tuxpaint-pencil-sharpener/magic/src/alien.c
William Kendrick e990b48de7 Large bundle of OS X tweaks by Eric P. (basis of the 10.9-compatible
pre-release made in Dec. 2013):
 * Fix OS X 10.9 issue of current directory set by Finder
   to something else than folder where app bundle resides.
 * Some Mac OS X build / project changes & updates.
 * Adjustments to Mac OS X fontconfig config file, to avoid warnings
   and make things more robust.
 * Updates to some #include's to catch up with newer library revisions.
 * Tweaks to pixel read/write on Apple.
 * Introduction of 'intprt_t' casting to avoid warnings on x64.
 * Some additional debugging output.
 * Logging stderr & stdout to /tmp/tuxpaint.log
Untested (I don't have a Mac!)
2014-03-19 23:39:17 +00:00

276 lines
8.4 KiB
C

/*
alien.c
//
alien, Modifies the colours of the image.
Tux Paint - A simple drawing program for children.
Credits: Andrew Corcoran <akanewbie@gmail.com> inspired by the Alien Map GIMP plugin
Copyright (c) 2002-2007 by Bill Kendrick and others; see AUTHORS.txt
bill@newbreedsoftware.com
http://www.tuxpaint.org/
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
(See COPYING.txt)
Last updated: June 6, 2008
$Id$
*/
#include <stdio.h>
#include <string.h>
#include <libintl.h>
#include "tp_magic_api.h"
#include "SDL_image.h"
#include "SDL_mixer.h"
#include <math.h>
#include <limits.h>
#include <time.h>
#ifndef gettext_noop
#define gettext_noop(String) String
#endif
static const double alien_ANGLE[] = {0,0,0};
static const double alien_FREQUENCY[] = {1,1,1};
static const int alien_RADIUS = 16;
enum {
TOOL_alien,
alien_NUM_TOOLS
};
static Mix_Chunk * alien_snd_effect[alien_NUM_TOOLS];
const char * alien_snd_filenames[alien_NUM_TOOLS] = {
"alien.ogg",
};
const char * alien_icon_filenames[alien_NUM_TOOLS] = {
"alien.png",
};
const char * alien_names[alien_NUM_TOOLS] = {
gettext_noop("Color Shift"),
};
const char * alien_descs[alien_NUM_TOOLS][2] = {
{gettext_noop("Click and move the mouse to change the colors in parts of your picture."),
gettext_noop("Click to change the colors in your entire picture."),},
};
// Prototypes
Uint32 alien_api_version(void);
int alien_init(magic_api * api);
int alien_get_tool_count(magic_api * api);
SDL_Surface * alien_get_icon(magic_api * api, int which);
char * alien_get_name(magic_api * api, int which);
char * alien_get_description(magic_api * api, int which, int mode);
void alien_drag(magic_api * api, int which, SDL_Surface * canvas,
SDL_Surface * last, int ox, int oy, int x, int y,
SDL_Rect * update_rect);
Mix_Chunk * magic_loadsound(char* file);
void alien_click(magic_api * api, int which, int mode,
SDL_Surface * canvas, SDL_Surface * last,
int x, int y, SDL_Rect * update_rect);
void alien_release(magic_api * api, int which,
SDL_Surface * canvas, SDL_Surface * last,
int x, int y, SDL_Rect * update_rect);
void alien_shutdown(magic_api * api);
void alien_set_color(magic_api * api, Uint8 r, Uint8 g, Uint8 b);
int alien_requires_colors(magic_api * api, int which);
void alien_switchin(magic_api * api, int which, int mode, SDL_Surface * canvas);
void alien_switchout(magic_api * api, int which, int mode, SDL_Surface * canvas);
int alien_modes(magic_api * api, int which);
Uint32 alien_api_version(void) { return(TP_MAGIC_API_VERSION); }
//Load sounds
int alien_init(magic_api * api){
int i;
char fname[1024];
srand(time(0));
for (i = 0; i < alien_NUM_TOOLS; i++){
snprintf(fname, sizeof(fname), "%s/sounds/magic/%s", api->data_directory, alien_snd_filenames[i]);
alien_snd_effect[i] = Mix_LoadWAV(fname);
}
return(1);
}
int alien_get_tool_count(magic_api * api ATTRIBUTE_UNUSED){
return(alien_NUM_TOOLS);
}
// Load our icons:
SDL_Surface * alien_get_icon(magic_api * api, int which){
char fname[1024];
snprintf(fname, sizeof(fname), "%simages/magic/%s", api->data_directory, alien_icon_filenames[which]);
return(IMG_Load(fname));
}
// Return our names, localized:
char * alien_get_name(magic_api * api ATTRIBUTE_UNUSED, int which){
return(strdup(gettext_noop(alien_names[which])));
}
// Return our descriptions, localized:
char * alien_get_description(magic_api * api ATTRIBUTE_UNUSED, int which, int mode){
return(strdup(gettext_noop(alien_descs[which][mode-1])));
}
//Do the effect for one pixel
static void do_alien_pixel(void * ptr, int which ATTRIBUTE_UNUSED,
SDL_Surface * canvas, SDL_Surface * last ATTRIBUTE_UNUSED,
int x, int y){
magic_api * api = (magic_api *) ptr;
Uint8 temp[3];
double temp2[3];
int k;
SDL_GetRGB(api->getpixel(canvas,x, y), canvas->format, &temp[0], &temp[1], &temp[2]);
for (k =0;k<3;k++){
//EP temp2[k] = clamp(0,127.5 * (1.0 + sin (((temp[k] / 127.5 - 1.0) * alien_FREQUENCY[k] + alien_ANGLE[k] / 180.0) * M_PI)),255);
temp2[k] = clamp(0.0,
127.5 * (
1.0 + sin (((temp[k] / 127.5 - 1.0) * alien_FREQUENCY[k] + alien_ANGLE[k] / 180.0) * M_PI)
),
255.0);
}
api->putpixel(canvas, x, y, SDL_MapRGB(canvas->format, temp2[0], temp2[1], temp2[2]));
}
// Do the effect for the full image
static void do_alien_full(void * ptr,SDL_Surface * canvas, SDL_Surface * last, int which){
magic_api * api = (magic_api *) ptr;
int x,y;
for (y = 0; y < last->h; y++){
for (x=0; x < last->w; x++){
do_alien_pixel(ptr, which, canvas, last, x, y);
}
}
}
//do the effect for the brush
static void do_alien_brush(void * ptr, int which, SDL_Surface * canvas, SDL_Surface * last, int x, int y){
int xx, yy;
magic_api * api = (magic_api *) ptr;
for (yy = y - alien_RADIUS; yy < y + alien_RADIUS; yy++)
{
for (xx = x - alien_RADIUS; xx < x + alien_RADIUS; xx++)
{
if (api->in_circle(xx - x, yy - y, alien_RADIUS) &&
!api->touched(xx, yy))
{
do_alien_pixel(api, which, canvas, last, xx, yy);
}
}
}
}
// Affect the canvas on drag:
void alien_drag(magic_api * api, int which, SDL_Surface * canvas,
SDL_Surface * last, int ox, int oy, int x, int y,
SDL_Rect * update_rect){
api->line((void *) api, which, canvas, last, ox, oy, x, y, 1, do_alien_brush);
api->playsound(alien_snd_effect[which], (x * 255) / canvas->w, 255);
if (ox > x) { int tmp = ox; ox = x; x = tmp; }
if (oy > y) { int tmp = oy; oy = y; y = tmp; }
update_rect->x = ox - alien_RADIUS;
update_rect->y = oy - alien_RADIUS;
update_rect->w = (x + alien_RADIUS) - update_rect->x;
update_rect->h = (y + alien_RADIUS) - update_rect->y;
}
int use_sound = 1;
Mix_Chunk * magic_loadsound(char* file){
Mix_Chunk * temp;
if (!use_sound){
return (Mix_Chunk*)-1;
}
temp = Mix_LoadWAV(file);
return temp;
}
// Affect the canvas on click:
void alien_click(magic_api * api, int which, int mode,
SDL_Surface * canvas, SDL_Surface * last,
int x, int y, SDL_Rect * update_rect){
if (mode == MODE_PAINT)
alien_drag(api, which, canvas, last, x, y, x, y, update_rect);
else{
update_rect->x = 0;
update_rect->y = 0;
update_rect->w = canvas->w;
update_rect->h = canvas->h;
do_alien_full(api, canvas, last, which);
api->playsound(alien_snd_effect[which], 128, 255);
}
}
// Affect the canvas on release:
void alien_release(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED,
SDL_Surface * canvas ATTRIBUTE_UNUSED, SDL_Surface * last ATTRIBUTE_UNUSED,
int x ATTRIBUTE_UNUSED, int y ATTRIBUTE_UNUSED, SDL_Rect * update_rect ATTRIBUTE_UNUSED)
{
}
// No setup happened:
void alien_shutdown(magic_api * api ATTRIBUTE_UNUSED)
{
//Clean up sounds
int i;
for(i=0; i<alien_NUM_TOOLS; i++){
if(alien_snd_effect[i] != NULL){
Mix_FreeChunk(alien_snd_effect[i]);
}
}
}
// Record the color from Tux Paint:
void alien_set_color(magic_api * api ATTRIBUTE_UNUSED, Uint8 r ATTRIBUTE_UNUSED, Uint8 g ATTRIBUTE_UNUSED, Uint8 b ATTRIBUTE_UNUSED)
{
}
// Use colors:
int alien_requires_colors(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED)
{
return 0;
}
void alien_switchin(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED, int mode ATTRIBUTE_UNUSED, SDL_Surface * canvas ATTRIBUTE_UNUSED)
{
}
void alien_switchout(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED, int mode ATTRIBUTE_UNUSED, SDL_Surface * canvas ATTRIBUTE_UNUSED)
{
}
int alien_modes(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED)
{
return(MODE_FULLSCREEN|MODE_PAINT);
}