/* xor.c Draws pixels which color depends on previous hue value (in HSV model) and coordinates Tux Paint - A simple drawing program for children. Copyright (c) 2013-2021 by Lukasz Dmitrowski This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA (See COPYING.txt) Last updated: September 21, 2021 */ #include #include #include "tp_magic_api.h" #include "SDL_image.h" #include "SDL_mixer.h" static Mix_Chunk *xor_snd; Uint32 xor_api_version(void); int xor_init(magic_api * api); int xor_get_tool_count(magic_api * api); SDL_Surface *xor_get_icon(magic_api * api, int which); char *xor_get_name(magic_api * api, int which); int xor_get_group(magic_api * api, int which); char *xor_get_description(magic_api * api, int which, int mode); void xor_drag(magic_api * api, int which, SDL_Surface * canvas, SDL_Surface * last, int ox, int oy, int x, int y, SDL_Rect * update_rect); void xor_click(magic_api * api, int which, int mode, SDL_Surface * canvas, SDL_Surface * last, int x, int y, SDL_Rect * update_rect); void xor_release(magic_api * api, int which, SDL_Surface * canvas, SDL_Surface * last, int x, int y, SDL_Rect * update_rect); void xor_shutdown(magic_api * api); void xor_set_color(magic_api * api, Uint8 r, Uint8 g, Uint8 b); int xor_requires_colors(magic_api * api, int which); void xor_switchin(magic_api * api, int which, int mode, SDL_Surface * canvas); void xor_switchout(magic_api * api, int which, int mode, SDL_Surface * canvas); int xor_modes(magic_api * api, int which); Uint32 xor_api_version(void) { return (TP_MAGIC_API_VERSION); } int xor_init(magic_api * api) { char fname[1024]; snprintf(fname, sizeof(fname), "%ssounds/magic/xor.ogg", api->data_directory); xor_snd = Mix_LoadWAV(fname); return (1); } int xor_get_tool_count(magic_api * api ATTRIBUTE_UNUSED) { return (1); } SDL_Surface *xor_get_icon(magic_api * api, int which ATTRIBUTE_UNUSED) { char fname[1024]; snprintf(fname, sizeof(fname), "%simages/magic/xor.png", api->data_directory); return (IMG_Load(fname)); } char *xor_get_name(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED) { return (strdup(gettext_noop("Xor Colors"))); } int xor_get_group(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED) { return MAGIC_TYPE_COLOR_FILTERS; } char *xor_get_description(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED, int mode) { if (mode == MODE_PAINT) return (strdup(gettext_noop("Click and drag to draw a XOR effect"))); else return (strdup (gettext_noop ("Click to draw a XOR effect on the whole picture"))); } static void do_xor(void *ptr, int which ATTRIBUTE_UNUSED, SDL_Surface * canvas, SDL_Surface * last ATTRIBUTE_UNUSED, int x, int y) { magic_api *api = (magic_api *) ptr; Uint8 r, g, b, xor; float hue, sat, val; Uint32 pixel; SDL_GetRGB(api->getpixel(canvas, x, y), canvas->format, &r, &g, &b); api->rgbtohsv(r, g, b, &hue, &sat, &val); if (sat == 0) xor = (2 * (int) hue + (x ^ y)) % 360; else xor = ((int) hue + (x ^ y)) % 360; api->hsvtorgb(xor, 1, 1, &r, &g, &b); pixel = SDL_MapRGB(canvas->format, r, g, b); api->putpixel(canvas, x, y, pixel); } static void do_xor_circle(void *ptr, int which ATTRIBUTE_UNUSED, SDL_Surface * canvas, SDL_Surface * last ATTRIBUTE_UNUSED, int x, int y) { magic_api *api = (magic_api *) ptr; int xx, yy; for (yy = -16; yy < 16; yy++) { for (xx = -16; xx < 16; xx++) { if (api->in_circle(xx, yy, 16)) { if (!api->touched(xx + x, yy + y)) do_xor(api, which, canvas, last, x + xx, y + yy); } } } } void xor_drag(magic_api * api, int which, SDL_Surface * canvas, SDL_Surface * last ATTRIBUTE_UNUSED, int ox, int oy, int x, int y, SDL_Rect * update_rect) { api->line((void *) api, which, canvas, last, ox, oy, x, y, 1, do_xor_circle); if (ox > x) { int tmp = ox; ox = x; x = tmp; } if (oy > y) { int tmp = oy; oy = y; y = tmp; } update_rect->x = ox - 16; update_rect->y = oy - 16; update_rect->w = (x + 16) - update_rect->x; update_rect->h = (y + 16) - update_rect->h; api->playsound(xor_snd, (x * 255) / canvas->w, 255); } void xor_click(magic_api * api, int which, int mode, SDL_Surface * canvas, SDL_Surface * last ATTRIBUTE_UNUSED, int x, int y, SDL_Rect * update_rect) { if (mode == MODE_PAINT) xor_drag(api, which, canvas, last, x, y, x, y, update_rect); else { int xx, yy; for (yy = 0; yy < canvas->h; yy++) for (xx = 0; xx < canvas->w; xx++) do_xor(api, which, canvas, last, xx, yy); update_rect->x = 0; update_rect->y = 0; update_rect->w = canvas->w; update_rect->h = canvas->h; api->playsound(xor_snd, (x * 255) / canvas->w, 255); } } void xor_release(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED, SDL_Surface * canvas ATTRIBUTE_UNUSED, SDL_Surface * last ATTRIBUTE_UNUSED, int x ATTRIBUTE_UNUSED, int y ATTRIBUTE_UNUSED, SDL_Rect * update_rect ATTRIBUTE_UNUSED) { } void xor_shutdown(magic_api * api ATTRIBUTE_UNUSED) { if (xor_snd != NULL) Mix_FreeChunk(xor_snd); } void xor_set_color(magic_api * api ATTRIBUTE_UNUSED, Uint8 r ATTRIBUTE_UNUSED, Uint8 g ATTRIBUTE_UNUSED, Uint8 b ATTRIBUTE_UNUSED) { } int xor_requires_colors(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED) { return 0; } void xor_switchin(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED, int mode ATTRIBUTE_UNUSED, SDL_Surface * canvas ATTRIBUTE_UNUSED) { } void xor_switchout(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED, int mode ATTRIBUTE_UNUSED, SDL_Surface * canvas ATTRIBUTE_UNUSED) { } int xor_modes(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED) { return (MODE_PAINT | MODE_FULLSCREEN); }