/* ribbon.c Ribbon Magic Tool Plugin Tux Paint - A simple drawing program for children. Copyright (c) 2023-2023 by Bill Kendrick and others; see AUTHORS.txt bill@newbreedsoftware.com https://tuxpaint.org/ This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA (See COPYING.txt) Last updated: May 23, 2023 */ #include #include #include "tp_magic_api.h" #include "SDL_image.h" #include "SDL_mixer.h" /* Our globals: */ #define MAX_LENGTH 256 #define NUM_LENGTH_OPTIONS 4 #define ribbon_radius 8 static int ribbon_max_length = (MAX_LENGTH / 2); static Uint8 ribbon_r, ribbon_g, ribbon_b; static Uint32 ribbon_segment_color; static int ribbon_x[MAX_LENGTH], ribbon_y[MAX_LENGTH]; static int ribbon_tail = 0, ribbon_head = 0; static double ribbon_old_angle; static Mix_Chunk *ribbon_snd; int ribbon_init(magic_api * api, Uint32 disabled_features); Uint32 ribbon_api_version(void); int ribbon_get_tool_count(magic_api * api); SDL_Surface *ribbon_get_icon(magic_api * api, int which); char *ribbon_get_name(magic_api * api, int which); int ribbon_get_group(magic_api * api, int which); char *ribbon_get_description(magic_api * api, int which, int mode); static void ribbon_linecb(void *ptr, int which, SDL_Surface * canvas, SDL_Surface * last, int x, int y); void ribbon_drag(magic_api * api, int which, SDL_Surface * canvas, SDL_Surface * last, int ox, int oy, int x, int y, SDL_Rect * update_rect); void ribbon_click(magic_api * api, int which, int mode, SDL_Surface * canvas, SDL_Surface * last, int x, int y, SDL_Rect * update_rect); void ribbon_release(magic_api * api, int which, SDL_Surface * canvas, SDL_Surface * last, int x, int y, SDL_Rect * update_rect); void ribbon_shutdown(magic_api * api); void ribbon_set_color(magic_api * api, int which, SDL_Surface * canvas, SDL_Surface * last, Uint8 r, Uint8 g, Uint8 b, SDL_Rect * update_rect); int ribbon_requires_colors(magic_api * api, int which); void ribbon_switchin(magic_api * api, int which, int mode, SDL_Surface * canvas); void ribbon_switchout(magic_api * api, int which, int mode, SDL_Surface * canvas); int ribbon_modes(magic_api * api, int which); Uint8 ribbon_accepted_sizes(magic_api * api, int which, int mode); Uint8 ribbon_default_size(magic_api * api, int which, int mode); void ribbon_set_size(magic_api * api, int which, int mode, SDL_Surface * canvas, SDL_Surface * last, Uint8 size, SDL_Rect * update_rect); Uint32 ribbon_api_version(void) { return (TP_MAGIC_API_VERSION); } // Load our sfx: int ribbon_init(magic_api * api, Uint32 disabled_features ATTRIBUTE_UNUSED) { char fname[1024]; snprintf(fname, sizeof(fname), "%ssounds/magic/ribbon.ogg", api->data_directory); ribbon_snd = Mix_LoadWAV(fname); return (1); } // We have multiple tools: int ribbon_get_tool_count(magic_api * api ATTRIBUTE_UNUSED) { return 1; } // Load our icons: SDL_Surface *ribbon_get_icon(magic_api * api, int which ATTRIBUTE_UNUSED) { char fname[1024]; snprintf(fname, sizeof(fname), "%simages/magic/ribbon.png", api->data_directory); return (IMG_Load(fname)); } // Return our names, localized: char *ribbon_get_name(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED) { return (strdup(gettext_noop("Ribbon"))); } // Return our group: int ribbon_get_group(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED) { return MAGIC_TYPE_PAINTING; } // Return our descriptions, localized: char *ribbon_get_description(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED, int mode ATTRIBUTE_UNUSED) { return (strdup(gettext_noop("Add a flowing ribbon to your picture."))); } // Do the effect: static void ribbon_linecb(void *ptr, int which ATTRIBUTE_UNUSED, SDL_Surface * canvas, SDL_Surface * last ATTRIBUTE_UNUSED, int x, int y) { magic_api *api = (magic_api *) ptr; int i; for (i = - ribbon_radius; i < ribbon_radius; i++) { api->putpixel(canvas, x + i, y + i, ribbon_segment_color); api->putpixel(canvas, x + i, y + i + 1, ribbon_segment_color); api->putpixel(canvas, x + i + 1, y + i, ribbon_segment_color); } } // Affect the canvas on drag: void ribbon_drag(magic_api * api, int which, SDL_Surface * canvas, SDL_Surface * last, int ox, int oy, int x, int y, SDL_Rect * update_rect) { int pt, pt2, first_click; Uint8 r, g, b; int angle; SDL_BlitSurface(last, NULL, canvas, NULL); ribbon_x[ribbon_head] = x; ribbon_y[ribbon_head] = y; first_click = (ribbon_head == 0 && ribbon_tail == 0); ribbon_head = (ribbon_head + 1) % ribbon_max_length; if (ribbon_head == ribbon_tail) ribbon_tail = (ribbon_tail + 1) % ribbon_max_length; angle = 0.0; if (!first_click) { double x_angle; if (sqrt((x - ox) * (x - ox) + (y - oy) * (y - oy)) > 16) { /* Play swooshing sfx if we're moving quickly and making a big angle */ x_angle = (fabs(atan2((double)(y - oy), (double)(x - ox))) * 2.0); if (fabs(x_angle - ribbon_old_angle) > (M_PI / 4.0)) api->playsound(ribbon_snd, (x * 255) / canvas->w, 255); ribbon_old_angle = x_angle; } pt = ribbon_tail; do { int brt; pt2 = ((pt + 1) % ribbon_max_length); ox = ribbon_x[pt]; oy = ribbon_y[pt]; x = ribbon_x[pt2]; y = ribbon_y[pt2]; x_angle = (fabs(atan2((double)(y - oy), (double)(x - ox))) * 2.0); if (pt == ribbon_tail) angle = x_angle; else angle = (angle + x_angle) / 2.0; brt = ((angle - (M_PI / 4)) * 128.0) / M_PI; r = max(min(ribbon_r + brt, 255), 0); g = max(min(ribbon_g + brt, 255), 0); b = max(min(ribbon_b + brt, 255), 0); ribbon_segment_color = SDL_MapRGB(canvas->format, r, g, b); api->line((void *)api, which, canvas, last, ox, oy, x, y, 1, ribbon_linecb); pt = pt2; } while (((pt + 1) % ribbon_max_length) != ribbon_head); } update_rect->x = 0; update_rect->y = 0; update_rect->w = canvas->w; update_rect->h = canvas->h; } // Affect the canvas on click: void ribbon_click(magic_api * api, int which, int mode ATTRIBUTE_UNUSED, SDL_Surface * canvas, SDL_Surface * last, int x, int y, SDL_Rect * update_rect) { ribbon_head = ribbon_tail = ribbon_old_angle = 0; ribbon_drag(api, which, canvas, last, x, y, x, y, update_rect); } void ribbon_release(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED, SDL_Surface * canvas ATTRIBUTE_UNUSED, SDL_Surface * last ATTRIBUTE_UNUSED, int x ATTRIBUTE_UNUSED, int y ATTRIBUTE_UNUSED, SDL_Rect * update_rect ATTRIBUTE_UNUSED) { } // Clean up void ribbon_shutdown(magic_api * api ATTRIBUTE_UNUSED) { if (ribbon_snd != NULL) Mix_FreeChunk(ribbon_snd); } // Record the color from Tux Paint: void ribbon_set_color(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED, SDL_Surface * canvas ATTRIBUTE_UNUSED, SDL_Surface * last ATTRIBUTE_UNUSED, Uint8 r, Uint8 g, Uint8 b, SDL_Rect * update_rect ATTRIBUTE_UNUSED) { ribbon_r = r; ribbon_g = g; ribbon_b = b; } // Use colors: int ribbon_requires_colors(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED) { return 1; } void ribbon_switchin(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED, int mode ATTRIBUTE_UNUSED, SDL_Surface * canvas ATTRIBUTE_UNUSED) { } void ribbon_switchout(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED, int mode ATTRIBUTE_UNUSED, SDL_Surface * canvas ATTRIBUTE_UNUSED) { } int ribbon_modes(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED) { return (MODE_PAINT); } Uint8 ribbon_accepted_sizes(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED, int mode ATTRIBUTE_UNUSED) { return NUM_LENGTH_OPTIONS; } Uint8 ribbon_default_size(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED, int mode ATTRIBUTE_UNUSED) { return (NUM_LENGTH_OPTIONS / 2); } void ribbon_set_size(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED, int mode ATTRIBUTE_UNUSED, SDL_Surface * canvas ATTRIBUTE_UNUSED, SDL_Surface * last ATTRIBUTE_UNUSED, Uint8 size, SDL_Rect * update_rect ATTRIBUTE_UNUSED) { ribbon_max_length = (size * MAX_LENGTH) / NUM_LENGTH_OPTIONS; }