/* spiral.c Draws a spiral shape, or a concentric shape -- circular or square -- centered around the mouse click point. Size setting changes thickness and spacing. Tux Paint - A simple drawing program for children. Copyright (c) 2024 by Bill Kendrick This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA (See COPYING.txt) Last updated: October 7, 2024 */ #include #include #include "tp_magic_api.h" #include "SDL_image.h" #include "SDL_mixer.h" enum { TOOL_SPIRAL_CIRCLE, TOOL_SPIRAL_SQUARE, TOOL_CONCENTRIC_CIRCLE, TOOL_CONCENTRIC_SQUARE, NUM_TOOLS }; const char *spiral_names[NUM_TOOLS] = { gettext_noop("Spiral"), gettext_noop("Square Spiral"), gettext_noop("Concentric Circles"), gettext_noop("Concentric Squares"), }; const char *spiral_descrs[NUM_TOOLS] = { gettext_noop("Click and drag to create a spiral."), gettext_noop("Click and drag to create a square spiral."), gettext_noop("Click and drag to create concentric circles."), gettext_noop("Click and drag to create concentric squares."), }; const char *spiral_sounds[NUM_TOOLS] = { "spiral-circle.ogg", "spiral-square.ogg", "concentric-circle.ogg", "concentric-square.ogg", }; const char *spiral_icons[NUM_TOOLS] = { "spiral-circle.png", "spiral-square.png", "concentric-circle.png", "concentric-square.png", }; static Mix_Chunk *spiral_snd[NUM_TOOLS]; static int spiral_thickness = 2; Uint32 spiral_color; int spiral_cx, spiral_cy, spiral_has_dragged; /* When first clicking, and when click-and-release-ing (without dragging), we'll draw a default spiral that is `MIN_RADIUS` * `sprial_thickness` in radius. */ #define MIN_RADIUS 32 /* Angle will be the radius multiplied by `ITER` divided by `spiral_thickness`; the larger the thickness, the fewer the iterations (the slower the spiral will go around) */ #define ITER 50 Uint32 spiral_api_version(void); int spiral_init(magic_api * api, Uint8 disabled_features, Uint8 complexity_level); int spiral_get_tool_count(magic_api * api); SDL_Surface *spiral_get_icon(magic_api * api, int which); char *spiral_get_name(magic_api * api, int which); int spiral_get_group(magic_api * api, int which); int spiral_get_order(int which); char *spiral_get_description(magic_api * api, int which, int mode); void spiral_drag(magic_api * api, int which, SDL_Surface * canvas, SDL_Surface * last, int ox, int oy, int x, int y, SDL_Rect * update_rect); void spiral_click(magic_api * api, int which, int mode, SDL_Surface * canvas, SDL_Surface * last, int x, int y, SDL_Rect * update_rect); void spiral_release(magic_api * api, int which, SDL_Surface * canvas, SDL_Surface * last, int x, int y, SDL_Rect * update_rect); void spiral_shutdown(magic_api * api); void spiral_set_color(magic_api * api, int which, SDL_Surface * canvas, SDL_Surface * last, Uint8 r, Uint8 g, Uint8 b, SDL_Rect * update_rect); int spiral_requires_colors(magic_api * api, int which); void spiral_switchin(magic_api * api, int which, int mode, SDL_Surface * canvas); void spiral_switchout(magic_api * api, int which, int mode, SDL_Surface * canvas); int spiral_modes(magic_api * api, int which); Uint8 spiral_accepted_sizes(magic_api * api, int which, int mode); Uint8 spiral_default_size(magic_api * api, int which, int mode); void spiral_set_size(magic_api * api, int which, int mode, SDL_Surface * canvas, SDL_Surface * last, Uint8 size, SDL_Rect * update_rect); void do_spiral(magic_api * api, int which, SDL_Surface * canvas, SDL_Surface * last, int x, int y, SDL_Rect * update_rect, int final); Uint32 spiral_api_version(void) { return (TP_MAGIC_API_VERSION); } int spiral_init(magic_api *api, Uint8 disabled_features ATTRIBUTE_UNUSED, Uint8 complexity_level ATTRIBUTE_UNUSED) { char fname[1024]; int i; for (i = 0; i < NUM_TOOLS; i++) { snprintf(fname, sizeof(fname), "%ssounds/magic/%s", api->data_directory, spiral_sounds[i]); spiral_snd[i] = Mix_LoadWAV(fname); } return (1); } int spiral_get_tool_count(magic_api *api ATTRIBUTE_UNUSED) { return (NUM_TOOLS); } SDL_Surface *spiral_get_icon(magic_api *api, int which) { char fname[1024]; snprintf(fname, sizeof(fname), "%simages/magic/%s", api->data_directory, spiral_icons[which]); return (IMG_Load(fname)); } char *spiral_get_name(magic_api *api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED) { return (strdup(gettext(spiral_names[which]))); } int spiral_get_group(magic_api *api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED) { return MAGIC_TYPE_PAINTING; } int spiral_get_order(int which) { return 1310 + which; } char *spiral_get_description(magic_api *api ATTRIBUTE_UNUSED, int which, int mode ATTRIBUTE_UNUSED) { return (strdup(gettext(spiral_descrs[which]))); } static void do_spiral_render(void *ptr, int which, SDL_Surface *canvas, SDL_Surface *last ATTRIBUTE_UNUSED, int x, int y) { magic_api *api = (magic_api *) ptr; SDL_Rect dest; int thick; thick = spiral_thickness * 4; if (which == TOOL_SPIRAL_CIRCLE || which == TOOL_CONCENTRIC_CIRCLE) { int xx, yy; for (yy = -thick / 2; yy <= thick / 2; yy++) for (xx = -thick / 2; xx <= thick / 2; xx++) if (api->in_circle(xx, yy, thick / 2)) api->putpixel(canvas, x + xx, y + yy, spiral_color); } else if (which == TOOL_SPIRAL_SQUARE || which == TOOL_CONCENTRIC_SQUARE) { dest.x = x - thick / 2; dest.y = y - thick / 2; dest.w = thick; dest.h = thick; SDL_FillRect(canvas, &dest, spiral_color); } } void do_spiral(magic_api *api, int which, SDL_Surface *canvas, SDL_Surface *last, int x, int y, SDL_Rect *update_rect, int final) { float radius = 0, i, xx, yy, xsgn, ysgn, stp, oxx, oyy; int vol; SDL_BlitSurface(last, NULL, canvas, NULL); if (x < spiral_cx) xsgn = -1; else xsgn = 1; if (y < spiral_cy) ysgn = -1; else ysgn = 1; if (which == TOOL_SPIRAL_CIRCLE) { if (final) stp = 0.1; else stp = 0.5; radius = sqrt(pow((x - spiral_cx), 2) + pow((y - spiral_cy), 2)); oxx = 0; oyy = 0; for (i = 0; i < radius; i += stp) { xx = (i * cos((i * (ITER / spiral_thickness)) / 180.0 * M_PI)) * xsgn; yy = (i * sin((i * (ITER / spiral_thickness)) / 180.0 * M_PI)) * ysgn; if (final) { api->line((void *)api, which, canvas, NULL, ((int)oxx) + spiral_cx, ((int)oyy) + spiral_cy, ((int)xx) + spiral_cx, ((int)yy) + spiral_cy, 1, do_spiral_render); oxx = xx; oyy = yy; } else { do_spiral_render(api, which, canvas, NULL, ((int)xx) + spiral_cx, ((int)yy) + spiral_cy); } } } else if (which == TOOL_SPIRAL_SQUARE) { int dir, oi, ooi; radius = max(abs(x - spiral_cx), abs(y - spiral_cy)); dir = 0; ooi = 0; oi = 0; for (i = spiral_thickness; i < radius; i += spiral_thickness * 2) { if (dir == 0) // right api->line((void *)api, which, canvas, NULL, spiral_cx - (ooi * xsgn), spiral_cy - (oi * ysgn), spiral_cx + (i * xsgn), spiral_cy - (oi * ysgn), 1, do_spiral_render); else if (dir == 1) // down api->line((void *)api, which, canvas, NULL, spiral_cx + (oi * xsgn), spiral_cy - (ooi * ysgn), spiral_cx + (oi * xsgn), spiral_cy + (i * ysgn), 1, do_spiral_render); else if (dir == 2) // left api->line((void *)api, which, canvas, NULL, spiral_cx + (ooi * xsgn), spiral_cy + (oi * ysgn), spiral_cx - (i * xsgn), spiral_cy + (oi * ysgn), 1, do_spiral_render); else if (dir == 3) // up api->line((void *)api, which, canvas, NULL, spiral_cx - (oi * xsgn), spiral_cy + (ooi * ysgn), spiral_cx - (oi * xsgn), spiral_cy - (i * ysgn), 1, do_spiral_render); dir = (dir + 1) % 4; ooi = oi; oi = i; } } else if (which == TOOL_CONCENTRIC_CIRCLE) { float ang, ang_stp; radius = sqrt(pow((x - spiral_cx), 2) + pow((y - spiral_cy), 2)); if (final) ang_stp = 1; else ang_stp = 5; for (i = 0; i < radius; i += spiral_thickness * 8) { oxx = (i * cos(0)); oyy = (i * sin(0)); for (ang = 0; ang < 360; ang += ang_stp) { xx = (i * cos(ang / 180.0 * M_PI)); yy = (i * sin(ang / 180.0 * M_PI)); if (final) { api->line((void *)api, which, canvas, NULL, ((int)oxx) + spiral_cx, ((int)oyy) + spiral_cy, ((int)xx) + spiral_cx, ((int)yy) + spiral_cy, 1, do_spiral_render); oxx = xx; oyy = yy; } else { do_spiral_render(api, which, canvas, NULL, ((int)xx) + spiral_cx, ((int)yy) + spiral_cy); } } } } else if (which == TOOL_CONCENTRIC_SQUARE) { radius = max(abs(x - spiral_cx), abs(y - spiral_cy)); for (i = spiral_thickness; i < radius; i += spiral_thickness * 8) { api->line((void *)api, which, canvas, NULL, spiral_cx - i, spiral_cy - i, spiral_cx + i, spiral_cy - i, 1, do_spiral_render); api->line((void *)api, which, canvas, NULL, spiral_cx + i, spiral_cy - i, spiral_cx + i, spiral_cy + i, 1, do_spiral_render); api->line((void *)api, which, canvas, NULL, spiral_cx + i, spiral_cy + i, spiral_cx - i, spiral_cy + i, 1, do_spiral_render); api->line((void *)api, which, canvas, NULL, spiral_cx - i, spiral_cy + i, spiral_cx - i, spiral_cy - i, 1, do_spiral_render); } } /* FIXME */ update_rect->x = 0; update_rect->y = 0; update_rect->w = canvas->w; update_rect->h = canvas->h; vol = (radius * 255) / max(canvas->w, canvas->h); if (vol > 255) vol = 255; else if (vol < 32) vol = 32; api->playsound(spiral_snd[which], (spiral_cx * 255) / canvas->w, vol); } void spiral_drag(magic_api *api, int which, SDL_Surface *canvas, SDL_Surface *last, int ox ATTRIBUTE_UNUSED, int oy ATTRIBUTE_UNUSED, int x, int y, SDL_Rect *update_rect) { spiral_has_dragged = 1; do_spiral(api, which, canvas, last, x, y, update_rect, 0); } void spiral_click(magic_api *api, int which, int mode ATTRIBUTE_UNUSED, SDL_Surface *canvas, SDL_Surface *last, int x, int y, SDL_Rect *update_rect) { spiral_cx = x; spiral_cy = y; api->stopsound(); spiral_drag(api, which, canvas, last, x, y, x + (spiral_thickness * MIN_RADIUS), y, update_rect); spiral_has_dragged = 0; } void spiral_release(magic_api *api, int which, SDL_Surface *canvas, SDL_Surface *last, int x, int y, SDL_Rect *update_rect) { float radius; radius = sqrt(pow((x - spiral_cx), 2) + pow((y - spiral_cy), 2)); if (radius < spiral_thickness * MIN_RADIUS && spiral_has_dragged == 0) x = spiral_cx + (spiral_thickness * MIN_RADIUS); do_spiral(api, which, canvas, last, x, y, update_rect, 1); } void spiral_shutdown(magic_api *api ATTRIBUTE_UNUSED) { int i; for (i = 0; i < NUM_TOOLS; i++) if (spiral_snd[i] != NULL) Mix_FreeChunk(spiral_snd[i]); } void spiral_set_color(magic_api *api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED, SDL_Surface *canvas, SDL_Surface *last ATTRIBUTE_UNUSED, Uint8 r, Uint8 g, Uint8 b, SDL_Rect *update_rect ATTRIBUTE_UNUSED) { spiral_color = SDL_MapRGB(canvas->format, r, g, b); } int spiral_requires_colors(magic_api *api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED) { return 1; } void spiral_switchin(magic_api *api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED, int mode ATTRIBUTE_UNUSED, SDL_Surface *canvas ATTRIBUTE_UNUSED) { } void spiral_switchout(magic_api *api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED, int mode ATTRIBUTE_UNUSED, SDL_Surface *canvas ATTRIBUTE_UNUSED) { } int spiral_modes(magic_api *api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED) { return MODE_PAINT; } Uint8 spiral_accepted_sizes(magic_api *api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED, int mode ATTRIBUTE_UNUSED) { return 8; } Uint8 spiral_default_size(magic_api *api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED, int mode ATTRIBUTE_UNUSED) { return 4; } void spiral_set_size(magic_api *api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED, int mode ATTRIBUTE_UNUSED, SDL_Surface *canvas ATTRIBUTE_UNUSED, SDL_Surface *last ATTRIBUTE_UNUSED, Uint8 size ATTRIBUTE_UNUSED, SDL_Rect *update_rect ATTRIBUTE_UNUSED) { spiral_thickness = size; }