201 lines
4.5 KiB
C
201 lines
4.5 KiB
C
/*
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mirror_flip.c
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Mirror and Flip Magic Tools Plugin
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Tux Paint - A simple drawing program for children.
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Copyright (c) 2002-2007 by Bill Kendrick and others; see AUTHORS.txt
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bill@newbreedsoftware.com
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http://www.tuxpaint.org/
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This program is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; either version 2 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to the Free Software
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Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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(See COPYING.txt)
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Last updated: October 29, 2007
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$Id$
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*/
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#include <stdio.h>
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#include <string.h>
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#include <libintl.h>
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#include "tp_magic_api.h"
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#include "SDL_image.h"
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#include "SDL_mixer.h"
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/* What tools we contain: */
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enum {
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TOOL_MIRROR,
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TOOL_FLIP,
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NUM_TOOLS
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};
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Mix_Chunk * snd_effects[NUM_TOOLS];
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// No setup required:
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int mirror_flip_init(magic_api * api)
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{
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char fname[1024];
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snprintf(fname, sizeof(fname), "%s/sounds/magic/mirror.wav",
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api->data_directory);
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snd_effects[TOOL_MIRROR] = Mix_LoadWAV(fname);
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snprintf(fname, sizeof(fname), "%s/sounds/magic/flip.wav",
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api->data_directory);
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snd_effects[TOOL_FLIP] = Mix_LoadWAV(fname);
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return(1);
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}
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Uint32 mirror_flip_api_version(void) { return(TP_MAGIC_API_VERSION); }
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// We have multiple tools:
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int mirror_flip_get_tool_count(magic_api * api)
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{
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return(NUM_TOOLS);
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}
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// Load our icons:
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SDL_Surface * mirror_flip_get_icon(magic_api * api, int which)
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{
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char fname[1024];
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if (which == TOOL_MIRROR)
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{
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snprintf(fname, sizeof(fname), "%s/images/magic/mirror.png",
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api->data_directory);
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}
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else if (which == TOOL_FLIP)
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{
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snprintf(fname, sizeof(fname), "%s/images/magic/flip.png",
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api->data_directory);
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}
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return(IMG_Load(fname));
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}
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// Return our names, localized:
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char * mirror_flip_get_name(magic_api * api, int which)
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{
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if (which == TOOL_MIRROR)
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return(strdup(gettext("Mirror")));
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else if (which == TOOL_FLIP)
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return(strdup(gettext("Flip")));
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return(NULL);
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}
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// Return our descriptions, localized:
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char * mirror_flip_get_description(magic_api * api, int which)
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{
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if (which == TOOL_MIRROR)
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return(strdup(
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gettext("Click to make a mirror image.")));
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else
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return(strdup(
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gettext("Click to flip the picture upside-down.")));
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return(NULL);
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}
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// We affect the whole canvas, so only do things on click, not drag:
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void mirror_flip_drag(magic_api * api, int which, SDL_Surface * canvas,
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SDL_Surface * last, int ox, int oy, int x, int y,
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SDL_Rect * update_rect)
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{
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// No-op
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}
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void mirror_flip_release(magic_api * api, int which, SDL_Surface * canvas,
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SDL_Surface * last, int ox, int oy, int x, int y,
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SDL_Rect * update_rect)
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{
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// No-op
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}
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// Affect the canvas on click:
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void mirror_flip_click(magic_api * api, int which,
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SDL_Surface * canvas, SDL_Surface * last,
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int x, int y,
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SDL_Rect * update_rect)
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{
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int xx, yy;
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SDL_Rect src, dest;
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if (which == TOOL_MIRROR)
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{
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for (xx = 0; xx < canvas->w; xx++)
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{
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src.x = xx;
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src.y = 0;
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src.w = 1;
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src.h = canvas->h;
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dest.x = canvas->w - xx - 1;
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dest.y = 0;
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SDL_BlitSurface(last, &src, canvas, &dest);
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}
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api->special_notify(SPECIAL_MIRROR);
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}
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else if (which == TOOL_FLIP)
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{
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for (yy = 0; yy < canvas->h; yy++)
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{
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src.x = 0;
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src.y = yy;
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src.w = canvas->w;
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src.h = 1;
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dest.x = 0;
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dest.y = canvas->h - yy - 1;
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SDL_BlitSurface(last, &src, canvas, &dest);
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}
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api->special_notify(SPECIAL_FLIP);
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}
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update_rect->x = 0;
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update_rect->y = 0;
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update_rect->w = canvas->w;
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update_rect->h = canvas->h;
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api->playsound(snd_effects[which], 128, 255);
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}
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// No setup happened:
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void mirror_flip_shutdown(magic_api * api)
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{
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if (snd_effects[0] != NULL)
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Mix_FreeChunk(snd_effects[0]);
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if (snd_effects[1] != NULL)
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Mix_FreeChunk(snd_effects[1]);
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}
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// We don't use colors:
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void mirror_flip_set_color(magic_api * api, Uint8 r, Uint8 g, Uint8 b)
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{
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}
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// We don't use colors:
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int mirror_flip_requires_colors(magic_api * api, int which)
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{
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return 0;
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}
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