tuxpaint-pencil-sharpener/src/Makefile.beos

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## makefile generated by makemake ##
## BeOS Generic Makefile v2.2 ##
# For Tux Paint
# Marcin 'Shard' Konicki <shard at beosjournal.org>
#
# This program is free software; you can redistribute it and/or modify
# it under the terms of the GNU General Public License as published by
# the Free Software Foundation; either version 2 of the License, or
# (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with this program; if not, write to the Free Software
# Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
# (See COPYING.txt)
#
# Last modified: 2006.Feb.17
## Application Specific Settings ---------------------------------------------
# specify the name of the binary
NAME= ../tuxpaint
# specify the type of binary
# APP: Application
# SHARED: Shared library or add-on
# STATIC: Static library archive
# DRIVER: Kernel Driver
TYPE= APP
## (makemake defaults to APP type) ##
# add support for new Pe and Eddie features
# to fill in generic makefile
#%{
# @src->@
# specify the source files to use
# full paths or paths relative to the makefile can be included
# all files, regardless of directory, will have their object
# files created in the common object directory.
# Note that this means this makefile will not work correctly
# if two source files with the same name (source.c or source.cpp)
# are included from different directories. Also note that spaces
# in folder names do not work well with this makefile.
SRCS= \
src/tuxpaint.c \
src/i18n.c \
src/BeOS_print.cpp
# specify the resource files to use
# full path or a relative path to the resource file can be used.
RSRCS= \
src/tuxpaint.rsrc
# @<-src@
#%}
# end support for Pe and Eddie
# specify additional libraries to link against
# there are two acceptable forms of library specifications
# - if your library follows the naming pattern of:
# libXXX.so or libXXX.a you can simply specify XXX
# library: libbe.so entry: be
#
# - if your library does not follow the standard library
# naming scheme you need to specify the path to the library
# and it's name
# library: my_lib.a entry: my_lib.a or path/my_lib.a
LIBS= \
z \
png \
intl \
SDL \
SDL_image \
SDL_mixer \
SDL_ttf \
root \
be
# specify additional paths to directories following the standard
# libXXX.so or libXXX.a naming scheme. You can specify full paths
# or paths relative to the makefile. The paths included may not
# be recursive, so include all of the paths where libraries can
# be found. Directories where source files are found are
# automatically included.
LIBPATHS= /boot/home/config/lib/
# additional paths to look for system headers
# thes use the form: #include <header>
# source file directories are NOT auto-included here
SYSTEM_INCLUDE_PATHS = \
/boot/home/config/include \
/boot/home/config/include/SDL
# additional paths to look for local headers
# thes use the form: #include "header"
# source file directories are automatically included
LOCAL_INCLUDE_PATHS = \
src/mouse/ \
src/
# specify the level of optimization that you desire
# NONE, SOME, FULL
OPTIMIZE= SOME
# specify any preprocessor symbols to be defined. The symbols will not
# have their values set automatically; you must supply the value (if any)
# to use. For example, setting DEFINES to "DEBUG=1" will cause the
# compiler option "-DDEBUG=1" to be used. Setting DEFINES to "DEBUG"
# would pass "-DDEBUG" on the compiler's command line.
DEFINES= CONFDIR="\".\"" DOC_PREFIX="\"./docs/\"" DATA_PREFIX="\"./data/\"" LOCALEDIR="\"./data/locale/\"" LARGE_MOUSE_SHAPES OLD_UPPERCASE_CODE
# specify special warning levels
# if unspecified default warnings will be used
# NONE = supress all warnings
# ALL = enable all warnings
WARNINGS =
# specify whether image symbols will be created
# so that stack crawls in the debugger are meaningful
# if TRUE symbols will be created
SYMBOLS =
# specify debug settings
# if TRUE will allow application to be run from a source-level
# debugger. Note that this will disable all optimzation.
DEBUGGER =
# specify additional compiler flags for all files
COMPILER_FLAGS =-fomit-frame-pointer -funroll-loops -pipe
# specify additional linker flags
LINKER_FLAGS =-Xlinker -s -Xlinker -x
# specify the version of this particular item
# (for example, -app 3 4 0 d 0 -short 340 -long "340 "`echo -n -e '\302\251'`"1999 GNU GPL")
# This may also be specified in a resource.
APP_VERSION =
# (for TYPE == DRIVER only) Specify desired location of driver in the /dev
# hierarchy. Used by the driverinstall rule. E.g., DRIVER_PATH = video/usb will
# instruct the driverinstall rule to place a symlink to your driver's binary in
# ~/add-ons/kernel/drivers/dev/video/usb, so that your driver will appear at
# /dev/video/usb when loaded. Default is "misc".
DRIVER_PATH =
## include the makefile-engine
include $(BUILDHOME)/etc/makefile-engine
clean-trans:
@rm -rf data/locale
# Build the translation files for gettext
translations:
@echo "creating translations";
@install -d data/locale;
@for a in `ls src/po/ -I*.in -I*.sh -I*.pot -ICVS` ; do \
echo $${a%.po}; \
install -d data/locale/$${a%.po}/LC_MESSAGES; \
msgfmt src/po/$$a -o data/locale/$${a%.po}/LC_MESSAGES/tuxpaint.mo; \
done;