1005 lines
45 KiB
Text
1005 lines
45 KiB
Text
Tux Paint
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versión 0.9.26
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A simple drawing program for children
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Copyright © 2002-2021 by various contributors; see AUTHORS.
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http://www.tuxpaint.org/
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20 febrero 2021
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+-------------------------------------------+
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|Table of Contents |
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| * About Tux Paint |
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| * Using Tux Paint |
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| * Launching Tux Paint |
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| * Title Screen |
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| * Main Screen |
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| * Available Tools |
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| * Drawing Tools |
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| * Other Controls |
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| * Loading Other Pictures into Tux Paint |
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| * Further Reading |
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| * How to Get Help |
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| * How to Participate |
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+-------------------------------------------+
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About Tux Paint
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What Is "Tux Paint"?
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Tux Paint is a free drawing program designed for young children (kids
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ages 3 and up). It has a simple, easy-to-use interface, fun sound
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effects, and an encouraging cartoon mascot who helps guide children as
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they use the program. It provides a blank canvas and a variety of
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drawing tools to help your child be creative.
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License:
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Tux Paint is an Open Source project, Free Software released under the
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GNU General Public License (GPL). It is free, and the 'source code'
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behind the program is available. (This allows others to add features,
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fix bugs, and use parts of the program in their own GPL'd software.)
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See COPYING.txt for the full text of the GPL license.
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Objectives:
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Easy and Fun
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Tux Paint is meant to be a simple drawing program for young
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children. It is not meant as a general-purpose drawing tool.
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It is meant to be fun and easy to use. Sound effects and a
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cartoon character help let the user know what's going on, and
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keeps them entertained. There are also extra-large
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cartoon-style mouse pointer shapes.
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Extensibility
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Tux Paint is extensible. Brushes and 'rubber stamp' shapes can
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be dropped in and pulled out. For example, a teacher can drop
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in a collection of animal shapes and ask their students to
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draw an ecosystem. Each shape can have a sound which is
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played, and textual facts which are displayed, when the child
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selects the shape.
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Portability
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Tux Paint is portable among various computer platforms:
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Windows, Macintosh, Linux, etc. The interface looks the same
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among them all. Tux Paint runs suitably well on older systems,
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and can be built to run better on slow systems.
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Simplicity
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There is no direct access to the computer's underlying
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intricacies. The current image is kept when the program quits,
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and reappears when it is restarted. Saving images requires no
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need to create filenames or use the keyboard. Opening an image
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is done by selecting it from a collection of thumbnails.
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Access to other files on the computer is restricted.
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Using Tux Paint
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Launching Tux Paint
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Linux/Unix Users
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Tux Paint should have placed a laucher icon in your KDE and/or GNOME
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menus, under 'Graphics.'
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Alternatively, you can run the following command at a shell prompt
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(e.g., "$"):
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$ tuxpaint
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If any errors occur, they will be displayed on the terminal (to
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STDERR).
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Windows Users
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[Tux Paint Icon]
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Tux Paint
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If you installed Tux Paint on your computer using the 'Tux Paint
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Installer,' it will have asked you whether you wanted a 'Start' menu
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short-cut, and/or a desktop shortcut. If you agreed, you can simply
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run Tux Paint from the 'Tux Paint' section of your 'Start' menu
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(e.g., under 'All Programs'), or by double-clicking the 'Tux Paint'
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icon on your desktop, if you had the installer place one there.
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If you're using the 'portable' (ZIP-file) version of Tux Paint, or
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if you used the 'Tux Paint Installer,' but chose not to have
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shortcuts installed, you'll need to double-click the "tuxpaint.exe"
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icon in the "Tux Paint" folder on your computer.
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By default, the 'Tux Paint Installer' will put Tux Paint's folder in
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"C:\Program Files\", though you may have changed this when you ran
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the installer.
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If you used the 'ZIP-file' download, Tux Paint's folder will be
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wherever you extracted the contents of the ZIP file.
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macOS Users
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Simply double-click the "Tux Paint" icon.
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Title Screen
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When Tux Paint first loads, a title/credits screen will appear.
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[Title screen]
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Once loading is complete, press a key or click or tap in the Tux Paint
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window to continue. (Or, after about 5 seconds, the title screen will
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go away automatically.)
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Main Screen
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The main screen is divided into the following sections:
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Left Side: Toolbar
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The toolbar contains the drawing and editing controls.
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[Tools: Paint, Stamp, Lines, Shapes, Text, Magic, Label, Undo, Redo, Eraser,
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New, Open, Save, Print, Quit]
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Middle: Drawing Canvas
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The largest part of the screen, in the center, is the drawing
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canvas. This is, obviously, where you draw!
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[Canvas]
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Note: The size of the drawing canvas depends on the size of
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Tux Paint. You can change the size of Tux Paint using the Tux
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Paint Config. configuration tool, or by other means. See the
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Options documentation for more details.
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Right Side: Selector
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Depending on the current tool, the selector shows different
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things. e.g., when the Paint Brush or Line tool is selected,
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it shows the various brushes available. When the Rubber Stamp
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tool is selected, it shows the different shapes you can use.
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When the Text or Label tool is selected, it shows various
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fonts.
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[Selectors - Brushes, Letters, Shapes, Stamps]
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Lower: Colors
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A palette of available colors are shown near the bottom of the
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screen.
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[Colors - Black, White, Red, Pink, Orange, Yellow, Green, Cyan, Blue, Purple,
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Brown, Grey]
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On the far right are two special color options, the "color
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picker", which has an outline of an eye-dropper, and allows
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you to pick a color found within your drawing, and the rainbow
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palette, which allows you to pick a color from within a box
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containing thousands of colors.
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(Note: You can define your own colors for Tux Paint. See the
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"Options" documentation.)
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Bottom: Help Area
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At the very bottom of the screen, Tux, the Linux Penguin,
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provides tips and other information while you use Tux Paint.
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(Example tip: 'Pick a shape. Click to pick the center, drag, then let go when it
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is the size you want. Move around to rotate it, and click to draw it.')
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Available Tools
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Drawing Tools
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"Paint" Tool (Brush)
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The Paint Brush tool lets you draw freehand, using various
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brushes (chosen in the Selector on the right) and colors
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(chosen in the Color palette towards the bottom).
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If you hold the mouse button down, and move the mouse, it
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will draw as you move.
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As you draw, a sound is played. The bigger the brush, the
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lower the pitch.
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"Stamp" Tool (Rubber Stamps)
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The Stamp tool is like a set of rubber stamps or stickers.
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It lets you paste pre-drawn or photographic images (like a
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picture of a horse, or a tree, or the moon) in your picture.
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As you move the mouse around the canvas, an outline follows
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the mouse, showing where the stamp will be placed, and how
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big it will be. Click to place the stamp.
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There can be numerous categories of stamps (e.g., animals,
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plants, outer space, vehicles, people, etc.). Use the Left
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and Right arrows near the bottom of the Selector to cycle
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through the collections.
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Prior to 'stamping' an image onto your drawing, various
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effects can sometimes be applied (depending on the stamp):
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* Some stamps can be colored or tinted. If the color
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palette below the canvas is activated, you can click
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the colors to change the tint or color of the stamp
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before placing it in the picture.
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* Stamps can be shrunk and expanded, by clicking within
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the triangular-shaped series of bars at the bottom
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right; the larger the bar, the larger the stamp will
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appear in your picture.
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* Many stamps may be flipped vertically, or displayed as
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a mirror-image, using the control buttons at the bottom
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right.
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Different stamps can have different sound effects and/or
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descriptive (spoken) sounds. Buttons in the Help Area at the
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lower left (near Tux, the Linux penguin) allow you to
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re-play the sound effects and descriptive sounds for the
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currently-selected stamp.
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(Note: If the "nostampcontrols" option is set, Tux Paint
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won't display the Mirror, Flip, Shrink and Grow controls for
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stamps. See the "Options" documentation.)
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"Lines" Tool
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This tool lets you draw straight lines using the various
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brushes and colors you normally use with the Paint Brush.
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Click the mouse and hold it to choose the starting point of
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the line. As you move the mouse around, a thin 'rubber-band'
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line will show where the line will be drawn.
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Let go of the mouse to complete the line. A "sproing!" sound
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will play.
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"Shapes" Tool
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This tool lets you draw some simple filled, and un-filled
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shapes.
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Select a shape from the selector on the right (circle,
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square, oval, etc.).
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Use the options at the bottom right to choose the shape
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tool's behavior:
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Shapes from center
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The shape will expand from where you initially
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clicked, and will be centered around that
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position. (This was Tux Paint's only behavior
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through version 0.9.24.)
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Shapes from corner
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The shape will extend with one corner starting
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from where you initially clicked. This is the
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default method of most other traditional
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drawing software. (This option was added
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starting with Tux Paint version 0.9.25.)
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Note: If shape controls are disabled (e.g., with the
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"noshapecontrols" option), the controls will not be
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presented, and the "shapes from center" method will be used.
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In the canvas, click the mouse and hold it to stretch the
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shape out from where you clicked. Some shapes can change
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proportion (e.g., rectangle and oval may be wider than tall,
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or taller than wide), others cannot (e.g., square and
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circle).
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Let go of the mouse when you're done stretching.
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Normal Shapes Mode
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Now you can move the mouse around the canvas to
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rotate the shape.
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Click the mouse button again and the shape will
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be drawn in the current color.
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Simple Shapes Mode
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If simple shapes are enabled (e.g., with the
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"simpleshapes" option), the shape will be drawn
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on the canvas when you let go of the mouse
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button. (There's no rotation step.)
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"Text" and "Label" Tools
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Choose a font (from the 'Letters' available on the right)
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and a color (from the color palette near the bottom). Click
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on the screen and a cursor will appear. Type text and it
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will show up on the screen.
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Press [Enter] or [Return] and the text will be drawn onto
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the picture and the cursor will move down one line.
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Alternatively, press [Tab] and the text will be drawn onto
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the picture, but the cursor will move to the right of the
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text, rather than down a line, and to the left. (This can be
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useful to create a line of text with mixed colors, fonts,
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styles and sizes.)
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Clicking elsewhere in the picture while the text entry is
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still active causes the current line of text to move to that
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location (where you can continue editing it).
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"Text" versus "Label"
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The Text tool is the original text-entry tool
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in Tux Paint. Text entered using this tool
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can't be modified or moved later, since it
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becomes part of the drawing. However, because
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the text becomes part of the picture, it can be
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drawn over or modified using Magic tool effects
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(e.g., smudged, tinted, embossed, etc.)
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When using the Label tool (which was added to
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Tux Paint in version 0.9.22), the text 'floats'
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over the image, and the details of the label
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(the text, the position of the label, the font
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choice and the color) get stored separately.
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This allows the label to be repositioned or
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edited later.
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The Label tool can be disabled (e.g., by
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selecting "Disable 'Label' Tool" in Tux Paint
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Config. or running Tux Paint with the "nolabel"
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option).
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International Character Input
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Tux Paint allows inputting characters in
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different languages. Most Latin characters
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(A-Z, ñ, è, etc.) can by entered directly. Some
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languages require that Tux Paint be switched
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into an alternate input mode before entering,
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and some characters must be composed using
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numerous keypresses.
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When Tux Paint's locale is set to one of the
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languages that provide alternate input modes, a
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key is used to cycle through normal (Latin
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character) and locale-specific mode or modes.
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Currently supported locales, the input methods
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available, and the key to toggle or cycle
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modes, are listed below. Note: Many fonts do
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not include all characters for all languages,
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so sometimes you'll need to change fonts to see
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the characters you're trying to type.
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* Japanese — Romanized Hiragana and
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Romanized Katakana — right [Alt] key
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* Korean — Hangul 2-Bul — right [Alt] key or
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left [Alt] key
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* Traditional Chinese — right [Alt] key or
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left [Alt] key
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* Thai — right [Alt] key
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On-screen Keyboard
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An optional on-screen keyboard is available for
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the Text and Label tools, which can provide a
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variety of layouts and character composition
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(e.g., composing "a" and "e" into "æ"). See the
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"Options" and "Extending Tux Paint"
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documentation for more information.
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"Fill" Tool
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The 'Fill' tool 'flood-fills' a contiguous area of your
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drawing with a color of your choice. Three fill options are
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offered:
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* Solid — click once to fill an area with a solid color.
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* Linear — click and then drag to fill the area with
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color that fades away (a gradient) towards where you
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drag the mouse.
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* Radial — click once to fill an area with a color that
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fades away (a gradient) radially, centered on where you
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clicked.
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Note: Prior to Tux Paint 0.9.24, this was a Magic tool (see
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below). Note: Prior to Tux Paint 0.9.26, this tool only
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offered the 'Solid' method of filling.
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"Magic" Tool (Special Effects)
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The Magic tool is actually a set of special tools. Select
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one of the 'magic' effects from the selector on the right.
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Then, depending on the tool, you can either click and drag
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around the picture, and/or simply click the picture once, to
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apply the effect.
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If the tool can be used by clicking and dragging, a
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'painting' button will be available on the left, below the
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list of Magic tools on the right side of the screen. If the
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tool can affect the entire picture at once, an 'entire
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picture' button will be available on the right.
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See the instructions for each Magic tool (in the
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'magic-docs' folder).
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"Eraser" Tool
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This tool is similar to the Paint Brush. Wherever you click
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(or click and drag), the picture will be erased. (This may
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be white, some other color, or to a background picture,
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depending on the picture.)
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A number of eraser sizes are available, both round and
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square.
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As you move the mouse around, a square outline follows the
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pointer, showing what part of the picture will be erased to
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white.
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As you erase, a 'squeaky clean' eraser wiping sound is
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played.
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Other Controls
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"Undo" Command
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Clicking this tool will undo the last drawing action. You
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can even undo more than once!
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Note: You can also press [Control] + [Z] on the keyboard to
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Undo.
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"Redo" Command
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Clicking this tool will redo the drawing action you just
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un-did with the 'Undo' button.
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As long as you don't draw again, you can redo as many times
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as you had undone!
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Note: You can also press [Control] + [R] on the keyboard to
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Redo.
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"New" Command
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Clicking the 'New' button will start a new drawing. A dialog
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will appear where you may choose to start a new picture
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using a solid background color, or using a 'Starter' or
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'Template' image (see below). You will first be asked
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whether you really want to do this.
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Note: You can also press [Control] + [N] on the keyboard to
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start a new drawing.
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'Starter' & Template Images
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'Starters' can behave like a page from a coloring book — a
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black-and-white outline of a picture, which you can then
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color in, and the black outline remains intact — or like a
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3D photograph, where you draw in between a foreground and
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background layer.
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'Templates' are similar, but simply provide a background
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drawing to work off of. Unlike 'Starters', there is no
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layer that remains in the foreground of anything you draw
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in the picture.
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When using the 'Eraser' tool, the original image from the
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'Starter' or 'Template' will reappear. The 'Flip' and
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'Mirror' Magic tools affect the orientation of the
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'Starter' or 'Template', as well.
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When you load a 'Starter' or 'Template', draw on it, and
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then click 'Save,' it creates a new picture file — it
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doesn't overwrite the original, so you can use it again
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later (by accessing it from the 'New' dialog).
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"Open" Command
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This shows you a list of all of the pictures you've saved.
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If there are more than can fit on the screen, use the up and
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down arrows at the top and bottom of the list to scroll
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through the list of pictures.
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Click a picture to select it, and then...
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* Click the green 'Open' button at the lower left of
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the list to load the selected picture.
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(Alternatively, you can double-click a picture's icon
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to load it.)
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* Click the brown 'Erase' (trash can) button at the
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lower right of the list to erase the selected
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picture. (You will be asked to confirm.)
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Note: As of version 0.9.22, the picture will be
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placed in your desktop's trash can, on Linux only.
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* Click the 'Export' button near the lower right to
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export the image to your export folder. (e.g.,
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|
"~/Pictures/TuxPaint/")
|
|
|
|
* Click the blue 'Slides' (slide projector) button at
|
|
the lower left to go to slideshow mode. See "Slides",
|
|
below, for details.
|
|
|
|
* Click the red 'Back' arrow button at the lower right
|
|
of the list to cancel and return to the picture you
|
|
were drawing.
|
|
|
|
If choose to open a picture, and your current drawing hasn't
|
|
been saved, you will be prompted as to whether you want to
|
|
save it or not. (See "Save," below.)
|
|
|
|
Note: You can also press [Control] + [O] on the keyboard to
|
|
bring up the 'Open' dialog.
|
|
|
|
----------------------------------------------------------------------
|
|
|
|
"Save" Command
|
|
|
|
This saves your current picture.
|
|
|
|
If you haven't saved it before, it will create a new entry
|
|
in the list of saved images. (i.e., it will create a new
|
|
file)
|
|
|
|
Note: It won't ask you anything (e.g., for a filename). It
|
|
will simply save the picture, and play a "camera shutter"
|
|
sound effect.
|
|
|
|
If you have saved the picture before, or this is a picture
|
|
you just loaded using the "Open" command, you will first be
|
|
asked whether you want to save over the old version, or
|
|
create a new entry (a new file).
|
|
|
|
Note: If either the "saveover" or "saveovernew" options are
|
|
set, it won't ask before saving over. See the "Options"
|
|
documentation.
|
|
|
|
Note: You can also press [Control] + [S] on the keyboard to
|
|
save.
|
|
|
|
----------------------------------------------------------------------
|
|
|
|
"Print" Command
|
|
|
|
Click this button and your picture will be printed!
|
|
|
|
On most platforms, you can also hold the [Alt] key (called
|
|
[Option] on Macs) while clicking the 'Print' button to get a
|
|
printer dialog. Note that this may not work if you're
|
|
running Tux Paint in fullscreen mode. See below.
|
|
|
|
Disabling Printing
|
|
|
|
The "noprint" option can be set, which will
|
|
disable Tux Paint's 'Print' button.
|
|
|
|
See the "Options" documentation.
|
|
|
|
Restricting Printing
|
|
|
|
The "printdelay" option can be set, which will
|
|
only allow occasional printing — once every so
|
|
many seconds, as configured by you.
|
|
|
|
For example, with "printdelay=60" in Tux
|
|
Paint's configuration file, printing can only
|
|
occur once per minute (60 seconds).
|
|
|
|
See the "Options" documentation.
|
|
|
|
Printing Commands
|
|
|
|
(Linux and Unix only)
|
|
|
|
Tux Paint prints by generating a PostScript
|
|
representation of the drawing and sending it to
|
|
an external program. By default, the program
|
|
is:
|
|
|
|
lpr
|
|
|
|
This command can be changed by setting a
|
|
"printcommand" option in Tux Paint's
|
|
configuration file.
|
|
|
|
An alternative print command can be invoked by
|
|
holding the "[Alt]" key on the keyboard while
|
|
clicking clicking the 'Print' button, as long
|
|
as you're not in fullscreen mode, an
|
|
alternative program is run. By default, the
|
|
program is KDE's graphical print dialog:
|
|
|
|
kprinter
|
|
|
|
This command can be changed by setting a
|
|
"altprintcommand" option in Tux Paint's
|
|
configuration file.
|
|
|
|
See the "Options" documentation.
|
|
|
|
Printer Settings
|
|
|
|
(Windows and macOS)
|
|
|
|
By default, Tux Paint simply prints to the
|
|
default printer with default settings when the
|
|
'Print' button is pushed.
|
|
|
|
However, if you hold the [Alt] (or [Option])
|
|
key on the keyboard while clicking the 'Print'
|
|
button, as long as you're not in fullscreen
|
|
mode, your operating system's printer dialog
|
|
will appear, where you can change the settings.
|
|
|
|
You can have the printer configuration changes
|
|
stored between Tux Paint sessions by setting
|
|
the "printcfg" option.
|
|
|
|
If the "printcfg" option is used, printer
|
|
settings will be loaded from the file
|
|
"printcfg.cfg" in your personal folder (see
|
|
below). Any changes will be saved there as
|
|
well.
|
|
|
|
See the "Options" documentation.
|
|
|
|
Printer Dialog Options
|
|
|
|
By default, Tux Paint only shows the printer
|
|
dialog (or, on Linux/Unix, runs the
|
|
"altprintcommand"; e.g., "kprinter" instead of
|
|
"lpr") if the [Alt] (or [Option]) key is held
|
|
while clicking the 'Print' button.
|
|
|
|
However, this behavior can be changed. You can
|
|
have the printer dialog always appear by using
|
|
"--altprintalways" on the command-line, or
|
|
"altprint=always" in Tux Paint's configuration
|
|
file. Conversely, you can prevent the
|
|
[Alt]/[Option] key from having any effect by
|
|
using "--altprintnever", or "altprint=never".
|
|
|
|
See the "Options" documentation.
|
|
|
|
----------------------------------------------------------------------
|
|
|
|
"Slides" Command (under "Open")
|
|
|
|
The 'Slides' button is available in the 'Open' dialog. It
|
|
can be used to play a simple animation within Tux Paint, or
|
|
a slideshow of pictures. It can also export an animated GIF
|
|
based on the chosen images.
|
|
|
|
Chosing pictures
|
|
|
|
When you enter the 'Slides' section of Tux
|
|
Paint, it displays a list of your saved files,
|
|
just like the 'Open' dialog.
|
|
|
|
Click each of the images you wish to display in
|
|
a slideshow-style presentation, one by one. A
|
|
digit will appear over each image, letting you
|
|
know in which order they will be displayed.
|
|
|
|
You can click a selected image to unselect it
|
|
(take it out of your slideshow). Click it again
|
|
if you wish to add it to the end of the list.
|
|
|
|
Set playback speed
|
|
|
|
A sliding scale at the lower left of the screen
|
|
(next to the 'Play' button) can be used to
|
|
adjust the speed of the slideshow or animated
|
|
GIF, from slowest to fastest. Choose the
|
|
leftmost setting to disable automatic
|
|
advancement during playback within Tux Paint —
|
|
you will need to press a key or click to go to
|
|
the next slide (see below).
|
|
|
|
Note: The slowest setting does not
|
|
automatically advance through the slides. Use
|
|
it for when you want to step through them
|
|
manually. (This does not apply to an exported
|
|
animated GIF.)
|
|
|
|
Playback in Tux Paint
|
|
|
|
To play a slideshow within Tux Paint, click the
|
|
'Play' button. (Note: If you hadn't selected
|
|
ANY images, then ALL of your saved images will
|
|
be played in the slideshow!)
|
|
|
|
During the slideshow, press [Space], [Enter] or
|
|
[Return], or the [Right arrow] — or click the
|
|
'Next' button at the lower left — to manually
|
|
advance to the next slide. Press [Left arrow]
|
|
to go back to the previous slide.
|
|
|
|
Press [Escape], or click the 'Back' button at
|
|
the lower right, to exit the slideshow and
|
|
return to the slideshow image selection screen.
|
|
|
|
Exporting an animated GIF
|
|
|
|
Click the 'GIF Export' button near the lower
|
|
right to have Tux Paint generate an animated
|
|
GIF file based on the selected images.
|
|
|
|
Note: At least two images must be selected. (To
|
|
export a single image, use the 'Export' option
|
|
from the main 'Open' dialog.) If no images are
|
|
selected, Tux Paint will NOT attempt to
|
|
generate a GIF based on all saved images.
|
|
|
|
Pressing [Escape] during the export process
|
|
will abort the process, and return you to the
|
|
'Slideshow' dialog.
|
|
|
|
Click 'Back' in the slideshow image selection screen to
|
|
return to the 'Open' dialog.
|
|
|
|
----------------------------------------------------------------------
|
|
|
|
"Quit" Command
|
|
|
|
Clicking the 'Quit' button, closing the Tux Paint window, or
|
|
pushing the [Escape] key will quit Tux Paint.
|
|
|
|
You will first be prompted as to whether you really want to
|
|
quit.
|
|
|
|
If you choose to quit, and you haven't saved the current
|
|
picture, you will first be asked if wish to save it. If it's
|
|
not a new image, you will then be asked if you want to save
|
|
over the old version, or create a new entry. (See "Save"
|
|
above.)
|
|
|
|
Note: If the image is saved, it will be reloaded
|
|
automatically the next time you run Tux Paint -- unless the
|
|
"startblank" option is set.
|
|
|
|
Note: The 'Quit' button within Tux Paint, and quitting via
|
|
the [Escape] key, may be disabled, via the "noquit" option.
|
|
|
|
In that case, the "window close" button on Tux Paint's title
|
|
bar (if not in fullscreen mode) or the [Alt] + [F4] key
|
|
sequence may be used to quit.
|
|
|
|
If neither of those are possible, the key sequence of
|
|
[Shift] + [Control] + [Escape] may be used to quit.
|
|
|
|
See the "Options" documentation.
|
|
|
|
----------------------------------------------------------------------
|
|
|
|
Sound Muting
|
|
|
|
There is no on-screen control button at this time, but by
|
|
using the [Alt] + [S] keyboard sequence, sound effects can
|
|
be disabled and re-enabled (muted and unmuted) while the
|
|
program is running.
|
|
|
|
Note that if sounds are completely disabled via the
|
|
"nosound" option, the [Alt] + [S] key combination has no
|
|
effect. (i.e., it cannot be used to turn on sounds when the
|
|
parent/teacher wants them disabled.)
|
|
|
|
----------------------------------------------------------------------
|
|
|
|
Loading Other Pictures into Tux Paint
|
|
|
|
Tux Paint's 'Open' dialog only displays pictures you created with Tux
|
|
Paint. So what do you do if you want to load some other drawinng or even
|
|
a photograph into Tux Paint, so you can edit or draw on it?
|
|
|
|
You can simply convert the picture to the format Tux Paint uses — PNG
|
|
(Portable Network Graphic) — and place it in Tux Paint's "saved"
|
|
directory/folder. Here is where to find it (by default):
|
|
|
|
Windows 10, 8, 7, Vista
|
|
Inside the user's "AppData" folder, e.g.:
|
|
"C:\Users\username\AppData\Roaming\TuxPaint\saved\".
|
|
|
|
Windows 2000, XP
|
|
Inside the user's "Application Data" folder, e.g.: "C:\Documents
|
|
and Settings\username\Application Data\TuxPaint\saved\".
|
|
|
|
macOS
|
|
Inside the user's "Library" folder, e.g.:
|
|
"/Users/username/Library/Application Support/Tux Paint/saved/".
|
|
|
|
Linux/Unix
|
|
Inside a hidden ".tuxpaint" directory, in the user's home
|
|
directory ("$HOME"), e.g. "/home/username/.tuxpaint/saved/".
|
|
|
|
Note: It is also from this folder that you can copy or open pictures
|
|
drawn in Tux Paint using other applications, though the 'Export' option
|
|
from Tux Paint's 'Open' dialog can be used to copy them to a location
|
|
that's easier and safer to access.
|
|
|
|
Using the import script, "tuxpaint-import"
|
|
|
|
Linux and Unix users can use the "tuxpaint-import" shell script which
|
|
gets installed when you install Tux Paint. It uses some NetPBM tools
|
|
to convert the image ("anytopnm"), resize it so that it will fit in
|
|
Tux Paint's canvas ("pnmscale"), and convert it to a PNG ("pnmtopng").
|
|
|
|
It also uses the "date" command to get the current time and date,
|
|
which is the file-naming convention Tux Paint uses for saved files.
|
|
(Remember, you are never asked for a 'filename' when you go to save or
|
|
open pictures!)
|
|
|
|
To use this script, simply run it from a command-line prompt, and
|
|
provide it the name(s) of the file(s) you wish to convert.
|
|
|
|
They will be converted and placed in your Tux Paint "saved" directory.
|
|
(Note: If you're doing this for a different user (e.g., your child)
|
|
you'll need to make sure to run the command under their account.)
|
|
|
|
Example:
|
|
|
|
$ tuxpaint-import grandma.jpg
|
|
grandma.jpg -> /home/username/.tuxpaint/saved/20210220203557.png
|
|
jpegtopnm: WRITING A PPM FILE
|
|
|
|
The first line ("tuxpaint-import grandma.jpg") is the command to run.
|
|
The following two lines are output from the program while it's
|
|
working.
|
|
|
|
Now you can load Tux Paint, and a version of that original picture
|
|
will be available under the 'Open' dialog. Just double-click its icon!
|
|
|
|
Importing Pictures Manually
|
|
|
|
Windows, macOS, and Haiku users who wish to import arbitrary images
|
|
into Tux Paint must do so via a manual process.
|
|
|
|
Load a graphics program that is capable of both loading your picture
|
|
and saving a PNG format file. (See the documentation file "PNG.html"
|
|
for a list of suggested software, and other references.)
|
|
|
|
When Tux Paint loads an image that's not the same size as its drawing
|
|
canvas, it scales (and sometimes smears the edges of) the image so
|
|
that it fits within the canvas.
|
|
|
|
To avoid having the image stretched or smeared, you can resize it to
|
|
Tux Paint's canvas size. This size depends on the size of the Tux
|
|
Paint window, or resolution at which Tux Paint is run, if in
|
|
fullscreen. (Note: The default resolution is 800x600.) See
|
|
"Calculating Image Dimensions", below.
|
|
|
|
Save the picture in PNG format. It is highly recommended that you name
|
|
the filename using the current date and time, since that's the
|
|
convention Tux Paint uses:
|
|
|
|
YYYYMMDDhhmmss.png
|
|
|
|
* YYYY = Year
|
|
* MM = Month (two digits, "01"-"12")
|
|
* DD = Day of month (two digits, "01"-"31")
|
|
* HH = Hour (two digits, in 24-hour format, "00"-"23")
|
|
* mm = Minute (two digits, "00"-"59")
|
|
* ss = Seconds (two digits, "00"-"59")
|
|
|
|
Example: "20210220203557.png", for 20 febrero 2021 at 20:35:57.
|
|
|
|
Place this PNG file in your Tux Paint "saved" directory/folder. (See
|
|
above.)
|
|
|
|
Calculating Image Dimensions
|
|
|
|
This part of the documentation needs to be rewritten, since the new
|
|
"buttonsize" option was added. For now, try drawing and saving an
|
|
image within Tux Paint, then determine what size (pixel width and
|
|
height) it came out to, and try to match that when scaling the
|
|
picture(s) you're importing into Tux Paint.
|
|
|
|
----------------------------------------------------------------------
|
|
|
|
Further Reading
|
|
|
|
Other documentation included with Tux Paint (found in the "docs"
|
|
folder/directory) includes:
|
|
* 'Magic' Tool Documentation ("magic-docs")
|
|
Documentation for each of the currently-installed 'Magic' tools.
|
|
* AUTHORS.txt
|
|
List of authors and contributors.
|
|
* CHANGES.txt
|
|
Summary of what has changed between releases of Tux Paint.
|
|
* COPYING.txt
|
|
Tux Paint's software license, the GNU General Public License (GPL)
|
|
* INSTALL.html
|
|
Instructions for compiling and installing Tux Paint, when
|
|
applicable.
|
|
* EXTENDING.html
|
|
Detailed instructions on extending Tux Paint: creating brushes,
|
|
stamps, starters, and templates; adding fonts; and creating new
|
|
on-screen keyboard layouts and input methods.
|
|
* OPTIONS.html
|
|
Detailed instructions on command-line and configuration-file
|
|
options, for those who don't want to use the Tux Paint Config. tool
|
|
to manage Tux Paint's configuration.
|
|
* PNG.html
|
|
Notes on creating PNG format bitmapped (raster) images for use in
|
|
Tux Paint.
|
|
* SVG.html
|
|
Notes on creating SVG format vector images for use in Tux Paint.
|
|
* SIGNALS.html
|
|
Information about the POSIX signals that Tux Paint responds to.
|
|
|
|
----------------------------------------------------------------------
|
|
|
|
How to Get Help
|
|
|
|
If you need help, there are numerous ways to interact with Tux Paint
|
|
developers and other users.
|
|
|
|
* Report bugs or request new features via the project's bug-tracking
|
|
system
|
|
* Participate in the various project mailing lists
|
|
* Chat with developers and other users over IRC
|
|
* Contact the developers directly
|
|
|
|
To learn more, visit the "Contact" page of the official Tux Paint
|
|
website: http://tuxpaint.org/contact/
|
|
|
|
----------------------------------------------------------------------
|
|
|
|
How to Participate
|
|
|
|
Tux Paint is a volunteer-driven project, and we're happy to accept your
|
|
help in a variety of ways.
|
|
|
|
* Translate Tux Paint to another language
|
|
* Improve existing translations
|
|
* Create artwork (stamps, starters, templates, brushes)
|
|
* Add or improve features or magic tools
|
|
* Create classroom curriculum
|
|
* Promote or help support others using Tux Paint
|
|
|
|
To learn more, visit the "Help Us" page of the official Tux Paint
|
|
website: http://tuxpaint.org/help/
|