
api->line((void *) api, which, canvas, last, ox, oy, x, y, 1, do_cartoon);
update_rect->x = ox - 16;
update_rect->y = oy - 16;
update_rect->w = (x + 16) - update_rect->x;
update_rect->h = (y + 16) - update_rect->y;
api->playsound(cartoon_snd, (x * 255) / canvas->w, 255);
}
// Affect the canvas on click:
void cartoon_click(magic_api * api, int which, int mode,
SDL_Surface * canvas, SDL_Surface * last, int x, int y,
SDL_Rect * update_rect)
{
for (y = 0; y < canvas->h; y++)
{
if (y % 10 == 0)
{
api->update_progress_bar();
}
for (x = 0; x < canvas->w; x++)
{
cartoon_apply_colors(api, last, x, y);
}
}
for (y = 0; y < canvas->h; y++)
{
if (y % 10 == 0)
{
api->update_progress_bar();
}
for (x = 0; x < canvas->w; x++)
{
cartoon_apply_outline(api, x, y);
}
}
if (mode == MODE_PAINT)
{
cartoon_drag(api, which, canvas, last, x, y, x, y, update_rect);
}
else
{
api->playsound(cartoon_snd, 128, 255);
SDL_BlitSurface(result_surf, NULL, canvas, NULL);
update_rect->x = 0;
update_rect->y = 0;
update_rect->w = canvas->w;
update_rect->h = canvas->h;
}
}
// Affect the canvas on release:
void cartoon_release(magic_api * api ATTRIBUTE_UNUSED,
int which ATTRIBUTE_UNUSED,
SDL_Surface * canvas ATTRIBUTE_UNUSED,
SDL_Surface * last ATTRIBUTE_UNUSED,
int x ATTRIBUTE_UNUSED, int y ATTRIBUTE_UNUSED,
SDL_Rect * update_rect ATTRIBUTE_UNUSED)
{
}
// No setup happened:
void cartoon_shutdown(magic_api * api ATTRIBUTE_UNUSED)
{
if (cartoon_snd != NULL)
Mix_FreeChunk(cartoon_snd);
}
// Record the color from Tux Paint:
void cartoon_set_color(magic_api * api, int which, SDL_Surface * canvas,
SDL_Surface * last, Uint8 r, Uint8 g, Uint8 b, SDL_Rect * update_rect)
{
}
// Use colors:
int cartoon_requires_colors(magic_api * api ATTRIBUTE_UNUSED,
int which ATTRIBUTE_UNUSED)
{
return 0;
}
void cartoon_switchin(magic_api * api ATTRIBUTE_UNUSED,
int which ATTRIBUTE_UNUSED, int mode ATTRIBUTE_UNUSED,
SDL_Surface * canvas)
{
Uint32 amask;
amask =
~(canvas->format->Rmask | canvas->format->Gmask | canvas->format->Bmask);
result_surf = SDL_CreateRGBSurface(SDL_SWSURFACE,
canvas->w,
canvas->h,
canvas->format->BitsPerPixel,
canvas->format->Rmask,
canvas->format->Gmask,
canvas->format->Bmask, amask);
}
void cartoon_switchout(magic_api * api ATTRIBUTE_UNUSED,
int which ATTRIBUTE_UNUSED, int mode ATTRIBUTE_UNUSED,
SDL_Surface * canvas ATTRIBUTE_UNUSED)
{
if (result_surf != NULL)
SDL_FreeSurface(result_surf);
}
int cartoon_modes(magic_api * api ATTRIBUTE_UNUSED,
int which ATTRIBUTE_UNUSED)
{
return (MODE_PAINT | MODE_FULLSCREEN);
}