/* This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA (See COPYING.txt) */ #ifndef TP_ANDROID_ASSETS #define TP_ANDROID_ASSETS #include #include "debug.h" #include "dirwalk.h" #include "progressbar.h" #include /* AAssetManager_openDir() only lists files, not directories, so we can't relay on directory exploring and have to keep track of what we put on the assets dir */ #define ASSETS_BRUSHES_DIR "data/brushes" #define ASSETS_STAMPS_DIR "stamps/cartoon/tux" AAssetDir *open_asset_dir(char *dirname); char *get_nativelibdir(); void load_brushes_from_assets(SDL_Surface * screen, SDL_Texture * texture, SDL_Renderer * renderer, const char *dirname, void (*fn)(SDL_Surface * screen, SDL_Texture * texture, SDL_Renderer * renderer, const char *restrict const dir, unsigned dirlen, tp_ftw_str * files, unsigned count, const char *restrict const locale)); void load_from_assets(SDL_Surface * screen, SDL_Texture * texture, SDL_Renderer * renderer, const char *dirname, void (*fn)(SDL_Surface * screen, SDL_Texture * texture, SDL_Renderer * renderer, const char *restrict const dir, unsigned dirlen, tp_ftw_str * files, unsigned count, const char *restrict const locale)); void load_assets_dir(char *dirname, tp_ftw_str ** ffilenames, unsigned *num_file_names); JNIEXPORT jboolean Java_org_tuxpaint_tuxpaintActivity_managertojni(JNIEnv * env, jclass clazz, jobject mgr); JNIEXPORT void Java_org_tuxpaint_tuxpaintActivity_setnativelibdir(JNIEnv * env, jclass clazz, jstring path); #endif