Commit graph

23 commits

Author SHA1 Message Date
Bill Kendrick
0532b35f31 Gave ordering to all Distorts magic tools 2024-01-16 21:31:07 -08:00
Bill Kendrick
2055b071f1 All magic tools: Add "complexity_level" arg to init() 2023-12-29 14:43:40 -08:00
Bill Kendrick
18f9cad6fe Adding "indent.sh" to re-indent code; ran it!!! 2023-04-23 23:26:00 -07:00
Bill Kendrick
44bb340e33 Fisheye: Support sizes 2023-04-22 12:24:47 -07:00
Bill Kendrick
4d932f800b Add ATTRIBUTE_UNUSED back to MAGIC_set_color() funcs
Avoid compile time warnings
2023-02-12 13:17:49 -08:00
Bill Kendrick
3b1c26c93d Update all other Magic tools' "set_color()"
FIXME: This loses "ATTRIBUTE_UNUSED" where they existed, and also
all of the files committed here need that compiler hint added to
all of the new arguments ('canvas', 'last', etc.) since they
obviously don't use them either.
2023-01-25 02:15:19 -08:00
Bill Kendrick
0517b4392c Update URL to https://tuxpaint.org/ everywhere
Also, add other social media accounts to list of places to
announce Tux Paint in RELEASE docs.

Also, list a ton more options missing from default example config file
"src/tuxpaint.conf"
2022-12-11 01:29:25 -08:00
Bill Kendrick
cc05925d9e Re-ran indent on all .c & .h source code files
Like so --
  find . -name "*.c" -or -name "*.h" -exec  indent -nbfda -npcs -npsl -bli0 --no-tabs {} \;

The `indent` invocation differs from the last one noted in
CHANGES.txt (from 2006!?), in that I've added "--no-tabs",
to ensure indents are all space-based.
2022-09-15 00:14:20 -07:00
Pere Pujal i Carabantes
b6b0636eb5 Merge branch 'master' into sdl2.0 2021-09-27 23:32:48 +02:00
Bill Kendrick
f381073d48 Putting more Magic tools into groups... 2021-09-21 00:24:26 -07:00
Pere Pujal i Carabantes
f836cc775a Magic tools: Inline->static for android, corrected paths to avoid double slash which makes SDL2 not loading the stuff from assets.
Thoose changes were already in the SDL2 and android versions, they were reverted somehow...
2018-02-28 00:23:15 +01:00
Pere Pujal i Carabantes
1e0ea6d4b3 Indentation. 2017-12-19 02:17:27 +01:00
Pere Pujal i Carabantes
8693724975 More on SDL2. Now compiles, still needs a lot of cleaning and work to deal with SDL_DisplayFormat* from 1.2 2017-12-06 06:39:37 +01:00
Bill Kendrick
b11972979c indent fisheye.c 2017-10-15 11:44:41 -07:00
Pere Pujal i Carabantes
0a2072e334 Removing warnings in half of magic tools by some GCI students. 2011-11-26 22:04:50 +00:00
William Kendrick
294b2314f1 Fisheye improvement (works with drag again, this time sensibly). 2009-06-21 18:14:09 +00:00
William Kendrick
fd6554f947 Dragging with Fisheye didn't work well; only allowing clicks.
Keeping Undo buffer safe from Fisheye.
2009-06-18 23:27:15 +00:00
secretlondon
af9d751924 fisheye.ogg - works! 2009-06-06 15:04:43 +00:00
secretlondon
3aa70784e9 More English hacking. 2008-09-23 20:44:59 +00:00
Karl Ove Hufthammer
550374546d Consistent punctuation. 2008-09-21 15:26:39 +00:00
secretlondon
52a5d36642 renamed threshold to black and white as that's main effect. Comments on rosette (this is just a 3 prong kaleidoscope)
and fisheye (no idea what it's actually doing)
2008-08-30 23:59:37 +00:00
secretlondon
c801b3e3fa Fixing English bugs in some magic tools ;) and updated en_GB.po 2008-08-26 03:52:51 +00:00
Adam Rakowski
04dd3cf9a2 Fisheye tool - first release. 2008-08-19 14:40:04 +00:00