196 lines
6.3 KiB
C
196 lines
6.3 KiB
C
/*
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tv.c
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TV Magic Tools Plugin
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Tux Paint - A simple drawing program for children.
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Credits: Adam 'foo-script' Rakowski <foo-script@o2.pl>
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Copyright (c) 2002-2008 by Bill Kendrick and others; see AUTHORS.txt
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bill@newbreedsoftware.com
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http://www.tuxpaint.org/
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This program is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; either version 2 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to the Free Software
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Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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(See COPYING.txt)
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*/
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#include "tp_magic_api.h"
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#include "SDL_image.h"
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#include "SDL_mixer.h"
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int RADIUS = 16;
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Mix_Chunk * tv_snd;
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Uint32 tv_api_version(void);
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void tv_set_color(magic_api * api, Uint8 r, Uint8 g, Uint8 b);
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int tv_init(magic_api * api);
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int tv_get_tool_count(magic_api * api);
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SDL_Surface * tv_get_icon(magic_api * api, int which);
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char * tv_get_name(magic_api * api, int which);
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char * tv_get_description(magic_api * api, int which, int mode);
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int tv_requires_colors(magic_api * api, int which);
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void tv_release(magic_api * api, int which,
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SDL_Surface * canvas, SDL_Surface * snapshot,
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int x, int y, SDL_Rect * update_rect);
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void tv_shutdown(magic_api * api);
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void tv_paint_tv(void * ptr_to_api, int which_tool,
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SDL_Surface * canvas, SDL_Surface * snapshot, int x, int y);
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void tv_do_tv(void * ptr_to_api, int which_tool,
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SDL_Surface * canvas, SDL_Surface * snapshot, int x, int y);
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void tv_drag(magic_api * api, int which, SDL_Surface * canvas,
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SDL_Surface * snapshot, int ox, int oy, int x, int y,
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SDL_Rect * update_rect);
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void tv_click(magic_api * api, int which, int mode,
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SDL_Surface * canvas, SDL_Surface * last,
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int x, int y, SDL_Rect * update_rect);
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void tv_switchin(magic_api * api, int which, int mode, SDL_Surface * canvas);
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void tv_switchout(magic_api * api, int which, int mode, SDL_Surface * canvas);
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int tv_modes(magic_api * api, int which);
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// Housekeeping functions
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Uint32 tv_api_version(void)
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{
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return(TP_MAGIC_API_VERSION);
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}
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void tv_set_color(magic_api * api ATTRIBUTE_UNUSED, Uint8 r ATTRIBUTE_UNUSED, Uint8 g ATTRIBUTE_UNUSED, Uint8 b ATTRIBUTE_UNUSED) //get the colors from API and store it in structure
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{
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}
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int tv_init(magic_api * api ATTRIBUTE_UNUSED)
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{
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char fname[1024];
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snprintf(fname, sizeof(fname), "%s/sounds/magic/tv.ogg", api->data_directory);
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tv_snd = Mix_LoadWAV(fname);
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return(1);
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}
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int tv_get_tool_count(magic_api * api ATTRIBUTE_UNUSED)
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{
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return 1;
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}
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SDL_Surface * tv_get_icon(magic_api * api, int which ATTRIBUTE_UNUSED)
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{
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char fname[1024];
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snprintf(fname, sizeof(fname), "%s/images/magic/tv.png",
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api->data_directory);
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return(IMG_Load(fname));
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}
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char * tv_get_name(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED) { return strdup(gettext_noop("TV")); }
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char * tv_get_description(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED, int mode)
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{
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if (mode == MODE_PAINT)
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return strdup(gettext_noop("Click and drag to make parts of your picture look like they are on television."));
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else
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return strdup(gettext_noop("Click to make your picture look like it's on television."));
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}
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int tv_requires_colors(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED) { return 0; }
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void tv_release(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED,
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SDL_Surface * canvas ATTRIBUTE_UNUSED, SDL_Surface * snapshot ATTRIBUTE_UNUSED,
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int x ATTRIBUTE_UNUSED, int y ATTRIBUTE_UNUSED, SDL_Rect * update_rect ATTRIBUTE_UNUSED)
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{
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}
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void tv_shutdown(magic_api * api ATTRIBUTE_UNUSED)
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{ Mix_FreeChunk(tv_snd); }
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// Interactivity functions
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void tv_paint_tv(void * ptr_to_api, int which_tool ATTRIBUTE_UNUSED,
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SDL_Surface * canvas, SDL_Surface * snapshot ATTRIBUTE_UNUSED, int x, int y)
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{
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int i, j;
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magic_api * api = (magic_api *) ptr_to_api;
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for (i = x - RADIUS; i < x + RADIUS; i++)
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for (j = y - RADIUS; j < y + RADIUS; j++)
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if ((j + 1) % 2 &&
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api->in_circle(i - x, j - y, RADIUS) &&
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! api->touched(i, j))
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api->putpixel(canvas, i, j, SDL_MapRGB(canvas->format, 128, 128, 165));
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}
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void tv_do_tv(void * ptr_to_api, int which_tool ATTRIBUTE_UNUSED,
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SDL_Surface * canvas, SDL_Surface * snapshot ATTRIBUTE_UNUSED, int x, int y)
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{
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magic_api * api = (magic_api *) ptr_to_api;
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api->putpixel(canvas, x, y, SDL_MapRGB(canvas->format, 128, 128, 165));
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//api->putpixel(canvas, x, y, SDL_MapRGB(canvas->format, 0, 0, 255));
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}
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void tv_drag(magic_api * api, int which, SDL_Surface * canvas,
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SDL_Surface * snapshot, int ox, int oy, int x, int y,
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SDL_Rect * update_rect)
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{
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api->line(api, which, canvas, snapshot, ox, oy, x, y, 1, tv_paint_tv);
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update_rect->x = min(ox, x) - RADIUS;
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update_rect->y = min(oy, y) - RADIUS;
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update_rect->w = abs(ox - x) + RADIUS * 2;
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update_rect->h = abs(oy - y) + RADIUS * 2;
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api->playsound(tv_snd, (x * 255) / canvas->w, 255);
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}
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void tv_click(magic_api * api, int which, int mode,
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SDL_Surface * canvas, SDL_Surface * last,
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int x, int y, SDL_Rect * update_rect)
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{
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if (mode == MODE_FULLSCREEN)
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{
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int i;
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for (i=0; i<canvas->h; i+=2)
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api->line(api, which, canvas, last, 0, i, canvas->w, i, 1, tv_do_tv);
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update_rect->w=canvas->w;
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update_rect->h=canvas->h;
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update_rect->x=update_rect->y=0;
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api->playsound(tv_snd, 128,255);
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}
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else
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{
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tv_drag(api, which, canvas, last, x, y, x, y, update_rect);
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}
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}
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void tv_switchin(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED, int mode ATTRIBUTE_UNUSED, SDL_Surface * canvas ATTRIBUTE_UNUSED)
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{
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}
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void tv_switchout(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED, int mode ATTRIBUTE_UNUSED, SDL_Surface * canvas ATTRIBUTE_UNUSED)
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{
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}
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int tv_modes(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED)
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{
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return(MODE_FULLSCREEN | MODE_PAINT);
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}
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