## makefile generated by makemake ## ## BeOS Generic Makefile v2.2 ## ## Fill in this file to specify the project being created, and the referenced ## makefile-engine will do all of the hard work for you. This handles both ## Intel and PowerPC builds of the BeOS. ## Application Specific Settings --------------------------------------------- # specify the name of the binary NAME= ../tuxpaint # specify the type of binary # APP: Application # SHARED: Shared library or add-on # STATIC: Static library archive # DRIVER: Kernel Driver TYPE= APP ## (makemake defaults to APP type) ## # add support for new Pe and Eddie features # to fill in generic makefile #%{ # @src->@ # specify the source files to use # full paths or paths relative to the makefile can be included # all files, regardless of directory, will have their object # files created in the common object directory. # Note that this means this makefile will not work correctly # if two source files with the same name (source.c or source.cpp) # are included from different directories. Also note that spaces # in folder names do not work well with this makefile. SRCS= \ src/tuxpaint.c \ src/BeOS_print.cpp # specify the resource files to use # full path or a relative path to the resource file can be used. RSRCS= \ src/tuxpaint.rsrc # @<-src@ #%} # end support for Pe and Eddie # specify additional libraries to link against # there are two acceptable forms of library specifications # - if your library follows the naming pattern of: # libXXX.so or libXXX.a you can simply specify XXX # library: libbe.so entry: be # # - if your library does not follow the standard library # naming scheme you need to specify the path to the library # and it's name # library: my_lib.a entry: my_lib.a or path/my_lib.a LIBS= \ z \ png \ intl \ SDL \ SDL_image \ SDL_mixer \ SDL_ttf \ root \ be # specify additional paths to directories following the standard # libXXX.so or libXXX.a naming scheme. You can specify full paths # or paths relative to the makefile. The paths included may not # be recursive, so include all of the paths where libraries can # be found. Directories where source files are found are # automatically included. LIBPATHS= /boot/home/config/lib/ # additional paths to look for system headers # thes use the form: #include
# source file directories are NOT auto-included here SYSTEM_INCLUDE_PATHS = \ /boot/home/config/include \ /boot/home/config/include/SDL # additional paths to look for local headers # thes use the form: #include "header" # source file directories are automatically included LOCAL_INCLUDE_PATHS = \ src/mouse/ \ src/ # specify the level of optimization that you desire # NONE, SOME, FULL OPTIMIZE= SOME # specify any preprocessor symbols to be defined. The symbols will not # have their values set automatically; you must supply the value (if any) # to use. For example, setting DEFINES to "DEBUG=1" will cause the # compiler option "-DDEBUG=1" to be used. Setting DEFINES to "DEBUG" # would pass "-DDEBUG" on the compiler's command line. DEFINES= CONFDIR="\".\"" DOC_PREFIX="\"./docs/\"" DATA_PREFIX="\"./data/\"" LOCALEDIR="\"./data/locale/\"" LARGE_MOUSE_SHAPES OLD_UPPERCASE_CODE # specify special warning levels # if unspecified default warnings will be used # NONE = supress all warnings # ALL = enable all warnings WARNINGS = # specify whether image symbols will be created # so that stack crawls in the debugger are meaningful # if TRUE symbols will be created SYMBOLS = # specify debug settings # if TRUE will allow application to be run from a source-level # debugger. Note that this will disable all optimzation. DEBUGGER = # specify additional compiler flags for all files COMPILER_FLAGS =-fomit-frame-pointer -funroll-loops -pipe # specify additional linker flags LINKER_FLAGS =-Xlinker -s -Xlinker -x # specify the version of this particular item # (for example, -app 3 4 0 d 0 -short 340 -long "340 "`echo -n -e '\302\251'`"1999 GNU GPL") # This may also be specified in a resource. APP_VERSION = # (for TYPE == DRIVER only) Specify desired location of driver in the /dev # hierarchy. Used by the driverinstall rule. E.g., DRIVER_PATH = video/usb will # instruct the driverinstall rule to place a symlink to your driver's binary in # ~/add-ons/kernel/drivers/dev/video/usb, so that your driver will appear at # /dev/video/usb when loaded. Default is "misc". DRIVER_PATH = ## include the makefile-engine include $(BUILDHOME)/etc/makefile-engine clean-trans: @rm -rf data/locale # Build the translation files for gettext translations: @echo "creating translations"; @install -d data/locale; @for a in `ls src/po/ -I*.in -I*.sh -I*.pot -ICVS` ; do \ echo $${a%.po}; \ install -d data/locale/$${a%.po}/LC_MESSAGES; \ msgfmt src/po/$$a -o data/locale/$${a%.po}/LC_MESSAGES/tuxpaint.mo; \ done;