The three "select" (vanishing point editors) are not available, and a second 3-point perspective drawing tool, with an alternative (downward-looking) set of vanishing points, is made available.
1170 lines
34 KiB
C
1170 lines
34 KiB
C
/* n_pt_persp.c
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1-, 2-, and 3-point perspective line-drawing tools.
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Different complexity (expertise) levels offer different
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tools. In Advanced mode, there are "Draw" and "Select"
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(vanishing point editing) tools. In Beginner mode,
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there are only "Draw" tools; the user is forced to use our
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default vanishing points (a second "3-point" draw tool is
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provided with an alternative vanishing point). And in
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Novice mode, this plugin offers NO tools.
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by Bill Kendrick <bill@newbreedsoftware.com>
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December 12, 2023 - December 30, 2023
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*/
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#include <stdio.h>
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#include <string.h>
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#include <libintl.h>
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#include "tp_magic_api.h"
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#include "SDL_image.h"
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#include "SDL_mixer.h"
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#define SNAP 10
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/* All _possible_ tools */
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enum
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{
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TOOL_1PT_SELECT, /* advanced & beginner */
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TOOL_1PT_DRAW, /* advanced only */
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TOOL_2PT_SELECT, /* advanced & beginner */
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TOOL_2PT_DRAW, /* advanced only */
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TOOL_3PT_SELECT, /* advanced & beginner */
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TOOL_3PT_DRAW, /* advanced only */
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TOOL_3PT_SELECT_ALT, /* beginner only (not directly accessible; used for drawing guideS) */
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TOOL_3PT_DRAW_ALT, /* beginner only */
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NUM_TOOLS
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};
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// #define DEBUG
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#ifdef DEBUG
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char * tool_debug_names[NUM_TOOLS] = {
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"1pt select",
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"1pt draw",
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"2pt select",
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"2pt draw",
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"3pt select",
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"3pt draw",
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"3pt select alt",
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"3pt draw alt",
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};
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#endif
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Uint8 complexity;
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int num_tools[NUM_MAGIC_COMPLEXITY_LEVELS] = {
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0, /* Novice */
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4, /* Beginner */
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6, /* Advanced */
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};
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int * which_to_tool;
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int which_to_tool_per_complexity[NUM_MAGIC_COMPLEXITY_LEVELS][NUM_TOOLS] = {
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/* Novice */
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{
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-1,
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-1,
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-1,
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-1,
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-1,
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-1,
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-1,
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},
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/* Beginner */
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{
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TOOL_1PT_DRAW,
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TOOL_2PT_DRAW,
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TOOL_3PT_DRAW,
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TOOL_3PT_DRAW_ALT,
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-1,
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-1,
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-1,
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},
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/* Advanced */
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{
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TOOL_1PT_SELECT,
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TOOL_1PT_DRAW,
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TOOL_2PT_SELECT,
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TOOL_2PT_DRAW,
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TOOL_3PT_SELECT,
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TOOL_3PT_DRAW,
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-1,
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},
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};
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const char *icon_filenames[NUM_TOOLS] = {
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"1pt_persp_select.png",
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"1pt_persp_draw.png",
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"2pt_persp_select.png",
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"2pt_persp_draw.png",
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"3pt_persp_select.png",
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"3pt_persp_draw.png",
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"",
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"3pt_persp_draw_alt.png",
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};
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const char *tool_names[NUM_TOOLS] = {
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gettext_noop("1-Point Select"),
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gettext_noop("1-Point Draw"),
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gettext_noop("2-Point Select"),
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gettext_noop("2-Point Draw"),
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gettext_noop("3-Point Select"),
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gettext_noop("3-Point Draw"),
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"",
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gettext_noop("3-Point Draw Down"),
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};
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const char *tool_descriptions[NUM_TOOLS] = {
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gettext_noop("Click in your drawing to pick a vanishing point for the 1-point perspective painting tool."),
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gettext_noop("Click and drag to draw lines with your 1-point perspective vanishing point."),
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gettext_noop("Click two places in your drawing to pick vanishing points for the 2-point perspective painting tool."),
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gettext_noop("Click and drag to draw lines with your 2-point perspective vanishing points."),
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gettext_noop("Click three places in your drawing to pick vanishing points for the 3-point perspective painting tool."),
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gettext_noop("Click and drag to draw lines with your 3-point perspective vanishing points."),
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"",
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gettext_noop("Click and drag to draw lines with your 3-point perspective vanishing points (downward perspective)."),
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};
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/* Sound effects (same for everyone) */
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enum {
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SND_SELECT,
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SND_DRAW_CLICK,
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SND_DRAW_RELEASE,
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NUM_SNDS
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};
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Mix_Chunk *sound_effects[NUM_SNDS];
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const char *sound_filenames[NUM_SNDS] = {
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"n_pt_persp_select.ogg",
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"n_pt_persp_click.ogg",
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"n_pt_persp_release.ogg",
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};
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Uint8 n_pt_persp_r, n_pt_persp_g, n_pt_persp_b;
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Uint8 n_pt_persp_size = 1;
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SDL_Surface * n_pt_persp_snapshot = NULL;
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int a1_pt_x, a1_pt_y;
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int a2_pt_x[2], a2_pt_y[2], a2_pt_cur;
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int a3_pt_x[3], a3_pt_y[3], a3_pt_cur;
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int a3b_pt_x[3], a3b_pt_y[3];
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int line_start_x, line_start_y;
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float a2_valid_angle[8];
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float a3_valid_angle[8];
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/* Function prototypes: */
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Uint32 n_pt_persp_api_version(void);
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int n_pt_persp_init(magic_api * api, Uint8 disabled_features, Uint8 complexity_level);
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int n_pt_persp_get_tool_count(magic_api * api);
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SDL_Surface *n_pt_persp_get_icon(magic_api * api, int which);
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char *n_pt_persp_get_name(magic_api * api, int which);
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int n_pt_persp_get_group(magic_api * api, int which);
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char *n_pt_persp_get_description(magic_api * api, int which, int mode);
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int n_pt_persp_requires_colors(magic_api * api, int which);
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int n_pt_persp_modes(magic_api * api, int which);
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Uint8 n_pt_persp_accepted_sizes(magic_api * api, int which, int mode);
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Uint8 n_pt_persp_default_size(magic_api * api, int which, int mode);
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void n_pt_persp_shutdown(magic_api * api);
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void n_pt_persp_click(magic_api * api, int which, int mode,
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SDL_Surface * canvas, SDL_Surface * snapshot, int x, int y,
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SDL_Rect * update_rect);
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void n_pt_persp_vanish_pt_moved(magic_api * api, int which, SDL_Surface * canvas, SDL_Rect * update_rect);
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void n_pt_persp_drag(magic_api * api, int which,
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SDL_Surface * canvas, SDL_Surface * snapshot,
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int old_x, int old_y, int x, int y,
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SDL_Rect * update_rect);
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void n_pt_persp_work(magic_api * api, int tool,
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SDL_Surface * canvas, int x, int y,
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SDL_Rect * update_rect, int xor);
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void n_pt_persp_release(magic_api * api, int which,
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SDL_Surface * canvas, SDL_Surface * snapshot, int x, int y,
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SDL_Rect * update_rect);
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void n_pt_persp_set_color(magic_api * api, int which, SDL_Surface * canvas,
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SDL_Surface * snapshot, Uint8 r, Uint8 g, Uint8 b,
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SDL_Rect * update_rect);
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void n_pt_persp_set_size(magic_api * api, int which, int mode,
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SDL_Surface * canvas, SDL_Surface * last,
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Uint8 size, SDL_Rect * update_rect);
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void n_pt_persp_line_xor_callback(void *pointer, int tool, SDL_Surface * canvas,
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SDL_Surface * snapshot, int x, int y);
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void n_pt_persp_line_callback(void *pointer, int tool, SDL_Surface * canvas,
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SDL_Surface * snapshot, int x, int y);
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void n_pt_persp_switchin(magic_api * api, int which, int mode,
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SDL_Surface * canvas);
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void n_pt_persp_switchout(magic_api * api, int which, int mode,
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SDL_Surface * canvas);
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void n_pt_persp_draw_points(magic_api * api, int tool, SDL_Surface * canvas);
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void n_pt_persp_draw_one_point(magic_api * api, SDL_Surface * canvas, int x, int y, int i);
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Uint32 n_pt_persp_api_version(void)
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{
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return (TP_MAGIC_API_VERSION);
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}
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int n_pt_persp_init(magic_api * api, Uint8 disabled_features ATTRIBUTE_UNUSED, Uint8 complexity_level)
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{
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int i;
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char filename[1024];
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for (i = 0; i < NUM_SNDS; i++) {
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sound_effects[i] = NULL;
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}
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complexity = complexity_level;
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which_to_tool = which_to_tool_per_complexity[complexity_level];
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#ifdef DEBUG
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printf("complexity level %d; tool mapping:\n", complexity);
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fflush(stdout);
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for (i = 0; i < NUM_TOOLS; i++) {
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printf("%d -> %d ", i, which_to_tool[i]);
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fflush(stdout);
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if (which_to_tool[i] != -1) {
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printf("%s", tool_debug_names[which_to_tool[i]]);
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}
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printf("\n");
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fflush(stdout);
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}
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#endif
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if (complexity_level == MAGIC_COMPLEXITY_NOVICE) {
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/* No N-point perspective tools _at all_, if in Novice mode */
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#ifdef DEBUG
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printf("n_pt_persp_init -- MAGIC_COMPLEXITY_NOVICE so no tools for you!\n");
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fflush(stdout);
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#endif
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return 0;
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}
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/* FIXME: Behave differently if in BEGINNER mode, vs ADVANCED */
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/* (See idea in https://sourceforge.net/p/tuxpaint/feature-requests/247/ -bjk 2023.12.29) */
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for (i = 0; i < NUM_SNDS; i++)
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{
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snprintf(filename, sizeof(filename), "%s/sounds/magic/%s", api->data_directory,
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sound_filenames[i]);
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sound_effects[i] = Mix_LoadWAV(filename);
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}
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/* Set default vanishing point positions: */
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/* 1-pt perspective initial vanishing point: Center of canvas */
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a1_pt_x = api->canvas_w / 2;
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a1_pt_y = api->canvas_w / 2;
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/* 2-pt perspective initial vanishing points: Left and right, midway up/down the canvas */
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a2_pt_x[0] = 0;
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a2_pt_y[0] = api->canvas_h / 2;
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a2_pt_x[1] = api->canvas_w - 1;
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a2_pt_y[1] = api->canvas_h / 2;
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a2_pt_cur = 0;
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/* 3-pt perspective initial vanishing points: top center, and left and right near bottom of canvas */
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a3_pt_x[0] = api->canvas_w * 1 / 20;
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a3_pt_y[0] = api->canvas_h * 19 / 20;
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a3_pt_x[1] = api->canvas_w * 19 / 20;
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a3_pt_y[1] = api->canvas_h * 19 / 20;
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a3_pt_x[2] = api->canvas_w / 2;
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a3_pt_y[2] = api->canvas_h * 1 / 20;
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a3_pt_cur = 0;
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/* 3-pt perspective alternative initial vanishing points: bottom center, and left and right near top of canvas */
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a3b_pt_x[0] = api->canvas_w * 1 / 20;
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a3b_pt_y[0] = api->canvas_h * 1 / 20;
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a3b_pt_x[1] = api->canvas_w * 19 / 20;
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a3b_pt_y[1] = api->canvas_h * 1 / 20;
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a3b_pt_x[2] = api->canvas_w / 2;
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a3b_pt_y[2] = api->canvas_h * 19 / 20;
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n_pt_persp_snapshot = SDL_CreateRGBSurface(SDL_SWSURFACE, api->canvas_w, api->canvas_h,
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32, 0x00ff0000, 0x0000ff00, 0x000000ff, 0xff000000); // FIXME: Safe?
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if (n_pt_persp_snapshot == NULL) {
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fprintf(stderr, "n_pt_persp -- Could not create a 32-bit surface of size %d x %d!\n", api->canvas_w, api->canvas_h);
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return (0);
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}
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return (1);
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}
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int n_pt_persp_get_tool_count(magic_api * api ATTRIBUTE_UNUSED)
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{
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return (num_tools[complexity]);
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}
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SDL_Surface *n_pt_persp_get_icon(magic_api * api, int which)
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{
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char filename[1024];
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#ifdef DEBUG
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printf("\nn_pt_persp_get_icon\n");
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printf("%d becomes %d (%s)\n", which, which_to_tool[which], tool_debug_names[which_to_tool[which]]);
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fflush(stdout);
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#endif
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snprintf(filename, sizeof(filename), "%s/images/magic/%s",
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api->data_directory, icon_filenames[which_to_tool[which]]);
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return (IMG_Load(filename));
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}
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char *n_pt_persp_get_name(magic_api * api ATTRIBUTE_UNUSED, int which)
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{
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#ifdef DEBUG
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printf("\nn_pt_persp_get_name\n");
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printf("%d becomes %d (%s)\n", which, which_to_tool[which], tool_debug_names[which_to_tool[which]]);
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fflush(stdout);
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#endif
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return (strdup(gettext(tool_names[which_to_tool[which]])));
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}
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int n_pt_persp_get_group(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED)
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{
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return (MAGIC_TYPE_PAINTING);
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}
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char *n_pt_persp_get_description(magic_api * api ATTRIBUTE_UNUSED, int which, int mode ATTRIBUTE_UNUSED)
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{
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#ifdef DEBUG
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printf("\nn_pt_persp_get_description\n");
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printf("%d becomes %d (%s)\n", which, which_to_tool[which], tool_debug_names[which_to_tool[which]]);
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fflush(stdout);
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#endif
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return (strdup(gettext(tool_descriptions[which_to_tool[which]])));
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}
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int n_pt_persp_requires_colors(magic_api * api ATTRIBUTE_UNUSED, int which)
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{
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#ifdef DEBUG
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printf("\nn_pt_persp_requires_colors\n");
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printf("%d becomes %d (%s)\n", which, which_to_tool[which], tool_debug_names[which_to_tool[which]]);
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fflush(stdout);
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#endif
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which = which_to_tool[which];
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if (which == TOOL_1PT_DRAW || which == TOOL_2PT_DRAW || which == TOOL_3PT_DRAW || which == TOOL_3PT_DRAW_ALT)
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return 1;
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else
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return 0;
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}
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int n_pt_persp_modes(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED)
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{
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return MODE_PAINT;
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}
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Uint8 n_pt_persp_accepted_sizes(magic_api * api ATTRIBUTE_UNUSED, int which, int mode ATTRIBUTE_UNUSED)
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{
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#ifdef DEBUG
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printf("\nn_pt_persp_accepted_sizes\n");
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printf("%d becomes %d (%s)\n", which, which_to_tool[which], tool_debug_names[which_to_tool[which]]);
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fflush(stdout);
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#endif
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which = which_to_tool[which];
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if (which == TOOL_1PT_DRAW || which == TOOL_2PT_DRAW || which == TOOL_3PT_DRAW || which == TOOL_3PT_DRAW_ALT)
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return 4;
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else
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return 0;
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}
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Uint8 n_pt_persp_default_size(magic_api * api ATTRIBUTE_UNUSED,
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int which ATTRIBUTE_UNUSED, int mode ATTRIBUTE_UNUSED)
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{
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return 1;
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}
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void n_pt_persp_shutdown(magic_api * api ATTRIBUTE_UNUSED)
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{
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int i;
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if (n_pt_persp_snapshot != NULL) {
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SDL_FreeSurface(n_pt_persp_snapshot);
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}
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for (i = 0; i < NUM_SNDS; i++) {
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if (sound_effects[i] != NULL) {
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Mix_FreeChunk(sound_effects[i]);
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}
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}
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}
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void n_pt_persp_click(magic_api * api, int which, int mode ATTRIBUTE_UNUSED,
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SDL_Surface * canvas, SDL_Surface * snapshot, int x, int y,
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SDL_Rect * update_rect)
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{
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int pick, i;
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float dist, min_dist;
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#ifdef DEBUG
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printf("\nn_pt_persp_click\n");
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printf("%d becomes %d (%s)\n", which, which_to_tool[which], tool_debug_names[which_to_tool[which]]);
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fflush(stdout);
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#endif
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which = which_to_tool[which];
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pick = 0;
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min_dist = FLT_MAX;
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if (which == TOOL_1PT_SELECT) {
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/* Set position of 1-point perspective */
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a1_pt_x = x;
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a1_pt_y = y;
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n_pt_persp_vanish_pt_moved(api, which, canvas, update_rect);
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} else if (which == TOOL_2PT_SELECT) {
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/* Pick closest 2-point perspective & move it */
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for (i = 0; i < 2; i++) {
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dist = sqrt(pow(a2_pt_x[i] - x, 2) + pow(a2_pt_y[i] - y, 2));
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if (dist < min_dist) {
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pick = i;
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min_dist = dist;
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}
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}
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a2_pt_cur = pick;
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a2_pt_x[a2_pt_cur] = x;
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a2_pt_y[a2_pt_cur] = y;
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n_pt_persp_vanish_pt_moved(api, which, canvas, update_rect);
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} else if (which == TOOL_3PT_SELECT) {
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/* Pick closest 3-point perspective & move it */
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for (i = 0; i < 3; i++) {
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dist = sqrt(pow(a3_pt_x[i] - x, 2) + pow(a3_pt_y[i] - y, 2));
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if (dist < min_dist) {
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pick = i;
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min_dist = dist;
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|
}
|
|
}
|
|
|
|
a3_pt_cur = pick;
|
|
|
|
a3_pt_x[a3_pt_cur] = x;
|
|
a3_pt_y[a3_pt_cur] = y;
|
|
|
|
n_pt_persp_vanish_pt_moved(api, which, canvas, update_rect);
|
|
} else {
|
|
int i;
|
|
|
|
api->playsound(sound_effects[SND_DRAW_CLICK], (x * 255) / canvas->w, 255);
|
|
|
|
/* Start drawing a line */
|
|
SDL_BlitSurface(canvas, NULL, n_pt_persp_snapshot, NULL);
|
|
|
|
if (which == TOOL_2PT_DRAW) {
|
|
/* Horizon between vanishing points, and perpendicular (rise above/below) */
|
|
a2_valid_angle[0] = atan2(a2_pt_y[1] - a2_pt_y[0], a2_pt_x[1] - a2_pt_x[0]);
|
|
a2_valid_angle[1] = a2_valid_angle[0] + M_PI;
|
|
a2_valid_angle[2] = a2_valid_angle[0] + (M_PI / 2.0);
|
|
a2_valid_angle[3] = a2_valid_angle[0] + (M_PI / 2.0) + M_PI;
|
|
|
|
/* Angles that point toward the two vanishing points */
|
|
if (x == a2_pt_x[0]) {
|
|
x++;
|
|
}
|
|
if (x == a2_pt_x[1]) {
|
|
x++;
|
|
}
|
|
a2_valid_angle[4] = atan2(a2_pt_y[0] - y, a2_pt_x[0] - x);
|
|
a2_valid_angle[5] = a2_valid_angle[4] + M_PI;
|
|
a2_valid_angle[6] = atan2(a2_pt_y[1] - y, a2_pt_x[1] - x);
|
|
a2_valid_angle[7] = a2_valid_angle[6] + M_PI;
|
|
|
|
for (i = 0; i < 8; i++) {
|
|
if (a2_valid_angle[i] > M_PI) {
|
|
a2_valid_angle[i] -= (M_PI * 2);
|
|
}
|
|
}
|
|
} else if (which == TOOL_3PT_DRAW) {
|
|
/* Horizon between vanishing points, and perpendicular (rise above/below) */
|
|
a3_valid_angle[0] = atan2(a3_pt_y[1] - a3_pt_y[0], a3_pt_x[1] - a3_pt_x[0]);
|
|
a3_valid_angle[1] = a3_valid_angle[0] + M_PI;
|
|
|
|
/* Angles that point toward the three vanishing points */
|
|
a3_valid_angle[2] = atan2(a3_pt_y[0] - y, a3_pt_x[0] - x);
|
|
a3_valid_angle[3] = a3_valid_angle[2] + M_PI;
|
|
a3_valid_angle[4] = atan2(a3_pt_y[1] - y, a3_pt_x[1] - x);
|
|
a3_valid_angle[5] = a3_valid_angle[4] + M_PI;
|
|
a3_valid_angle[6] = atan2(a3_pt_y[2] - y, a3_pt_x[2] - x);
|
|
a3_valid_angle[7] = a3_valid_angle[6] + M_PI;
|
|
|
|
for (i = 0; i < 8; i++) {
|
|
if (a3_valid_angle[i] > M_PI) {
|
|
a3_valid_angle[i] -= (M_PI * 2);
|
|
}
|
|
}
|
|
} else if (which == TOOL_3PT_DRAW_ALT) {
|
|
/* Horizon between vanishing points, and perpendicular (rise above/below) */
|
|
a3_valid_angle[0] = atan2(a3b_pt_y[1] - a3b_pt_y[0], a3b_pt_x[1] - a3b_pt_x[0]);
|
|
a3_valid_angle[1] = a3_valid_angle[0] + M_PI;
|
|
|
|
/* Angles that point toward the three vanishing points */
|
|
a3_valid_angle[2] = atan2(a3b_pt_y[0] - y, a3b_pt_x[0] - x);
|
|
a3_valid_angle[3] = a3_valid_angle[2] + M_PI;
|
|
a3_valid_angle[4] = atan2(a3b_pt_y[1] - y, a3b_pt_x[1] - x);
|
|
a3_valid_angle[5] = a3_valid_angle[4] + M_PI;
|
|
a3_valid_angle[6] = atan2(a3b_pt_y[2] - y, a3b_pt_x[2] - x);
|
|
a3_valid_angle[7] = a3_valid_angle[6] + M_PI;
|
|
|
|
for (i = 0; i < 8; i++) {
|
|
if (a3_valid_angle[i] > M_PI) {
|
|
a3_valid_angle[i] -= (M_PI * 2);
|
|
}
|
|
}
|
|
}
|
|
|
|
line_start_x = x;
|
|
line_start_y = y;
|
|
n_pt_persp_drag(api, which, canvas, snapshot, x, y, x, y, update_rect);
|
|
}
|
|
}
|
|
|
|
|
|
void n_pt_persp_vanish_pt_moved(magic_api * api, int which, SDL_Surface * canvas, SDL_Rect * update_rect) {
|
|
SDL_BlitSurface(n_pt_persp_snapshot, NULL, canvas, NULL);
|
|
n_pt_persp_draw_points(api, which, canvas);
|
|
|
|
update_rect->x = 0;
|
|
update_rect->y = 0;
|
|
update_rect->w = canvas->w;
|
|
update_rect->h = canvas->h;
|
|
|
|
api->playsound(sound_effects[SND_SELECT], 128, 255);
|
|
}
|
|
|
|
|
|
/* Affect the canvas on drag: */
|
|
void n_pt_persp_drag(magic_api * api, int which,
|
|
SDL_Surface * canvas, SDL_Surface * snapshot ATTRIBUTE_UNUSED,
|
|
int old_x ATTRIBUTE_UNUSED, int old_y ATTRIBUTE_UNUSED,
|
|
int x, int y, SDL_Rect * update_rect)
|
|
{
|
|
int i, x1, y1, x2, y2;
|
|
float slope;
|
|
|
|
#ifdef DEBUG
|
|
printf("\nn_pt_persp_drag\n");
|
|
printf("%d becomes %d (%s)\n", which, which_to_tool[which], tool_debug_names[which_to_tool[which]]);
|
|
fflush(stdout);
|
|
#endif
|
|
|
|
which = which_to_tool[which];
|
|
|
|
/* Draw the line (preview) */
|
|
n_pt_persp_work(api, which /* the tool */, canvas, x, y, update_rect, 1);
|
|
|
|
/* Show some guides */
|
|
if (which == TOOL_1PT_DRAW) {
|
|
/* 1-point perspective - draw */
|
|
|
|
/* Horizontal line (horizon) */
|
|
if (y != a1_pt_y) {
|
|
api->line((void *) api, which, canvas, NULL,
|
|
0, a1_pt_y, canvas->w - 1, a1_pt_y, 12,
|
|
n_pt_persp_line_xor_callback);
|
|
}
|
|
|
|
/* Horizontal line (from cursor) */
|
|
api->line((void *) api, which, canvas, NULL,
|
|
0, y, canvas->w - 1, y, 6,
|
|
n_pt_persp_line_xor_callback);
|
|
|
|
/* Vertical line */
|
|
api->line((void *) api, which, canvas, NULL,
|
|
x, 0, x, canvas->h - 1, 6,
|
|
n_pt_persp_line_xor_callback);
|
|
|
|
/* Diagonal line to the vanishing point */
|
|
api->line((void *) api, which, canvas, NULL,
|
|
x, y, a1_pt_x, a1_pt_y, 12,
|
|
n_pt_persp_line_xor_callback);
|
|
} else if (which == TOOL_2PT_DRAW) {
|
|
/* 2-point perspective - draw */
|
|
n_pt_persp_draw_points(api, TOOL_2PT_SELECT, canvas);
|
|
|
|
slope = ((float) a2_pt_y[0] - (float) a2_pt_y[1]) / ((float) a2_pt_x[0] - (float) a2_pt_x[1]);
|
|
|
|
/* Horizon line (from the cursor) */
|
|
x1 = 0;
|
|
y1 = y - (x * slope);
|
|
x2 = canvas->w;
|
|
y2 = y + ((canvas->w - x) * slope);
|
|
api->line((void *) api, which, canvas, NULL,
|
|
x1, y1, x2, y2, 5,
|
|
n_pt_persp_line_xor_callback);
|
|
|
|
/* Perpendicular-to-horizon line (from the cursor) */
|
|
if (slope == 0.0 || slope == M_PI) {
|
|
x1 = x;
|
|
y1 = 0;
|
|
x2 = x;
|
|
y2 = canvas->h;
|
|
} else {
|
|
float perp_slope = -(slope);
|
|
|
|
x1 = x - (y * perp_slope);
|
|
y1 = 0;
|
|
x2 = x + ((canvas->h - y) * perp_slope);
|
|
y2 = canvas->h;
|
|
}
|
|
|
|
api->line((void *) api, which, canvas, NULL,
|
|
x1, y1, x2, y2, 5,
|
|
n_pt_persp_line_xor_callback);
|
|
|
|
/* Diagonal lines from cursor to the vanishing points */
|
|
for (i = 0; i < 2; i++) {
|
|
if (x != a2_pt_x[i]) {
|
|
slope = ((float) y - (float) a2_pt_y[i]) / ((float) x - (float) a2_pt_x[i]);
|
|
|
|
x1 = 0;
|
|
y1 = a2_pt_y[i] - (a2_pt_x[i] * slope);
|
|
x2 = canvas->w;
|
|
y2 = a2_pt_y[i] + ((canvas->w - a2_pt_x[i]) * slope);
|
|
|
|
api->line((void *) api, which, canvas, NULL,
|
|
x1, y1, x2, y2, 2,
|
|
n_pt_persp_line_xor_callback);
|
|
}
|
|
}
|
|
} else if (which == TOOL_3PT_DRAW || which == TOOL_3PT_DRAW_ALT) {
|
|
/* 3-point perspective - draw */
|
|
|
|
int a3_x[3], a3_y[3];
|
|
|
|
if (which == TOOL_3PT_DRAW) {
|
|
a3_x[0] = a3_pt_x[0];
|
|
a3_y[0] = a3_pt_y[0];
|
|
a3_x[1] = a3_pt_x[1];
|
|
a3_y[1] = a3_pt_y[1];
|
|
a3_x[2] = a3_pt_x[2];
|
|
a3_y[2] = a3_pt_y[2];
|
|
n_pt_persp_draw_points(api, TOOL_3PT_SELECT, canvas);
|
|
} else {
|
|
a3_x[0] = a3b_pt_x[0];
|
|
a3_y[0] = a3b_pt_y[0];
|
|
a3_x[1] = a3b_pt_x[1];
|
|
a3_y[1] = a3b_pt_y[1];
|
|
a3_x[2] = a3b_pt_x[2];
|
|
a3_y[2] = a3b_pt_y[2];
|
|
n_pt_persp_draw_points(api, TOOL_3PT_SELECT_ALT, canvas);
|
|
}
|
|
|
|
/* Horizon line (from the cursor) */
|
|
slope = ((float) a3_y[0] - (float) a3_y[1]) / ((float) a3_x[0] - (float) a3_x[1]);
|
|
x1 = 0;
|
|
y1 = y - (x * slope);
|
|
x2 = canvas->w;
|
|
y2 = y + ((canvas->w - x) * slope);
|
|
api->line((void *) api, which, canvas, NULL,
|
|
x1, y1, x2, y2, 5,
|
|
n_pt_persp_line_xor_callback);
|
|
|
|
/* N.B. No "vertical" line; the 3rd vanishing point defines "up" and "down" */
|
|
|
|
/* Diagonal lines from cursor to the vanishing points */
|
|
for (i = 0; i < 3; i++) {
|
|
if (x != a3_x[i]) {
|
|
slope = ((float) y - (float) a3_y[i]) / ((float) x - (float) a3_x[i]);
|
|
|
|
x1 = 0;
|
|
y1 = a3_y[i] - (a3_x[i] * slope);
|
|
x2 = canvas->w;
|
|
y2 = a3_y[i] + ((canvas->w - a3_x[i]) * slope);
|
|
|
|
api->line((void *) api, which, canvas, NULL,
|
|
x1, y1, x2, y2, 2,
|
|
n_pt_persp_line_xor_callback);
|
|
}
|
|
}
|
|
} else if (which == TOOL_1PT_SELECT) {
|
|
/* 1-point perspective - select */
|
|
a1_pt_x = x;
|
|
a1_pt_y = y;
|
|
|
|
n_pt_persp_vanish_pt_moved(api, which, canvas, update_rect);
|
|
} else if (which == TOOL_2PT_SELECT) {
|
|
/* 2-point perspective - select */
|
|
a2_pt_x[a2_pt_cur] = x;
|
|
a2_pt_y[a2_pt_cur] = y;
|
|
|
|
n_pt_persp_vanish_pt_moved(api, which, canvas, update_rect);
|
|
} else if (which == TOOL_3PT_SELECT) {
|
|
/* 3-point perspective - select */
|
|
a3_pt_x[a3_pt_cur] = x;
|
|
a3_pt_y[a3_pt_cur] = y;
|
|
|
|
n_pt_persp_vanish_pt_moved(api, which, canvas, update_rect);
|
|
}
|
|
}
|
|
|
|
void n_pt_persp_work(magic_api * api, int tool,
|
|
SDL_Surface * canvas, int x, int y,
|
|
SDL_Rect * update_rect, int xor)
|
|
{
|
|
int x1, y1, x2, y2;
|
|
float slope, slope2;
|
|
int i, best_angle_idx;
|
|
float cursor_angle, diff, best_diff;
|
|
/* SDL_Rect area_rect; */
|
|
|
|
if (n_pt_persp_snapshot == NULL)
|
|
return;
|
|
|
|
/* N.B. "which" is already set to the appropriate tool by the calling function! */
|
|
|
|
#ifdef DEBUG
|
|
printf("\nn_pt_persp_work\n");
|
|
printf("%d (%s)\n", tool, tool_debug_names[tool]);
|
|
fflush(stdout);
|
|
#endif
|
|
|
|
/* Adhere x & y to perspective! */
|
|
|
|
x1 = y1 = x2 = y2 = 0;
|
|
|
|
if (tool == TOOL_1PT_DRAW) {
|
|
/* 1-point perspective */
|
|
|
|
x1 = line_start_x;
|
|
y1 = line_start_y;
|
|
|
|
if (abs(line_start_x - x) <= SNAP) {
|
|
/* Vertical */
|
|
x2 = x1;
|
|
y2 = y;
|
|
} else if (abs(line_start_y - y) <= SNAP) {
|
|
/* Horizontal */
|
|
x2 = x;
|
|
y2 = y1;
|
|
} else {
|
|
/* Diagonal */
|
|
|
|
slope = ((float) y1 - (float) a1_pt_y) / ((float) x1 - (float) a1_pt_x);
|
|
x2 = x;
|
|
y2 = line_start_y + (slope * (x - line_start_x));
|
|
|
|
/* Don't go past our cursor's Y */
|
|
if ((y < line_start_y && y2 < y) ||
|
|
(y > line_start_y && y2 > y)) {
|
|
if (slope != 0.0) {
|
|
y2 = y;
|
|
x2 = ((y - line_start_y) / slope) + line_start_x;
|
|
}
|
|
}
|
|
|
|
/* Snap to horizontal if cursor is on the wrong side */
|
|
slope2 = ((float) line_start_y - (float) y) / ((float) line_start_x - (float) x);
|
|
if ((slope2 > 0.00 && slope < 0.00) ||
|
|
(slope2 < 0.00 && slope > 0.00)) {
|
|
x2 = x;
|
|
y2 = y1;
|
|
}
|
|
}
|
|
} else if (tool == TOOL_2PT_DRAW || tool == TOOL_3PT_DRAW || tool == TOOL_3PT_DRAW_ALT) {
|
|
float * valid_angle;
|
|
|
|
/* 2- & 3-point perspective */
|
|
|
|
if (tool == TOOL_2PT_DRAW) {
|
|
valid_angle = a2_valid_angle;
|
|
} else { /* TOOL_3PT_DRAW || TOOL_3PT_DRAW_ALT */
|
|
valid_angle = a3_valid_angle;
|
|
}
|
|
|
|
/* Find the valid angle that the drawn angle fits best to */
|
|
cursor_angle = atan2f(y - line_start_y, x - line_start_x);
|
|
|
|
best_angle_idx = -1;
|
|
best_diff = M_PI * 2;
|
|
|
|
for (i = 0; i < 8; i++) {
|
|
diff = fabs(cursor_angle - valid_angle[i]);
|
|
|
|
if (diff < best_diff) {
|
|
best_angle_idx = i;
|
|
best_diff = diff;
|
|
}
|
|
}
|
|
|
|
if (best_angle_idx == -1) {
|
|
printf("???\n");
|
|
return;
|
|
}
|
|
|
|
/* Calculate a line segment, so we can determine the slope */
|
|
x1 = line_start_x;
|
|
y1 = line_start_y;
|
|
x2 = line_start_x + cos(valid_angle[best_angle_idx]) * 1000;
|
|
y2 = line_start_y + sin(valid_angle[best_angle_idx]) * 1000;
|
|
|
|
if (abs(x2 - x1) >= 2) {
|
|
slope = ((float) y2 - (float) y1) / ((float) x2 - (float) x1);
|
|
x2 = x;
|
|
y2 = line_start_y + (slope * (x - line_start_x));
|
|
|
|
/* Don't go past our cursor's Y */
|
|
if ((y < line_start_y && y2 < y) ||
|
|
(y > line_start_y && y2 > y)) {
|
|
if (slope != 0.0) {
|
|
y2 = y;
|
|
x2 = ((y - line_start_y) / slope) + line_start_x;
|
|
}
|
|
}
|
|
} else {
|
|
x2 = x1;
|
|
y2 = y;
|
|
}
|
|
}
|
|
|
|
SDL_BlitSurface(n_pt_persp_snapshot, NULL, canvas, NULL);
|
|
|
|
/* Draw the line */
|
|
|
|
if (xor) {
|
|
/* Still moving; use XOR */
|
|
|
|
api->line((void *) api, tool, canvas, NULL,
|
|
x1, y1, x2, y2, 3,
|
|
n_pt_persp_line_xor_callback);
|
|
} else {
|
|
/* Released; draw the line for real */
|
|
|
|
api->line((void *) api, tool, canvas, NULL,
|
|
x1, y1, x2, y2, 1,
|
|
n_pt_persp_line_callback);
|
|
}
|
|
|
|
update_rect->x = 0;
|
|
update_rect->y = 0;
|
|
update_rect->w = canvas->w;
|
|
update_rect->h = canvas->h;
|
|
}
|
|
|
|
|
|
void n_pt_persp_release(magic_api * api, int which,
|
|
SDL_Surface * canvas, SDL_Surface * snapshot ATTRIBUTE_UNUSED,
|
|
int x, int y, SDL_Rect * update_rect)
|
|
{
|
|
#ifdef DEBUG
|
|
printf("\nn_pt_persp_release\n");
|
|
printf("%d becomes %d (%s)\n", which, which_to_tool[which], tool_debug_names[which_to_tool[which]]);
|
|
fflush(stdout);
|
|
#endif
|
|
|
|
which = which_to_tool[which];
|
|
|
|
if (which == TOOL_1PT_SELECT) {
|
|
/* 1-point perspective - vanishing point drag released */
|
|
api->stopsound();
|
|
} else if (which == TOOL_2PT_SELECT) {
|
|
/* 2-point perspective - vanishing point drag released */
|
|
if (abs(a2_pt_x[0] - a2_pt_x[1]) < SNAP) {
|
|
if (a2_pt_x[0] <= a2_pt_x[1]) {
|
|
a2_pt_x[0] -= (SNAP / 2);
|
|
a2_pt_x[1] += (SNAP / 2);
|
|
} else {
|
|
a2_pt_x[0] += (SNAP / 2);
|
|
a2_pt_x[1] -= (SNAP / 2);
|
|
}
|
|
}
|
|
api->stopsound();
|
|
} else if (which == TOOL_3PT_SELECT) {
|
|
/* 3-point perspective - vanishing point drag released */
|
|
api->stopsound();
|
|
} else {
|
|
/* Draw the line (for real) */
|
|
n_pt_persp_work(api, which, canvas, x, y, update_rect, 0);
|
|
|
|
api->playsound(sound_effects[SND_DRAW_RELEASE], (x * 255) / canvas->w, 255);
|
|
}
|
|
}
|
|
|
|
|
|
void n_pt_persp_set_color(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED,
|
|
SDL_Surface * canvas ATTRIBUTE_UNUSED,
|
|
SDL_Surface * snapshot ATTRIBUTE_UNUSED,
|
|
Uint8 r, Uint8 g, Uint8 b,
|
|
SDL_Rect * update_rect ATTRIBUTE_UNUSED)
|
|
{
|
|
n_pt_persp_r = r;
|
|
n_pt_persp_g = g;
|
|
n_pt_persp_b = b;
|
|
}
|
|
|
|
|
|
void n_pt_persp_set_size(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED, int mode ATTRIBUTE_UNUSED,
|
|
SDL_Surface * canvas ATTRIBUTE_UNUSED, SDL_Surface * last ATTRIBUTE_UNUSED,
|
|
Uint8 size, SDL_Rect * update_rect ATTRIBUTE_UNUSED)
|
|
{
|
|
n_pt_persp_size = ((size - 1) * 2) + 1;
|
|
}
|
|
|
|
|
|
void n_pt_persp_line_xor_callback(void *pointer, int tool ATTRIBUTE_UNUSED, SDL_Surface * canvas,
|
|
SDL_Surface * snapshot ATTRIBUTE_UNUSED, int x, int y)
|
|
{
|
|
magic_api *api = (magic_api *) pointer;
|
|
|
|
api->xorpixel(canvas, x, y);
|
|
api->xorpixel(canvas, x + 1, y + 1);
|
|
}
|
|
|
|
void n_pt_persp_line_callback(void *pointer ATTRIBUTE_UNUSED, int tool ATTRIBUTE_UNUSED,
|
|
SDL_Surface * canvas, SDL_Surface * snapshot ATTRIBUTE_UNUSED,
|
|
int x, int y)
|
|
{
|
|
SDL_Rect r;
|
|
|
|
r.x = x - n_pt_persp_size / 2;
|
|
r.y = y - n_pt_persp_size / 2;
|
|
r.w = n_pt_persp_size;
|
|
r.h = n_pt_persp_size;
|
|
|
|
SDL_FillRect(canvas, &r, SDL_MapRGB(canvas->format, n_pt_persp_r, n_pt_persp_g, n_pt_persp_b));
|
|
}
|
|
|
|
void n_pt_persp_switchin(magic_api * api, int which, int mode ATTRIBUTE_UNUSED,
|
|
SDL_Surface * canvas)
|
|
{
|
|
#ifdef DEBUG
|
|
printf("\nn_pt_persp_switchin\n");
|
|
printf("%d becomes %d (%s)\n", which, which_to_tool[which], tool_debug_names[which_to_tool[which]]);
|
|
fflush(stdout);
|
|
#endif
|
|
|
|
which = which_to_tool[which];
|
|
|
|
if (which == TOOL_1PT_SELECT || which == TOOL_2PT_SELECT || which == TOOL_3PT_SELECT) {
|
|
SDL_BlitSurface(canvas, NULL, n_pt_persp_snapshot, NULL);
|
|
|
|
n_pt_persp_draw_points(api, which, canvas);
|
|
}
|
|
}
|
|
|
|
void n_pt_persp_switchout(magic_api * api ATTRIBUTE_UNUSED, int which, int mode ATTRIBUTE_UNUSED,
|
|
SDL_Surface * canvas)
|
|
{
|
|
#ifdef DEBUG
|
|
printf("\nn_pt_persp_switchout\n");
|
|
printf("%d becomes %d (%s)\n", which, which_to_tool[which], tool_debug_names[which_to_tool[which]]);
|
|
fflush(stdout);
|
|
#endif
|
|
|
|
which = which_to_tool[which];
|
|
|
|
if (which == TOOL_1PT_SELECT || which == TOOL_2PT_SELECT || which == TOOL_3PT_SELECT) {
|
|
SDL_BlitSurface(n_pt_persp_snapshot, NULL, canvas, NULL);
|
|
}
|
|
}
|
|
|
|
void n_pt_persp_draw_points(magic_api * api, int tool, SDL_Surface * canvas) {
|
|
int i, l, m, x1, y1, x2, y2, x;
|
|
float slope;
|
|
|
|
#ifdef DEBUG
|
|
printf("\nn_pt_persp_draw_points\n");
|
|
printf("%d (%s)\n", tool, tool_debug_names[tool]);
|
|
fflush(stdout);
|
|
#endif
|
|
|
|
if (tool == TOOL_1PT_SELECT) {
|
|
/* 1-point perspective */
|
|
|
|
n_pt_persp_draw_one_point(api, canvas, a1_pt_x, a1_pt_y, 0);
|
|
|
|
for (l = 0; l < 5; l++) {
|
|
/* Diagonal from left to right sides of canvas */
|
|
|
|
y1 = (a1_pt_y - (canvas->h / 2)) + (canvas->h / 5) * l + (canvas->h / 10);
|
|
|
|
if (a1_pt_x > canvas->w / 2) {
|
|
x1 = 0;
|
|
x2 = canvas->w - 1;
|
|
} else {
|
|
x1 = canvas->w - 1;
|
|
x2 = 0;
|
|
}
|
|
|
|
slope = ((float) a1_pt_y - (float) y1) / ((float) a1_pt_x - (float) x1);
|
|
y2 = y1 + (x2 - x1) * slope;
|
|
|
|
api->line((void *) api, tool, canvas, NULL,
|
|
x1, y1, x2, y2, 6,
|
|
n_pt_persp_line_xor_callback);
|
|
|
|
/* Some vertical lines between the diagonals */
|
|
if (l == 0) {
|
|
for (m = 0; m < 8; m++) {
|
|
int xx, yy1, yy2;
|
|
int m_scale[8] = {-8,-4,-2,-1,1,2,4,8};
|
|
|
|
xx = a1_pt_x + ((float) (canvas->w / 10) * (float) m_scale[m]);
|
|
yy1 = a1_pt_y + (a1_pt_x - xx) * slope;
|
|
yy2 = a1_pt_y + (xx - a1_pt_x) * slope;
|
|
|
|
api->line((void *) api, tool, canvas, NULL,
|
|
xx, yy1, xx, yy2, 3,
|
|
n_pt_persp_line_xor_callback);
|
|
}
|
|
}
|
|
}
|
|
} else if (tool == TOOL_2PT_SELECT) {
|
|
/* 2-point perspective */
|
|
|
|
for (i = 0; i < 2; i++) {
|
|
n_pt_persp_draw_one_point(api, canvas, a2_pt_x[i], a2_pt_y[i], i);
|
|
}
|
|
|
|
/* Horizon line (vanishing point) */
|
|
slope = ((float) a2_pt_y[0] - (float) a2_pt_y[1]) / ((float) a2_pt_x[0] - (float) a2_pt_x[1]);
|
|
x1 = 0;
|
|
y1 = a2_pt_y[0] - (a2_pt_x[0] * slope);
|
|
x2 = canvas->w;
|
|
y2 = a2_pt_y[0] + ((canvas->w - a2_pt_x[0]) * slope);
|
|
|
|
api->line((void *) api, tool, canvas, NULL,
|
|
x1, y1, x2, y2, 12,
|
|
n_pt_persp_line_xor_callback);
|
|
|
|
x = (a2_pt_x[0] + a2_pt_x[1]) / 2;
|
|
|
|
/* Perpendicular-to-horizon line */
|
|
if (slope == 0.0 || slope == M_PI) {
|
|
x1 = x;
|
|
y1 = 0;
|
|
x2 = x;
|
|
y2 = canvas->h;
|
|
} else {
|
|
float perp_slope = -(slope);
|
|
int y;
|
|
|
|
x = (a2_pt_x[0] + a2_pt_x[1]) / 2;
|
|
y = (a2_pt_y[0] + a2_pt_y[1]) / 2;
|
|
|
|
x1 = x - (y * perp_slope);
|
|
y1 = 0;
|
|
x2 = x + ((canvas->h - y) * perp_slope);
|
|
y2 = canvas->h;
|
|
}
|
|
|
|
api->line((void *) api, tool, canvas, NULL,
|
|
x1, y1, x2, y2, 12,
|
|
n_pt_persp_line_xor_callback);
|
|
|
|
api->line((void *) api, tool, canvas, NULL,
|
|
a2_pt_x[0], a2_pt_y[0], x2, y2, 12,
|
|
n_pt_persp_line_xor_callback);
|
|
|
|
api->line((void *) api, tool, canvas, NULL,
|
|
a2_pt_x[1], a2_pt_y[1], x2, y2, 12,
|
|
n_pt_persp_line_xor_callback);
|
|
|
|
api->line((void *) api, tool, canvas, NULL,
|
|
x1, y1, a2_pt_x[0], a2_pt_y[0], 12,
|
|
n_pt_persp_line_xor_callback);
|
|
|
|
api->line((void *) api, tool, canvas, NULL,
|
|
x1, y1, a2_pt_x[1], a2_pt_y[1], 12,
|
|
n_pt_persp_line_xor_callback);
|
|
} else if (tool == TOOL_3PT_SELECT || tool == TOOL_3PT_SELECT_ALT) {
|
|
/* 3-point perspective */
|
|
int a3_x[3], a3_y[3];
|
|
|
|
if (tool == TOOL_3PT_SELECT) {
|
|
a3_x[0] = a3_pt_x[0];
|
|
a3_y[0] = a3_pt_y[0];
|
|
a3_x[1] = a3_pt_x[1];
|
|
a3_y[1] = a3_pt_y[1];
|
|
a3_x[2] = a3_pt_x[2];
|
|
a3_y[2] = a3_pt_y[2];
|
|
} else {
|
|
a3_x[0] = a3b_pt_x[0];
|
|
a3_y[0] = a3b_pt_y[0];
|
|
a3_x[1] = a3b_pt_x[1];
|
|
a3_y[1] = a3b_pt_y[1];
|
|
a3_x[2] = a3b_pt_x[2];
|
|
a3_y[2] = a3b_pt_y[2];
|
|
}
|
|
|
|
for (i = 0; i < 3; i++) {
|
|
n_pt_persp_draw_one_point(api, canvas, a3_x[i], a3_y[i], i);
|
|
}
|
|
|
|
/* Horizon line (vanishing point) */
|
|
slope = ((float) a3_y[0] - (float) a3_y[1]) / ((float) a3_x[0] - (float) a3_x[1]);
|
|
x1 = 0;
|
|
y1 = a3_y[0] - (a3_x[0] * slope);
|
|
x2 = canvas->w;
|
|
y2 = a3_y[0] + ((canvas->w - a3_x[0]) * slope);
|
|
|
|
api->line((void *) api, tool, canvas, NULL,
|
|
x1, y1, x2, y2, 12,
|
|
n_pt_persp_line_xor_callback);
|
|
|
|
for (i = 0; i < 6; i++) {
|
|
x1 = a3_x[0] + (((a3_x[1] - a3_x[0]) / 5) * i);
|
|
y1 = a3_y[0] + ((x1 - a3_x[0]) * slope);
|
|
x2 = a3_x[2];
|
|
y2 = a3_y[2];
|
|
|
|
api->line((void *) api, tool, canvas, NULL,
|
|
x1, y1, x2, y2, 12,
|
|
n_pt_persp_line_xor_callback);
|
|
}
|
|
}
|
|
}
|
|
|
|
#define DOT_WIDTH 12
|
|
|
|
void n_pt_persp_draw_one_point(magic_api * api, SDL_Surface * canvas, int x, int y, int i) {
|
|
int xx, yy;
|
|
Uint8 r, g, b;
|
|
|
|
for (yy = -(DOT_WIDTH + i); yy <= DOT_WIDTH + i; yy++) {
|
|
for (xx = -(DOT_WIDTH + i) + (yy % 2); xx <= DOT_WIDTH + i; xx += 2) {
|
|
if (api->in_circle(xx, yy, DOT_WIDTH) && abs(xx) >= i && abs(yy) >= i) {
|
|
SDL_GetRGB(api->getpixel(canvas, x + xx, y + yy), canvas->format, &r, &g, &b);
|
|
r ^= 255;
|
|
g ^= 255;
|
|
b ^= 255;
|
|
api->putpixel(canvas, x + xx, y + yy, SDL_MapRGB(canvas->format, r, g, b));
|
|
}
|
|
}
|
|
}
|
|
}
|