FriBidiCharType baseDir = FRIBIDI_TYPE_WL;
after compilation (on linux) it looks to be working -- both Latin and
Hebrew look right.
I think the "weak" baseDir means fribidi assumes a LTR paragraph
unless it's only RTL characters, in which case it assumes RTL
paragraph. So if writing in Latin only there should be no problems,
and if writing in Hebrew only, also no problems, and if mixing than
you get the behavior that current cvs has, which is also OK."
errors when attempting to issue a print command (e.g., trying to use
"lpr", but that command is not available) should appear in Tux Paint.
(SourceForge bug #2205528)
The hook is only installed if in full-screen mode.
Filters out the left and right Windows keys to avoid accidentally dropping
out of full-screen mode.
If Tux Paint is deliberately switched to the background (using ALT-TAB, say)
the Windows keys function as normal until Tux Paint is the active
application again.
- Added libpaper-dev package checking.
- Previously, SDL_Pango's bug forced Tux Paint to include a customized
version of SDL_Pango.h in its distribution, so we couldn't tell if
SDL_Pango was installed in the system by including SDL_Pango.h. We made
a new workaround for SDL_Pango's bug that does not require Tux Paint to
include SDL_Pango.h, so now we can check for SDL_Pango installation.
- Makefile now includes a check for gettext installation and will not
fail when attempting to generate .mo files or install .mo files. Instead,
Makefile will now display a warning and skip the .mo file generation and
installation steps.
Many thanks to Arunodai Vudem for the patches.
(Float to int casting; also removes compiler errors.)
* getpixel/putpixel function passed to Magic tools now pays attention
to the incoming surface, rather than always using the canvas surface,
to determine bitdepth. (Fixes bug where some Magic tools, e.g., Grass,
didn't work right on video depths other than 32bpp.)
colored backgrounds) would end up with arbitrary Eraser colors.
Forcing it to always use white, which was the only background color
in early versions of Tux Paint.
the screensaver or monitor power management while running.
(Requires SDL 1.2.12; can also be done by setting the
SDL_VIDEO_ALLOW_SCREENSAVER environment variable to '1' before running Tux Paint.)