/* rails.c Draw train tracks. Last updated: January 16, 2024 */ #include "tp_magic_api.h" #include "SDL_image.h" #include "SDL_mixer.h" #define SEG_NONE 0 #define SEG_LEFT 1 #define SEG_RIGHT 2 #define SEG_TOP 4 #define SEG_BOTTOM 8 #define SEG_LEFT_RIGHT (SEG_LEFT | SEG_RIGHT) #define SEG_TOP_BOTTOM (SEG_TOP | SEG_BOTTOM) #define SEG_RIGHT_TOP (SEG_RIGHT | SEG_TOP) #define SEG_RIGHT_BOTTOM (SEG_RIGHT | SEG_BOTTOM) #define SEG_LEFT_TOP (SEG_LEFT | SEG_TOP) #define SEG_LEFT_BOTTOM (SEG_LEFT | SEG_BOTTOM) #define SEG_LEFT_RIGHT_TOP (SEG_LEFT | SEG_RIGHT | SEG_TOP) #define SEG_LEFT_RIGHT_BOTTOM (SEG_LEFT | SEG_RIGHT | SEG_BOTTOM) #define SEG_LEFT_TOP_BOTTOM (SEG_LEFT | SEG_TOP | SEG_BOTTOM) #define SEG_RIGHT_TOP_BOTTOM (SEG_RIGHT | SEG_TOP | SEG_BOTTOM) #define SEG_LEFT_RIGHT_TOP_BOTTOM (SEG_LEFT | SEG_RIGHT | SEG_TOP | SEG_BOTTOM) #ifdef __ANDROID__ #define inline static #endif Mix_Chunk *rails_snd; unsigned int img_w, img_h; unsigned int rails_segments_x, rails_segments_y; //how many segments do we have? inline int rails_math_ceil(int x, int y); //ceil() in cstdlib returns float and is relative slow, so we'll use our one static Uint8 *rails_status_of_segments; //a place to store an info about bitmap used for selected segment static char **rails_images; //the pathes to all the images needed static unsigned int rails_segment_modified; //which segment was modified this time? static unsigned int rails_segment_modified_last = 0; //which segment was last modified static unsigned int rails_segment_to_add = 0; //a segment that should be added to solve corner joints static SDL_Rect modification_rect; static SDL_Surface *canvas_backup; // Housekeeping functions SDL_Surface *rails_one, *rails_three, *rails_four, *rails_corner; Uint32 rails_api_version(void); int rails_modes(magic_api * api, int which); void rails_set_color(magic_api * api, int which, SDL_Surface * canvas, SDL_Surface * last, Uint8 r, Uint8 g, Uint8 b, SDL_Rect * update_rect); int rails_init(magic_api * api, Uint8 disabled_features, Uint8 complexity_level); int rails_get_tool_count(magic_api * api); SDL_Surface *rails_get_icon(magic_api * api, int which); char *rails_get_name(magic_api * api, int which); int rails_get_group(magic_api * api, int which); int rails_get_order(int which); char *rails_get_description(magic_api * api, int which, int mode); int rails_requires_colors(magic_api * api, int which); void rails_release(magic_api * api, int which, SDL_Surface * canvas, SDL_Surface * snapshot, int x, int y, SDL_Rect * update_rect); void rails_shutdown(magic_api * api); void rails_switchin(magic_api * api, int which, int mode, SDL_Surface * canvas); void rails_switchout(magic_api * api, int which, int mode, SDL_Surface * canvas); inline unsigned int rails_get_segment(int x, int y); #define POINT_TYPE typeof(((SDL_Rect *)NULL)->x) inline void rails_extract_coords_from_segment(unsigned int segment, POINT_TYPE * x, POINT_TYPE * y); static void rails_flip(void *ptr, SDL_Surface * dest, SDL_Surface * src); static void rails_flip_flop(void *ptr, SDL_Surface * dest, SDL_Surface * src); static void rails_rotate(void *ptr, SDL_Surface * dest, SDL_Surface * src, unsigned int direction); void rails_click(magic_api * api, int which, int mode, SDL_Surface * canvas, SDL_Surface * snapshot, int x, int y, SDL_Rect * update_rect); static Uint8 rails_select_image(Uint16 segment); static void rails_draw(void *ptr, int which, SDL_Surface * canvas, SDL_Surface * last, int x, int y, unsigned int segment); static void rails_draw_wrapper(void *ptr, int which, SDL_Surface * canvas, SDL_Surface * last, int x, int y); void rails_drag(magic_api * api, int which, SDL_Surface * canvas, SDL_Surface * snapshot, int ox, int oy, int x, int y, SDL_Rect * update_rect); Uint8 rails_accepted_sizes(magic_api * api, int which, int mode); Uint8 rails_default_size(magic_api * api, int which, int mode); void rails_set_size(magic_api * api, int which, int mode, SDL_Surface * canvas, SDL_Surface * last, Uint8 size, SDL_Rect * update_rect); Uint32 rails_api_version(void) { return (TP_MAGIC_API_VERSION); } int rails_modes(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED) { return (MODE_PAINT); } void rails_set_color(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED, SDL_Surface * canvas ATTRIBUTE_UNUSED, SDL_Surface * last ATTRIBUTE_UNUSED, Uint8 r ATTRIBUTE_UNUSED, Uint8 g ATTRIBUTE_UNUSED, Uint8 b ATTRIBUTE_UNUSED, SDL_Rect * update_rect ATTRIBUTE_UNUSED) { } int rails_init(magic_api * api, Uint8 disabled_features ATTRIBUTE_UNUSED, Uint8 complexity_level ATTRIBUTE_UNUSED) { char fname[1024]; Uint8 i; //is always < 3, so Uint8 seems to be a good idea rails_images = (char **)malloc(sizeof(char *) * 4); for (i = 0; i < 4; i++) rails_images[i] = (char *)malloc(sizeof(char) * 1024); snprintf(rails_images[0], 1024 * sizeof(char), "%simages/magic/rails_one.png", api->data_directory); snprintf(rails_images[1], 1024 * sizeof(char), "%simages/magic/rails_three.png", api->data_directory); snprintf(rails_images[2], 1024 * sizeof(char), "%simages/magic/rails_four.png", api->data_directory); snprintf(rails_images[3], 1024 * sizeof(char), "%simages/magic/rails_corner.png", api->data_directory); rails_one = IMG_Load(rails_images[0]); rails_three = IMG_Load(rails_images[1]); rails_four = IMG_Load(rails_images[2]); rails_corner = IMG_Load(rails_images[3]); if (rails_one == NULL) { fprintf(stderr, "Can't load image %s\n", rails_images[0]); return (0); } if (rails_three == NULL) { fprintf(stderr, "Can't load image %s\n", rails_images[1]); return (0); } if (rails_four == NULL) { fprintf(stderr, "Can't load image %s\n", rails_images[2]); return (0); } if (rails_corner == NULL) { fprintf(stderr, "Can't load image %s\n", rails_images[3]); return (0); } img_w = rails_one->w; img_h = rails_one->h; snprintf(fname, sizeof(fname), "%ssounds/magic/rails.wav", api->data_directory); rails_snd = Mix_LoadWAV(fname); return (1); } int rails_get_tool_count(magic_api * api ATTRIBUTE_UNUSED) { return 1; } SDL_Surface *rails_get_icon(magic_api * api, int which ATTRIBUTE_UNUSED) { char fname[1024]; snprintf(fname, sizeof(fname), "%simages/magic/rails.png", api->data_directory); return (IMG_Load(fname)); } char *rails_get_name(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED) { return strdup(gettext_noop("Rails")); } int rails_get_group(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED) { return MAGIC_TYPE_PAINTING; } int rails_get_order(int which ATTRIBUTE_UNUSED) { return 2200; } char *rails_get_description(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED, int mode ATTRIBUTE_UNUSED) { return strdup(gettext_noop("Click and drag to draw train track rails on your picture.")); } int rails_requires_colors(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED) { return 0; } void rails_release(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED, SDL_Surface * canvas ATTRIBUTE_UNUSED, SDL_Surface * snapshot ATTRIBUTE_UNUSED, int x ATTRIBUTE_UNUSED, int y ATTRIBUTE_UNUSED, SDL_Rect * update_rect ATTRIBUTE_UNUSED) { } void rails_shutdown(magic_api * api ATTRIBUTE_UNUSED) { Uint8 i; if (rails_snd != NULL) Mix_FreeChunk(rails_snd); SDL_FreeSurface(rails_one); SDL_FreeSurface(rails_three); SDL_FreeSurface(rails_four); SDL_FreeSurface(rails_corner); SDL_FreeSurface(canvas_backup); for (i = 0; i < 4; i++) free(rails_images[i]); free(rails_images); if (rails_status_of_segments != NULL) free(rails_status_of_segments); } void rails_switchin(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED, int mode ATTRIBUTE_UNUSED, SDL_Surface * canvas) { //we've to compute the quantity of segments in each direction canvas_backup = SDL_CreateRGBSurface(SDL_SWSURFACE, canvas->w, canvas->h, canvas->format->BitsPerPixel, canvas->format->Rmask, canvas->format->Gmask, canvas->format->Bmask, canvas->format->Amask); SDL_BlitSurface(canvas, NULL, canvas_backup, NULL); rails_segments_x = rails_math_ceil(canvas->w, img_w); rails_segments_y = rails_math_ceil(canvas->h, img_h); //status_of_segments[0] will not be used, we write in rails_status_of_segments[1 to segments_x*segments_y] rails_status_of_segments = (Uint8 *) calloc(rails_segments_x * rails_segments_y + 1, sizeof(Uint8)); } void rails_switchout(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED, int mode ATTRIBUTE_UNUSED, SDL_Surface * canvas ATTRIBUTE_UNUSED) { if (rails_status_of_segments != NULL) { free(rails_status_of_segments); rails_status_of_segments = NULL; } } // Interactivity functions inline int rails_math_ceil(int x, int y) { int temp; temp = (int)x / y; if (x % y) return temp + 1; else return temp; } inline unsigned int rails_get_segment(int x, int y) { int xx; //segments are numerated just like pixels int yy; //in computer graphics: left upper (=1), ... ,right upper, //left bottom, ... , right bottom xx = rails_math_ceil(x, img_w); yy = rails_math_ceil(y, img_h); return (yy - 1) * rails_segments_x + xx; } inline void rails_extract_coords_from_segment(unsigned int segment, POINT_TYPE * x, POINT_TYPE * y) { //extracts the coords of the beginning and the segment *x = ((segment % rails_segments_x) - 1) * img_w; //useful to set update_rect as small as possible *y = (int)(segment / rails_segments_x) * img_h; } static void rails_flip(void *ptr, SDL_Surface * dest, SDL_Surface * src) { magic_api *api = (magic_api *) ptr; POINT_TYPE x, y; for (x = 0; x < dest->w; x++) for (y = 0; y < dest->h; y++) api->putpixel(dest, x, y, api->getpixel(src, x, src->h - y - 1)); } static void rails_flip_flop(void *ptr, SDL_Surface * dest, SDL_Surface * src) { magic_api *api = (magic_api *) ptr; POINT_TYPE x, y; for (x = 0; x < dest->w; x++) for (y = 0; y < dest->h; y++) api->putpixel(dest, x, y, api->getpixel(src, y, x)); } static void rails_rotate(void *ptr, SDL_Surface * dest, SDL_Surface * src, unsigned int direction) //src and dest must have same size { magic_api *api = (magic_api *) ptr; POINT_TYPE x, y; if (direction) //rotate -90 degs { for (x = 0; x < dest->w; x++) for (y = 0; y < dest->h; y++) api->putpixel(dest, x, y, api->getpixel(src, y, src->w - x - 1)); } else //rotate +90 degs { for (x = 0; x < dest->w; x++) for (y = 0; y < dest->h; y++) api->putpixel(dest, x, y, api->getpixel(src, src->h - y - 1, x)); } } void rails_click(magic_api * api, int which, int mode ATTRIBUTE_UNUSED, SDL_Surface * canvas, SDL_Surface * snapshot, int x, int y, SDL_Rect * update_rect) { rails_segment_modified_last = 0; rails_drag(api, which, canvas, snapshot, x, y, x, y, update_rect); } static Uint8 rails_select_image(Uint16 segment) { int take_up, take_down; int val_up, val_down, val_left, val_right; int from_top = 0, from_bottom = 0, from_left = 0, from_right = 0; int from_top_right = 0, from_top_left = 0, from_bottom_right = 0, from_bottom_left = 0; int TOP = 0, BOTTOM = 0, LEFT = 0, RIGHT = 0; //Checking from were we come... if (rails_segment_modified_last > 0) { if (segment == rails_segment_modified_last + 1) from_left = 1; if (segment == rails_segment_modified_last - 1) from_right = 1; if (segment == rails_segment_modified_last - rails_segments_x) from_bottom = 1; if (segment == rails_segment_modified_last + rails_segments_x) from_top = 1; // Segments are joining by the corner // We need to add a new segment to join by side, adding clockwise if (segment == rails_segment_modified_last + rails_segments_x + 1) { from_top_left = 1; rails_segment_to_add = segment - rails_segments_x; } if (segment == rails_segment_modified_last + rails_segments_x - 1) { from_top_right = 1; rails_segment_to_add = segment + 1; } if (segment == rails_segment_modified_last - rails_segments_x - 1) { from_bottom_right = 1; rails_segment_to_add = segment + rails_segments_x; } if (segment == rails_segment_modified_last - rails_segments_x + 1) { from_bottom_left = 1; rails_segment_to_add = segment - 1; } } take_up = segment - rails_segments_x; if (take_up <= 0) val_up = SEG_NONE; else val_up = rails_status_of_segments[take_up]; take_down = segment + rails_segments_x; if (take_down > (signed)(rails_segments_x * rails_segments_y)) val_down = SEG_NONE; else val_down = rails_status_of_segments[take_down]; if ((segment % rails_segments_x) == 1) val_left = SEG_NONE; else val_left = rails_status_of_segments[segment - 1]; if ((segment % rails_segments_x) == 0) val_right = SEG_NONE; else val_right = rails_status_of_segments[segment + 1]; if (from_left || (val_left & SEG_RIGHT) || from_bottom_left) { LEFT = 1; } if (from_right || (val_right & SEG_LEFT) || from_top_right) RIGHT = 1; if (from_top || (val_up & SEG_BOTTOM) || from_top_left) TOP = 1; if (from_bottom || (val_down & SEG_TOP) || from_bottom_right) BOTTOM = 1; if (TOP && BOTTOM && LEFT && RIGHT) return SEG_LEFT_RIGHT_TOP_BOTTOM; if (LEFT && RIGHT && TOP) return SEG_LEFT_RIGHT_TOP; if (LEFT && RIGHT && BOTTOM) return SEG_LEFT_RIGHT_BOTTOM; if (TOP && BOTTOM && LEFT) return SEG_LEFT_TOP_BOTTOM; if (TOP && BOTTOM && RIGHT) return SEG_RIGHT_TOP_BOTTOM; if (LEFT && RIGHT) return SEG_LEFT_RIGHT; if (TOP && BOTTOM) return SEG_TOP_BOTTOM; if (LEFT && TOP) return SEG_LEFT_TOP; if (LEFT && BOTTOM) return SEG_LEFT_BOTTOM; if (RIGHT && TOP) return SEG_RIGHT_TOP; if (RIGHT && BOTTOM) return SEG_RIGHT_BOTTOM; if (LEFT | RIGHT) return SEG_LEFT_RIGHT; return SEG_TOP_BOTTOM; } static void rails_draw(void *ptr, int which ATTRIBUTE_UNUSED, ATTRIBUTE_UNUSED SDL_Surface * canvas, SDL_Surface * last ATTRIBUTE_UNUSED, int x, int y ATTRIBUTE_UNUSED, unsigned int segment) { magic_api *api = (magic_api *) ptr; SDL_Surface *result, *temp; Uint8 image; unsigned int use_temp; use_temp = 0; if (segment > rails_segments_x * rails_segments_y) return; //modification_rect.x and modification_rect.y are set by function rails_extract_coords_from_segment(segment, &modification_rect.x, &modification_rect.y); modification_rect.h = img_w; modification_rect.w = img_h; image = rails_select_image(segment); //select the image to display if (rails_status_of_segments[segment] == image) return; rails_status_of_segments[segment] = image; //and write it to global table result = SDL_CreateRGBSurface(SDL_SWSURFACE, img_w, img_h, rails_one->format->BitsPerPixel, rails_one->format->Rmask, rails_one->format->Gmask, rails_one->format->Bmask, rails_one->format->Amask); temp = SDL_CreateRGBSurface(SDL_SWSURFACE, img_w, img_h, rails_one->format->BitsPerPixel, rails_one->format->Rmask, rails_one->format->Gmask, rails_one->format->Bmask, rails_one->format->Amask); SDL_BlitSurface(canvas_backup, &modification_rect, result, NULL); switch (image) { case 0: case SEG_TOP_BOTTOM: SDL_BlitSurface(canvas_backup, &modification_rect, result, NULL); SDL_BlitSurface(rails_one, NULL, result, NULL); break; case SEG_LEFT_RIGHT: SDL_BlitSurface(canvas_backup, &modification_rect, result, NULL); rails_rotate(api, temp, rails_one, 1); use_temp = 1; break; case SEG_LEFT_RIGHT_TOP_BOTTOM: SDL_BlitSurface(canvas_backup, &modification_rect, result, NULL); SDL_BlitSurface(rails_four, NULL, result, NULL); break; case SEG_LEFT_RIGHT_TOP: SDL_BlitSurface(rails_three, NULL, result, NULL); break; case SEG_LEFT_RIGHT_BOTTOM: rails_flip(api, temp, rails_three); use_temp = 1; break; case SEG_LEFT_TOP_BOTTOM: rails_rotate(api, temp, rails_three, 0); use_temp = 1; break; case SEG_RIGHT_TOP_BOTTOM: rails_rotate(api, temp, rails_three, 1); use_temp = 1; break; case SEG_RIGHT_TOP: SDL_BlitSurface(rails_corner, NULL, result, NULL); break; case SEG_RIGHT_BOTTOM: rails_flip(api, temp, rails_corner); use_temp = 1; break; case SEG_LEFT_TOP: rails_rotate(api, temp, rails_corner, 0); use_temp = 1; break; case SEG_LEFT_BOTTOM: rails_flip_flop(api, temp, rails_corner); use_temp = 1; break; } if (use_temp) SDL_BlitSurface(temp, NULL, result, NULL); SDL_FreeSurface(temp); SDL_BlitSurface(result, NULL, canvas, &modification_rect); SDL_FreeSurface(result); api->playsound(rails_snd, (x * 255) / canvas->w, 255); } static void rails_draw_wrapper(void *ptr, int which, SDL_Surface * canvas, SDL_Surface * last, int x, int y) { rails_segment_modified = rails_get_segment(x, y); if ((rails_segment_modified == rails_segment_modified_last)) return; if (rails_segment_modified > 0) { rails_draw((void *)ptr, which, canvas, last, x, y, rails_segment_modified); } if (rails_segment_modified_last > 0) rails_draw((void *)ptr, which, canvas, last, x, y, rails_segment_modified_last); if (rails_segment_to_add > 0) { rails_draw((void *)ptr, which, canvas, last, x, y, rails_segment_to_add); rails_draw((void *)ptr, which, canvas, last, x, y, rails_segment_modified_last); rails_segment_to_add = 0; } if (rails_segment_modified > 0) rails_segment_modified_last = rails_segment_modified; } void rails_drag(magic_api * api, int which, SDL_Surface * canvas, SDL_Surface * snapshot, int ox, int oy, int x, int y, SDL_Rect * update_rect) { int start_x, end_x, start_y, end_y, segment_start, segment_end, w, h; // avoiding to write out of the canvas if ((x < canvas->w) && (y < canvas->h) && (ox < canvas->w) && (oy < canvas->h) && ((signed)x > 0) && ((signed)y > 0) && ((signed)ox > 0) && ((signed)oy > 0)) { api->line((void *)api, which, canvas, snapshot, ox, oy, x, y, img_w / 2, rails_draw_wrapper); start_x = min(ox, x); end_x = max(ox, x); start_y = min(oy, y); end_y = max(oy, y); segment_start = rails_get_segment(start_x - img_w, start_y - img_h); segment_end = rails_get_segment(end_x + img_w, end_y + img_h); x = ((segment_start % rails_segments_x) - 1) * img_w; y = (int)(segment_start / rails_segments_x) * img_h; w = ((segment_end % rails_segments_x) - 1) * img_w - x + img_w; h = (int)(segment_end / rails_segments_x) * img_h - y + img_h; update_rect->x = x; update_rect->y = y; update_rect->w = w; update_rect->h = h; } } Uint8 rails_accepted_sizes(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED, int mode ATTRIBUTE_UNUSED) { return 0; } Uint8 rails_default_size(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED, int mode ATTRIBUTE_UNUSED) { return 0; } void rails_set_size(magic_api * api ATTRIBUTE_UNUSED, int which ATTRIBUTE_UNUSED, int mode ATTRIBUTE_UNUSED, SDL_Surface * canvas ATTRIBUTE_UNUSED, SDL_Surface * last ATTRIBUTE_UNUSED, Uint8 size ATTRIBUTE_UNUSED, SDL_Rect * update_rect ATTRIBUTE_UNUSED) { }