* Added "--joystick-dev" option, for specifying which joystick device Tux Paint should listen to * "--joystick-dev list" is now used to list the available devices * Cleaned up some 'usage' output
409 lines
13 KiB
C
409 lines
13 KiB
C
/*
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dirwalk.c
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Copyright (c) 2009-2014
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http://www.tuxpaint.org/
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This program is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; either version 2 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to the Free Software
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Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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(See COPYING.txt)
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$Id$
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*/
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#include <stdio.h>
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#include <stdlib.h>
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#ifndef __USE_GNU
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#define __USE_GNU /* for strcasestr() */
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#endif
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#include <string.h>
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#include <locale.h>
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#include <libintl.h>
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#include <sys/types.h>
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#include <sys/stat.h>
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#include <unistd.h>
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#include <dirent.h>
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#include "SDL_ttf.h"
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#include "dirwalk.h"
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#include "progressbar.h"
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/*
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The following section renames global variables defined in SDL_Pango.h to avoid errors during linking.
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It is okay to rename these variables because they are constants.
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SDL_Pang.h is included by fonts.h.
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*/
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#define _MATRIX_WHITE_BACK _MATRIX_WHITE_BACK1
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#define MATRIX_WHITE_BACK MATRIX_WHITE_BACK1
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#define _MATRIX_BLACK_BACK _MATRIX_BLACK_BACK1
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#define MATRIX_BLACK_BACK MATRIX_BLACK_BACK1
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#define _MATRIX_TRANSPARENT_BACK_BLACK_LETTER _MATRIX_TRANSPARENT_BACK_BLACK_LETTER1
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#define MATRIX_TRANSPARENT_BACK_BLACK_LETTER MATRIX_TRANSPARENT_BACK_BLACK_LETTER1
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#define _MATRIX_TRANSPARENT_BACK_WHITE_LETTER _MATRIX_TRANSPARENT_BACK_WHITE_LETTER1
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#define MATRIX_TRANSPARENT_BACK_WHITE_LETTER MATRIX_TRANSPARENT_BACK_WHITE_LETTER1
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#define _MATRIX_TRANSPARENT_BACK_TRANSPARENT_LETTER _MATRIX_TRANSPARENT_BACK_TRANSPARENT_LETTER1
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#define MATRIX_TRANSPARENT_BACK_TRANSPARENT_LETTER MATRIX_TRANSPARENT_BACK_TRANSPARENT_LETTER1
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/*
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The renaming ends here.
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*/
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#include "fonts.h"
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#include "debug.h"
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///////////////// directory walking callers and callbacks //////////////////
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void loadfont_callback(SDL_Surface * screen, const char *restrict const dir,
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unsigned dirlen, tp_ftw_str * files, unsigned i, const char *restrict const locale)
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{
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dirlen = dirlen;
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while (i--)
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{
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int loadable = 0;
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const char *restrict const cp = strchr(files[i].str, '.');
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show_progress_bar(screen);
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if (cp)
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{
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// need gcc 3.4 for the restrict in this location
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const char * /*restrict */ const suffixes[] =
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{ "ttc", "dfont", "pfa", "pfb", "otf", "ttf", };
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int j = sizeof suffixes / sizeof suffixes[0];
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while (j--)
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{
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// only check part, because of potential .gz or .bz2 suffix
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if (!strncasecmp(cp + 1, suffixes[j], strlen(suffixes[j])))
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{
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loadable = 1;
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break;
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}
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}
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}
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if (!loadable)
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{
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if (strcasestr(files[i].str, "/rsrc"))
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loadable = 1;
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}
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// Loadable: TrueType (.ttf), OpenType (.otf), Type1 (.pfa and .pfb),
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// and various useless bitmap fonts. Compressed files (with .gz or .bz2)
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// should also work. A *.dfont is pretty much a Mac resource fork in a normal
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// file, and may load with some library versions.
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if (loadable)
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{
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char fname[512];
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TuxPaint_Font *font;
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snprintf(fname, sizeof fname, "%s/%s", dir, files[i].str);
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#ifdef DEBUG
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printf("Loading font: %s (locale is: %s)\n", fname, (locale ? locale : "NULL")); //EP
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#endif
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if (locale && strstr(fname, "locale") && !all_locale_fonts)
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{
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char fname_check[512];
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/* We're (probably) loading from our locale fonts folder; ONLY load our locale's font */
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snprintf(fname_check, sizeof fname_check, "%s/%s.ttf", dir, locale);
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#ifdef DEBUG
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printf("checking \"%s\" vs \"%s\"\n", fname_check, fname); //EP
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#endif
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if (strcmp(fname, fname_check) == 0)
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font = TuxPaint_Font_OpenFont("", fname, text_sizes[text_size]);
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else
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font = NULL;
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}
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else
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{
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font = TuxPaint_Font_OpenFont("", fname, text_sizes[text_size]);
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}
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if (font)
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{
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const char *restrict const family = TuxPaint_Font_FontFaceFamilyName(font);
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const char *restrict const style = TuxPaint_Font_FontFaceStyleName(font);
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#ifdef DEBUG
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int numfaces = TTF_FontFaces(font->ttf_font);
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if (numfaces != 1)
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printf("Found %d faces in %s, %s, %s\n", numfaces, files[i].str,
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family, style);
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printf("success: tpf: 0x%x tpf->ttf_font: 0x%x\n",
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(unsigned int)(intptr_t) font, (unsigned int)(intptr_t) font->ttf_font); //EP added (intptr_t) to avoid warning on x64
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#endif
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// These fonts crash Tux Paint via a library bug.
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int blacklisted = !strcmp("Zapfino", family) || !strcmp("Elvish Ring NFI", family);
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// First, the blacklist. We list font families that can crash Tux Paint
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// via bugs in the SDL_ttf library. We also test fonts to be sure that
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// they have both uppercase and lowercase letters. Note that we do not
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// test for "Aa", because it is OK if uppercase and lowercase are the
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// same (but not nice -- such fonts get a low score later).
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//
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// Most locales leave the blacklist strings alone: "QX" and "qx"
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// (it is less destructive to use the scoring strings instead)
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//
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// Locales that absolutely require all fonts to have some
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// extra characters should use "QX..." and "qx...", where "..."
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// are some characters you absolutely require in all fonts.
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//
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// Locales with absolutely NO use for ASCII may use "..." and "...",
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// where "..." are some characters you absolutely require in
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// all fonts. This would be the case for a locale in which it is
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// impossible for a user to type ASCII letters.
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//
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// Most translators should use scoring instead.
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if(!charset_works(font, gettext("qx")) || !charset_works(font, gettext("QX")))
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blacklisted = 1;
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if(!blacklisted){
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if (num_font_styles == num_font_styles_max)
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{
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num_font_styles_max = num_font_styles_max * 5 / 4 + 30;
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user_font_styles =
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realloc(user_font_styles,
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num_font_styles_max * sizeof *user_font_styles);
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}
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user_font_styles[num_font_styles] =
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malloc(sizeof *user_font_styles[num_font_styles]);
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user_font_styles[num_font_styles]->directory = strdup(dir);
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user_font_styles[num_font_styles]->filename = files[i].str; // steal it (mark NULL below)
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user_font_styles[num_font_styles]->family = strdup(family);
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user_font_styles[num_font_styles]->style = strdup(style);
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user_font_styles[num_font_styles]->score = 0;
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// TODO: weight specification
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// Now we score fonts to ensure that the best ones will be placed at
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// the top of the list. The user will see them first. This sorting is
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// especially important for users who have scroll buttons disabled.
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// Translators should do whatever is needed to put crummy fonts last.
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// distinct uppercase and lowercase (e.g., 'o' vs. 'O')
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user_font_styles[num_font_styles]->score += charset_works(font, gettext("oO"));
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// common punctuation (e.g., '?', '!', '.', ',', etc.)
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user_font_styles[num_font_styles]->score += charset_works(font, gettext(",.?!"));
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// uncommon punctuation (e.g., '@', '#', '*', etc.)
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user_font_styles[num_font_styles]->score += charset_works(font, gettext("`\%_@$~#{<(^&*"));
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// digits (e.g., '0', '1' and '7')
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user_font_styles[num_font_styles]->score += charset_works(font, gettext("017"));
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// distinct circle-like characters (e.g., 'O' (capital oh) vs. '0' (zero))
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user_font_styles[num_font_styles]->score += charset_works(font, gettext("O0"));
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// distinct line-like characters (e.g., 'l' (lowercase elle) vs. '1' (one) vs. 'I' (capital aye))
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user_font_styles[num_font_styles]->score += charset_works(font, gettext("1Il|"));
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// translation spares -- design not finalized
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#if 0
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user_font_styles[num_font_styles]->score += charset_works(font, gettext("<1>spare-1a"));
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user_font_styles[num_font_styles]->score += charset_works(font, gettext("<1>spare-1b"));
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user_font_styles[num_font_styles]->score += charset_works(font, gettext("<9>spare-9a"))*9;
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user_font_styles[num_font_styles]->score += charset_works(font, gettext("<9>spare-9b"))*9;
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#endif
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// this really should be dynamic, avoiding the need for a special build
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#ifdef OLPC_XO
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// Maybe German adds a "\xc2\xb7" (middle dot) and colon here? The key wouldn't change though.
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user_font_styles[num_font_styles]->score += charset_works(font, "\xc3\x97\xc3\xb7"); // multiply and divide
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#endif
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// FIXME: add topology tests ('A' has one hole, 'B' has two holes, etc.)
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num_font_styles++;
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//printf("Accepted: %s, %s, %s, score(%d)\n", files[i].str, family, style, user_font_styles[num_font_styles]->score);
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files[i].str = NULL; // so free() won't crash -- we stole the memory
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}
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else
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{
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#if 0
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// THREADED_FONTS
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printf("Font is too defective: %s, %s, %s\n", files[i].str, family,
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style);
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#endif
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}
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TuxPaint_Font_CloseFont(font);
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}
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else
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{
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#if 0
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// THREADED_FONTS
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printf("could not open %s\n", files[i].str);
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#endif
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}
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}
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free(files[i].str);
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}
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free(files);
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}
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// For qsort()
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int compare_ftw_str(const void *v1, const void *v2)
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{
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const char *restrict const s1 = ((tp_ftw_str *) v1)->str;
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const char *restrict const s2 = ((tp_ftw_str *) v2)->str;
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return -strcmp(s1, s2); /* FIXME: Should we try strcasecmp, to group things together despite uppercase/lowercase in filenames (e.g., Jigsaw* vs jigsaw* Starters)??? -bjk 2009.10.11 */
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}
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void tp_ftw(SDL_Surface * screen, char *restrict const dir, unsigned dirlen,
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int rsrc, void (*fn) (SDL_Surface * screen,
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const char *restrict const dir,
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unsigned dirlen, tp_ftw_str * files,
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unsigned count, const char *restrict const locale),
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const char *restrict const locale)
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{
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DIR *d;
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unsigned num_file_names = 0;
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unsigned max_file_names = 0;
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tp_ftw_str *file_names = NULL;
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unsigned num_dir_names = 0;
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unsigned max_dir_names = 0;
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tp_ftw_str *dir_names = NULL;
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int d_namlen;
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int add_rsrc;
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dir[dirlen++] = '/';
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dir[dirlen] = '\0';
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//printf("processing directory %s %d\n", dir, dirlen);
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/* Open the directory: */
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d = opendir(dir);
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if (!d)
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return;
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for (;;)
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{
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struct dirent *f = readdir(d);
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int filetype = TP_FTW_UNKNOWN;
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if (!f)
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break;
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if (f->d_name[0] == '.')
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continue;
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// Linux and BSD can often provide file type info w/o the stat() call
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#ifdef DT_UNKNOWN
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switch (f->d_type)
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{
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default:
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continue;
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case DT_REG:
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if (!rsrc) // if maybe opening resource files, need st_size
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filetype = TP_FTW_NORMAL;
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break;
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case DT_DIR:
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filetype = TP_FTW_DIRECTORY;
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break;
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case DT_UNKNOWN:
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case DT_LNK:
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;
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}
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#else
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#warning Failed to see DT_UNKNOWN
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#endif
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#if defined(_DIRENT_HAVE_D_NAMLEN) || defined(__APPLE__) || defined(__OpenBSD__) || defined(__NetBSD__) || defined(__FreeBSD__)
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d_namlen = f->d_namlen;
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#else
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d_namlen = strlen(f->d_name);
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#endif
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add_rsrc = 0;
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if (filetype == TP_FTW_UNKNOWN)
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{
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struct stat sbuf;
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memcpy(dir + dirlen, f->d_name, d_namlen + 1);
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if (stat(dir, &sbuf))
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continue; // oh well... try the next one
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if (S_ISDIR(sbuf.st_mode))
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filetype = TP_FTW_DIRECTORY;
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else if (S_ISREG(sbuf.st_mode))
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{
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filetype = TP_FTW_NORMAL;
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if (rsrc && !sbuf.st_size)
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add_rsrc = 5; // 5 is length of "/rsrc"
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}
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else
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continue; // was a device file or somesuch
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}
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if (filetype == TP_FTW_NORMAL)
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{
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char *cp;
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if (num_file_names == max_file_names)
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{
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max_file_names = max_file_names * 5 / 4 + 30;
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file_names = realloc(file_names, max_file_names * sizeof *file_names);
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}
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cp = malloc(d_namlen + add_rsrc + 1);
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memcpy(cp, f->d_name, d_namlen);
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if (add_rsrc)
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memcpy(cp + d_namlen, "/rsrc", 6);
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else
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cp[d_namlen] = '\0';
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file_names[num_file_names].str = cp;
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file_names[num_file_names].len = d_namlen;
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num_file_names++;
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}
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if (filetype == TP_FTW_DIRECTORY)
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{
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char *cp;
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if (num_dir_names == max_dir_names)
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{
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max_dir_names = max_dir_names * 5 / 4 + 3;
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dir_names = realloc(dir_names, max_dir_names * sizeof *dir_names);
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}
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cp = malloc(d_namlen + 1);
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memcpy(cp, f->d_name, d_namlen + 1);
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dir_names[num_dir_names].str = cp;
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dir_names[num_dir_names].len = d_namlen;
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num_dir_names++;
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}
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}
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closedir(d);
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show_progress_bar(screen);
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dir[dirlen] = '\0'; // repair it (clobbered for stat() call above)
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if (1 || file_names) // Now ALWAYS calling callback function, so stamp loader can notice top-level directories (even if there are only subdirs, and no files, inside) -bjk 2007.05.16
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{
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// let callee sort and keep the string
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#if 0
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qsort(file_names, num_file_names, sizeof *file_names, compare_ftw_str);
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while (num_file_names--)
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{
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free(file_names[num_file_names].str);
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}
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free(file_names);
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#else
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fn(screen, dir, dirlen, file_names, num_file_names, locale);
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#endif
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}
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if (dir_names)
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{
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qsort(dir_names, num_dir_names, sizeof *dir_names, compare_ftw_str);
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while (num_dir_names--)
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{
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memcpy(dir + dirlen, dir_names[num_dir_names].str,
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dir_names[num_dir_names].len + 1);
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tp_ftw(screen, dir, dirlen + dir_names[num_dir_names].len, rsrc, fn, locale);
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free(dir_names[num_dir_names].str);
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}
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free(dir_names);
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}
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}
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