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even though our language MO files are installed, it will switch to C locale (which is not UTF-8), and the language won't be used in Tux Paint. Utilizing hack designed by Albert that sets LC_ALL to an arbitrary, working UTF-8 locale (currently using en_US.UTF-8), and then setting the LANGUAGE env. var. Seems to work! (I can use Fula (ff_SN.UTF-8) on my Ubuntu 9.04 system that doesn't have Fula support.) |
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| data | ||
| docs | ||
| fonts/locale | ||
| haiku | ||
| hildon | ||
| im | ||
| macosx | ||
| maemo/debian | ||
| magic | ||
| obj | ||
| src | ||
| stamps/cartoon/tux | ||
| starters | ||
| visualc | ||
| win32 | ||
| .cvsignore | ||
| dummy.c | ||
| findbad | ||
| Makefile | ||
| README.txt | ||
| tuxpaint.spec | ||
Please see the documentation located in the "docs" directory. $Id$