Slight change to its default behavior re: pointer variables (before: "type * var"; now seems to prefer: "type *var").
467 lines
12 KiB
C
467 lines
12 KiB
C
/* dither.c
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A Magic tool for Tux Paint that turns (parts of) an image into
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a black-and-white dithered representation.
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(Using Atkinso dithering: https://en.wikipedia.org/wiki/Atkinson_dithering)
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by Bill Kendrick <bill@newbreedsoftware.com>
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Last updated: May 10, 2024
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*/
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/* Inclusion of header files */
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/* ---------------------------------------------------------------------- */
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#include <stdio.h>
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#include <string.h>
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#include <libintl.h>
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#include "tp_magic_api.h"
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#include "SDL_image.h"
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#include "SDL_mixer.h"
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enum
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{
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/* Use the chosen color for the non-white pixels */
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TOOL_DITHER_VIA_COLOR,
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/* Use the image's color (hue/saturation w/ low value) for the non-white pixels */
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TOOL_DITHER_KEEP_COLOR,
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NUM_TOOLS
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};
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char *dither_names[NUM_TOOLS] = {
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gettext_noop("Dither"),
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gettext_noop("Dither (Keep Color)"),
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};
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char *dither_descr[NUM_TOOLS][2] = {
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{
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gettext_noop("Click and drag to replace parts of your image with a dithered pattern of dots in your chosen color."),
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gettext_noop("Click to replace your entire image with a dithered pattern of dots in your chosen color."),
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},
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{
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gettext_noop
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("Click and drag to replace parts of your image with a dithered pattern of dots using the picture's original colors."),
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gettext_noop
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("Click to replace your entire image with a dithered pattern of dots using the picture's original colors."),
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},
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};
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char *dither_icon_filenames[NUM_TOOLS] = {
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"dither.png",
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"dither_keep_color.png",
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};
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char *dither_snd_filenames[NUM_TOOLS] = {
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"dither.ogg",
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"dither_keep_color.ogg",
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};
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Mix_Chunk *snd_effects[NUM_TOOLS];
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#define DITHER_SIZE_COUNT 4
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#define DITHER_SIZE_DEFAULT 2
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#define DITHER_SIZE_SCALE 8
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Uint8 dither_sizes[NUM_TOOLS];
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Uint32 dither_white, dither_black, dither_color;
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Uint8 *dither_touched;
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float *dither_vals;
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int dither_click_mode;
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void dither_drag(magic_api * api, int which, SDL_Surface * canvas,
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SDL_Surface * snapshot, int old_x, int old_y, int x, int y, SDL_Rect * update_rect);
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void dither_line_callback(void *pointer, int which, SDL_Surface * canvas, SDL_Surface * snapshot, int x, int y);
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Uint32 dither_api_version(void);
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int dither_init(magic_api * api, Uint8 disabled_features, Uint8 complexity_level);
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int dither_get_tool_count(magic_api * api);
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SDL_Surface *dither_get_icon(magic_api * api, int which);
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char *dither_get_name(magic_api * api, int which);
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int dither_get_group(magic_api * api, int which);
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int dither_get_order(int which);
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char *dither_get_description(magic_api * api, int which, int mode);
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int dither_requires_colors(magic_api * api, int which);
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void dither_switchin(magic_api * api, int which, int mode, SDL_Surface * canvas);
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void dither_switchout(magic_api * api, int which, int mode, SDL_Surface * canvas);
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void dither_set_size(magic_api * api, int which, int mode,
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SDL_Surface * canvas, SDL_Surface * snapshot, Uint8 size, SDL_Rect * update_rect);
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void dither_set_color(magic_api * api, int which,
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SDL_Surface * canvas, SDL_Surface * snapshot, Uint8 r, Uint8 g, Uint8 b, SDL_Rect * update_rect);
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void dither_release(magic_api * api, int which,
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SDL_Surface * canvas, SDL_Surface * snapshot, int x, int y, SDL_Rect * update_rect);
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void dither_click(magic_api * api, int which, int mode,
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SDL_Surface * canvas, SDL_Surface * snapshot, int x, int y, SDL_Rect * update_rect);
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void dither_shutdown(magic_api * api);
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Uint8 dither_default_size(magic_api * api, int which, int mode);
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Uint8 dither_accepted_sizes(magic_api * api, int which, int mode);
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int dither_modes(magic_api * api, int which);
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Uint32 dither_api_version(void)
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{
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return (TP_MAGIC_API_VERSION);
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}
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int dither_init(magic_api *api, Uint8 disabled_features ATTRIBUTE_UNUSED, Uint8 complexity_level ATTRIBUTE_UNUSED)
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{
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int i;
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char filename[1024];
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for (i = 0; i < NUM_TOOLS; i++)
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{
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snprintf(filename, sizeof(filename), "%ssounds/magic/%s", api->data_directory, dither_snd_filenames[i]);
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snd_effects[i] = Mix_LoadWAV(filename);
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}
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for (i = 0; i < NUM_TOOLS; i++)
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{
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dither_sizes[i] = DITHER_SIZE_DEFAULT * DITHER_SIZE_SCALE;
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}
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return (1);
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}
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int dither_get_tool_count(magic_api *api ATTRIBUTE_UNUSED)
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{
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return NUM_TOOLS;
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}
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SDL_Surface *dither_get_icon(magic_api *api, int which)
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{
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char filename[1024];
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snprintf(filename, sizeof(filename), "%simages/magic/%s", api->data_directory, dither_icon_filenames[which]);
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return (IMG_Load(filename));
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}
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char *dither_get_name(magic_api *api ATTRIBUTE_UNUSED, int which)
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{
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return strdup(gettext(dither_names[which]));
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}
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int dither_get_group(magic_api *api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED)
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{
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return MAGIC_TYPE_COLOR_FILTERS;
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}
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int dither_get_order(int which)
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{
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return 610 + which;
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}
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char *dither_get_description(magic_api *api ATTRIBUTE_UNUSED, int which, int mode)
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{
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if (mode == MODE_PAINT)
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{
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return strdup(gettext(dither_descr[which][0]));
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}
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else /* if (mode == MODE_FULLSCREEN) */
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{
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return strdup(gettext(dither_descr[which][1]));
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}
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}
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int dither_requires_colors(magic_api *api ATTRIBUTE_UNUSED, int which)
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{
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if (which == TOOL_DITHER_VIA_COLOR)
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return 1;
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else
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return 0;
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}
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int dither_modes(magic_api *api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED)
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{
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return MODE_PAINT | MODE_FULLSCREEN;
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}
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Uint8 dither_accepted_sizes(magic_api *api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED, int mode ATTRIBUTE_UNUSED)
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{
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return DITHER_SIZE_COUNT;
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}
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Uint8 dither_default_size(magic_api *api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED, int mode ATTRIBUTE_UNUSED)
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{
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return DITHER_SIZE_DEFAULT;
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}
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void dither_shutdown(magic_api *api ATTRIBUTE_UNUSED)
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{
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int i;
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for (i = 0; i < NUM_TOOLS; i++)
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{
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if (snd_effects[i] != NULL)
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{
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Mix_FreeChunk(snd_effects[i]);
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}
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}
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if (dither_touched == NULL)
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{
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free(dither_touched);
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}
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if (dither_vals == NULL)
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{
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free(dither_vals);
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}
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}
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void
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dither_click(magic_api *api, int which, int mode,
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SDL_Surface *canvas, SDL_Surface *snapshot, int x, int y, SDL_Rect *update_rect)
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{
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int xx, yy;
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Uint8 r, g, b;
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dither_click_mode = mode;
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for (yy = 0; yy < canvas->h; yy++)
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{
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for (xx = 0; xx < canvas->w; xx++)
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{
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if (mode == MODE_PAINT)
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{
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dither_touched[yy * canvas->w + xx] = 0;
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}
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else
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{
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dither_touched[yy * canvas->w + xx] = 1;
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SDL_GetRGB(api->getpixel(snapshot, xx, yy), snapshot->format, &r, &g, &b);
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dither_vals[yy * canvas->w + xx] =
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(api->sRGB_to_linear(r) + api->sRGB_to_linear(g) + api->sRGB_to_linear(b)) / 3.0;
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if (xx == 0)
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{
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api->update_progress_bar();
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}
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}
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}
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}
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if (mode == MODE_PAINT)
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{
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dither_drag(api, which, canvas, snapshot, x, y, x, y, update_rect);
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}
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else
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{
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api->playsound(snd_effects[which], 128, 255);
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dither_release(api, which, canvas, snapshot, x, y, update_rect);
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}
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}
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void
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dither_drag(magic_api *api, int which,
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SDL_Surface *canvas, SDL_Surface *snapshot, int old_x, int old_y, int x, int y, SDL_Rect *update_rect)
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{
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int dither_size;
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SDL_LockSurface(snapshot);
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SDL_LockSurface(canvas);
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api->line((void *)api, which, canvas, snapshot, old_x, old_y, x, y, 1, dither_line_callback);
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SDL_UnlockSurface(canvas);
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SDL_UnlockSurface(snapshot);
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if (old_x > x)
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{
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int temp = old_x;
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old_x = x;
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x = temp;
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}
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if (old_y > y)
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{
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int temp = old_y;
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old_y = y;
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y = temp;
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}
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dither_size = dither_sizes[which];
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update_rect->x = old_x - dither_size;
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update_rect->y = old_y - dither_size;
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update_rect->w = (x + dither_size) - update_rect->x + 1;
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update_rect->h = (y + dither_size) - update_rect->y + 1;
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api->playsound(snd_effects[which], (x * 255) / canvas->w, 255);
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}
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/*
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* [ . P 0 1 ]
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* [ 2 3 4 . ]
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* [ . 5 . . ]
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*/
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int dither_x_pos[6] = { 1, 2, -1, 0, 1, 0 };
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int dither_y_pos[6] = { 0, 0, 1, 1, 1, 2 };
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void dither_release(magic_api *api, int which,
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SDL_Surface *canvas, SDL_Surface *snapshot, int x, int y, SDL_Rect *update_rect)
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{
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Uint8 r, g, b;
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float val, err, h, s, v;
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int i, nx, ny;
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for (y = 0; y < canvas->h; y++)
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{
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for (x = 0; x < canvas->w; x++)
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{
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if (dither_touched[y * canvas->w + x])
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{
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val = dither_vals[y * canvas->w + x];
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if (val >= 0.5)
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{
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api->putpixel(canvas, x, y, dither_white);
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err = val - 1.0;
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}
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else
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{
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if (which == TOOL_DITHER_VIA_COLOR)
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{
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api->putpixel(canvas, x, y, dither_color);
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}
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else if (which == TOOL_DITHER_KEEP_COLOR)
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{
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SDL_GetRGB(api->getpixel(snapshot, x, y), snapshot->format, &r, &g, &b);
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if (r <= 32 && g <= 32 && b <= 32)
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{
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api->putpixel(canvas, x, y, dither_black);
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}
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else
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{
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api->rgbtohsv(r, g, b, &h, &s, &v);
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api->hsvtorgb(floor(h / 2.0) * 2.0, min(s + 0.5, 1.0), v * 0.66, &r, &g, &b);
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api->putpixel(canvas, x, y, SDL_MapRGB(canvas->format, r, g, b));
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}
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}
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err = val;
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}
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/* Diffuse */
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for (i = 0; i < 6; i++)
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{
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nx = x + dither_x_pos[i];
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ny = y + dither_y_pos[i];
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if (nx >= 0 && nx < canvas->w && ny >= 0 && ny < canvas->h)
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{
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if (dither_touched[ny * canvas->w + nx])
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{
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dither_vals[ny * canvas->w + nx] += (err / 8.0);
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}
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}
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}
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}
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}
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}
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update_rect->x = 0;
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update_rect->y = 0;
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update_rect->w = canvas->w;
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update_rect->h = canvas->h;
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if (dither_click_mode == MODE_PAINT)
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{
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api->stopsound();
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}
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}
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void dither_set_color(magic_api *api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED,
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SDL_Surface *canvas, SDL_Surface *snapshot ATTRIBUTE_UNUSED,
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Uint8 r, Uint8 g, Uint8 b, SDL_Rect *update_rect ATTRIBUTE_UNUSED)
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{
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if (r <= 240 || g <= 240 || b <= 240)
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{
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dither_color = SDL_MapRGB(canvas->format, r, g, b);
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}
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else
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{
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/* If the chosen color is very bright or white, fall back to black */
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dither_color = SDL_MapRGB(canvas->format, 0, 0, 0);
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}
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}
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void dither_set_size(magic_api *api ATTRIBUTE_UNUSED, int which, int mode ATTRIBUTE_UNUSED,
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SDL_Surface *canvas ATTRIBUTE_UNUSED, SDL_Surface *snapshot ATTRIBUTE_UNUSED,
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Uint8 size, SDL_Rect *update_rect ATTRIBUTE_UNUSED)
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{
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dither_sizes[which] = size * DITHER_SIZE_SCALE;
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}
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void dither_line_callback(void *pointer, int which, SDL_Surface *canvas, SDL_Surface *snapshot, int x, int y)
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{
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magic_api *api = (magic_api *) pointer;
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int xx, yy, dither_size;
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Uint8 r, g, b;
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float val;
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dither_size = dither_sizes[which];
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if (dither_touched == NULL)
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return;
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/* Just do a simple threshold effect while interacting */
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for (yy = -dither_size; yy < dither_size; yy++)
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{
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if (y + yy >= 0 && y + yy < canvas->h)
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{
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for (xx = -dither_size; xx < dither_size; xx++)
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{
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if (x + xx >= 0 && x + xx < canvas->w)
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{
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if (!dither_touched[(y + yy) * canvas->w + (x + xx)])
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{
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dither_touched[(y + yy) * canvas->w + (x + xx)] = 1;
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SDL_GetRGB(api->getpixel(snapshot, x + xx, y + yy), snapshot->format, &r, &g, &b);
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val = (api->sRGB_to_linear(r) + api->sRGB_to_linear(g) + api->sRGB_to_linear(b)) / 3.0;
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dither_vals[(y + yy) * canvas->w + (x + xx)] = val;
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api->putpixel(canvas, x + xx, y + yy, SDL_MapRGB(canvas->format, val * 255, val * 255, val * 255));
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}
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}
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}
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}
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}
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}
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void dither_switchin(magic_api *api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED, int mode ATTRIBUTE_UNUSED,
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SDL_Surface *canvas)
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{
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if (dither_touched == NULL)
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{
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dither_touched = (Uint8 *) malloc(sizeof(Uint8) * canvas->h * canvas->w);
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}
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if (dither_vals == NULL)
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{
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dither_vals = (float *)malloc(sizeof(float) * canvas->h * canvas->w);
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}
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dither_white = SDL_MapRGB(canvas->format, 255, 255, 255);
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dither_black = SDL_MapRGB(canvas->format, 0, 0, 0);
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}
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void dither_switchout(magic_api *api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED, int mode ATTRIBUTE_UNUSED,
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SDL_Surface *canvas ATTRIBUTE_UNUSED)
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{
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}
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